From d0dfe302f42f680bd3a84a29b9d58947046403c7 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 09 二月 2026 14:45:59 +0800
Subject: [PATCH] 125 武将皮肤/技能皮肤 战斗部分

---
 Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs |    6 ++++--
 1 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs b/Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs
index 6ea09d9..d6cdabe 100644
--- a/Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs
+++ b/Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs
@@ -417,7 +417,8 @@
         if (hB427_TagSCUseSkill != null)
         {
             SkillConfig scCfg = SkillConfig.Get((int)hB427_TagSCUseSkill.SkillID);
-            if (!string.IsNullOrEmpty(scCfg.SkillMotionName))
+            SkillSkinConfig skillSkinConfig = scCfg.GetOriginSkinConfig();
+            if (!string.IsNullOrEmpty(skillSkinConfig.SkillMotionName))
             {
                 needWaiting = true;
                 return needWaiting;
@@ -437,7 +438,8 @@
             if (pack is HB427_tagSCUseSkill skillPack && skillPack != hB427_TagSCUseSkill)
             {
                 SkillConfig ssc = SkillConfig.Get((int)skillPack.SkillID);
-                if (!string.IsNullOrEmpty(ssc.SkillMotionName))
+                SkillSkinConfig skillSkinConfig = ssc.GetOriginSkinConfig();
+                if (!string.IsNullOrEmpty(skillSkinConfig.SkillMotionName))
                 {
                     needWaiting = true;
                     break;

--
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