From c8863bce7831a4648a39faa69408a888d939cdb4 Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期六, 11 十月 2025 10:27:27 +0800 Subject: [PATCH] 125 战斗 调整闪避幻影细节 --- Main/System/Battle/Skill/SkillBase.cs | 3 +-- 1 files changed, 1 insertions(+), 2 deletions(-) diff --git a/Main/System/Battle/Skill/SkillBase.cs b/Main/System/Battle/Skill/SkillBase.cs index 0b8d916..f7009d0 100644 --- a/Main/System/Battle/Skill/SkillBase.cs +++ b/Main/System/Battle/Skill/SkillBase.cs @@ -443,7 +443,6 @@ { // 浼ゅ鍒嗗竷 (涓囧垎姣�) // Debug.LogError("skillConfig.DamageDivide.Count " + skillConfig.DamageDivide.Length + " _hitIndex " + _hitIndex); - bool isLastHit = _hitIndex >= skillConfig.DamageDivide.Length - 1; int[] damageDivide = skillConfig.DamageDivide[_hitIndex]; long totalDamage = GeneralDefine.GetFactValue(hurt.HurtHP, hurt.HurtHPEx); @@ -466,7 +465,7 @@ int objID = (int)target.ObjID; tempDropList.TryGetValue(objID, out BattleDrops battleDrops); tempDeadPackList.TryGetValue(objID, out HB422_tagMCTurnFightObjDead deadPack); - target.Hurt(damageList, totalDamage, hurt, skillConfig, isLastHit, battleDrops, deadPack); + target.Hurt(damageList, totalDamage, hurt, skillConfig, _hitIndex, battleDrops, deadPack); // TODO YYL 杩欓噷鏄鍋氱粺涓�璁$畻鍚庡啀hurt璺焥uckhp杩樻槸鎬庢牱 caster.SuckHp(hurt.SuckHP, skillConfig);// 鍚歌 -- Gitblit v1.8.0