From ceabc7dde8514ed6bcfadfb5fe9fb37c45cc370e Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期四, 22 一月 2026 20:43:06 +0800
Subject: [PATCH] 136 白骨盈野-客户端  重构红点逻辑

---
 Main/System/BoneField/BoneFieldChallengeButton.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/Main/System/BoneField/BoneFieldChallengeButton.cs b/Main/System/BoneField/BoneFieldChallengeButton.cs
index e3d552d..e7cb0dc 100644
--- a/Main/System/BoneField/BoneFieldChallengeButton.cs
+++ b/Main/System/BoneField/BoneFieldChallengeButton.cs
@@ -21,8 +21,8 @@
         this.isHasNextLineID = isHasNextLineID;
         this.lvLimitMin = lvLimitMin;
         isLvOk = PlayerDatas.Instance.baseData.LV >= lvLimitMin;
-        long myFightPower = PlayerDatas.Instance.baseData.FightPower;
-        imgChallengeRed.SetActive(isLvOk && isHasNextLineID && myFightPower >= bossFightPower);
+        bool isShowRed = BoneFieldManager.Instance.IsShowChallengeRed();
+        imgChallengeRed.SetActive(isShowRed);
         txtChallengeLv.SetActive(!isLvOk);
         txtChallengeLv.text = Language.Get("BoneField07", lvLimitMin);
         txtChallengeYes.SetActive(isLvOk && isHasNextLineID);

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