From cec8b67d82c2c2c1662d55c818c4a46bcc0487db Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 25 八月 2025 17:36:02 +0800
Subject: [PATCH] 125 【战斗】战斗系统 战斗技能
---
Main/System/Team/TeamBase.cs | 28 +++++++++++++++-------------
1 files changed, 15 insertions(+), 13 deletions(-)
diff --git a/Main/System/Team/TeamBase.cs b/Main/System/Team/TeamBase.cs
index f578df0..b0de245 100644
--- a/Main/System/Team/TeamBase.cs
+++ b/Main/System/Team/TeamBase.cs
@@ -53,8 +53,8 @@
{
var fightObj = lineUp.ObjList[i];
TeamHero hero = new TeamHero(fightObj, this);
- tempHeroes[fightObj.PosNum] = hero;
- serverHeroes[fightObj.PosNum] = hero;
+ tempHeroes[hero.positionNum] = hero;
+ serverHeroes[hero.positionNum] = hero;
}
else
{
@@ -226,6 +226,18 @@
return false;
}
+ public bool HasHeroInServer(string guid)
+ {
+ foreach (var hero in serverHeroes)
+ {
+ if (hero != null && hero.guid == guid)
+ {
+ return true;
+ }
+ }
+ return false;
+ }
+
//瀹㈡埛绔粠0寮�濮嬶紝鏈嶅姟绔粠1寮�濮�
public int GetEmptyPosition()
{
@@ -270,17 +282,7 @@
return;
}
- TeamHero targetHero = tempHeroes[targetPosition];
-
- if (null == targetHero)
- {
- TeamHero newHero = new TeamHero(heroInfo, targetPosition, this);
- SetTeamHero(targetPosition, newHero);
- }
- else
- {
- SetTeamHero(targetPosition, new TeamHero(heroInfo, targetPosition, this));
- }
+ SetTeamHero(targetPosition, new TeamHero(heroInfo, targetPosition, this));
}
--
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