From cdf7098c937c5f4a70383ef70897bf9fedbb3d99 Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期四, 04 九月 2025 15:28:01 +0800 Subject: [PATCH] 删除大部分log 修复技能有时候播不出来的问题 --- Main/System/Battle/BattleObject/BattleObjectFactory.cs | 14 ++------------ 1 files changed, 2 insertions(+), 12 deletions(-) diff --git a/Main/System/Battle/BattleObject/BattleObjectFactory.cs b/Main/System/Battle/BattleObject/BattleObjectFactory.cs index 3982ef4..9a4d010 100644 --- a/Main/System/Battle/BattleObject/BattleObjectFactory.cs +++ b/Main/System/Battle/BattleObject/BattleObjectFactory.cs @@ -17,19 +17,13 @@ HeroSkinConfig skinCfg = teamHero.skinConfig; if (skinCfg == null) { - BattleDebug.LogError(teamHero.heroId + "BattleObjectFactory.CreateBattleObject: skinCfg is null for " + teamHero.SkinID); + Debug.LogError(teamHero.heroId + "BattleObjectFactory.CreateBattleObject: skinCfg is null for " + teamHero.SkinID); return null; } GameObject battleGO = ResManager.Instance.LoadAsset<GameObject>("Hero/SpineRes", "Hero_001"/*skinCfg.SpineRes*/); - if (battleGO == null) - { - BattleDebug.LogError("BattleObjectFactory.CreateBattleObject: battleGO is null for " + teamHero.heroId); - return null; - } - BattleDebug.LogError("1 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum); GameObject goParent = posNodeList[teamHero.positionNum]; BattleObject battleObject = new BattleObject(_battleField); @@ -41,11 +35,10 @@ var skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("Hero/SpineRes/", skinCfg.SpineRes); if (skeletonDataAsset == null) { - BattleDebug.LogError("BattleObjectFactory.CreateBattleObject: skeletonDataAsset is null for " + skinCfg.SpineRes); + Debug.LogError("BattleObjectFactory.CreateBattleObject: skeletonDataAsset is null for " + skinCfg.SpineRes); return null; } - BattleDebug.LogError("2 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum); float finalScaleRate = modelScaleRate * teamHero.modelScale; @@ -57,15 +50,12 @@ rectTrans.anchoredPosition = Vector2.zero; battleObject.Init(realGO, teamHero, _Camp); - BattleDebug.LogError(realGO.name + " /3 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum); - return battleObject; } public static void DestroyBattleObject(int key, BattleObject battleObj) { - BattleDebug.LogError("BattleObject destroy"); battleObj.Destroy(); battleObj = null; } -- Gitblit v1.8.0