From ced4b870a7708881fbee76b5b5e06b528de359fd Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 31 十月 2025 15:56:13 +0800
Subject: [PATCH] 125 战斗 子技能收集导致部分包没收集导致的报错修复 (关羽普攻

---
 Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs |   12 +++++-------
 1 files changed, 5 insertions(+), 7 deletions(-)

diff --git a/Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs b/Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs
index 6261f72..364f3fe 100644
--- a/Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs
+++ b/Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs
@@ -1,4 +1,3 @@
-
 using System.Collections.Generic;
 using UnityEngine;
 
@@ -50,7 +49,8 @@
 
     public void PrintAllPack()
     {
-        string temp = "CustomHB426CombinePack startTag: " + (startTag != null ? startTag.Tag : "null") + " fromIndex: " + fromIndex + " toIndex: " + toIndex + "\n";
+        string temp = "CustomHB426CombinePack startTag: " + (startTag != null ? startTag.Tag : "null") +
+            " fromIndex: " + fromIndex + " toIndex: " + toIndex + " packList.Count: " + packList.Count + "\n";
         for (int i = 0; i < packList.Count; i++)
         {
             var pack = packList[i];
@@ -63,7 +63,7 @@
                 temp += "  pack type is " + pack.GetType().Name + "\n";
             }
         }
-        // BattleDebug.LogError(temp);
+        BattleDebug.LogError(temp);
     }
 
     public void AddPack(GameNetPackBasic pack)
@@ -148,10 +148,8 @@
                             parentSkill.subSkillList.Add(skillPack);
                             skillPack.parentSkill = parentSkill;
                         }
-                        else
-                        {
-                            indexDict.Add(i, pack);
-                        }
+                        indexDict.Add(i, pack);
+
                     }
                     else
                     {

--
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