From cb653cf75b17b9bdca0b5b9e6b88edf1ca72e90c Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 17 十月 2025 09:54:11 +0800
Subject: [PATCH] 0312 删除旧的日常代码3

---
 Main/System/Main/MainWin.cs |   36 +++++++++++++++++++++++++++++++++++-
 1 files changed, 35 insertions(+), 1 deletions(-)

diff --git a/Main/System/Main/MainWin.cs b/Main/System/Main/MainWin.cs
index 8cacbdf..993e17d 100644
--- a/Main/System/Main/MainWin.cs
+++ b/Main/System/Main/MainWin.cs
@@ -1,3 +1,4 @@
+using System;
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
@@ -24,9 +25,10 @@
     [SerializeField] Image fightHeroImg; //鎴樻枟鏄剧ず鑻遍泟
     [SerializeField] ScaleTween fightHeroScale; //鎴樻枟鏄剧ず鑻遍泟缂╂斁
     [SerializeField] UIEffectPlayer fightEffect;
+    [SerializeField] UIEffectPlayer openCloseAnim;
     [SerializeField] FillTween cdTween;
 
-
+    public bool isFirstOpen = true; //棣栨鎵撳紑
     public Text hammerText;
 
     protected override void InitComponent()
@@ -48,6 +50,7 @@
     {
         PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefresh;
         AutoFightModel.Instance.OnFightEvent += OnSkillCast;
+        ChallengeTabWin.OnCloseChallengeTabWin += OnCloseChallengeTabWin;
         base.OnPreOpen();
 
         // 鍒锋柊UI
@@ -58,15 +61,22 @@
     {
         PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefresh;
         AutoFightModel.Instance.OnFightEvent -= OnSkillCast;
+        ChallengeTabWin.OnCloseChallengeTabWin -= OnCloseChallengeTabWin;
         base.OnPreClose();
     }
 
+    private void OnCloseChallengeTabWin()
+    {
+        tabButtons[3].state = TitleBtnState.Normal;
+        tabButtons[3].UpdateButtonState();
+    }
 
     protected override void SelectBottomTab(int index)
     {
         if (index == 3)
         {
             //鎸戞垬鐗规畩鏄剧ず閫昏緫
+            UIManager.Instance.OpenWindow<ChallengeTabWin>();
             return;
         }
 
@@ -77,6 +87,7 @@
             return;
         }
 
+        ClickAnimation(index);
         // 鏇存柊褰撳墠閫変腑鐨勬爣绛剧储寮�
         functionOrder = index;
 
@@ -87,6 +98,27 @@
         OpenSubUIByTabIndex();
     }
 
+    void ClickAnimation(int index)
+    {
+        if (isFirstOpen || (functionOrder != 0 && index == 0))
+        {
+            openCloseAnim.onComplete = () =>
+            {
+                openCloseAnim.SetEnabled(true);
+            };
+            openCloseAnim.PlayByArrIndex(1);
+            isFirstOpen = false;
+
+        }
+        else if (functionOrder == 0 && index != 0)
+        {
+            openCloseAnim.onComplete = () =>
+            {
+                openCloseAnim.SetEnabled(true);
+            };
+            openCloseAnim.PlayByArrIndex(0);
+        }
+    }
 
 
     /// <summary>
@@ -224,6 +256,7 @@
         {
             //涓诲煄鐣岄潰
             fightOtherWinBG.SetActive(false);
+            fightOtherWinWarnImg.SetActive(false);
             fightBG.SetActive(true);
 
 
@@ -259,6 +292,7 @@
     }
 
 
+
     void RefreshFightIng(bool isfighting = false)
     {
         if (isfighting)

--
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