From cc069d4dba57573a9c08811784edb613b91d127a Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 27 八月 2025 15:56:10 +0800
Subject: [PATCH] 108 【主界面】仙树升级
---
Main/Config/PartialConfigs/ChestsAwardConfig.cs | 7
Main/System/Message/RichTextMgr.cs | 1
Main/Utility/TimeUtility.cs | 15 +
Main/System/Main/MoneyMoveByPath.cs | 2
Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB223_tagCMTreeLVUP.cs.meta | 11
Main/System/Battle/Motion/MotionBase.cs | 1
Main/System/Message/ImgAnalysis.cs | 16
Main/System/Equip/BlessLVManager.cs.meta | 11
Main/System/Redpoint/MainRedDot.cs | 3
Main/Utility/ComponentExtersion.cs | 34 ++
Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB121_tagMCTreeInfo.cs | 13
Main/Component/UI/Effect/TimeMgr.cs | 10
Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB223_tagCMTreeLVUP.cs | 18 +
Main/Core/NetworkPackage/ServerPack/HB1_Role/HB121_tagMCTreeInfo.cs.meta | 11
Main/System/Main/HomeWin.cs | 27 +
Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB121_tagMCTreeInfo.cs.meta | 11
Main/System/Equip/BlessLVTimeUpWin.cs | 112 +++++++
Main/Main.cs | 1
Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB224_tagCMUseTreeLVUPTimeItem.cs.meta | 11
Main/System/Equip/BlessLVManager.cs | 177 +++++++++++
Main/System/Equip/BlessLVWin.cs.meta | 11
Main/Utility/UIHelper.cs | 28 +
Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB224_tagCMUseTreeLVUPTimeItem.cs | 20 +
Main/System/Equip/BlessLVTimeUpWin.cs.meta | 11
Main/System/Equip/BlessLVCell.cs.meta | 11
Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs | 1
Main/System/Equip/BlessLVWin.cs | 214 ++++++++++++++
Main/Core/NetworkPackage/ServerPack/HB1_Role/HB121_tagMCTreeInfo.cs | 25 +
Main/System/Recharge/GotoChargeWin.cs | 5
Main/System/Equip/BlessLVCell.cs | 44 ++
Main/System/Battle/BattleField/RecordActions/SkillRecordAction.cs | 4
31 files changed, 823 insertions(+), 43 deletions(-)
diff --git a/Main/Component/UI/Effect/TimeMgr.cs b/Main/Component/UI/Effect/TimeMgr.cs
index f968fa8..e1be090 100644
--- a/Main/Component/UI/Effect/TimeMgr.cs
+++ b/Main/Component/UI/Effect/TimeMgr.cs
@@ -9,13 +9,11 @@
private Dictionary<Component, TimeItem> timeItems = new Dictionary<Component, TimeItem>();
private List<TimeItem> timeItemList = new List<TimeItem>();
private int hourBuff = -1;
- private int minuteBuff = -1;
public int dayBuff = -1;
public int monthBuff { get { return LocalSave.GetInt("month"); } private set { LocalSave.SetInt("month", value); } }
public int weekBuff { get { return LocalSave.GetInt("week"); } private set { LocalSave.SetInt("week", value); } }
public event Action OnDayEvent;
public event Action OnHourEvent;
- public event Action OnMinuteEvent;
public event Action OnMonthAfterPlayerDataInitializeEvent;
public event Action OnWeekAfterPlayerDataInitializeEvent;
@@ -55,14 +53,6 @@
OnHourEvent();
}
hourBuff = TimeUtility.ServerNow.Hour;
- }
- if (minuteBuff != TimeUtility.ServerNow.Minute)
- {
- if (OnMinuteEvent != null)
- {
- OnMinuteEvent();
- }
- minuteBuff = TimeUtility.ServerNow.Minute;
}
}
catch (Exception e)
diff --git a/Main/Config/PartialConfigs/ChestsAwardConfig.cs b/Main/Config/PartialConfigs/ChestsAwardConfig.cs
index f9d7212..22d599b 100644
--- a/Main/Config/PartialConfigs/ChestsAwardConfig.cs
+++ b/Main/Config/PartialConfigs/ChestsAwardConfig.cs
@@ -1,9 +1,4 @@
-锘�//--------------------------------------------------------
-// [Author]: 绗簩涓栫晫
-// [ Date ]: Sunday, February 04, 2018
-//--------------------------------------------------------
-
-using System.Collections.Generic;
+锘縰sing System.Collections.Generic;
public partial class ChestsAwardConfig : ConfigBase<int, ChestsAwardConfig>
{
diff --git a/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB223_tagCMTreeLVUP.cs b/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB223_tagCMTreeLVUP.cs
new file mode 100644
index 0000000..4845a31
--- /dev/null
+++ b/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB223_tagCMTreeLVUP.cs
@@ -0,0 +1,18 @@
+using UnityEngine;
+using System.Collections;
+
+// B2 23 浠欐爲鍗囩骇 #tagCMTreeLVUP
+
+public class CB223_tagCMTreeLVUP : GameNetPackBasic {
+ public byte Type; // 0-寮�濮嬪崌绾э紙璇锋眰鎵i櫎娑堣�楋紝寮�濮嬪崌绾у�掕鏃讹級锛�1-鎵ц鍗囩骇锛堝墠绔嚜琛屽�掕鏃讹紝鏃堕棿鍒板悗鍙戦�佽绫诲瀷锛�
+
+ public CB223_tagCMTreeLVUP () {
+ combineCmd = (ushort)0x03FE;
+ _cmd = (ushort)0xB223;
+ }
+
+ public override void WriteToBytes () {
+ WriteBytes (Type, NetDataType.BYTE);
+ }
+
+}
diff --git a/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB223_tagCMTreeLVUP.cs.meta b/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB223_tagCMTreeLVUP.cs.meta
new file mode 100644
index 0000000..cdadcb9
--- /dev/null
+++ b/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB223_tagCMTreeLVUP.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 647b6a53269ebc54ba1cdbbd2d5d3c79
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB224_tagCMUseTreeLVUPTimeItem.cs b/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB224_tagCMUseTreeLVUPTimeItem.cs
new file mode 100644
index 0000000..6bfbdef
--- /dev/null
+++ b/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB224_tagCMUseTreeLVUPTimeItem.cs
@@ -0,0 +1,20 @@
+using UnityEngine;
+using System.Collections;
+
+// B2 24 浣跨敤浠欐爲鍗囩骇鍑忔椂鐗╁搧 #tagCMUseTreeLVUPTimeItem
+
+public class CB224_tagCMUseTreeLVUPTimeItem : GameNetPackBasic {
+ public uint UseCount; // 浣跨敤涓暟
+ public byte IsAutoBuy; // 涓嶈冻涓暟鏄惁鑷姩璐拱
+
+ public CB224_tagCMUseTreeLVUPTimeItem () {
+ combineCmd = (ushort)0x03FE;
+ _cmd = (ushort)0xB224;
+ }
+
+ public override void WriteToBytes () {
+ WriteBytes (UseCount, NetDataType.DWORD);
+ WriteBytes (IsAutoBuy, NetDataType.BYTE);
+ }
+
+}
diff --git a/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB224_tagCMUseTreeLVUPTimeItem.cs.meta b/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB224_tagCMUseTreeLVUPTimeItem.cs.meta
new file mode 100644
index 0000000..42d1f12
--- /dev/null
+++ b/Main/Core/NetworkPackage/ClientPack/CB2_NewFunction/CB224_tagCMUseTreeLVUPTimeItem.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 7fc725d02eee6f745bb03e23287408a0
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB121_tagMCTreeInfo.cs b/Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB121_tagMCTreeInfo.cs
new file mode 100644
index 0000000..de37929
--- /dev/null
+++ b/Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB121_tagMCTreeInfo.cs
@@ -0,0 +1,13 @@
+using UnityEngine;
+using System.Collections;
+
+// B1 21 浠欐爲淇℃伅 #tagMCTreeInfo
+
+public class DTCB121_tagMCTreeInfo : DtcBasic {
+ public override void Done(GameNetPackBasic vNetPack)
+ {
+ base.Done(vNetPack);
+ HB121_tagMCTreeInfo vNetData = vNetPack as HB121_tagMCTreeInfo;
+ BlessLVManager.Instance.UpdateBlessLVInfo(vNetData);
+ }
+}
diff --git a/Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB121_tagMCTreeInfo.cs.meta b/Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB121_tagMCTreeInfo.cs.meta
new file mode 100644
index 0000000..738d4e8
--- /dev/null
+++ b/Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB121_tagMCTreeInfo.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: b2ffbbf1287918e4f964b34b469a7fec
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs b/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs
index cb38be7..240cbf2 100644
--- a/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs
+++ b/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs
@@ -110,6 +110,7 @@
Register(typeof(HA814_tagMCMakeItemAnswer), typeof(DTCA814_tagMCMakeItemAnswer));
Register(typeof(HB122_tagSCHeroInfo), typeof(DTCB122_tagSCHeroInfo));
Register(typeof(HA338_tagMCInvestInfo), typeof(DTCA338_tagMCInvestInfo));
+ Register(typeof(HB121_tagMCTreeInfo), typeof(DTCB121_tagMCTreeInfo));
}
//涓诲伐绋嬫敞鍐屽皝鍖�
diff --git a/Main/Core/NetworkPackage/ServerPack/HB1_Role/HB121_tagMCTreeInfo.cs b/Main/Core/NetworkPackage/ServerPack/HB1_Role/HB121_tagMCTreeInfo.cs
new file mode 100644
index 0000000..89ad806
--- /dev/null
+++ b/Main/Core/NetworkPackage/ServerPack/HB1_Role/HB121_tagMCTreeInfo.cs
@@ -0,0 +1,25 @@
+using UnityEngine;
+using System.Collections;
+
+// B1 21 浠欐爲淇℃伅 #tagMCTreeInfo
+
+public class HB121_tagMCTreeInfo : GameNetPackBasic {
+ public byte TreeLV; // 褰撳墠浠欐爲绛夌骇
+ public byte LVUPState; // 0-闈炲崌绾т腑锛�1-鍗囩骇涓�
+ public uint LVUPRemainTime; // 鍗囩骇鍓╀綑鏃堕棿锛岀锛涘綋鍗囩骇涓笖鍊掕鏃朵负0鏃跺彲鍙戦�丅223鎵ц鍗囩骇鍖呰繘琛屽崌绾�
+ public byte FreeTimeCnt; // 浠婃棩宸插厤璐瑰噺鏃舵鏁�
+ public uint FreeTimeLast; // 涓婃鍏嶈垂鍑忔椂鏃堕棿鎴�
+
+ public HB121_tagMCTreeInfo () {
+ _cmd = (ushort)0xB121;
+ }
+
+ public override void ReadFromBytes (byte[] vBytes) {
+ TransBytes (out TreeLV, vBytes, NetDataType.BYTE);
+ TransBytes (out LVUPState, vBytes, NetDataType.BYTE);
+ TransBytes (out LVUPRemainTime, vBytes, NetDataType.DWORD);
+ TransBytes (out FreeTimeCnt, vBytes, NetDataType.BYTE);
+ TransBytes (out FreeTimeLast, vBytes, NetDataType.DWORD);
+ }
+
+}
diff --git a/Main/Core/NetworkPackage/ServerPack/HB1_Role/HB121_tagMCTreeInfo.cs.meta b/Main/Core/NetworkPackage/ServerPack/HB1_Role/HB121_tagMCTreeInfo.cs.meta
new file mode 100644
index 0000000..bedc28c
--- /dev/null
+++ b/Main/Core/NetworkPackage/ServerPack/HB1_Role/HB121_tagMCTreeInfo.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 5d4fec1aa2a73b64086988aef86ec5c6
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/Main.cs b/Main/Main.cs
index 50a5315..c7a1e90 100644
--- a/Main/Main.cs
+++ b/Main/Main.cs
@@ -76,6 +76,7 @@
managers.Add(PlayerMainDate.Instance);
managers.Add(HeroUIManager.Instance);
managers.Add(InvestModel.Instance);
+ managers.Add(BlessLVManager.Instance);
foreach (var manager in managers)
{
diff --git a/Main/System/Battle/BattleField/RecordActions/SkillRecordAction.cs b/Main/System/Battle/BattleField/RecordActions/SkillRecordAction.cs
index 5a8d509..e56eb36 100644
--- a/Main/System/Battle/BattleField/RecordActions/SkillRecordAction.cs
+++ b/Main/System/Battle/BattleField/RecordActions/SkillRecordAction.cs
@@ -15,6 +15,10 @@
public override bool IsFinished()
{
+ if (null == skillBase)
+ {
+ return true;
+ }
return skillBase.IsFinished();
}
diff --git a/Main/System/Battle/Motion/MotionBase.cs b/Main/System/Battle/Motion/MotionBase.cs
index 306e2d3..1cb828c 100644
--- a/Main/System/Battle/Motion/MotionBase.cs
+++ b/Main/System/Battle/Motion/MotionBase.cs
@@ -152,6 +152,7 @@
if (anim == null)
{
BattleDebug.LogError($"鎵句笉鍒板姩鐢�: {skillConfig.SkillMotionName}");
+ _onComplete?.Invoke();
return null;
}
diff --git a/Main/System/Equip/BlessLVCell.cs b/Main/System/Equip/BlessLVCell.cs
new file mode 100644
index 0000000..36f73a5
--- /dev/null
+++ b/Main/System/Equip/BlessLVCell.cs
@@ -0,0 +1,44 @@
+锘縰sing UnityEngine;
+using UnityEngine.UI;
+
+
+public class BlessLVCell : CellView
+{
+ [SerializeField] Text qualityName;
+ [SerializeField] Text qualityRate;
+ [SerializeField] Text qualityNextRate;
+ [SerializeField] Image qualityIcon;
+
+ [SerializeField] OutlineEx qualityNameOutline;
+
+
+ public void Display(int index)
+ {
+ var startQuality = BlessLVManager.Instance.GetStartEquipQuality();
+ var config = TreeLVConfig.Get(BlessLVManager.Instance.m_TreeLV);
+ var nextConfig = TreeLVConfig.Get(BlessLVManager.Instance.m_TreeLV + 1);
+ var quality = startQuality + index;
+ qualityName.text = Language.Get("equipQuality" + quality);
+ qualityName.color = UIHelper.GetUIColor(quality);
+
+ float rate = 0;
+ if (config != null)
+ {
+ if (quality - 1 < config.EquipColorRateList.Length)
+ rate = config.EquipColorRateList[quality - 1] / 100.0f;
+ }
+ qualityRate.text = rate + "%";
+ if (nextConfig != null)
+ {
+ if (quality - 1 < nextConfig.EquipColorRateList.Length)
+ rate = nextConfig.EquipColorRateList[quality - 1] / 100.0f;
+ }
+ qualityNextRate.text = rate + "%";
+ qualityIcon.SetSprite("TreeItemQuality_" + quality);
+ qualityNameOutline.OutlineColor = UIHelper.GetUIOutlineColor(quality);
+ }
+
+
+}
+
+
diff --git a/Main/System/Equip/BlessLVCell.cs.meta b/Main/System/Equip/BlessLVCell.cs.meta
new file mode 100644
index 0000000..c0a2ef3
--- /dev/null
+++ b/Main/System/Equip/BlessLVCell.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: bcbe9f8e3b41b3049be9a08f505fde26
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/Equip/BlessLVManager.cs b/Main/System/Equip/BlessLVManager.cs
new file mode 100644
index 0000000..8253544
--- /dev/null
+++ b/Main/System/Equip/BlessLVManager.cs
@@ -0,0 +1,177 @@
+锘縰sing System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using System;
+
+
+public class BlessLVManager : GameSystemManager<BlessLVManager>
+{
+ public int m_TreeLV { get; private set; } // 褰撳墠浠欐爲绛夌骇
+ public int m_LVUPState { get; private set; } // 0-闈炲崌绾т腑锛�1-鍗囩骇涓�
+ public int m_LVUPRemainTime { get; private set; } // 鍗囩骇鍓╀綑鏃堕棿锛岀锛涘綋鍗囩骇涓笖鍊掕鏃朵负0鏃跺彲鍙戦�丅223鎵ц鍗囩骇鍖呰繘琛屽崌绾�
+ public int m_FreeTimeCnt { get; private set; } // 浠婃棩宸插厤璐瑰噺鏃舵鏁�
+ public int m_FreeTimeLast { get; private set; } // 涓婃鍏嶈垂鍑忔椂鏃堕棿鎴�
+ public event Action OnBlessLVUpdateEvent;
+ int m_LVPackTime; //鏀跺寘鏃堕棿鐢ㄤ簬璁$畻鍓╀綑鏃堕棿m_LVUPRemainTime
+
+ public int upgradeTreeMoneyType; //鍗囩骇浠欐爲娑堣�楃殑璐у竵绫诲瀷
+ public int timeUpTreeItemID; //鍔犻�熶粰鏍戝崌绾х殑閬撳叿ID
+ public int timeUpTreeItemSubTime; //鍑忓皯浠欐爲鍗囩骇鏃堕棿鐨勯亾鍏峰噺灏戠殑鏃堕棿
+ public int dayFreeMaxTimes; //姣忔棩鍏嶈垂鍗囩骇娆℃暟
+ public int freeTimeCD; //鍏嶈垂鍑忓皯鏃堕棿鐨勫喎鍗碈D 鍒�
+ public int freeSubTime; //鍏嶈垂鍑忓皯鐨勬椂闂� 鍒�
+
+ public int lastTreeLV; //涓婁竴娆℃爲鐨勭瓑绾� 鐢ㄤ簬鎵撳紑鐣岄潰鐨勬椂鍊欐挱鏀句笅鍗囩骇鐗规晥
+
+ public override void Init()
+ {
+ m_TreeLV = 0;
+ m_LVUPState = 0;
+ m_LVUPRemainTime = 0;
+ m_LVPackTime = 0;
+ DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += OnPlayerLoginOK;
+ GlobalTimeEvent.Instance.fiveSecondEvent += OnTimeEvent;
+
+ ParseConfig();
+ }
+
+ public override void Release()
+ {
+ DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent -= OnPlayerLoginOK;
+ GlobalTimeEvent.Instance.fiveSecondEvent -= OnTimeEvent;
+ }
+
+ void OnPlayerLoginOK()
+ {
+ lastTreeLV = 0;
+ AutoUpgrade();
+ UpdateTreeRedpoint();
+ }
+
+
+ void ParseConfig()
+ {
+ var config = FuncConfigConfig.Get("TreeLVUP");
+ upgradeTreeMoneyType = int.Parse(config.Numerical1);
+ var arr = config.Numerical2.Split('|');
+ timeUpTreeItemID = int.Parse(arr[0]);
+ timeUpTreeItemSubTime = int.Parse(arr[1]);
+ dayFreeMaxTimes = int.Parse(config.Numerical3);
+ freeTimeCD = int.Parse(config.Numerical4);
+ freeSubTime = int.Parse(config.Numerical5);
+ }
+
+ public void UpdateBlessLVInfo(HB121_tagMCTreeInfo netPack)
+ {
+ m_TreeLV = netPack.TreeLV;
+ m_LVUPState = netPack.LVUPState;
+ m_LVUPRemainTime = (int)netPack.LVUPRemainTime;
+ m_FreeTimeCnt = netPack.FreeTimeCnt;
+ m_FreeTimeLast = (int)netPack.FreeTimeLast;
+ m_LVPackTime = TimeUtility.AllSeconds;
+ if (lastTreeLV == 0)
+ {
+ lastTreeLV = m_TreeLV;
+ }
+ OnBlessLVUpdateEvent?.Invoke();
+ UpdateTreeRedpoint();
+ AutoUpgrade();
+ }
+
+ public int GetLVUPRemainTime()
+ {
+ if (m_LVUPState == 0)
+ return 0;
+ return m_LVUPRemainTime - (TimeUtility.AllSeconds - m_LVPackTime);
+ }
+
+ public int GetFreeRemainTime()
+ {
+ if (m_LVUPState == 0)
+ return 0;
+ return m_FreeTimeLast + freeTimeCD * 60 - TimeUtility.AllSeconds;
+ }
+
+ Redpoint redpointTree = new Redpoint(MainRedDot.BlessLVRedpoint);
+ Redpoint redpointTreeItem = new Redpoint(MainRedDot.BlessLVRedpoint, MainRedDot.BlessLVRedpoint * 10);
+ Redpoint redpointTreeFree = new Redpoint(MainRedDot.BlessLVRedpoint, MainRedDot.BlessLVRedpoint * 10 + 1);
+ void UpdateTreeRedpoint()
+ {
+ redpointTreeFree.state = RedPointState.None;
+ redpointTreeItem.state = RedPointState.None;
+ redpointTree.state = RedPointState.None;
+ var config = TreeLVConfig.Get(m_TreeLV);
+ if (config == null) return;
+ //闈炲崌绾т腑妫�鏌ュ崌绾ф潗鏂�
+ if (m_LVUPState == 0)
+ {
+
+ if (UIHelper.GetMoneyCnt(upgradeTreeMoneyType) >= config.LVUPNeedMoney)
+ {
+ redpointTree.state = RedPointState.Simple;
+ }
+ }
+ else
+ {
+ //妫�鏌ユ椂闂撮亾鍏� 鍜� 鍏嶈垂鐨勬椂闂�
+ if (PackManager.Instance.GetSinglePack(PackType.Item).HasItem(timeUpTreeItemID))
+ {
+ redpointTreeItem.state = RedPointState.Simple;
+ return;
+ }
+ if (m_FreeTimeCnt > 0 && GetFreeRemainTime() <= 0)
+ {
+ redpointTreeFree.state = RedPointState.Simple;
+ return;
+ }
+
+
+ }
+ }
+
+ public void AutoUpgrade()
+ {
+ //鏃堕棿缁撴潫鑷姩閫氱煡鏈嶅姟绔崌绾э紝鎴栬�呮墦寮�鐣岄潰鏃讹紝鎴栬�呬笂绾� 閮藉仛妫�鏌�
+ if (m_LVUPState == 0)
+ {
+ return;
+ }
+ if (GetLVUPRemainTime() > 0)
+ {
+ return;
+ }
+ var pack = new CB223_tagCMTreeLVUP();
+ pack.Type = 1;
+ GameNetSystem.Instance.SendInfo(pack);
+ }
+
+ void OnTimeEvent()
+ {
+ //鍗囩骇涓鏌� 鍊掕鏃剁粨鏉燂紱闈炲崌绾т腑妫�鏌ュ厤璐规鏁版椂闂� 绾㈢偣
+ if (m_LVUPState == 1)
+ {
+ //鍗囩骇
+ AutoUpgrade();
+ }
+
+ UpdateTreeRedpoint();
+
+ }
+
+
+ //瑁呭鍝佽川鐨勮捣濮嬭〃鐜�,鏈�灏�1
+ public int GetStartEquipQuality()
+ {
+ var rateList = TreeLVConfig.Get(m_TreeLV).EquipColorRateList;
+ for (int i = 0; i < rateList.Length; i++)
+ {
+ if (rateList[i] != 0)
+ return i + 1;
+ }
+ return 1;
+ }
+
+
+}
+
+
diff --git a/Main/System/Equip/BlessLVManager.cs.meta b/Main/System/Equip/BlessLVManager.cs.meta
new file mode 100644
index 0000000..49162d7
--- /dev/null
+++ b/Main/System/Equip/BlessLVManager.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 4ec372b43a4e10e4798aa452c7c1f6aa
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/Equip/BlessLVTimeUpWin.cs b/Main/System/Equip/BlessLVTimeUpWin.cs
new file mode 100644
index 0000000..47e2708
--- /dev/null
+++ b/Main/System/Equip/BlessLVTimeUpWin.cs
@@ -0,0 +1,112 @@
+锘�
+
+using System;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class BlessLVTimeUpWin : UIBase
+{
+ [SerializeField] ItemCell itemCell;
+ [SerializeField] Text itemCntTxt;
+ [SerializeField] LongPressButton subBtn;
+ [SerializeField] LongPressButton addBtn;
+ [SerializeField] Text timeText;
+ [SerializeField] Button speedBtn;
+
+ protected override void InitComponent()
+ {
+ addBtn.SetListener(OnClickPlus);
+ addBtn.onPress.AddListener(OnClickPlus);
+ subBtn.SetListener(OnClickReduce);
+ subBtn.onPress.AddListener(OnClickReduce);
+ speedBtn.AddListener(OnSpeedUP);
+ }
+
+ protected override void OnPreOpen()
+ {
+ int count = (int)PackManager.Instance.GetItemCountByID(PackType.Item, BlessLVManager.Instance.timeUpTreeItemID);
+ itemCell.Init(new ItemCellModel(BlessLVManager.Instance.timeUpTreeItemID, false, count));
+ itemCell.button.AddListener(() =>
+ {
+ ItemTipUtility.Show(BlessLVManager.Instance.timeUpTreeItemID);
+ });
+
+ var remainTime = BlessLVManager.Instance.GetLVUPRemainTime();
+ int needCount = (int)Math.Ceiling((float)remainTime / BlessLVManager.Instance.timeUpTreeItemSubTime);
+ showCount = Math.Min(count, needCount);
+ RefreshCount(needCount, remainTime);
+ RefreshBtn(showCount);
+ }
+
+ int showCount;
+ void RefreshCount(int needCount, int remainTime)
+ {
+
+ itemCntTxt.text = showCount + "/" + needCount;
+ timeText.text = Language.Get("L1100", Language.Get("BlessTree8"), TimeUtility.SecondsToDHMSEx(remainTime)) +
+ UIHelper.AppendColor(TextColType.DarkGreen, "(" + TimeUtility.SecondsToDHMSEx(showCount * BlessLVManager.Instance.timeUpTreeItemSubTime) + ")");
+
+ }
+
+ void RefreshBtn(int maxCount)
+ {
+ if (showCount >= maxCount)
+ {
+ addBtn.interactable = false;
+ addBtn.SetColorful(null, false);
+ }
+ else
+ {
+ addBtn.interactable = true;
+ addBtn.SetColorful(null, true);
+ }
+
+ if (showCount == 0)
+ {
+ subBtn.interactable = false;
+ subBtn.SetColorful(null, false);
+ }
+ else
+ {
+ subBtn.interactable = true;
+ subBtn.SetColorful(null, true);
+ }
+ }
+
+
+ void OnClickPlus()
+ {
+ int count = (int)PackManager.Instance.GetItemCountByID(PackType.Item, BlessLVManager.Instance.timeUpTreeItemID);
+ var remainTime = BlessLVManager.Instance.GetLVUPRemainTime();
+ int needCount = (int)Math.Ceiling((float)remainTime / BlessLVManager.Instance.timeUpTreeItemSubTime);
+ if (showCount == Math.Min(count, needCount))
+ return;
+ showCount++;
+ RefreshCount(needCount, remainTime);
+ RefreshBtn(Math.Min(count, needCount));
+ }
+
+ void OnClickReduce()
+ {
+ if (showCount == 0)
+ return;
+ var remainTime = BlessLVManager.Instance.GetLVUPRemainTime();
+ showCount--;
+ itemCntTxt.text = showCount.ToString();
+ int needCount = (int)Math.Ceiling((float)remainTime / BlessLVManager.Instance.timeUpTreeItemSubTime);
+ RefreshCount(needCount, remainTime);
+
+ int count = (int)PackManager.Instance.GetItemCountByID(PackType.Item, BlessLVManager.Instance.timeUpTreeItemID);
+ RefreshBtn(Math.Min(count, needCount));
+ }
+
+ void OnSpeedUP()
+ {
+ var pack = new CB224_tagCMUseTreeLVUPTimeItem();
+ pack.UseCount = (uint)showCount;
+ GameNetSystem.Instance.SendInfo(pack);
+ CloseWindow();
+ }
+}
+
+
diff --git a/Main/System/Equip/BlessLVTimeUpWin.cs.meta b/Main/System/Equip/BlessLVTimeUpWin.cs.meta
new file mode 100644
index 0000000..65e7c76
--- /dev/null
+++ b/Main/System/Equip/BlessLVTimeUpWin.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 71aa0a65d75dea04c9bded1f9bc01fc3
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/Equip/BlessLVWin.cs b/Main/System/Equip/BlessLVWin.cs
new file mode 100644
index 0000000..f744334
--- /dev/null
+++ b/Main/System/Equip/BlessLVWin.cs
@@ -0,0 +1,214 @@
+锘�
+using System;
+
+using UnityEngine;
+using UnityEngine.UI;
+
+
+public class BlessLVWin : UIBase
+{
+ [SerializeField] Text curLVTxt;
+ [SerializeField] Text nextLVTxt;
+ [SerializeField] ScrollerController scroller;
+ [SerializeField] Text leftTime;
+ [SerializeField] Transform upgradeOnState; //鍗囩骇涓寜閽�
+ [SerializeField] Text itemCntTxt;
+ [SerializeField] Image itemIcon;
+ [SerializeField] Button timeUpBtn; //鍔犻�熸椂闂存寜閽�
+ [SerializeField] Button freeBtn;
+ [SerializeField] Text freeLeftTime;
+
+ [SerializeField] Transform upgradeWaiteState; //寰呭崌绾�
+ [SerializeField] Image processImg; //杩涘害
+ [SerializeField] Text moneyText;
+ [SerializeField] Image moneyTypeImg;
+ [SerializeField] Button upgradeButton;
+ [SerializeField] UIEffectPlayer upgradeEffect;
+ [SerializeField] UIEffectPlayer btnEffect;
+
+
+
+
+ protected override void InitComponent()
+ {
+
+ timeUpBtn.AddListener(() =>
+ {
+ UIManager.Instance.OpenWindow<BlessLVTimeUpWin>();
+ });
+
+ upgradeButton.AddListener(OnUpgrade);
+
+ freeBtn.AddListener(() =>
+ {
+ var pack = new CA504_tagCMPlayerGetReward();
+ pack.RewardType = 82;
+ GameNetSystem.Instance.SendInfo(pack);
+ });
+ }
+
+
+ protected override void OnPreOpen()
+ {
+ BlessLVManager.Instance.OnBlessLVUpdateEvent += Display;
+ PlayerDatas.Instance.playerDataRefreshEvent += OnPlayerDataRefreshEvent;
+ GlobalTimeEvent.Instance.secondEvent += OnTimeEvent;
+ scroller.OnRefreshCell += OnRefreshCell;
+ CreateScroller();
+ Display();
+ BlessLVManager.Instance.AutoUpgrade();
+ }
+
+
+ protected override void OnPreClose()
+ {
+ BlessLVManager.Instance.OnBlessLVUpdateEvent -= Display;
+ PlayerDatas.Instance.playerDataRefreshEvent -= OnPlayerDataRefreshEvent;
+ GlobalTimeEvent.Instance.secondEvent -= OnTimeEvent;
+ scroller.OnRefreshCell -= OnRefreshCell;
+ }
+
+
+ void DisplayLVUPEffect()
+ {
+ if (BlessLVManager.Instance.lastTreeLV != BlessLVManager.Instance.m_TreeLV)
+ {
+ BlessLVManager.Instance.lastTreeLV = BlessLVManager.Instance.m_TreeLV;
+ upgradeEffect.Play();
+ }
+ else
+ {
+ upgradeEffect.Stop();
+ }
+ }
+
+ void OnTimeEvent()
+ {
+ if (BlessLVManager.Instance.m_LVUPState == 1)
+ {
+ if (BlessLVManager.Instance.GetLVUPRemainTime() > 0)
+ {
+ TimeUpShow();
+ }
+ }
+ }
+
+
+
+
+ void Display()
+ {
+ curLVTxt.text = Language.Get("L1100", Language.Get("BlessTree2"), BlessLVManager.Instance.m_TreeLV);
+ nextLVTxt.text = Language.Get("L1100", Language.Get("BlessTree3"), BlessLVManager.Instance.m_TreeLV + 1);
+ var config = TreeLVConfig.Get(BlessLVManager.Instance.m_TreeLV);
+ itemIcon.SetItemSprite(BlessLVManager.Instance.timeUpTreeItemID);
+
+ //寰呭崌绾�
+ if (BlessLVManager.Instance.m_LVUPState == 0)
+ {
+ upgradeOnState.SetActive(false);
+ upgradeWaiteState.SetActive(true);
+ leftTime.text = Language.Get("L1100", Language.Get("BlessTree8"), TimeUtility.SecondsToDHMSEx(config.LVUPNeedTime));
+ ShowMoney();
+ moneyTypeImg.SetIconWithMoneyType(BlessLVManager.Instance.upgradeTreeMoneyType);
+ }
+ else
+ {
+ upgradeOnState.SetActive(true);
+ upgradeWaiteState.SetActive(false);
+ TimeUpShow();
+ }
+ DisplayLVUPEffect();
+ scroller.m_Scorller.RefreshActiveCellViews();
+ }
+
+ void TimeUpShow()
+ {
+ var remainTime = BlessLVManager.Instance.GetLVUPRemainTime();
+ leftTime.text = Language.Get("L1100", Language.Get("BlessTree8"), TimeUtility.SecondsToDHMSEx(remainTime));
+ long itemCnt = PackManager.Instance.GetItemCountByID(PackType.Item, BlessLVManager.Instance.timeUpTreeItemID);
+ int needCount = (int)Math.Ceiling((float)remainTime / BlessLVManager.Instance.timeUpTreeItemSubTime);
+ itemCntTxt.text = itemCnt + "/" + needCount;
+ itemCntTxt.color = itemCnt >= needCount ? UIHelper.GetUIColor(TextColType.Green, true) : UIHelper.GetUIColor(TextColType.Red, true);
+
+ if (BlessLVManager.Instance.m_FreeTimeCnt < BlessLVManager.Instance.dayFreeMaxTimes)
+ {
+ var freeeRemainTime = BlessLVManager.Instance.GetFreeRemainTime();
+ if (freeeRemainTime > 0)
+ {
+ freeLeftTime.text = TimeUtility.SecondsToHMS(freeeRemainTime);
+ freeBtn.interactable = false;
+ }
+ else
+ {
+ freeLeftTime.text = "";
+ freeBtn.interactable = true;
+ }
+
+ }
+ else
+ {
+ freeLeftTime.text = "";
+ freeBtn.interactable = false;
+ }
+ }
+
+ void CreateScroller()
+ {
+ scroller.Refresh();
+ for (int i = 0; i < 13; i++)
+ {
+ scroller.AddCell(ScrollerDataType.Header, i);
+ }
+ scroller.Restart();
+ }
+
+ void OnRefreshCell(ScrollerDataType type, CellView cell)
+ {
+ var _cell = cell as BlessLVCell;
+ _cell.Display(cell.index);
+ }
+
+ private void OnPlayerDataRefreshEvent(PlayerDataType type)
+ {
+ if (type == UIHelper.moneyTypeToPlayerDataType[BlessLVManager.Instance.upgradeTreeMoneyType])
+ {
+ ShowMoney();
+ }
+ }
+
+
+ void ShowMoney()
+ {
+ var config = TreeLVConfig.Get(BlessLVManager.Instance.m_TreeLV);
+ string needMoney = config.LVUPNeedMoney.ToString();
+ if (config.LVUPNeedMoney >= 1000000)
+ needMoney = UIHelper.ReplaceLargeNum(config.LVUPNeedMoney);
+
+ long lsMoney = UIHelper.GetMoneyCnt(BlessLVManager.Instance.upgradeTreeMoneyType);
+ string money = lsMoney.ToString();
+ if (lsMoney >= 1000000)
+ money = UIHelper.ReplaceLargeNum(lsMoney);
+
+ moneyText.text = money + "/" + needMoney;
+ // moneyText.color = lsMoney >= config.LVUPNeedMoney ? UIHelper.GetUIColor(TextColType.Green, true) : UIHelper.GetUIColor(TextColType.Red, true);
+ moneyTypeImg.SetIconWithMoneyType(BlessLVManager.Instance.upgradeTreeMoneyType);
+ processImg.fillAmount = (float)lsMoney / config.LVUPNeedMoney;
+ }
+
+ void OnUpgrade()
+ {
+ var config = TreeLVConfig.Get(BlessLVManager.Instance.m_TreeLV);
+ if (config.LVUPNeedMoney > UIHelper.GetMoneyCnt(BlessLVManager.Instance.upgradeTreeMoneyType))
+ {
+ ItemTipUtility.ShowMoneyTip(BlessLVManager.Instance.upgradeTreeMoneyType);
+ return;
+ }
+
+ var pack = new CB223_tagCMTreeLVUP();
+ pack.Type = 0;
+ GameNetSystem.Instance.SendInfo(pack);
+ }
+}
+
+
diff --git a/Main/System/Equip/BlessLVWin.cs.meta b/Main/System/Equip/BlessLVWin.cs.meta
new file mode 100644
index 0000000..2e4667a
--- /dev/null
+++ b/Main/System/Equip/BlessLVWin.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: e9b4d07c3a38a1b4cb30eea29e82efa5
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/Main/HomeWin.cs b/Main/System/Main/HomeWin.cs
index f4e73cd..277c3f0 100644
--- a/Main/System/Main/HomeWin.cs
+++ b/Main/System/Main/HomeWin.cs
@@ -28,7 +28,8 @@
[SerializeField] Button changeHeroPosBtn;
[SerializeField] Button autoBtn;
-
+ [SerializeField] Button blessLVBtn;
+ [SerializeField] Text blessLVText;
//鍏朵粬鍔熻兘鍏ュ彛
[SerializeField] Button monthCardBtn;
@@ -78,37 +79,41 @@
{
InvestModel.Instance.BuyInvest(InvestModel.monthCardType);
});
+
+ blessLVBtn.AddListener(()=>
+ {
+ UIManager.Instance.OpenWindow<BlessLVWin>();
+ });
}
- public override void Refresh()
+ public void Display()
{
UpdatePlayerInfo();
UpdateTask();
RefreshRecharge();
+ ShowBlessLV();
}
protected override void OnPreOpen()
{
PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefresh;
TaskManager.Instance.OnTaskUpdate += UpdateTask;
- Refresh();
+ BlessLVManager.Instance.OnBlessLVUpdateEvent += ShowBlessLV;
+ Display();
// var battleWin = UIManager.Instance.OpenWindow<BattleWin>();
// battleWin.SetBattleField(BattleManager.Instance.storyBattleField);
}
- protected override void OnOpen()
- {
- base.OnOpen();
-
- }
+
protected override void OnPreClose()
{
PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefresh;
TaskManager.Instance.OnTaskUpdate -= UpdateTask;
+ BlessLVManager.Instance.OnBlessLVUpdateEvent -= ShowBlessLV;
// 鍏抽棴鐨勬椂鍊欐妸鎴樻枟鐣岄潰涔熺粰鍏充簡 铏界劧鏄湪澶栭潰寮�鐨�
UIManager.Instance.CloseWindow<BattleWin>();
@@ -135,6 +140,12 @@
monthCardBtn.SetActive(!InvestModel.Instance.IsInvested(InvestModel.monthCardType));
}
+
+ void ShowBlessLV()
+ {
+ blessLVText.text = BlessLVManager.Instance.m_TreeLV.ToString();
+ }
+
/// <summary>
/// 鏇存柊鐜╁淇℃伅
/// </summary>
diff --git a/Main/System/Main/MoneyMoveByPath.cs b/Main/System/Main/MoneyMoveByPath.cs
index fcef22c..bcd0f0f 100644
--- a/Main/System/Main/MoneyMoveByPath.cs
+++ b/Main/System/Main/MoneyMoveByPath.cs
@@ -46,7 +46,7 @@
//鎸傜埗鑺傜偣
imgMoney.transform.SetParentEx(this.transform, Vector3.zero, Quaternion.identity, Vector3.one);
var moneyImg = imgMoney.GetComponent<ImageEx>();
- moneyImg.SetSprite(StringUtility.Contact("Money_Type_", moneyType));
+ moneyImg.SetIconWithMoneyType(moneyType);
moneyImg.raycastTarget = false;
moneyImg.GetComponent<RectTransform>().sizeDelta = new Vector2(40, 40);
imgMoneys.Add(moneyImg);
diff --git a/Main/System/Message/ImgAnalysis.cs b/Main/System/Message/ImgAnalysis.cs
index 5d6e268..bd82e5b 100644
--- a/Main/System/Message/ImgAnalysis.cs
+++ b/Main/System/Message/ImgAnalysis.cs
@@ -131,6 +131,11 @@
presentImgInfo.spriteName = array[1];
}
break;
+ case "folder":
+ {
+ presentImgInfo.folderName = array[1];
+ }
+ break;
case "face":
{
presentImgInfo.spriteName = array[1];
@@ -143,7 +148,7 @@
height = (int)RichTextMgr.Inst.presentRichText.FaceSize;
}
else
- {
+ {
if (UIFrameMgr.Inst.ContainsDynamicImage(presentImgInfo.spriteName))
{
var list = UIFrameMgr.Inst.GetDynamicImage(presentImgInfo.spriteName);
@@ -189,7 +194,14 @@
if (presentImgInfo.IsFace) return;
if (IconConfig.isInit)
{
- presentImgInfo.sprite = UILoader.LoadSprite(presentImgInfo.spriteName);
+ if (!string.IsNullOrEmpty(presentImgInfo.folderName))
+ {
+ presentImgInfo.sprite = UILoader.LoadSprite(presentImgInfo.folderName, presentImgInfo.spriteName);
+ }
+ else
+ {
+ presentImgInfo.sprite = UILoader.LoadSprite(presentImgInfo.spriteName);
+ }
}
if (presentImgInfo.sprite != null)
diff --git a/Main/System/Message/RichTextMgr.cs b/Main/System/Message/RichTextMgr.cs
index ea35079..991ffca 100644
--- a/Main/System/Message/RichTextMgr.cs
+++ b/Main/System/Message/RichTextMgr.cs
@@ -122,6 +122,7 @@
public Sprite sprite;
public string spriteName;
+ public string folderName; //娌℃湁鍦╥con琛ㄤ腑閰嶇疆鐨勶紝鐩存帴閰嶇疆鍥剧墖鍚�,闇�閰嶇疆鏂囦欢澶硅矾寰�
public bool IsFace;
public float scale; //缂╂斁鍥剧墖鐨勫悓鏃讹紝浜屾缂╂斁浜嗗浘鐗囧湪鏂囨湰閽熺殑鍗犱綅澶у皬,鏌ョ湅鍑芥暟InverseToRichText
diff --git a/Main/System/Recharge/GotoChargeWin.cs b/Main/System/Recharge/GotoChargeWin.cs
index c6189f7..1ae1f4b 100644
--- a/Main/System/Recharge/GotoChargeWin.cs
+++ b/Main/System/Recharge/GotoChargeWin.cs
@@ -1,8 +1,3 @@
-//--------------------------------------------------------
-// [Author]: 绗簩涓栫晫
-// [ Date ]: Wednesday, May 09, 2018
-//--------------------------------------------------------
-
using System;
using UnityEngine;
using UnityEngine.UI;
diff --git a/Main/System/Redpoint/MainRedDot.cs b/Main/System/Redpoint/MainRedDot.cs
index 8e66132..6cf8139 100644
--- a/Main/System/Redpoint/MainRedDot.cs
+++ b/Main/System/Redpoint/MainRedDot.cs
@@ -78,7 +78,8 @@
#region 浠欑洘娲诲姩绾㈢偣
public readonly Redpoint fairyActivityRedpoint = new Redpoint(218);
#endregion
-
+
+ public static int BlessLVRedpoint = 399; //绁濈绛夌骇绾㈢偣
public static int DailySpecialsRedpoint = 439; //姣忔棩鐗规儬鍏ュ彛绾㈢偣
public static int BlessedLandRedpoint = 444; //绂忓湴绾㈢偣
diff --git a/Main/Utility/ComponentExtersion.cs b/Main/Utility/ComponentExtersion.cs
index 223e472..68c49cd 100644
--- a/Main/Utility/ComponentExtersion.cs
+++ b/Main/Utility/ComponentExtersion.cs
@@ -306,6 +306,40 @@
_image.overrideSprite = sprite;
}
+ public static void SetItemSprite(this Image _image, int itemID)
+ {
+ if (_image == null)
+ {
+ return;
+ }
+
+ var itemConfig = ItemConfig.Get(itemID);
+ if (itemConfig == null)
+ {
+ return;
+ }
+
+ var sprite = UILoader.LoadSprite("icon", itemConfig.IconKey);
+ _image.overrideSprite = sprite;
+ }
+
+ public static void SetSkillSprite(this Image _image, int skillID)
+ {
+ if (_image == null)
+ {
+ return;
+ }
+
+ var skillConfig = SkillConfig.Get(skillID);
+ if (skillConfig == null)
+ {
+ return;
+ }
+
+ var sprite = UILoader.LoadSprite("SkillIcon", skillConfig.IconName);
+ _image.overrideSprite = sprite;
+ }
+
public static void SetActive(this Component compoent, bool active)
{
if (compoent != null)
diff --git a/Main/Utility/TimeUtility.cs b/Main/Utility/TimeUtility.cs
index 6f2678a..e49d754 100644
--- a/Main/Utility/TimeUtility.cs
+++ b/Main/Utility/TimeUtility.cs
@@ -345,6 +345,21 @@
}
//渚嬪瓙
+ //澶т簬24灏忔椂鏄剧ず锛歺澶﹛x灏忔椂xx鍒�
+ //灏忎簬24灏忔椂鏄剧ず锛歺x:xx:xx
+ public static string SecondsToDHMSEx(int _seconds)
+ {
+ int days = _seconds / 86400;
+ int hours = _seconds % 86400 / 3600;
+ int mins = _seconds % 3600 / 60;
+ int seconds = _seconds % 60;
+ if (days > 0)
+ {
+ return StringUtility.Contact(days, Language.Get("L1074"), hours.ToString("D2"), Language.Get("L1072"), mins.ToString("D2"), Language.Get("L1073"));
+ }
+ return StringUtility.Contact(hours.ToString("D2"), ":", mins.ToString("D2"), ":", seconds.ToString("D2"));
+ }
+ //渚嬪瓙
//x澶�
//x鏃�
//x鍒唜绉�
diff --git a/Main/Utility/UIHelper.cs b/Main/Utility/UIHelper.cs
index f28674e..e4599f8 100644
--- a/Main/Utility/UIHelper.cs
+++ b/Main/Utility/UIHelper.cs
@@ -69,20 +69,28 @@
public static void SetIconWithMoneyType(this Image _image, int moneyType)
{
if (_image == null) return;
- string iconKey = StringUtility.Contact("Money_Type_", moneyType);
- _image.SetSprite(iconKey);
- }
-
- public static void SetSmallIconWithMoneyType(this Image _image, int moneyType)
- {
- if (_image == null) return;
- string iconKey = StringUtility.Contact("SmallMoney", moneyType);
- _image.SetSprite(iconKey);
+ // string iconKey = StringUtility.Contact("Money_Type_", moneyType);
+ if (GeneralDefine.MoneyDisplayModel.ContainsKey(moneyType))
+ {
+ _image.SetOrgSprite(ItemConfig.Get(GeneralDefine.MoneyDisplayModel[moneyType]).IconKey);
+ }
+ else
+ {
+ Debug.LogError("MoneyDisplayModel 涓洪厤缃揣甯佺被鍨嬶細" + moneyType);
+ }
}
public static string GetIconNameWithMoneyType(int moneyType)
{
- return StringUtility.Contact("Money_Type_", moneyType);
+ if (GeneralDefine.MoneyDisplayModel.ContainsKey(moneyType))
+ {
+ return ItemConfig.Get(GeneralDefine.MoneyDisplayModel[moneyType]).IconKey;
+ }
+ else
+ {
+ Debug.LogError("MoneyDisplayModel 涓洪厤缃揣甯佺被鍨嬶細" + moneyType);
+ return "";
+ }
}
/// <summary>
--
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