From d0dfe302f42f680bd3a84a29b9d58947046403c7 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 09 二月 2026 14:45:59 +0800
Subject: [PATCH] 125 武将皮肤/技能皮肤 战斗部分

---
 Main/System/Battle/BattleObject/BattleObject.cs |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/Main/System/Battle/BattleObject/BattleObject.cs b/Main/System/Battle/BattleObject/BattleObject.cs
index 90ba56a..b30a55c 100644
--- a/Main/System/Battle/BattleObject/BattleObject.cs
+++ b/Main/System/Battle/BattleObject/BattleObject.cs
@@ -93,7 +93,7 @@
     /// <summary>
     /// 鎾斁鎶�鑳藉姩鐢�
     /// </summary>
-    public abstract Spine.TrackEntry PlaySkillAnimation(SkillConfig skillConfig, SkillBase skillBase, bool isCounter, Action onComplete);
+    public abstract Spine.TrackEntry PlaySkillAnimation(SkillConfig skillConfig, SkillSkinConfig skillSkinConfig, SkillBase skillBase, bool isCounter, Action onComplete);
     
     /// <summary>
     /// 妫�鏌ユ槸鍚﹀彲浠ュ紑濮嬫浜�
@@ -103,7 +103,7 @@
     /// <summary>
     /// 妫�鏌ユ槸鍚﹀彲浠ラ噴鏀炬妧鑳�
     /// </summary>
-    public abstract bool CanCastSkillAnimation(SkillConfig skillConfig);
+    public abstract bool CanCastSkillAnimation(SkillSkinConfig skillSkinConfig);
     
     /// <summary>
     /// 鑾峰彇楠ㄩ鍔ㄧ敾缁勪欢锛堢敤浜庣壒鏁堟寕杞界瓑锛�
@@ -405,7 +405,7 @@
         }
 
         // ============ 搴旂敤鏂芥硶鑰呯殑琛�閲忓拰鎶ょ浘鍙樺寲 ============
-        bool isLastHit = battleHurtParam.hitIndex >= battleHurtParam.skillConfig.DamageDivide.Length - 1;
+        bool isLastHit = battleHurtParam.hitIndex >= battleHurtParam.skillSkinConfig.DamageDivide.Length - 1;
         ApplyHurtToCaster(battleHurtParam, isLastHit);
 
         // 鍜孒urt涓�鏍凤紝璋冪敤PopDamage澶勭悊鍚歌/鍙嶄激鐨勬樉绀�

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