From c3bbfe2736a773f9f03fa25c0575608e9ee6c13c Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 09 十二月 2025 17:12:38 +0800
Subject: [PATCH] 0312 优化字符串拼接 - 改名

---
 Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs |   24 ++++++++++++------------
 1 files changed, 12 insertions(+), 12 deletions(-)

diff --git a/Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs b/Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
index 4ace76f..19afb39 100644
--- a/Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
+++ b/Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
@@ -170,28 +170,28 @@
 
                 var fileNames = new List<string>();
                 //var files = new List<FileInfo>();
-                //FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, "builtin"), files);
+                //FileExtersion.GetAllDirectoryFileInfos(StringUtility.Concat(ResourcesPath.Instance.StreamingAssetPath, "builtin"), files);
                 //foreach (var file in files)
                 //{
                 //    var name = Path.GetFileName(file.FullName);
-                //    fileNames.Add(StringUtility.Contact("builtin", Path.DirectorySeparatorChar, name));
+                //    fileNames.Add(StringUtility.Concat("builtin", Path.DirectorySeparatorChar, name));
                 //}
 
                 //fileNames.Add("builtin_assetbundle");
                 //fileNames.Add("builtin_assetbundle.manifest");
 
                 var configFiles = new List<FileInfo>();
-                FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, "config"), configFiles);
+                FileExtersion.GetAllDirectoryFileInfos(StringUtility.Concat(ResourcesPath.Instance.StreamingAssetPath, "config"), configFiles);
                 foreach (var file in configFiles)
                 {
                     var name = Path.GetFileName(file.FullName);
-                    fileNames.Add(StringUtility.Contact("config", Path.DirectorySeparatorChar.ToString(), name));
+                    fileNames.Add(StringUtility.Concat("config", Path.DirectorySeparatorChar.ToString(), name));
                 }
 
                 foreach (var item in fileNames)
                 {
-                    var fromPath = StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, item);
-                    var toPath = StringUtility.Contact(targetDirectory, item);
+                    var fromPath = StringUtility.Concat(ResourcesPath.Instance.StreamingAssetPath, item);
+                    var toPath = StringUtility.Concat(targetDirectory, item);
 
                     var destDirectoryName = Path.GetDirectoryName(toPath);
                     if (!Directory.Exists(destDirectoryName))
@@ -217,28 +217,28 @@
 
         var fileNames = new List<string>();
         //var files = new List<FileInfo>();
-        //FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, "builtin"), files);
+        //FileExtersion.GetAllDirectoryFileInfos(StringUtility.Concat(ResourcesPath.Instance.StreamingAssetPath, "builtin"), files);
         //foreach (var file in files)
         //{
         //    var name = Path.GetFileName(file.FullName);
-        //    fileNames.Add(StringUtility.Contact("builtin", Path.DirectorySeparatorChar, name));
+        //    fileNames.Add(StringUtility.Concat("builtin", Path.DirectorySeparatorChar, name));
         //}
 
         //fileNames.Add("builtin_assetbundle");
         //fileNames.Add("builtin_assetbundle.manifest");
 
         var configFiles = new List<FileInfo>();
-        FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, "config"), configFiles);
+        FileExtersion.GetAllDirectoryFileInfos(StringUtility.Concat(ResourcesPath.Instance.StreamingAssetPath, "config"), configFiles);
         foreach (var file in configFiles)
         {
             var name = Path.GetFileName(file.FullName);
-            fileNames.Add(StringUtility.Contact("config", Path.DirectorySeparatorChar.ToString(), name));
+            fileNames.Add(StringUtility.Concat("config", Path.DirectorySeparatorChar.ToString(), name));
         }
 
         foreach (var item in fileNames)
         {
-            var fromPath = StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, item);
-            var toPath = StringUtility.Contact(targetDirectory, item);
+            var fromPath = StringUtility.Concat(ResourcesPath.Instance.StreamingAssetPath, item);
+            var toPath = StringUtility.Concat(targetDirectory, item);
 
             if (File.Exists(toPath))
             {

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