From cb653cf75b17b9bdca0b5b9e6b88edf1ca72e90c Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 17 十月 2025 09:54:11 +0800
Subject: [PATCH] 0312 删除旧的日常代码3
---
Main/System/Battle/BattleObject/BattleObjectFactory.cs | 40 +++++++++++++++++++++++++++++++++++-----
1 files changed, 35 insertions(+), 5 deletions(-)
diff --git a/Main/System/Battle/BattleObject/BattleObjectFactory.cs b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
index 000fba5..e738e1c 100644
--- a/Main/System/Battle/BattleObject/BattleObjectFactory.cs
+++ b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
@@ -9,18 +9,48 @@
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// private static int AutoIncrementID = 100000;
+ private static float modelScaleRate => float.Parse(FuncConfigConfig.Get("BattleModelScale").Numerical1);
+
+ // 杩欓噷鎶ラ敊浜嗘鏌ヤ竴涓�
public static BattleObject CreateBattleObject(BattleField _battleField, List<GameObject> posNodeList, TeamHero teamHero, BattleCamp _Camp)
{
HeroSkinConfig skinCfg = teamHero.skinConfig;
+ if (skinCfg == null)
+ {
+ Debug.LogError(teamHero.heroId + "BattleObjectFactory.CreateBattleObject: skinCfg is null for " + teamHero.SkinID);
+ return null;
+ }
+
GameObject battleGO = ResManager.Instance.LoadAsset<GameObject>("Hero/SpineRes", "Hero_001"/*skinCfg.SpineRes*/);
- SkeletonGraphic skeletonGraphic = battleGO.GetComponent<SkeletonGraphic>();
- skeletonGraphic.skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("Hero/SpineRes/", skinCfg.SpineRes);
- skeletonGraphic.Initialize(true);
+
+
+
GameObject goParent = posNodeList[teamHero.positionNum];
BattleObject battleObject = new BattleObject(_battleField);
battleObject.ObjID = teamHero.ObjID;
- battleGO.name = battleObject.ObjID.ToString();
- battleObject.Init(GameObject.Instantiate(battleGO, goParent.transform), teamHero, _Camp);
+
+ GameObject realGO = GameObject.Instantiate(battleGO, goParent.transform);
+ SkeletonAnimation skeletonAnimation = realGO.GetComponentInChildren<SkeletonAnimation>(true);
+
+ var skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("Hero/SpineRes/", skinCfg.SpineRes);
+ if (skeletonDataAsset == null)
+ {
+ Debug.LogError("BattleObjectFactory.CreateBattleObject: skeletonDataAsset is null for " + skinCfg.SpineRes);
+ return null;
+ }
+
+
+ float finalScaleRate = modelScaleRate * teamHero.modelScale;
+
+ skeletonAnimation.skeletonDataAsset = skeletonDataAsset;
+ skeletonAnimation.Initialize(true);
+ realGO.name = battleObject.ObjID.ToString();
+ realGO.transform.localScale = new Vector3(finalScaleRate, finalScaleRate, finalScaleRate);
+ RectTransform rectTrans = realGO.GetComponent<RectTransform>();
+ rectTrans.anchoredPosition = Vector2.zero;
+ battleObject.Init(realGO, teamHero, _Camp);
+
+
return battleObject;
}
--
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