From ceabc7dde8514ed6bcfadfb5fe9fb37c45cc370e Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期四, 22 一月 2026 20:43:06 +0800
Subject: [PATCH] 136 白骨盈野-客户端 重构红点逻辑
---
Main/System/BoneField/BoneFieldChallengeButton.cs | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/Main/System/BoneField/BoneFieldChallengeButton.cs b/Main/System/BoneField/BoneFieldChallengeButton.cs
index e3d552d..e7cb0dc 100644
--- a/Main/System/BoneField/BoneFieldChallengeButton.cs
+++ b/Main/System/BoneField/BoneFieldChallengeButton.cs
@@ -21,8 +21,8 @@
this.isHasNextLineID = isHasNextLineID;
this.lvLimitMin = lvLimitMin;
isLvOk = PlayerDatas.Instance.baseData.LV >= lvLimitMin;
- long myFightPower = PlayerDatas.Instance.baseData.FightPower;
- imgChallengeRed.SetActive(isLvOk && isHasNextLineID && myFightPower >= bossFightPower);
+ bool isShowRed = BoneFieldManager.Instance.IsShowChallengeRed();
+ imgChallengeRed.SetActive(isShowRed);
txtChallengeLv.SetActive(!isLvOk);
txtChallengeLv.text = Language.Get("BoneField07", lvLimitMin);
txtChallengeYes.SetActive(isLvOk && isHasNextLineID);
--
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