From d1ec6bf485cf9179d157554eaef7a2339233dd03 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 28 一月 2026 17:04:08 +0800
Subject: [PATCH] 命格 重构战斗代码

---
 Main/System/Battle/SkillEffect/NormalSkillEffect.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
index 97e9dd7..a8ee564 100644
--- a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
+++ b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
@@ -49,11 +49,11 @@
 
             if (skillConfig.ExplosionEffect3 > 0)
             {
-                caster.battleField.battleEffectMgr.PlayEffect(target, skillConfig.ExplosionEffect3, target.heroGo.transform, caster.Camp, target.teamHero.modelScale);
+                caster.battleField.battleEffectMgr.PlayEffect(target, skillConfig.ExplosionEffect3, target.GetTransform(), caster.Camp, target.teamHero.modelScale);
             }
             if (skillConfig.ExplosionEffect4 > 0)
             {
-                caster.battleField.battleEffectMgr.PlayEffect(target, skillConfig.ExplosionEffect4, target.heroGo.transform, caster.Camp, target.teamHero.modelScale);
+                caster.battleField.battleEffectMgr.PlayEffect(target, skillConfig.ExplosionEffect4, target.GetTransform(), caster.Camp, target.teamHero.modelScale);
             }
         }
 

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