From d22a2cf47f8015dde7227d45b13833300dd2a8e6 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 25 八月 2025 16:22:53 +0800
Subject: [PATCH] 0312 更换背景图
---
Main/System/Battle/BattleObject/BattleObjectFactory.cs | 49 ++++++++++++++++++++++++++++++++++++++++++++-----
1 files changed, 44 insertions(+), 5 deletions(-)
diff --git a/Main/System/Battle/BattleObject/BattleObjectFactory.cs b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
index 65a1275..2653acd 100644
--- a/Main/System/Battle/BattleObject/BattleObjectFactory.cs
+++ b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
@@ -9,23 +9,62 @@
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// private static int AutoIncrementID = 100000;
+ private static float modelScaleRate => float.Parse(FuncConfigConfig.Get("BattleModelScale").Numerical1);
+
+ // 杩欓噷鎶ラ敊浜嗘鏌ヤ竴涓�
public static BattleObject CreateBattleObject(BattleField _battleField, List<GameObject> posNodeList, TeamHero teamHero, BattleCamp _Camp)
{
HeroSkinConfig skinCfg = teamHero.skinConfig;
+ if (skinCfg == null)
+ {
+ Debug.LogError(teamHero.heroId + "BattleObjectFactory.CreateBattleObject: skinCfg is null for " + teamHero.SkinID);
+ return null;
+ }
+
GameObject battleGO = ResManager.Instance.LoadAsset<GameObject>("Hero/SpineRes", "Hero_001"/*skinCfg.SpineRes*/);
- SkeletonGraphic skeletonGraphic = battleGO.GetComponentInChildren<SkeletonGraphic>();
- skeletonGraphic.skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("Hero/SpineRes/", skinCfg.SpineRes);
- skeletonGraphic.Initialize(true);
+
+ if (battleGO == null)
+ {
+ Debug.LogError("BattleObjectFactory.CreateBattleObject: battleGO is null for " + teamHero.heroId);
+ return null;
+ }
+
+ Debug.LogError("1 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum);
+
GameObject goParent = posNodeList[teamHero.positionNum];
BattleObject battleObject = new BattleObject(_battleField);
battleObject.ObjID = teamHero.ObjID;
- battleGO.name = battleObject.ObjID.ToString();
- battleObject.Init(GameObject.Instantiate(battleGO, goParent.transform), teamHero, _Camp);
+
+ GameObject realGO = GameObject.Instantiate(battleGO, goParent.transform);
+ SkeletonGraphic skeletonGraphic = realGO.GetComponentInChildren<SkeletonGraphic>(true);
+
+ var skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("Hero/SpineRes/", skinCfg.SpineRes);
+ if (skeletonDataAsset == null)
+ {
+ Debug.LogError("BattleObjectFactory.CreateBattleObject: skeletonDataAsset is null for " + skinCfg.SpineRes);
+ return null;
+ }
+
+ Debug.LogError("2 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum);
+
+ float finalScaleRate = modelScaleRate * teamHero.modelScale;
+
+ skeletonGraphic.skeletonDataAsset = skeletonDataAsset;
+ skeletonGraphic.Initialize(true);
+ realGO.name = battleObject.ObjID.ToString();
+ realGO.transform.localScale = new Vector3(finalScaleRate, finalScaleRate, finalScaleRate);
+ (realGO.transform as RectTransform).anchoredPosition = Vector2.zero;
+ battleObject.Init(realGO, teamHero, _Camp);
+
+ Debug.LogError(realGO.name + " /3 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum);
+
+
return battleObject;
}
public static void DestroyBattleObject(int key, BattleObject battleObj)
{
+ Debug.LogError("BattleObject destroy");
battleObj.Destroy();
battleObj = null;
}
--
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