From d341a47ed9bbb740f2ccb9d6d42fd74d5a1c6b5d Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期四, 15 五月 2025 11:05:48 +0800 Subject: [PATCH] update --- Main/Utility/EnumHelper.cs | 3842 +++++++++++++++++++++++++++++----------------------------- 1 files changed, 1,921 insertions(+), 1,921 deletions(-) diff --git a/Utility/EnumHelper.cs b/Main/Utility/EnumHelper.cs similarity index 99% rename from Utility/EnumHelper.cs rename to Main/Utility/EnumHelper.cs index 5d19094..712214c 100644 --- a/Utility/EnumHelper.cs +++ b/Main/Utility/EnumHelper.cs @@ -1,1922 +1,1922 @@ -锘� - -public enum E_ActorClassType -{ - UnDefine, - Hero, - Player, - Guard, - NpcFightNorm, - NpcFightBoss, - NpcSummonFunc, - NpcCollect, - NpcSummonFight, - NpcFunc, - Pet, - NpcTouchKilled, - NpcClientFightNorm, - NpcClientFightBoss, - NpcClientFunc, - NpcFightVirtualPlayer, - PlayerXmzz, - ClientPlayer, - PlayerZZ, - PlayerSgzcRobot, - PVPClientPlayer, - ILClientPlayer, - NpcClientCollect, - JiaPlayer, - -} - - -public enum E_ActorState -{ - Idle, - CtrlRun, - AutoRun, - Hurt, - Die, - CommonAtk, - CastSkill, - DaZuo, - Roll, - Mocked, - -} - -public enum E_4012Status -{ - Normal,//鏃� 0 - Freezed,//瀹氳韩鐘舵�� 1 - Slow,//鍑忛�熺姸鎬� 2 - LoseBlood,//鎸佺画鎺夎鐘舵�� 3 - Shield,//楹掗簾浣戣韩4 - DamBackShield,//涓滅殗闄勪綋5 - Sneer,//鍢茶 6 - Stun,//鏅曠湬鐘舵�� 7 - AddAtk,//鍔犳敾鐘舵�� 8 - WeakDef,//鍑忛槻鐘舵�� 9 - LimitSkill,//绂侀瓟鐘舵�� 10 - LimitAddHP,//绂佺枟鐘舵�� 11 - Blind,//鑷寸洸鐘舵�� 12 - Burn,//鐏肩儳 13 - LoseBlood2,//鑱屼笟2鎸佺画鎺夎鐘舵�� 14 - LoseBlood3,//鑱屼笟3鎸佺画鎺夎鐘舵�� 15 - MissSneerAtk,//瀵瑰槻璁芥敾鍑诲厤鐤〃鐜颁负miss 16 - BeInAir,//娴┖锛堝仛娉曞悓鐪╂檿绫伙級 17 - zqdlj,//绱皵涓滄潵閲戠伒鏍规妧鑳界姸鎬� 18 - Ice,//瀵掑啺鐘舵�侊紙鍚屽噺閫燂級 19 - -} - - -public enum E_BuffType -{ - bfBuff = 1, // buff - bfDeBuff, // debuff - bfAura, // aura,鍏夌幆 - bfIncBuff, // inc buff澧炲�糂UFF 鐜╁涓嶅彲鎵嬪姩娓呴櫎 - btPassiveBuf, // 琚姩BUF - bfEquipBuff, // 瑁呭BUF - bfMapBuff, // 鍦烘櫙BUF - bfActionBuff, // 琛屼负Buf - bfProcessBuff, // 涓�瀹氶棿闅斿鐞嗕竴娆℃寔缁竴瀹氭椂闂寸殑Buff - bfProcessDeBuff,// 涓�瀹氶棿闅斿鐞嗕竴娆★紝鎸佺画涓�瀹氭椂闂寸殑DeBuff - - btBufMax // BUF绫诲瀷鏁� -} - -public enum E_MonsterType -{ - Normal,//0 鏅�氭��; - Elite,//1 绮捐嫳鎬�; - BlueBoss,//2 钃滲OSS; - PurpleBoss,//3 绱獴OSS; - Danger,//4 鍗遍櫓鎬�; - DarkGoldBoss,//5 鏆楅噾BOSS, - SmallLead,//6 灏忓ご鐩�, - MissionBoss,//7 浠诲姟BOSS - -} - -public enum E_ActorGroup -{ - User, - Player, - Enemy, - Neutral, - Collect,// 鏀堕泦绫� - FuncNpc,// 鍔熻兘鎬pc - -} - - -public enum E_ClientNpcType -{ - Func, - Fight, - -} - - -public enum E_NpcType -{ - Func = 0,//鍔熻兘NPC濉啓鈥�0鈥� - Defend = 1,//瀹堝崼NPC濉啓鈥�1鈥� - Fight = 2,//鎴樻枟NPC濉啓鈥�2鈥� - Summon = 3,//鍙敜NPC濉啓鈥�3鈥� - Ghost = 4,//鐏礜PC濉啓 鈥�4鈥� - Trap = 5,//闄烽槺NPC濉啓 "5" - Car = 6,//闀栬溅NPC濉啓 "6" - Sprite = 7,//绮剧伒NPC濉啓 "7" - VirtualPlayer = 8,// 铏氭嫙鍔╂垬鑻遍泟 - Flag = 9,//鏃楃被NPC濉啓 "9" - Collect = 14,//閲囬泦NPC濉畾 "14" - Catch = 15,//鍙崟鎹夛籍锛帮迹銆�15 - Pet = 16,//瀹犵墿 16 - TouchKilled = 17,//瀹堟姢 17 - FMBoss = 18,// 灏侀瓟鍧沚oss 18 - BreakableObj = 19,//鍦烘櫙鍙鏀诲嚮鐗� 19 - FightAssist = 20,// 鍔╂垬 - SGZC_FightAssist = 21,// 涓婂彜鎴樺満鍔╂垬 - MonsterTime = 22,// 鎸夋椂闂存帀琛� - PersonalEnemy = 23,// 涓撳睘鏁屼汉 - PersonalEnemyPVP = 24,// 涓撳睘鏁屼汉 - - OpenWorldMap = 99,// 鎵撳紑涓栫晫鍦板浘 -} - - -public enum E_MovingState -{ - Normal, - Fly, - Ride, - -} - - -public enum WindowType -{ - Base = 0, - Normal = 1, - Modal = 2, - Tip = 3, - System = 4, - Loading = 5, - - Flag = 99, -} - - -public enum GestureType -{ - Left, - Right, - Up, - Down -} - - -public enum UnityPlatform -{ - Editor, - Android, - Iphone, - Standalone, -} - - -public enum RoleRenameResult -{ - MoneyErr = 0, //閲戦挶涓嶈冻 - NameRuleErr = 1, //鍚嶅瓧涓嶅悎娉� - NameLengErr = 2, //鍚嶅瓧闀垮害閿欒 - NameRepeatErr = 3, //閲嶅悕 - RenameFailErr = 4, //鏀瑰悕澶辫触 - RenameSuccess = 5, //鎴愬姛 -} - - -/// <summary> -/// <para>鏃犳剰涔� 0</para> -/// <para>鑷繁 1</para> -/// <para>闃熶紞 2</para> -/// <para>鍙嬪ソ 3</para> -/// <para>鍙敾鍑� 4</para> -/// <para>鑷繁鍙婂弸濂� 5</para> -/// <para>鐜╁灏镐綋 6</para> -/// <para>闈炴浜$帺瀹� 7</para> -/// <para>鍙敾鍑绘�墿 8</para> -/// <para>鍙敾鍑荤帺瀹� 9</para> -/// <para>鎵�鏈夊崟浣� 10</para> -/// <para>瀹犵墿瀵逛富浜� 11</para> -/// <para>鍙敜鐗╁涓讳汉 12</para> -/// <para>灏忔�寘鎷簿鑻� 13</para> -/// </summary> -public enum E_SkillCastTarget -{ - None, - Self, - TeamMate, - Friend, - CanAttacked, - SelfAndFriend, - PlayerDeadBody, - UnDeadPlayer, - CanAttackedMonster, - CanAttackedPlayer, - All, - PetToOwner, - SummonToOwner, - Monster, - FriendNpc, - -} - - -/// <summary> -/// 鎶�鑳界被鍨� -/// </summary> -public enum E_SkillType -{ - Special, // 鐗规畩 0 - Attack, // 鏀诲嚮绫� 1 - Recover,// 鎭㈠绫� 2 - ContinuousGain, // 鎸佺画澧炵泭BUFF 3 - SustainedReduction,// 鎸佺画鍑忕泭BUFF 4 - GainBuff,// 澧炵泭BUFF 5 - ReductionBuff,// 鍑忕泭BUFF 6 - Passive,// 琚姩鎶� 7 - Reborn,// 澶嶆椿 8 - ValueAdded,// 澧炲�兼妧鑳斤紙涓嶅彲娓呴櫎锛�9 - Halo,// 鍏夌幆鎶�鑳� 10 - Equip,// 瑁呭鎶�鑳� 11 - Area,// 鍖哄煙鎶�鑳� 12 - Summon,// 鍙敜 13 - ControlBuff,// 鎺у埗鍨婤UFF 14 - MutilHurtBuffAtk,// 澶氭浼ゅbuff鏀诲嚮绫诲瀷锛堢被xp鎶�鑳斤級 15 - PassiveGainBuff,// 琚姩瑙﹀彂澧炵泭绫籦uff 16 - PassiveReductionBuff,// 琚姩瑙﹀彂鍑忕泭绫籦uff 17 - PassiveControlBuff,// 琚姩瑙﹀彂鐨勬帶鍒剁被buff 18 - Property,// 灞炴�х被鎶�鑳� 20锛堝鍧愰獞灞炴�э紝瀹犵墿灞炴�э級 - PassiveBuff,// 琚姩buff 19锛堟殏鏃朵笉鐭ラ亾骞插暐鐨勶級 - PassiveContinuousGain,// 琚姩瑙﹀彂鎸佺画绫诲鐩婄被buff 21 - PassiveSustainedReduction,// 琚姩瑙﹀彂鎸佺画绫诲噺鐩婄被buff 22 - -} - - -public enum E_SkillFuncType -{ - Common,// 0涓洪�氱敤鎶�鑳� - FaBaoActiveSkill,// 1涓烘硶瀹濆姛鑳借幏寰楃殑涓诲姩鎶�鑳� - FaBaoPassiveSkills,// 2涓烘硶瀹濆姛鑳借幏寰楃殑琚姩鎶�鑳� - FaBaoSpSkill,// 3涓烘硶瀹濆姛鑳借幏寰楃殑SP鎶�鑳� - TalentSkills,// 4涓哄ぉ璧嬫妧鑳� - RiderSkill,// 5涓哄潗楠戞妧鑳� - PetSkill,// 6涓哄疇鐗╂妧鑳� - GodWeaponSkill,// 7涓虹鍏垫妧鑳� - NormalAttack,// 8涓烘櫘鏀� - SpLv15Skill,// 9涓簊p15绾ф妧鑳� - Roll,// 10涓虹炕婊� - RealmSkill,// 11涓哄鐣� - MythicalAnimal,// 12涓虹鍏芥妧鑳� - ZhuxianSkill,// 13涓鸿瘺浠欐妧鑳� - -} - - -/// <summary> -/// <para>鏃犲璞� 0</para> -/// <para>鏈夊璞� 1</para> -/// <para>鍦伴潰 2</para> -/// </summary> -public enum E_SkillCastType -{ - None,// 鏃犲璞� 0 - NeedTarget,// 鏈夊璞� 1 - Ground,// 鍦伴潰 2 -} - - -public enum MapTransferType -{ - WorldTransport = 1, - BigMapTransport = 2, - MissionTransport = 3, - -} - - -public enum DropItemType -{ - Pattern0 = 0, - Pattern1 = 1, - Pattern2 = 2, - Pattern3 = 3, - -} - - -public enum DailyQuestType -{ - BountyMission = 1, - IceCrystal = 2, - FairyFeast = 3, - BlastStove = 4, - Kirin = 5, - FairyLand = 6, - GuardSky = 7, - Demon = 8, - Trial = 9, - AncientBattleGround = 10, - EmperorRelic = 11, - WyTaiChi = 12, - FairyLeague = 13, - HeavenBattle = 14, - Prayer = 15, - WorldBoss = 16, - DemonJar = 17, - FairyTask = 18, - RuneTowerSweep = 19, - RuneTower = 21, - TreasureCollectSoul = 22, - BossHome = 24, - PersonalBoss = 25, - ElderGodArea = 26, - FairyGrabBoss = 27, - KillMonster = 28, - DungeonAssist = 29, - GatherSoulDungeon = 30, - CrossServerPk = 31, - AllianceBoss = 32, - RidingPetActivity = 34, - HazyRegion = 35, - SkyTower = 36, - Auction = 37, - JadeDynastyBoss = 38, - CrossServerBoss = 39, - FairyChuanGong = 40, //浠欑洘浼犲姛 - ActivityPlace = 41, //绉樺鎺㈢储 - ArenaPK = 43,//绔炴妧鍦篜K - //鍚庣画IL寮�鍙戞坊鍔犻璁� - default1, - default2, - default3, //46 浠欑洘鎵撳潗 - default4, //47 鍙ょ鎴樺満 - default5, //48 閫氱敤鍓湰 - default6, //49 閫氱敤鍓湰 - default7, //50 閫氱敤鍓湰 - default8, //51 閫氱敤鍓湰 - default9, //52 鑱氶瓊閫氱敤鍓湰 - default10, - default11, - default12, - default13, - default14, - default15, - default16, - default17, - default18, - default19, - default20, -} - - -/// <summary> -/// 鏈嶅姟绔笅鍙戠殑鍓湰鍊掕鏃剁被鍨� -/// </summary> -public enum DungeonCoolDownType -{ - LeaveMap = 0,//閫�鍑哄�掕鏃� - WaitStart = 1,//寮�濮嬪�掕鏃� - FightStart = 2,//鎴樻枟鍊掕鏃� - FlagTake = 3, - NextRound = 4,//涓嬩竴娉㈠�掕鏃� - FBAddTime = 6, - ElderGodAreaDeadTime = 7,//鍙ょ绂佸湴鍊掕鏃� - PickUpTime = 8,//鍓湰鎹¤澶囧�掕鏃� - WaitPlayer = 9, //绛夊緟瀵规墜鍊掕鏃� - PlayerLeave = 10, //瀵规墜鎺夌嚎鍊掕鏃� - -} - - -/// <summary> -/// 瑁呭閮ㄤ綅绱㈠紩 -/// </summary> -public enum RoleEquipType -{ - Weapon = 1, // 涓绘墜 - Weapon2 = 2, // 鍓墜 - Hat = 3, // 甯藉瓙 - Clothes = 4, // 琛f湇 - Belt = 5, // 鑵板甫 - Trousers = 6, // 瑁ゅ瓙 - Shoes = 7, // 闉嬪瓙 - Glove = 8, //鎵嬪 - Neck = 9, //椤归摼 - FairyCan1 = 10, //浠欏櫒 - FairyCan2 = 11, //浠欏櫒 - Jade = 12, //鐜変僵 - - Wing = 13, //缈呰唨 - Guard = 14, //瀹堟姢 - - PeerlessWeapon1 = 16,//缁濅笘姝﹀櫒 - PeerlessWeapon2 = 17,//缁濅笘鍓墜 - - Mount = 19, //褰撳墠鐨勫潗楠� - - FashionWeapon = 20,//鏃惰姝﹀櫒 - FashionClothes = 21, //鏃惰琛f湇 - FashionWeapon2 = 22,//鏃惰鍓墜 - - - retMax, -}; - - - -//tagObjInfoRefresh,鏇存柊鏋氫妇鍊煎繀椤诲悓鏃舵洿鏂版敞閲� -/**涓昏灞炴�у埛鏂扮被鍨�*/ -public enum PlayerDataType -{ - AccountID = 0, //甯愬彿鍚� 璇ヨ鑹叉墍鍦ㄧ殑甯愬彿鐨勭敤鎴峰悕 0, - PlayerID = 1, //瑙掕壊ID,1, - PlayerName = 2, //瑙掕壊鍚�,size , 14 2, - Sex = 3, //鎬у埆 3, - Hair = 4, //鍙戝瀷 1.鏍囧噯鍨嬶紙鐢凤級 2.鍚嶄粫鍨� 3.娴瓙鍨� 4.鏍囧噯鍨嬶紙濂筹級 5.椹鍨� 6.濡╁獨鍨� 4, - HairColor = 5, //澶村彂棰滆壊 5绉� 5, - Face = 6, //鍩烘湰鑴稿瀷 6, - Job = 7, //鑱屼笟 - LV = 8, //绛夌骇 8, - TotalExp = 9, //鎬荤粡楠� 9, - Family = 10, //瀹舵棌 10, - Country = 11, //鍥藉 0.绉﹀浗 1.榄忓浗 2.妤氬浗 闃佃惀 11, - TeamHornor = 12, //缁勯槦鑽h獕 12, - PKValue = 13, //PK鍊� 13, - FamilyHornor = 14, //瀹舵棌璐$尞 14, - FamilyActiveValue = 15, //瀹舵棌娲昏穬搴� 15, - CountryHornor = 16, //鏈懆鍥藉鑽h獕鍊� 16, - Mate = 17, //浼翠荆,17, - Gold = 18, //閲戝瓙 18, - GoldPaper = 19, //閲戠エ 19, - Silver = 20, //閾跺瓙 20, - SilverPaper = 21, //閾剁エ 21, - FightPoint = 22, //鎴樻枟鍊� 22, - HappyPoint = 23, //濞变箰鍊� 23, - MapID = 24, //瑙掕壊鎵�鍦ㄥ湴鍥� 24, - PosX = 25, //瑙掕壊鍧愭爣 25, - PosY = 26, //26, - State = 27, //瑙掕壊鐘舵�� 1.灏佸瓨 2.姝讳骸 3.姝e父 浠ュ悗杩樻湁闄嗙画娣诲姞 27, - MaxHP = 28, //鏈�澶P 28, - HP = 29, //褰撳墠HP 29, - MaxMP = 30, //鏈�澶P 30, - MP = 31, //褰撳墠MP 31, - XP = 32, //褰撳墠XP 32 - HPRestoreSetting = 33, //灏戜簬杩欎釜鍊�%鑷姩鍠濊 33, - MPRestoreSetting = 34, //灏戜簬杩欎釜鍊�%鑷姩鍠濋瓟 34, - ExpRate = 35, //褰撳墠缁忛獙鍊嶇巼 鍗曚綅涓虹櫨鍒嗘瘮 35, - FreePoint = 36, //鏈垎閰嶇偣鏁� 36, - FreeSkillPoint = 37, //鏈垎閰嶆妧鑳界偣鏁� 37, - STR = 38, //鍔涢噺 38, - PNE = 39, //鐏靛姏 39, - PHY = 40, //韬硶 40, - CON = 41, //浣撹川 41, - DEF = 42, //闃插尽 42, - MINATK = 43, //澶栨敾鏈�灏� 43 - MAXATK = 44, //澶栨敾鏈�澶� 44 - MAtkMin = 45, //鍐呭姛鏈�澶� 45 - MAtkMax = 46, //鍐呭姛鏈�灏� 46 - MDef = 47, //鍐呴槻 47 - HIT = 48, //鍛戒腑 48 - - POISIONATK = 49, //姣掓敾 49 - FIREATK = 50, //鐏敾 50 - REALATK = 51, //鐪熷疄浼ゅ 51 - THUNDERATK = 52, //闆锋敾 52 - WINDATK = 53, //椋庢敾 53 - POISIONDEF = 54, //姣掗槻 54 - FIREDEF = 55, //鐏槻 55 - REALDEF = 56, //鐪熷疄鎶垫姉 56 - THUNDERDEF = 57, //闆烽槻 57 - WINDDEF = 58, //椋庨槻 58 - - Miss = 59, //闂伩 59, - SuperHit = 60, //鏆村嚮浼ゅ 60, - Buff = 61, //鏈�澶�12涓狟UFF 濡傛灉瓒呰繃12涓寜鍏堣繘鍏堝嚭鐨勯『搴忚鐩� 61, - Skill = 62, //璇ョ帺瀹舵墍瀛︿細鐨勫叏閮ㄦ妧鑳� 鐩墠鏈�澶�22涓� 鏃ュ悗鍙兘鍐嶅鍔� 62, - Mark = 63, //绉板彿璇ョ帺瀹舵墍鎷ユ湁鐨勫叏閮ㄧО鍙凤紝涓婇檺鏈畾 63, - SettingH = 64, //蹇嵎鏍忥紙妯級 64, - SettingV = 65, //蹇嵎鏍忥紙绔栵級 65, - FightPK = 66, //琛¢噺PK鑳藉姏鐨勪竴椤瑰睘鎬� 鐢辨敾闃茶绠楄�屽緱 66, - ActiveValue = 67, //鍑绘潃鏁屽浗闃佃惀鐜╁鍜孨PC鐨勭粺璁″�� 67, - PlayerType = 68, //瑙掕壊鐨勪簲琛屽睘鎬э紝缁勯槦鐢� 1. 閲� 2. 鏈� 3. 姘� 4. 鍦� 5. 鐏� 68, - NameColor = 69, //瑙掕壊鍚嶅瓧棰滆壊 69, - AtkInterval = 70, //鏀诲嚮閫熷害 70, - Speed = 71, //閫熷害 71, - SuperHitRate = 72, //鏆村嚮鐜� 72, - PickupDist = 73, //鎷惧彇璺濈 73, - CountryLastWeekHornor = 74, //涓婂懆鍥藉鑽h獕鍊� 74, - LastWeekOnlineTime = 75, //涓婂懆鍦ㄧ嚎鏃堕棿 75, - LastWeekFamilyActiveValue = 76, //涓婂懆娲昏穬搴� 76, - FBID = 77, //鐜╁鐨勫壇鏈琁D 77, - FamilyLV = 78, //瀹舵棌绛夌骇 78, - RealMapID = 79, //鏁版嵁鍦板浘ID 79, - GMLevel = 80, //gm绛夌骇鏀瑰彉 80, - TeamID = 81, //gm绛夌骇鏀瑰彉 81, - TeamLV = 82, //gm绛夌骇鏀瑰彉 82, - FightPower = 83, //鎴樻枟鍔� 83, - RebornMapID = 84, //閲嶇敓鍦板浘ID 84, - RebornPosX = 85, //閲嶇敓鐐箈 85, - RebornPosY = 86, //閲嶇敓鐐箉 86, - Coin = 87, //褰撳墠鐐瑰埜鏁扮洰 87, - BillboardLV = 88, //鎺掕姒滅瓑绾� 88, - Tick = 89, //褰撳墠Tick 89, - CurrentPlayerType = 90, //褰撳墠浜旇 90, - FriendFavor = 91, //濂藉弸浜烘皵鍊煎埛鏂� 91 - BackpackLV = 92, //鑳屽寘绛夌骇 92 - ReincarnationLV = 93, //杞敓绛夌骇 93 - BaseSTR = 94, //瑁镐綋鍔涢噺 94, - BasePNE = 95, //瑁镐綋绮剧 95, - BasePHY = 96, //瑁镐綋鏁忔嵎 96, - BaseCON = 97, //瑁镐綋浣撹川 97, - // BaseINT , //瑁镐綋鏅哄姏 - // BaseLUCK , //瑁镐綋骞歌繍 - ReceivedSalary = 98, //鐜╁鏈棰嗗彇鐨勫伐璧� 98 - WarehouseLV = 99, //浠撳簱绛夌骇 99 - EquipShowSwitch = 100, //瑁呭鏄鹃殣寮�鍏� 100 - LuckValue = 101, //骞歌繍鍊� 101 - ExAttr1 = 102, //鎵╁睍灞炴��1 102榄斾粏浼ゅ24 - ExAttr2 = 103, //鎵╁睍灞炴��2 103缁勯槦鏄惁闇�瑕佸鏍� - ExAttr3 = 104, //鎵╁睍灞炴��3 104鍏冪礌鏀诲嚮26 - ExAttr4 = 105, //鎵╁睍灞炴��4 105鍏冪礌闃插尽27 - ExAttr5 = 106, //鎵╁睍灞炴��5 106 - Faction = 107, //闃佃惀 107 - InfamyValue = 108, //鎭跺悕鍊� 108 - RealmLevel = 109, //瀹橀樁 109 - IsFindByLabel = 110, //鏄惁鍏佽鏍囩妫�绱� 110 - IsCloseFriendLabel = 111, //鏄惁鍏抽棴濂藉弸绛惧悕 111 - ChangeCoinPointTotal = 112, //鍏戞崲鐨勭偣鏁版�昏 112 - VIPLv = 113, //VIP绛夌骇 113 - ExAttr6 = 114, //鎵╁睍灞炴��6 114娴佽浼ゅ31 - ExAttr7 = 115, //鎵╁睍灞炴��7 娉曞疂sp锛岄潪浜夸綅 - ExAttr8 = 116, //鎵╁睍灞炴��8 娉曞疂sp锛屼嚎浣� - ExAttr9 = 117, //鎵╁睍灞炴��9 117鎺у埗鎶垫姉34 - ExAttr10 = 118, //鎵╁睍灞炴��10 118杈撳嚭浼ゅ35 - ModelMark = 119, //鍙樺舰妯″瀷Mark 119 - PrizeCoin = 120, //濂栧姳鐐瑰埜鏁� 120 - ExAttr11 = 121, //鎵╁睍灞炴��11 121 鐜伴噾浠e竵锛堜唬閲戝埜锛� - ExAttr12 = 122, //鎵╁睍灞炴��12 閫�鍑轰粰鐩熸椂闂� - ExAttr13 = 123, //鎵╁睍灞炴��13 鏈嶅姟鍣ㄧ粍ID - ExAttr14 = 124, //鎵╁睍灞炴��14 124 - - SkillAtkRate = 125, ///鎴樻枟灞炴��--鎶�鑳芥敾鍑讳激瀹� 125 - LuckyHitRate = 126, ///鎴樻枟灞炴��--浼氬績涓�鍑绘満鐜囦竾鍒嗙巼 126 - LuckyHitVal = 127, ///鎴樻枟灞炴��--浼氬績涓�鍑婚澶栦激瀹� 127 - GreatHitRate = 128, ///鎴樻枟灞炴��--鍗撹秺涓�鍑绘満鐜囦竾鍒嗙巼 128 - GreatHitVal = 129, ///鎴樻枟灞炴��--鍗撹秺涓�鍑婚澶栦激瀹� 129 - KillBackHP = 130, ///鎴樻枟灞炴��--鏉�鎬洖琛� 130 - KillBackMP = 131, ///鎴樻枟灞炴��--鏉�鎬洖榄� 131 - DamageReduceRate = 132, ///娌℃湁浣跨敤 - DamageBackRate = 133, ///鎴樻枟灞炴��--鍙嶄激涓囧垎姣� 133 - GoldFoundRate = 134, ///鎴樻枟灞炴��--閲戦挶瀵昏幏鍔犳垚涓囧垎姣� 134 - IgnoreDefRate = 135, ///鎴樻枟灞炴��--鏃犺闃插尽鏈虹巼涓囧垎鐜� 135 - BattleValEx1 = 136, ///鎴樻枟灞炴��--鎵╁睍1 鏀婚�� 136 - BattleValEx2 = 137, //鎴樻枟灞炴��--鎵╁睍2 鏀诲嚮鍥炶 137 - BattleValEx3 = 138, //鎴樻枟灞炴��--鎵╁睍3 138 澧炰激 - BattleValEx4 = 139, //鎴樻枟灞炴��--鎵╁睍4 139 - BattleValEx5 = 140, //鎴樻枟灞炴��--鎵╁睍5 140 - HPRestorePer = 141, //鐢熷懡鍥炲 141 - LVEx = 142, //鐜╁绛夌骇鍓湰锛岀敤浜庤浆鐢� 142 - LV2 = 143, //澶у笀绛夌骇 143 - ExpPoint = 144, //鎵╁睍缁忛獙鐐规暟 144 - OperateInfo = 145, //鐜╁杩愯惀鍟嗛檮鍔犱俊鎭紝濡俀Q榛勯捇绛�145 - SuperHitReduce = 146, //鏆村嚮鎶楁�� 146 - LuckyHitRateReduce = 147, //浼氬績涓�鍑绘姉鎬� 147 - SkillAtkRateReduce = 148, ///鎶�鑳藉噺浼� - DamagePVP = 149, //PVP澧炲姞浼ゅ 149 瀵瑰簲191 PVP澧炲姞鍑忓皯 - SpeedValue = 150, //绉诲姩閫熷害 150 - DamagePVE = 151, ///鏆傛椂娌$敤 151 - PetDamPer = 152, //鐏靛吔澧炲姞浼ゅ 152 - IgnoreDefRateReduce = 153, //鏃犺闃插尽鎶楁�� 153 - DamChanceDef = 154, //鎶靛尽 154 - BleedDamage = 155, //娴佽浼ゅ 155 - FaintRate = 156, //鍑绘檿 156 - FaintDefRate = 157, //鎺у埗鎶垫姉 157 - FinalHurt = 158, //杈撳嚭浼ゅ158 - FinalHurtReduce = 159, //鍑忓皯鎵垮彈浼ゅ 159 - DamagePerPVP = 160, //PVP澧炲姞浼ゅ 160 - DamagePerPVPReduce = 161, //PVP鍑忓皯浼ゅ 161 - ComboDamRate = 162, //杩炲嚮鍑犵巼162 - ComboDamPer = 163, //杩炲嚮浼ゅ163 - MaxProDef = 164, //鏈�澶ч槻鎶ゅ�� 164 - FamilyContribution = 167, //浠欑洘璐$尞搴� 167 - FamilyStoreScore = 168, //鑾峰彇浠欑洘浠撳簱绉垎 - RuneSplinters = 169, //绗﹀嵃绮惧崕 169 - Rune = 170, //绗﹀嵃纰庣墖 170 - RealmPoint = 171, //澧冪晫淇偧鐐� 171 - MagicEssence = 172,//榄旂簿 172 - UnionLiven = 173, //浠欑洘娲昏穬浠� - FBHelpPoint = 174, //鍓湰鍔╂垬绉垎 174 - PlayerPKState = 175, //鎴樻枟鐘舵�� - IsAttackBossState = 176, //鏄惁鍦ㄦ墦Boss 1 鍦� 0 涓嶅湪 - BasicsMinimum = 177,//鍩虹鏈�灏忔敾鍑� - BasicsMaxAttack = 178,//鍩虹鏈�澶ф敾鍑� - BasicsLife = 179,//鍩虹鐢熷懡 - BasicsDefense = 180,//鍩虹闃插尽 - BasicsScoreAHit = 181,//鍩虹鍛戒腑 - BasicsDodge = 182,//鍩虹闂伩 - OnlyFinalHurt = 183,// 棰濆浼ゅ闄勫姞 - CDBPlayerRefresh_ForbidenTalk = 184,//绂佽█ - CDBPlayerRefresh_FuncDef = 185, // 鍔熻兘灞傞槻寰� 185 - CDBPlayerRefresh_TreasureScore = 186, //瀵诲疂鍟嗗簵绉垎 - CDBPlayerRefresh_Danjing = 187, // 涓圭簿 187 - CDBPlayerRefresh_NPCHurtAddPer,//瀵规�墿浼ゅ鍔犳垚 188 - FunalHurtPer = 189,// 鏈�缁堜激瀹冲姞鎴� - CDBPlayerRefresh_TalentPoint = 190, - CDBPlayerRefresh_GodWeaponLV_1 = 192, - CDBPlayerRefresh_GodWeaponLV_2 = 193, - CDBPlayerRefresh_GodWeaponLV_3 = 194, - CDBPlayerRefresh_GodWeaponLV_4 = 195, - CDBPlayerRefresh_SoulDust = 196,//鑱氶瓊-榄傚皹 - CDBPlayerRefresh_SoulSplinters = 197,//鑱氶瓊-纰庣墖 - CDBPlayerRefresh_SoulCore = 198,//鑱氶瓊-鏍稿績鐜� - CDBPlayerRefresh_Honor = 199, //# 鑽h獕鍊� - CDBPlayerRefresh_ZhuxianRate = 200, - CDBPlayerRefresh_Mater = 201, //# 鐏垫牴灞炴��-閲� - CDBPlayerRefresh_Wood = 202,//# 鐏垫牴灞炴��-鏈� - CDBPlayerRefresh_Water = 203,//# 鐏垫牴灞炴��-姘� - CDBPlayerRefresh_Fire = 204,//# 鐏垫牴灞炴��-鐏� - CDBPlayerRefresh_Earth = 205,//# 鐏垫牴灞炴��-鍦� - CDBPlayerRefresh_NormalHurt = 206,////灞炴�ф櫘閫氭敾鍑诲浼わ細鏅�氭敾鍑婚檮鍔犵殑鍥哄畾鍊间激瀹� - CDBPlayerRefresh_NormalHurtPer = 207,////灞炴�ф櫘閫氭敾鍑诲浼わ細鏅�氭敾鍑婚檮鍔犵殑鍥哄畾鍊间激瀹� - CDBPlayerRefresh_FabaoHurt = 208,// //灞炴�ф硶瀹濇妧鑳藉浼わ細娉曞疂鎶�鑳芥敾鍑婚檮鍔犵殑鍥哄畾鍊间激瀹� - CDBPlayerRefresh_FabaoHurtPer = 209,// //灞炴�ф硶瀹濇妧鑳藉姞鎴愶細娉曞疂鎶�鑳芥敾鍑婚檮鍔犵殑浼ゅ鐧惧垎姣� - CDBPlayerRefresh_SuperHitRateReduce = 210,//鏆村嚮鎶楁�� - CDBPlayerRefresh_LuckyHitReduce = 211,//浼氬績涓�鍑讳激瀹冲浐瀹氬�煎噺鍏� - CDBPlayerRefresh_FinalHurtReducePer = 212,//鏈�缁堜激瀹崇櫨鍒嗘瘮鍑忓皯 - CDBPlayerRefresh_YinjiTime = 213,//鍗拌鎸佺画鏃堕棿锛屽崟浣嶆绉� - CDBPlayerRefresh_YinjiCount = 214,//鍗拌鎸佺画鏃堕棿锛屽崟浣嶆绉� - - CDBPlayerRefresh_SkillAddPerA = 215,//瀹氭捣绁為拡鎶�鑳戒激瀹崇櫨鍒嗘瘮 - CDBPlayerRefresh_SkillAddPerB = 216, //鐨撴湀鏋妧鑳戒激瀹崇櫨鍒嗘瘮 - CDBPlayerRefresh_SkillAddPerC = 217, //楝肩墮鍒冩妧鑳戒激瀹崇櫨鍒嗘瘮 - CDBPlayerRefresh_SkillAddPerD = 218, //纾愰緳鍗版妧鑳戒激瀹崇櫨鍒嗘瘮 - CDBPlayerRefresh_SkillAddPerE = 219, //鏉忛粍鏃楁妧鑳戒激瀹崇櫨鍒嗘瘮 - CDBPlayerRefresh_SkillAddPerF = 220,//鍡滃ぉ鏂ф妧鑳戒激瀹崇櫨鍒嗘瘮 - CDBPlayerRefresh_SkillAddPerG = 221, //灏勬棩绁炲紦鎶�鑳戒激瀹崇櫨鍒嗘瘮 - CDBPlayerRefresh_SkillReducePerA = 222, //瀹氭捣绁為拡鎶�鑳藉噺浼ょ櫨鍒嗘瘮 - CDBPlayerRefresh_SkillReducePerB = 223, //鐨撴湀鏋妧鑳藉噺浼ょ櫨鍒嗘瘮 - CDBPlayerRefresh_SkillReducePerC = 224, //楝肩墮鍒冩妧鑳藉噺浼ょ櫨鍒嗘瘮 - CDBPlayerRefresh_SkillReducePerD = 225, //纾愰緳鍗版妧鑳藉噺浼ょ櫨鍒嗘瘮 - CDBPlayerRefresh_SkillReducePerE = 226, //鏉忛粍鏃楁妧鑳藉噺浼ょ櫨鍒嗘瘮 - CDBPlayerRefresh_SkillReducePerF = 227, //鍡滃ぉ鏂ф妧鑳藉噺浼ょ櫨鍒嗘瘮 - CDBPlayerRefresh_SkillReducePerG = 228, //灏勬棩绁炲紦鎶�鑳藉噺浼ょ櫨鍒嗘瘮 - - //鍚庣画IL寮�鍙戞坊鍔犻璁� - default1, // 229 - default2, //230 - default3, // 鍔熻兘鐗规潈浠� 231 - default4, // 鐜繚鍊� 232 - default5, // 233浠欑帀璐熸暟 - default6, // 234鐏电煶璐熸暟 - default7, - default8, - default9, // 237 鍦板浘澧冪晫闅惧害 - default10, // 238 绂诲紑浠欑洘鏃堕棿鎴筹紙鍖呭惈涓诲姩閫�鍑烘垨琚涪 - default11, // 239 浠h〃榄呭姏绛夌骇 - default12, - default13, // 241 鍙ょ璐у竵 - default14, // 242 鍔熷痉鐐� - default15, - default16, - default17, // 245 鏈虹紭鐐� - default18, - default19, // 247 鎴愬氨绉垎 - default20, // 248 涓囩晫绉垎 - default21, - default22, - default23, - default24, - default25, - default26, - default27, - default28, - default29, - default30, - default31, - default32, - default33, - default34, // 262 鍑瘉绉垎 - default35, // 263 鑱氶瓊绮惧崕 - default36, // 264 Boss鏈�缁堜激瀹冲姞鎴� - default37, // 265 楠戝疇绉垎 - default38, // 266 鍙ゅ疂鍏绘垚璐у竵 - default39, // 267 澶╅亾甯� - default40, - default41, // 269 杩囨湡鍨嬩唬閲戝埜 - default42, // 270 浠欑紭绉垎 - default43, // 271 骞诲闃佺Н鍒� - default44, - default45, - default46, - default47, - default48, - default49, - default50, -}; - - -/** 鑳屽寘绫诲瀷鐮佸畾涔� */ -public enum PackType -{ - Deleted = 0, // 宸插垹闄ょ墿鍝侊紝寮冪敤 - Equip = 1, // 瑁呭 - Item = 2, // 鐗╁搧 - Warehouse = 5, // 浠撳簱 - Horse = 12, // 鍧愰獞鑳屽寘 - AnyWhere = 13, // 涓囪兘鑳屽寘 - InterimPack = 28,//涓存椂浜ゆ崲鑳屽寘 - Treasure = 30, // 瀵诲疂鑳屽寘 - PetPack = 31, //瀹犵墿鑳屽寘 - DogzItem = 32, //绁炲吔鐗╁搧鑳屽寘 - DogzEquip = 33, //绁炲吔瑁呭鑳屽寘锛堢鍏界┛鎴达級 - - //鍚庣画IL寮�鍙戞坊鍔犻璁� - default1, //34 鍨冨溇鍥炴敹 - default2, - default3, - default4, - default5, - default6, - default7, - default8, - default9, - default10, - - GatherSoul = 254,//鑱氶瓊 - RunePack = 255,//绗﹀嵃鑳屽寘 -} - - -public enum ItemType -{ - Copper = 1,// 閾滈挶 - Drugs = 7,// 鑽搧 - Buff = 9, //Buff绫诲瀷 - Gemstone = 25,// 瀹濈煶 - ComposeSuitStone = 35, //濂楄鐭崇鐗� - WingsMat = 39, //鍚堟垚缈呰唨鏉愭枡锛岀窘缈肩簿鐐兼潗鏂� - DropCopper = 43, // 鎺夎惤閾滈挶 - VipTools = 80, //vip閬撳叿 - Box = 81, //瀹濈 - Equip_Weapon = 101, // 涓绘墜 - Equip_Weapon2 = 102, // 鍓墜 - Equip_Hat = 103, // 甯藉瓙 - Equip_Clothes = 104, // 琛f湇 - Equip_Belt = 105, // 鑵板甫 - Equip_Trousers = 106, // 瑁ゅ瓙 - Equip_Shoes = 107, // 闉嬪瓙 - Equip_Glove = 108, //鎵嬪 - Equip_Neck = 109, //椤归摼 - Equip_FairyCan1 = 110, //浠欏櫒 - Equip_FairyCan2 = 111, //浠欏櫒 - Equip_Jade = 112, //鐜変僵 - Equip_Wing = 113, // 缈呰唨 - Guard_1 = 114, // 鐏靛畧 1 - Guard_2 = 115, //鐏靛畧 2 - -} - - -public enum MakeType -{ - OneKeySell = 3, // 涓�閿嚭鍞洖搴� - EquipStarUpgrade = 8, // 瑁呭鍗囨槦 - ItemCompound = 13, // 鐗╁搧鍚堟垚 - DrugRefine = 18, // 鐐间腹 - DrugRecycle = 20, //涓硅嵂鍥炴敹 - DogzEquipPlus = 21,// 绁炲吔瑁呭寮哄寲 - RuneCompound = 22,//绗﹀嵃鍚堟垚 - GatherSoulCompound = 23,//鑱氶瓊鍚堟垚 - GatherSoulDecompose = 24,//鑱氶瓊鍒嗚В - -} - - -/// <summary> -/// 绉板彿绫诲瀷 -/// </summary> -public enum TitleType -{ - None = -1, - Get = 0,//宸茶幏寰� - Activity = 1, //娲诲姩绉板彿 - Vip = 2, //VIP绉板彿 - Achivement = 3, //鎴愬氨绉板彿 - UserDefined = 4, //鑷畾涔� - -} - - -//鍔熻兘寮�鍚檺鍒剁被鍨� -public enum FuncOpenEnum -{ - Strength = 1,//瑁呭寮哄寲 - Gem = 2,//瀹濈煶闀跺祵 - Wing = 3,//缈呰唨 - Pet = 6,//鐏靛疇 - Treasure = 7,//娉曞疂 - Mounts = 8,//鍧愰獞 - Rune = 9,//绗﹀嵃 - Realm = 12, //澧冪晫 - Fairy = 15,// 浠欑洘 - FairyTask = 16, - GodWeapon = 20, //绁炲叺 - SelfBoss = 22,//涓汉Boss - Title = 24, //绉板彿 - Talent = 149,//澶╄祴鎶�鑳� - Suit = 36,//濂楄杩涘寲 - ExpPray = 60,//缁忛獙绁堟効 - CoinPray = 61,//閾滈挶绁堟効 - WorldLv = 71,//涓栫晫绛夌骇 - Rank = 72,//鎺掕姒� - Friend = 73,//濂藉弸 - TouchSky = 74,//鐧诲ぉ - Compose = 75,//鍚堟垚 - HuntTreasure = 76,//鎵撳疂 - Market = 77,//甯傚満 - DayDaily = 78,//鏃ュ父 - Store = 79,//鍟嗗煄 - RuneTower = 80,//绗﹀嵃濉� - SignIn = 81,//绛惧埌 - Potential = 82,//娼滃姏鍔犳垚 - IceCrystal = 83,//鍐版櫠鐭胯剦 - FairyFest = 84,//浠欑洘瀹翠細 - Kylin = 85,//楹掗簾涔嬪簻 - FairyLand = 86,//浠欑晫绉樺 - BlastFurnace = 87,//鐐间腹 - Munekado = 88,//瀹楅棬璇曠偧 - GuardSky = 89,//瀹堝崼浜虹殗 - WingRefine = 90,//缈呰唨绮剧偧 - EquipRefine = 91,//瑁呭绮剧偧 - ElderGods = 92,//鍙ょ绂佸湴 - EquipCompose = 93,//瑁呭鍚堟垚 - Guard = 94,//瀹堟姢 - SkillTreasure = 95,//鎶�鑳芥硶瀹� - WingCompose = 97,//缈呰唨鍚堟垚 - Demon = 98,//娣蜂贡濡栧煙 - HappyFindTreasure = 99,//娆箰瀵诲疂 - FightPromote = 100,//鎴樺姏鎻愬崌 - AncientBattleGround = 101,//涓婂彜鎴樺満 - Chat = 102,//鑱婂ぉ - FairyLeague = 111,//浠欑洘鑱旇禌 - Recharge = 113,//鍏呭�� - OpenServerRedEnvelope = 122,//寮�鏈嶇孩鍖� - EquipDecompose = 123, //瑁呭鍒嗚В - TreasureFindHost = 124, //娉曞疂璁や富 - Dogz = 138, //绁炲吔 - ReikiRoot = 145,//鐏垫牴 - CrossServer = 157, //璺ㄦ湇澶╂璧� - CrossServerBoss = 162, - HazyRegion = 173,//缂ョ紙浠欏煙 - DayOnline = 189, //姣忔棩鍦ㄧ嚎 - - //鍚庣画IL寮�鍙戞坊鍔犻璁� - default1, - default2, - default3, - default4, - default5, - default6,//绔炴妧鍦� - default7, - default8, - default9, - -} - - -//灞炴�х被鍨� -public enum PropertyType -{ - LV = 1,//绛夌骇 - POWER = 2, //鍔涢噺 - AGILITY = 3, //鏁忔嵎(韬硶) - PHYSIQUE = 4,//浣撹川 - MENTALITY = 5,//鏅哄姏(鐏靛姏) - HP = 6, //鐢熷懡 - ATK = 7, //鏀诲嚮 - DEF = 8, //闃插尽 - HIT = 9, //鍛戒腑 - MISS = 10, //闂伩 - ATKSPEED = 11,//鏀诲嚮閫熷害 - CritChance = 12,//鏆村嚮鍑犵巼 - CritHurt = 13,//鏆村嚮浼ゅ - CritResis = 14,//鏆村嚮鍑忎激 - HeartHit = 15,//浼氬績涓�鍑� - HeartHurt = 16,//浼氬績浼ゅ - HeartResis = 17,//浼氬績鎶楁�� - SkillHurt = 18,//鎶�鑳藉姞鎴� - PVPAddHurt = 19,//PVP澧炲姞浼ゅ - PVPReduceHurt = 20,//PVP鍑忓皯浼ゅ - LifeReply = 21,//鐢熷懡鍥炲 - HurtReflect = 22,//浼ゅ鍙嶅皠 - MoveSpeed = 23,//绉诲姩閫熷害 - PetHurt = 24,//鐏靛吔浼ゅ - PetAddHurt = 25,//鐏靛吔澧炲姞浼ゅ - RealHurt = 26,//鐪熷疄浼ゅ - RealResis = 27,//鐪熷疄鎶垫姉 - DefyDef = 28,//鏃犺闃插尽 - DefyDefResis = 29,//鏃犺闃插尽鎶楁�� - DefChance = 30,//闃插尽鍑犵巼 - BloodHurt = 31,//娴佽浼ゅ - AktReplyBlood = 32,//鏀诲嚮鍥炶 - Stun = 33,//鍑绘檿 - CtrlResis = 34,//鎺у埗鎶垫姉 - AddFinalHurt = 35,//闄勫姞浼ゅ - ReduceFinalHurt = 36,//闄勫姞浼ゅ鍑忓皯 - PVPAddHurtPer = 37,//PVP鐧惧垎姣斿鍔犱激瀹� - PVPReduceHurtPer = 38,//PVP鐧惧垎姣斾激瀹冲噺灏� - DleHitChance = 39,//杩炲嚮鍑犵巼 - DleHurt = 40,//杩炲嚮浼ゅ - BasicAtkPercent = 41, //鍩虹鏀诲嚮鐧惧垎姣� - BasicHpPercent = 42, //鍩虹鐢熷懡鐧惧垎姣� - BasicDefPercent = 43, //鍩虹闃插尽鐧惧垎姣� - HitPercent = 44, //鍛戒腑鐧惧垎姣� - DodgePercent = 45,//闂伩鐧惧垎姣� - KillMonsExpPercent = 46,//鏉�鎬粡楠岀櫨鍒嗘瘮 - HorcruxBasicAttrPercent = 48, //榄傚櫒鍩虹灞炴�� - ReduceSkillHurtPercent = 49, //鎶�鑳藉噺浼� - HpPercent = 50,//鐢熷懡鐧惧垎姣� - AtkPercent = 51, //鏀诲嚮鐧惧垎姣� - EveryLvAddAtk = 52, //姣�1绾�+%s鏀诲嚮 - EveryLvAddHp = 53, //姣�1绾�+%s鐢熷懡 - AddEquipDropPrecent = 54, //澧炲姞瑁呭鎺夎惤鐜� - AddCoinsPrecent = 55,//澧炲姞閲戝竵 - AddRealHurtPer = 61,//鐧惧垎姣斿鍔犵湡瀹炰激瀹� - ReduceRealHurtPer = 62,//鐧惧垎姣斿噺灏戠湡瀹炰激瀹� - ArmorMaxHPPer = 63,//鍩虹瑁呭鐢熷懡 - WeaponAtkPer = 65,//鍩虹瑁呭鏀诲嚮 - ArmorDefPer = 66, //闃插叿闃插尽鐧惧垎姣� - MinAtk = 67, //鏈�灏忔敾鍑� - MaxAtk = 68, //鏈�澶ф敾鍑� - DefencePercent = 69,//闃插尽鐧惧垎姣� - CritHurtPercent = 70,//鏆村嚮浼ゅ - MoveSpeedPercent = 71, //绉诲姩閫熷害鐧惧垎姣� - MaxProDef = 72, //闃叉姢鍊� - ProDefHPPer = 73,//闃叉姢鍊肩櫨鍒嗘瘮 - ProDefAbsorb = 74, //鎶ょ浘鍚告敹浼ゅ鐧惧垎姣� - BaseHitPer = 75, //鍩虹鍛戒腑鐧惧垎姣� - BaseMissPer = 76, //鍩虹闂伩鐧惧垎姣� - PetMinAtk = 77, //鐏靛疇鏈�灏忔敾鍑� - PetMaxAtk = 78, //鐏靛疇鏈�澶ф敾鍑� - OnlyFinalHurt = 79, //棰濆杈撳嚭浼ゅ - PVPAtkBackHP = 80, //PVP鏀诲嚮鍥炶 - ChanceExpRate = 81, //缁忛獙鏆村嚮 - HorseAtkPer = 82, //鍧愰獞鏀诲嚮 - StoneBasePer = 83, //瀹濈煶鍩虹灞炴�� - RealmBasePer = 84, //澧冪晫鍩虹灞炴�� - PetSkillAtkRate = 85, //瀹犵墿鎶�鑳戒激瀹� - WingHPPer = 86, //缈呰唨鐢熷懡 - SuiteBasePer = 87, //濂楄鍩虹灞炴�� - PlusBaseAtkPer = 88, //寮哄寲鏀诲嚮 - NpcHurtAddPer = 89,//鐧惧垎姣擯VE鎶�鑳藉姞鎴� - JobAHurtAddPer = 90,//瀵归緳榄備激瀹冲鍔犵櫨鍒嗘瘮 - JobBHurtAddPer = 91,//瀵圭伒鐟朵激瀹冲鍔犵櫨鍒嗘瘮 - JobCHurtAddPer = 92,//瀵瑰紦绠墜浼ゅ澧炲姞鐧惧垎姣� - JobAAtkReducePer = 93,//鎵垮彈榫欓瓊浼ゅ鍑忓皯鐧惧垎姣� - JobBAtkReducePer = 94,//鎵垮彈鐏电懚浼ゅ鍑忓皯鐧惧垎姣� - JobCAtkReducePer = 95, //鎵垮彈寮撶鎵嬩激瀹冲噺灏戠櫨鍒嗘瘮 - ZXCloakAttrPer = 96, //璇涗粰路鎶灞炴�х櫨鍒嗘瘮 - ZXMaskAttrPer = 97, //璇涗粰路闈㈢僵灞炴�х櫨鍒嗘瘮 - ZXGloveAttrPer = 98,//璇涗粰路鎵嬪灞炴�х櫨鍒嗘瘮 - ZXRuyiAttrPer = 99,//璇涗粰路濡傛剰灞炴�х櫨鍒嗘瘮 - ZXPendantAttrPer = 100, //璇涗粰路鍚婂潬灞炴�х櫨鍒嗘瘮 - ZXRingAttrPer = 101, //璇涗粰路鎴掓寚灞炴�х櫨鍒嗘瘮 - SkillAddPerA = 102,//瀹氭捣绁為拡鎶�鑳戒激瀹崇櫨鍒嗘瘮 - SkillAddPerB = 103, //鐨撴湀鏋妧鑳戒激瀹崇櫨鍒嗘瘮 - SkillAddPerC = 104, //楝肩墮鍒冩妧鑳戒激瀹崇櫨鍒嗘瘮 - SkillAddPerD = 105, //纾愰緳鍗版妧鑳戒激瀹崇櫨鍒嗘瘮 - SkillAddPerE = 106, //鏉忛粍鏃楁妧鑳戒激瀹崇櫨鍒嗘瘮 - SkillAddPerF = 107,//鍡滃ぉ鏂ф妧鑳戒激瀹崇櫨鍒嗘瘮 - SkillAddPerG = 108, //灏勬棩绁炲紦鎶�鑳戒激瀹崇櫨鍒嗘瘮 - SkillReducePerA = 109, //瀹氭捣绁為拡鎶�鑳藉噺浼ょ櫨鍒嗘瘮 - SkillReducePerB = 110, //鐨撴湀鏋妧鑳藉噺浼ょ櫨鍒嗘瘮 - SkillReducePerC = 111, //楝肩墮鍒冩妧鑳藉噺浼ょ櫨鍒嗘瘮 - SkillReducePerD = 112, //纾愰緳鍗版妧鑳藉噺浼ょ櫨鍒嗘瘮 - SkillReducePerE = 113, //鏉忛粍鏃楁妧鑳藉噺浼ょ櫨鍒嗘瘮 - SkillReducePerF = 114, //鍡滃ぉ鏂ф妧鑳藉噺浼ょ櫨鍒嗘瘮 - SkillReducePerG = 115, //灏勬棩绁炲紦鎶�鑳藉噺浼ょ櫨鍒嗘瘮 - Luck = 120,//姘旇繍 - LuckPer = 133,//姘旇繍鐧惧垎姣� - - AddNormalHurt = 134,//鍥哄畾鍊煎鍔犳櫘閫氭敾鍑讳激瀹� - AddNormalHurtPer = 135,//鐧惧垎姣斿鍔犳櫘閫氭敾鍑讳激瀹� - AddSkillHurt = 136,//鍥哄畾鍊煎鍔犳妧鑳戒激瀹� - AddSkillHurtPer = 137,//鐧惧垎姣斿鍔犳妧鑳戒激瀹� - - ReduceCrit = 138,//鍑忓皯鏆村嚮鐜� - ReduceHeartHurtPer = 139,//浼氬績鍑忎激 - AddHeartHurtPer = 140,//鐧惧垎姣斿鍔犱細蹇冧竴鍑讳激瀹� - AddPVEHurt = 141,//鍥哄畾鍊煎鍔爌ve浼ゅ - AddFinalHurtPer = 142,//鐧惧垎姣斿鍔犳渶缁堜激瀹� - ReduceFinalHurtPer = 143,//鐧惧垎姣斿噺灏戞渶缁堜激瀹� - - ReduceSkillCDPer = 149, //鍑忓皯鎵�鏈夋妧鑳紺D鐧惧垎姣� - - //鍚庣画IL寮�鍙戞坊鍔犻璁� - default1, - default2, - default3, - default4, - default5, - default6, - default7, - default8, - default9, - default10, - default11, - default12, //161 浠欑洘浜嬪姟閫熷害鍔犳垚 - default13, //浠欑洘BOSS浼ゅ鍔犳垚 - default14, //浠欑洘鑱旇禌鐢熷懡鍔犳垚 - default15, //浠欑洘鑱旇禌鏀诲嚮鍔犳垚 - default16, //浠欑洘鎵撳潗缁忛獙鍔犳垚 - default17, - - Mater = 201,//閲� - Wood = 202,//鏈� - Water = 203,//姘� - Fire = 204,//鐏� - Earth = 205,//鍦� - -} - - -public enum TextColType -{ - None = 0, - White = 1, - Blue = 2, - Purple = 3, - Orange = 4, - Red = 5, - Pink = 6, - /// <summary> - /// 娣辫鑹� 401c06 (64, 28, 6, 255) - /// </summary> - NavyBrown, - Green = 9,//缁胯壊 - Black = 10, - /// <summary> - /// 娣辩豢鑹� 109d06 (16, 157, 6, 255) - /// </summary> - DarkGreen = 12, - NavyYellow = 13, - LightGreen = 14, - /// <summary> - /// fff4cd - /// </summary> - LightYellow = 15, - /// <summary> - /// (204, 204, 204, 255) - /// </summary> - Gray = 16, - -} - - -public enum E_ModelResType -{ - Weapon = 1, //姝﹀櫒 1 - Wing, //缈呰唨 2 - Horse, //鍧愰獞 3 - Suit, //濂楄 4 - Pet,// 瀹犵墿5 - Secondary,// 鍓墜 6 - Hand,// 鎵嬭噦 7 - Spirit,//鐏靛櫒 8 - -} - - -public enum TreasureCategory -{ - Human = 1, - Demon = 2, - Fairy = 3, - King = 4, - Zerg = 5, - -} - - -public enum TreasureState -{ - Collected, - Collecting, - Locked, -} - - -public enum FunctionUnlockType -{ - NoneType = 0, - Treasure = 1, - Normal = 2, - TreasureSkill = 3, - Skill = 4, - TreasureFunc = 5, - TreasureChapter = 6, - -} - - -public enum RedPointState -{ - None = 0, - Simple = 1, - Quantity = 2, - Full = 3, - GetReward = 4, -} - - -public enum TeamInviteType -{ - Friend, - Fairy, - NearBy, - -} - - -public enum TeammatePrepareState -{ - UnPrepared = 0,//鏈噯澶� - Prepared = 1,//宸插噯澶� - Rejected = 2,//鎷掔粷 -} - - -public enum VipPrivilegeType -{ - TreasureAtk = 1, - GemHole = 2, - VipBuff = 3, - TradeTax = 4, - PrivateClerk = 5, - FreeTransfer = 6, - AutoFairyMisstion = 7, - Gather = 8, - Undead = 9, - KillMonsterExpUp = 10, - Minion = 11, - KillMonsterSp = 12, - GoldWish = 13, - ExpWish = 14, - SelfBoss = 15, //涓汉boss鍩虹娆℃暟 - BossHome = 16, - PetDungeon = 17, - BaptizeDungeon = 18, - ForbiddenArea = 19, - Fane = 20, - Chasm = 21, - DarkDorr = 22, - FairyDaimondGift = 23, - MarketPutawayPwd = 24, - DemonJar = 25, - BossHomeAwardLimit = 27, - DemonJarDouble = 28, - BindJadeWheel = 30, - PrayForDrug = 31, - DemonJarAuto = 32, - AssistXianYuanCoinsAdd = 33,//鍔╂垬浠欑紭甯佷笂闄愬姞鎴� - AssistXianYuanCoinsRatioAdd = 34,//鍔╂垬浠欑紭甯佽幏寰楀�嶇巼鍔犳垚锛堜竾鍒嗘瘮锛� - JadeDynastyBoss = 35, - BatchAlchemyFairy = 36,//鎵归噺鐐煎埗浠欎腹 - BossHomeBuyTimes = 37,//boss涔嬪璐拱娆℃暟 - SelfBossBuyTims = 38, //涓汉boss璐拱娆℃暟 - -} - - -public enum E_AttackMode -{ - Peace, - All, - Country, - Group, - Team, - Family, - GoodEval, - Contest, - -} - - -public enum E_ItemColor -{ - White = 1, - Blue, - Purple, - Orange, - Red, - Pink, - -} - - -public enum FindPreciousType -{ - WorldBoss = 0, - BossHome = 1, - PersonalBoss = 2, - ElderGodArea = 3, - DemonJar = 4, - CrossServerBoss = 6, - JadeDynastyBoss = 7, - - None = 99, -} - - -public enum GotServerRewardType -{ - Def_RewardType_Activity = 0, - Def_RewardType_FamilyActivity = 1, - Def_RewardType_ChampionFamilyDailyReward = 2, - Def_RewardType_XMZZWinCnt = 3, - Def_RewardType_FairyDayAward = 4, - Def_RewardType_XBXZ = 6, // 浠欏疂瀵讳富濂栧姳6 - Def_RewardType_DayRealmPoint = 7,//鏃ュ父淇鐐� - Def_RewardType_GoldGiftFirst = 8,//棣栧啿绀煎寘 - Def_RewardType_TreasureSoul = 9,//娉曞疂榄傚鍔� - Def_RewardType_ConsumeRebate = 11,//娑堣垂杩斿埄濂栧姳 - Def_RewardType_BossReborn = 12,//boss澶嶆椿濂栧姳 - Def_RewardType_FCRecharge = 13,// 浠欑晫鐩涘吀鍏呭�煎ぇ绀�13W - Def_RewardType_FCParty = 14,// 浠欑晫鐩涘吀鍏ㄦ皯鏉ュ棬14 - Def_RewardType_WishingWell = 16,// 璁告効姹犲鍔�16 - Def_RewardType_OpenFunc = 17,//鍔熻兘棰勫憡濂栧姳 - Def_RewardType_TotalRecharge = 18,//绱鍏呭�煎鍔� - Def_RewardType_IceLodeStar = 19, //鍐版櫠鐭胯剦鏄熺骇濂栧姳19 - Def_RewardType_WeekPartyAct = 20, //棰嗗彇鍛ㄧ媯娆㈡椿鍔ㄥ鍔�20 - Def_RewardType_WeekPartyPoint = 21,// 棰嗗彇鍛ㄧ媯娆㈢Н鍒嗗鍔�21 - Def_RewardType_ActLoginAwardAct = 22,// 棰嗗彇鐧诲綍濂栧姳娲诲姩濂栧姳22 - Def_RewardType_NewFairyCRecharge = 23, // 鏂颁粰鐣岀洓鍏稿厖鍊煎ぇ绀�23 - Def_RewardType_NewFairyCParty = 24, // 鏂颁粰鐣岀洓鍏稿叏姘戞潵鍡�24 - Def_RewardType_FeastWeekPartyAct = 25, //棰嗗彇鑺傛棩宸$ぜ娲诲姩濂栧姳25 - Def_RewardType_FeastWeekPartyPoint = 26, //棰嗗彇鑺傛棩宸$ぜ绉垎濂栧姳26 - Def_RewardType_FairyAdventuresAward = 27,//缂ョ紙濂囬亣 - Def_RewardType_HistoryChargeAward = 28,//绱鍏呭�� - Def_RewardType_DayPackageFree = 29,//姣忔棩鍏嶈垂绀煎寘 - Def_RewardType_ActivityPlace = 30,//娲昏穬鏀剧疆濂栧姳 - - Def_RewardType_HolidayLogin = 37,//鑺傛棩鐧诲綍濂栧姳 - Def_RewardType_HolidayTravel = 38,//鑺傛棩娓稿巻濂栧姳 - -} - - -public enum MapType -{ - OpenCountry = 0,//閲庡鍦板浘 - SingleFB = 1, //鍗曚汉鍓湰 - MultipleFB = 2, //缁勯槦鍓湰 - FamilyFB = 3, //瀹舵棌鍓湰 - FamilyWarFB = 4, //瀹舵棌鎴樺壇鏈� - CountryExam = 5, //鍥藉绛旈 - CountryFB = 6, //鍥藉鍓湰 - AllByCountry = 7, //闃佃惀鍓湰 - All = 8, //鎵�鏈� - VSRoom = 9, //pk鎴块棿 - CrossAll = 11, //璺ㄦ湇鎵�鏈� - -} - - -public enum GuideType -{ - NewBie = 1, - Functional = 2, -} - - -public enum GuideTriggerType -{ - None = 998,//鏃犻檺鍒� - FunctionOpen = 1,//鍔熻兘寮�鏀� - ManualFunctionOpen = 51,//鎵嬪姩鍔熻兘寮�鏀� - Level = 2, //绛夌骇婊¤冻鏉′欢 - Treasure = 3,//娉曞疂 - EquipQuality = 4,//瑁呭鍝佽川 - Item = 5,//鎸囧畾鐗╁搧 - TreasureDungeon = 6,//娉曞疂鍓湰 - Map = 11,//鍦板浘 - RuneInlay = 12,//绗﹀嵃闀跺祵 - RealmSitDown = 13,//澧冪晫鎵撳潗 - ItemCompound = 14,//鐗╁搧鍚堟垚 - HangUpResult = 15,//鎸傛満缁撶畻 - TreasureCollectSoul = 16,//娉曞疂闆嗛瓊 - TreasureAwaken = 17,//娉曞疂瑙夐啋 - Pray = 18,//绁堟効 - VIPExperience = 19,//vip浣撻獙 - FairyLandBuyTimes = 20,//浠欑晫绉樺璐拱娆℃暟 - TeamAutoAccept = 21,//鑷姩鎺ュ彈缁勯槦閭�璇� - TrialExchange = 22,//瀹楅棬璇曠偧鍏戞崲鏉愭枡 - - - - QuestCanAccept = 100,//浠诲姟鍙帴 - MainLineQuestCanDo = 101,//浠诲姟杩涜涓� - MainLineQuestCanAward = 102,//浠诲姟鍙濂� - MainLineQuestLimit = 106,//浠诲姟琚檺鍒� - MainLineQuestContinue = 110,//浠诲姟鍙户缁� - - BranchQuestCando = 201,//鏀嚎浠诲姟鍙仛 - BranchQuestCanAward = 202,//鏀嚎浠诲姟鍙濂� - BranchQuestLimit = 206,//鏀嚎浠诲姟琚檺鍒� - BranchQuestContinue = 210,//鏀嚎浠诲姟鍙户缁� -} - - -public enum FuncPowerType -{ - Role = 0,//瑙掕壊 - Equip = 1,//瑁呭 - Plus = 2,//寮哄寲 - Stone = 3,//瀹濈煶 - Reiki = 4,//鐏垫牴 - Wing = 5,//缈呰唨 - Wash = 6,//娲楃偧 - Pet = 7,//鐏靛疇 - Horse = 8,//鍧愰獞 - Realm = 9,//澧冪晫 - GodWeapon = 10,//绁炲叺 - Title = 11,//绉板彿 - Rune = 12,//绗﹀嵃 - Star = 13,//鍗囨槦 - Human = 14,//浜烘棌娉曞疂 - Alchemy = 15,//鍏崷鐐� - Demon = 16,//榄旀棌娉曞疂 - Fairy = 17,//浠欐棌娉曞疂 - PetSoul = 18,//鐏靛疇榄傜煶 - HorseSoul = 19,//鍧愰獞榄傜煶 - Dogz = 21,//绁炲吔 - GatherSoul = 22,//鑱氶瓊 - King = 23,//鐜嬭�呮硶瀹� - FashionDress = 24,//鏃惰 - JadeDynastyEquip = 25, //璇涗粰瑁呭 - - -} - - -public enum E_AtkType -{ - Special, //0 鐗规畩锛堝皢璧拌繘鍏蜂綋鐨勬妧鑳絀D杩涜澶勭悊锛屾牴鎹晥鏋淚D - Single,//1 鍗曚綋鐩爣鎶�鑳芥敾鍑� - Multiple,//2 缇や綋鐩爣鎶�鑳芥敾鍑� - Transmit,//3 缇や綋鐩爣鎶�鑳芥敾鍑�(閾惧紡) 鏁堟灉1濉激瀹筹紝鏁堟灉2濉�掑锛屾晥鏋�3濉烦鍑犳 - ClearHatred,//4 娓呬粐鎭� 娓呴櫎鐩爣鍦ㄩ噴鏀捐�呬粐鎭ㄥ垪琛ㄥ唴鐨勪粐鎭ㄧ櫨鍒嗘瘮 NPC浣跨敤 - SingleHatred,//5 鍗曚綋浠囨仺鎶�鑳� - MultipleBuff,//6 缇や綋BUFF - Summon,//7 鍙敜锛堝彫鍞ゅ吔鐨勬敾鍑诲姏鍙朜PC琛ㄧ殑鏁板�硷級 - SingleRecoverAtkPer,//8 鍗曚綋鎭㈠鑷韩鏀诲嚮鐧惧垎姣旇閲忥紙浠呴拡瀵圭灛鍙戞妧鑳� - FastMove,//9 鎷︽埅銆佹殫褰辨銆佹潃鎴洓瀹存ā鏉� 闈炵帺瀹朵笉鍙敤 鎶�鑳戒細閫犳垚浼ゅ骞朵笖姝ゆRUSH鏆村嚮鐜囦細鎻愰珮鐨勶紝闇�瑕佸~鏁堟灉AB鍊硷紝鍏朵腑锛氭晥鏋�1 A鍊间激瀹崇櫨鍒嗘瘮锛孊鍊间激瀹冲浐瀹氬�� 鏁堟灉2 A鍊兼毚鍑伙紝B鍊兼毚鍑荤櫨鍒嗘瘮 - FlashMove,//10 娉曞笀闂幇 - //11 NPC缁欏彫鍞ゅ吔鍔燘UFF - //12 鏈夎搴︾殑缇ゆ敾:鍗婂緞瀛楁涓虹被鍨嬶細1 鐩寸嚎锛�2 5鏍兼暎灏勬敾鍑� 3 6鏍兼暎灏� - //13 娓呯┖NPC鑷繁鐨勬渶澶т粐鎭ㄨ�� - //15 NPC涓撶敤锛屾壘鍒板綋鍓嶄粐鎭ㄥ垪琛ㄤ腑鏈�澶т粐鎭ㄨ�咃紝濡傛灉鍦ㄨ閲庝腑鍒欑灛绉昏繃鍘� - //16 鍙敜鍏戒笓鐢紝鍙敜NPC锛堝彫鍞ゅ吔鐨勬敾鍑诲姏鍙栨敾鍑诲彇鐜╁鐨勬敾鍑诲姏锛� - //17 鎸夎閲忔坊鍔犱粐鎭紙鑲夊疇锛� - //18 鍗曚綋鎭㈠鑷韩姘旇涓婇檺鐧惧垎姣旇閲忥紙閽堝鐬彂鎶�鑳斤級鏁堟灉1a鍊煎~鐧惧垎姣旓紝b鍊煎~鍥哄畾鍊� - //19 缇や綋鏀诲嚮鎶�鑳斤紝浼ゅ涓鸿寖鍥村唴鎵�鏈変汉鍒嗘媴 - //20 瀵圭洰鏍囬�犳垚鐩爣琛�閲忎笂闄愮櫨鍒嗘瘮鐨勪激瀹� - //25 - //NPC涓撶敤 鍙敜鍏芥妧鑳芥ā鏉� - //鏁堟灉1 A鍊� 鍙敜鍏絅PCID - // B鍊� 鍗曟鍙敜鏁伴噺 - // C鍊� 鎬诲彫鍞ゆ暟閲� - //21 缇や綋鐧惧垎姣旀墸琛�妯℃澘 - //28 鍙栨秷鐨勯�変腑鐩爣妯℃澘 - //30 寮撶鎵嬪Э鎬佹ā鏉� - //32 澧炲姞鍚歌鏁堟灉(闈炲惛琛�鎶�鑳�,浣滅敤浜庡惛琛�鏁堟灉涓囧垎姣�),A鍊煎~涓囧垎鐜囩郴鏁� - //33 鎵撳嚭鏈�鍚庝竴鍑讳激瀹崇殑X%闄勫姞Y鍊� - default11, - default12, - default13, - default14, - default15, - default16, - default17, - default18, - default19, - default20, - default21, - default22, - default23, - default24, - default25, - default26, - default27, - default28, - default29, - default30, - default31, - default32, - RushAttack = 34,//34 鍐查攱+浼ゅ锛岀劧鍚庢晥鏋滃崐寰勯厤0鏃�=鍗曟敾浼ゅ锛岄厤>0鏃�=缇ゆ敾鏍煎瓙鏁帮紝閰�5灏辩瓑浜庤缇ゆ敾5*5 - //35 钃勫姏妯℃澘锛屾惌閰嶆晥鏋滃�� 鏁堟灉ID 1206 A鍊间负鑳介噺娆℃暟 - default35, - -} - - -public enum GameObjType -{ - /** 鏈畾涔� */ - gotNone = 0, - /** 鐜╁ */ - gotPlayer, - /** NPC */ - gotNPC, - /** 鐗╁搧 */ - gotItem, - /** 椋炶鐗╀欢 */ - gotFlyObj, - - /** 姝ゆ灇涓剧殑鍊肩被鍨嬬殑鍊间笂闄� */ - gotMax -} - - -/** 浼ゅ绫诲瀷 */ -public enum HurtAttackType -{ - /** 鏅�氫激瀹� */ - Normal = 1, - /** 鎭㈠ */ - Recovery = 2, - /** 鍙嶅脊浼ゅ */ - BounceHurt = 3, - /** 鐣欒 */ - Bleed = 4, - /** 鎶靛尽 */ - Parry = 5, - /** 杩炲嚮 */ - DoubleHit = 6, - /** 鏆村嚮 */ - SuperHit = 7, - /** 浼氬績涓�鍑� */ - LuckyHit = 8, - /** 闂伩 */ - Miss = 9, - /** 鍏嶇柅 */ - Immune = 10, - /** 鍘嬪埗 */ - Suppress = 11, - /**鏂╂潃**/ - ZhanSha = 12, - /** 璇涗粰涓�鍑� */ - ZhuXianAtk = 13, - /** 缁堟瀬鏂╂潃 */ - FinalKill = 14, - /*鑷村懡涓�鍑�*/ - DeadlyHit = 15, - ThumpHit = 16,// 閲嶅嚮 - Yinji = 17,// 鍗拌 - Burning = 18,// 鐏肩儳 - - -} - - -public enum DungeonTargetType -{ - NPC = 1, - Exp = 2, - Score = 3, - Money = 4, - Wave = 5, - NpcTotal = 6, - Stage = 7, - NPCDialogue = 8, //npc瀵硅瘽 - VictorySumCnt = 9, //锛堜粰榄旇儨鍒╂�诲満鏁帮級 - StageVictoryCnt = 10, //锛堥樁娈佃儨鍒╁満鏁帮級 - Collect = 11, - AttackCount = 12, - - -} - - -public enum AchievementType -{ - Level = 1, - FightPower = 2, - MainLine = 3, - KillMonster = 4, - DailyQuest = 5, - FairyQuest = 6, - JobRank = 7, - MagicWeaponLevel = 8, - MountCount = 9, - MountLevel = 10, - PetCount = 11, - PetLevel = 12, - CollectGold = 13, - CollectBindDiamond = 14, - CollectDiamond = 15, - AccumulativeSignIn = 16, - ContinuousSignIn = 17, - PackbackGrid = 18, - FriendCount = 19, - WorldChat = 20, - SaleItem = 21, - BuyItem = 22, - Dead = 23, - ClearRedName = 24, - KillPlayer = 25, - StrengthenCount = 26, - EquipStrengthenLevel = 27, - WorldBoss = 28, - CircleQuest = 29, - TreasureDungeon = 30, - JoinGuild = 31, - JoinTeam = 32, - CollectTreasure = 33, - BeKilledCount = 34, - PrayCount = 35, - KillNPC = 36, - FindWorldMap = 37, - PutonEquipPlace = 38, - PutonEquipQuality = 39, - MissionTranfer = 40, - PropertyAdd = 41, - RuneTower = 42, - Mount = 43, - GetRune = 44, - RuneLevel = 45, - FairyArea = 46, - ComposeItem = 47, - InlayGem = 48, - Kylin = 49, - Realm = 50, - RefiningDan = 51, - ActivevalueAward = 52, - TreasureLevel = 53, - AncientBattleGroundKillCnt = 55, - AncientBattleGroundMultiKill = 56, - UnLockPet = 57, - PetRank = 58, - PetRanks = 59, - LifeGemInlay = 60, - AttackGemInlay = 61, - FairylandExp = 62, - NuwaGradeS = 63, - AnyMountLevel = 64, - DvsFWinningStreak = 65, - -} - - -/// <summary> -/// 鐗╁搧浣跨敤鑰愪箙搴﹂檺鍒剁被鍨� -/// </summary> -public enum ItemTimeType -{ - EquipedTime = 3, //鏃堕棿锛堣澶囩殑鏃跺��-1锛屾鍚庢瘡鍒嗛挓-1锛� - RealityTime = 9, //鐜板疄鏃堕棿鎵h�愪箙 - - - -} - - -public enum TitleBtnState -{ - Normal, - Click, - Locked, -} - - -public enum LegendAttrType -{ - Normal = 0, //涓�鑸� - Pursuit = 1, //杩芥眰 - Fixed = 2, //鍥哄畾 -} - - -public enum ServerState -{ - Maintain = 0, - Normal = 1, - Busy = 2, - Hot = 3, - Predicted = 4, -} - - -public enum ItemUseDataKey -{ - mapLoaction = 15, // 鐗╁搧璁板綍鍦板浘鍧愭爣[mapid, posx, posy] - legendAttrID = 17, //鐗╁搧浼犲灞炴�D鍒楄〃 - itemCount = 18, // 鐗╁搧涓暟锛屾敮鎸�20浜匡紝鐩墠浠呯壒娈婅浆鍖栫墿鍝佷細鐢ㄥ埌 - legendAttrValue = 19, //鐗╁搧浼犲灞炴�у�煎垪琛� - outOfPrintAttrID = 21, //鐗╁搧缁濈増灞炴�D鍒楄〃 - outOfPrintAttrValue = 23, //鐗╁搧缁濈増灞炴�у�煎垪琛� - - itemColor = 16, //鐗╁搧棰滆壊锛屽鏋滆鍊兼病鏈夊氨鍙栫墿鍝� - cancelUseLimit = 20, //鐗╁搧鍙栨秷浣跨敤闄愬埗 - source = 24, // 鐗╁搧鏉ユ簮 1-瀵诲疂锛�2-鍟嗗簵璐拱锛�3-鍟嗗簵鍏戞崲锛�4-鍑绘潃铏氭嫙鎺夎惤 - wingMaterialItemID = 27, //缈呰唨绮剧偧鏉愭枡ID鍒楄〃 - wingMaterialItemCount = 29, //缈呰唨绮剧偧鏉愭枡涓暟鍒楄〃 - - suiteLV = 30, //濂楄绛夌骇 - dogzEquipPlus = 31, // 绁炲吔瑁呭寮哄寲淇℃伅鍒楄〃 [寮哄寲绛夌骇, 寮哄寲鐔熺粌搴 - hasOpenCnt = 32, // 鐗╁搧绱Н寮�鍚鏁� - itemDecompound = 33, //鍚堟垚鐗╁搧鎷嗚В杩旇繕鐗╁搧鍒楄〃 [瑁呭ID,鏉愭枡1ID,涓暟,鏄惁缁戝畾,鏉愭枡2ID,涓暟,鏄惁缁戝畾,...] - createItemLoginDay = 34, //鍒涘缓鐗╁搧鏃剁殑鐧诲綍澶╂暟 - lastOpenItemLoginDay = 36, //涓婁竴娆″紑鍚墿鍝佹椂鐨勭櫥褰曞ぉ鏁� - equipSkills = 37, //瑁呭鎶�鑳斤紝娌℃湁璁板綍鍒欒鍙栬〃 - runeLV = 38, // 绗﹀嵃绛夌骇 - birthChartLV = 40, // 鍛芥牸绛夌骇 - wingProgressValue = 42, //缇界考绮剧偧鍊� - createTime = 44, // 鏃舵晥鐗╁搧鐨勫垱寤烘椂闂� - totalTime = 48, // 鏃舵晥鐗╁搧鐨勫墿浣欐椂闂� - auctionItemCreateTime = 50,//鎷嶅搧鍒涘缓鏃堕棿 - - // 绁炶灞炴�� - shenAttrID = 51, //鐗╁搧绁炲搧灞炴�D鍒楄〃 - xianAttrID = 53, //鐗╁搧浠欏搧灞炴�D鍒楄〃 - jiAttrID = 55, //鐗╁搧鏋佸搧灞炴�D鍒楄〃 - - shenAttrValue = 61, //鐗╁搧绁炲搧灞炴�у�煎垪琛� - xianAttrValue = 63, //鐗╁搧浠欏搧灞炴�у�煎垪琛� - jiAttrValue = 65, //鐗╁搧鏋佸搧灞炴�у�煎垪琛� - - //鍚庣画IL寮�鍙戞坊鍔犻璁� - default1, - default2, - default3, - default4, - default5, - default6, - default7, - default8, - default9, - default10, - - - #region 200~300 瀹犵墿鏁版嵁鐢� - pet_NPCID = 200, //npcID - pet_Skill = 201, //鎶�鑳藉垪琛� - pet_ClassLV = 202, // 闃剁骇 - pet_State = 204, // 褰撳墠鐘舵��, 瀵瑰簲 Def_PetStateList - pet_QualityLV = 206, // 鍝佽川 - - default81, - default82, - default83, - default84, - default85, - default86, - default87, - default88, - default89, - default90, - default91, - default92, - default93, - default94, - default95, - default96, - default97, - default98, - default99, - default100, - #endregion -} - - -public enum ItemOperateType -{ - makeUse, //浣跨敤 - putOn, //绌夸笂 - dismantle, //鎷嗚В鍚堟垚瑁呭 - split, //鎷嗗垎 - putAway,//涓婃灦 - compose,//鍚堟垚 - sell, //鍑哄敭 - putOff, //鑴变笅 - putIn, //鏀惧叆 - putOut, //鍙栧嚭 - exchange,//鍏戞崲 - buy,//璐拱 - putItemout,//鐗╁搧涓嬫灦 - renewal,//缁垂 - refine, //绮剧偧 - LevelUp,//鍗囩骇 - Resolve,//鍒嗚В - Wear,//浣╂埓 - Replace,//鏇挎崲 - - gotoPuton,//鍓嶅線绌夸笂 - strength, //寮哄寲 - inlay, //闀跺祵 - train,//娲楃偧 - star,//鍗囨槦 - lsExchange, //鐏电煶鍏戞崲 - - //鍚庣画IL寮�鍙戞坊鍔犻璁� - default1, //鍗囬樁 - default2, - default3, - -} - - -public enum ItemWinType -{ - itemWin, //鏅�氱墿鍝佸脊妗� - boxWin, //瀹濈寮规 - equipWin, //瑁呭寮规 - wingsWin, //缈呰唨寮规 - guardWin,//瀹堟姢寮规 - buyItemWin, //璐拱鐗╁搧寮规 - buyBoxWin, //璐拱瀹濈寮规 - petMatWin, //瑙i攣瀹犵墿鍜屽潗楠戦亾鍏峰脊妗� - buyPetMatWin, //璐拱瑙i攣瀹犵墿鍜屽潗楠戦亾鍏峰脊妗� - gatherSoul,//鑱氶瓊 - kingTreasure, //鐜嬭�呮硶瀹� - -} - - -public enum ItemTipChildType -{ - Normal, //鏅�氱殑瑁呭寮规 - Buy, //璐拱寮规 - UnionWarehouseDonation, //鎹愮尞瑁呭 - UnionWarehouseExchange, //鍏戞崲瑁呭 - GetEquipPath, //瑁呭鑾峰彇閫斿緞 - GetWingsPath,//缈呰唨鑾峰彇閫斿緞 - - -} - - -public enum InstalledAsset -{ - NullAsset = 0, - HalfAsset = 1, - FullAsset = 2, - IngoreDownLoad = 3, -} - - -public enum VersionAuthority -{ - InterTest = 0, - Release = 1, -} - - -public enum FootAudioType -{ - Walk = 1, - Ride = 2, - Fly = 3, - - -} - - -public enum AttackFailType -{ - SkillFail_Other, // 鍏朵粬 - SkillFail_CD, // 鎶�鑳紺D - SkillFail_AtkInterval, // 鏀诲嚮闂撮殧 - - -} - - -public enum DungeonFightStage -{ - None, - Prepare, - Normal, - PickUp, - ExitPrepare, - ElderGodAreaNearDead, - - -} - - -public enum RankType -{ - FightPower = 0, - Job1FightPower = 1, - Job2FightPower = 2, - Job3FightPower = 3, - Level = 4, - Mount = 5, - Pet = 6, - RuneTower = 7, - OfflineExp = 8, - Realm = 9, - OpenServerStrengthen = 11, - OpenServerMount = 12, - OpenServerGem = 13, - OpenServerLv = 14, - OpenServerRealm = 15, - OpenServerFightPower = 16, - Def_BT_FCCostGold = 17, //娑堣垂鎺掕姒�(浠欑晫鐩涘吀) - OpenServerRune = 18, - Assist = 19,//鍔╂垬姒� - OpenServerGodWeapon = 20, - OpenServerRecharge = 21, - OpenServerPet = 22, - Def_BT_NewFCCostGold = 23, //娑堣垂鎺掕姒�(鏂颁粰鐣岀洓鍏�) 23 - OpenServerReikiPoint = 24,//鐏垫牴鐐� - OpenServerStartLevel = 25, - OpenServereEquipTrain = 26, //瑁呭娲楃粌 - - default1, - default2, - default3, - default4, -} - - -public enum PetOrMount -{ - None, - Pet, - Mount, -} - -//OpenServerActivityCenter.ActivityType.AT_Activity2鐨勬椿鍔� 鍘嗗彶鍘熷洜涓嶈鐢�100 -public enum NewDayActivityID -{ - BossTrial = 200, //boss鍑瘉 - LoginAct = 201, //鐧诲綍娲诲姩 - MissionAct = 202, //浠诲姟娲诲姩 - RechargeGiftAct = 203, //鍏呭�肩ぜ鍖咃紙鍏呭�兼鏁板鍔憋級 - CrossBossTrial = 204, //璺ㄦ湇boss鍑瘉 蹇呴』鍜孊ossTrial 涓�璧� - FamilyRechargeConnAct = 205, //浠欑洘鍗忓姪 - CustomizedGiftWin = 206, //鑷�夌ぜ鍖� - SecretPlaceXB = 207, //绉樺瀵诲疂 - SecretPlaceXBCross = 208, //绉樺瀵诲疂 璺ㄦ湇 - RechargeGiftAct31 = 209, //鑷�夊厖鍊� + 鍟嗗簵绀煎寘 - PetHorseAct = 210, //瀹犵墿鍧愰獞娲诲姩 - PetHorseActCross = 211, //瀹犵墿鍧愰獞娲诲姩 璺ㄦ湇 - TreasurePavilionAct = 212, //鍙ゅ疂娲诲姩 - TreasurePavilionActCross = 213, //鍙ゅ疂娲诲姩 璺ㄦ湇 - FairyAffinityLoginAct = 214, //浠欑紭鐧婚檰娲诲姩 - FairyAffinityMissionAct = 215, //浠欑紭浠诲姟娲诲姩 - FairyAffinityRechargeGiftAct = 216, //浠欑紭绀煎寘娲诲姩 - CycleHallAct = 217, //杞洖娈挎椿鍔� - YunShiXBAct = 218, //杩愬娍瀵诲疂娲诲姩 - YunShiMissionAct = 219, //杩愬娍浠诲姟娲诲姩 - YunShiRechargeGiftAct = 220, //杩愬娍绀煎寘娲诲姩 - LianQiActCross = 221, //浠欏尃澶т細娲诲姩 璺ㄦ湇 - LianQiRechargeGiftActCross = 222, //浠欏尃澶т細绀煎寘娲诲姩 璺ㄦ湇 -} - -//浠欑帀璐拱鐨勪簩娆$‘璁ゆ绫诲瀷 -public enum BuyStoreItemCheckType -{ - All = 0, //榛樿鍏ㄥ眬, 闈炵壒娈婂彲浠ョ粺涓�鐢ㄨ繖涓� - ActGift = 1, //娲诲姩绀煎寘 - MJXB = 2, //绉樺瀵诲疂 - GatherSoulXB = 3, //鑱氶瓊瀵诲疂 - TreasurePavilion = 4, //鍙ゅ疂瀵诲疂 - BestXB = 5, //鏋佸搧瀵诲疂 - RuneXB = 6, //绗︽枃瀵诲疂 -} - -//鏌ヨ鍏朵粬鐜╁鏁版嵁 鐢ㄩ�旂被鍨� -public enum ViewPlayerType -{ - viewPlayerEquip = 0, //鏌ョ湅鐜╁鍩烘湰淇℃伅锛堣澶囩敱璇锋眰澶у鐣岄樁鍐冲畾锛夛紝骞舵墦寮�鐣岄潰 - viewPlayerFightPower = 1, //鏌ョ湅鐜╁鎴樺姏璇︽儏锛屽苟鎵撳紑鐣岄潰 - viewPlayerData = 2, //鏌ョ湅鐜╁鍩烘湰淇℃伅锛屽叕鐢� - viewPlayerDataZZ = 3, //鍔╂垬鍦烘櫙浣跨敤 - viewPlayerDataArena = 4, //鏈湇绔炴妧鍦哄満鏅娇鐢� - viewPlayerDataFairyKing = 5, //浠欑洘鑱旇禌鐜嬭�匲I浣跨敤 - - //鏌ヨ璺ㄦ湇鏁版嵁浠�100寮�濮� - viewCrossPlayerEquip = 100, //鏌ョ湅鐜╁鍩烘湰淇℃伅锛堣澶囩敱璇锋眰澶у鐣岄樁鍐冲畾锛夛紝骞舵墦寮�鐣岄潰 - viewCrossPlayerFightPower = 101, //鏌ョ湅鐜╁鎴樺姏璇︽儏锛屽苟鎵撳紑鐣岄潰 - viewCrossPlayerData = 102, //鏌ョ湅鐜╁鍩烘湰淇℃伅锛屽叕鐢� - viewCrossPlayerDataBlessedLand = 103, //绂忓湴椹辫刀 +锘� + +public enum E_ActorClassType +{ + UnDefine, + Hero, + Player, + Guard, + NpcFightNorm, + NpcFightBoss, + NpcSummonFunc, + NpcCollect, + NpcSummonFight, + NpcFunc, + Pet, + NpcTouchKilled, + NpcClientFightNorm, + NpcClientFightBoss, + NpcClientFunc, + NpcFightVirtualPlayer, + PlayerXmzz, + ClientPlayer, + PlayerZZ, + PlayerSgzcRobot, + PVPClientPlayer, + ILClientPlayer, + NpcClientCollect, + JiaPlayer, + +} + + +public enum E_ActorState +{ + Idle, + CtrlRun, + AutoRun, + Hurt, + Die, + CommonAtk, + CastSkill, + DaZuo, + Roll, + Mocked, + +} + +public enum E_4012Status +{ + Normal,//鏃� 0 + Freezed,//瀹氳韩鐘舵�� 1 + Slow,//鍑忛�熺姸鎬� 2 + LoseBlood,//鎸佺画鎺夎鐘舵�� 3 + Shield,//楹掗簾浣戣韩4 + DamBackShield,//涓滅殗闄勪綋5 + Sneer,//鍢茶 6 + Stun,//鏅曠湬鐘舵�� 7 + AddAtk,//鍔犳敾鐘舵�� 8 + WeakDef,//鍑忛槻鐘舵�� 9 + LimitSkill,//绂侀瓟鐘舵�� 10 + LimitAddHP,//绂佺枟鐘舵�� 11 + Blind,//鑷寸洸鐘舵�� 12 + Burn,//鐏肩儳 13 + LoseBlood2,//鑱屼笟2鎸佺画鎺夎鐘舵�� 14 + LoseBlood3,//鑱屼笟3鎸佺画鎺夎鐘舵�� 15 + MissSneerAtk,//瀵瑰槻璁芥敾鍑诲厤鐤〃鐜颁负miss 16 + BeInAir,//娴┖锛堝仛娉曞悓鐪╂檿绫伙級 17 + zqdlj,//绱皵涓滄潵閲戠伒鏍规妧鑳界姸鎬� 18 + Ice,//瀵掑啺鐘舵�侊紙鍚屽噺閫燂級 19 + +} + + +public enum E_BuffType +{ + bfBuff = 1, // buff + bfDeBuff, // debuff + bfAura, // aura,鍏夌幆 + bfIncBuff, // inc buff澧炲�糂UFF 鐜╁涓嶅彲鎵嬪姩娓呴櫎 + btPassiveBuf, // 琚姩BUF + bfEquipBuff, // 瑁呭BUF + bfMapBuff, // 鍦烘櫙BUF + bfActionBuff, // 琛屼负Buf + bfProcessBuff, // 涓�瀹氶棿闅斿鐞嗕竴娆℃寔缁竴瀹氭椂闂寸殑Buff + bfProcessDeBuff,// 涓�瀹氶棿闅斿鐞嗕竴娆★紝鎸佺画涓�瀹氭椂闂寸殑DeBuff + + btBufMax // BUF绫诲瀷鏁� +} + +public enum E_MonsterType +{ + Normal,//0 鏅�氭��; + Elite,//1 绮捐嫳鎬�; + BlueBoss,//2 钃滲OSS; + PurpleBoss,//3 绱獴OSS; + Danger,//4 鍗遍櫓鎬�; + DarkGoldBoss,//5 鏆楅噾BOSS, + SmallLead,//6 灏忓ご鐩�, + MissionBoss,//7 浠诲姟BOSS + +} + +public enum E_ActorGroup +{ + User, + Player, + Enemy, + Neutral, + Collect,// 鏀堕泦绫� + FuncNpc,// 鍔熻兘鎬pc + +} + + +public enum E_ClientNpcType +{ + Func, + Fight, + +} + + +public enum E_NpcType +{ + Func = 0,//鍔熻兘NPC濉啓鈥�0鈥� + Defend = 1,//瀹堝崼NPC濉啓鈥�1鈥� + Fight = 2,//鎴樻枟NPC濉啓鈥�2鈥� + Summon = 3,//鍙敜NPC濉啓鈥�3鈥� + Ghost = 4,//鐏礜PC濉啓 鈥�4鈥� + Trap = 5,//闄烽槺NPC濉啓 "5" + Car = 6,//闀栬溅NPC濉啓 "6" + Sprite = 7,//绮剧伒NPC濉啓 "7" + VirtualPlayer = 8,// 铏氭嫙鍔╂垬鑻遍泟 + Flag = 9,//鏃楃被NPC濉啓 "9" + Collect = 14,//閲囬泦NPC濉畾 "14" + Catch = 15,//鍙崟鎹夛籍锛帮迹銆�15 + Pet = 16,//瀹犵墿 16 + TouchKilled = 17,//瀹堟姢 17 + FMBoss = 18,// 灏侀瓟鍧沚oss 18 + BreakableObj = 19,//鍦烘櫙鍙鏀诲嚮鐗� 19 + FightAssist = 20,// 鍔╂垬 + SGZC_FightAssist = 21,// 涓婂彜鎴樺満鍔╂垬 + MonsterTime = 22,// 鎸夋椂闂存帀琛� + PersonalEnemy = 23,// 涓撳睘鏁屼汉 + PersonalEnemyPVP = 24,// 涓撳睘鏁屼汉 + + OpenWorldMap = 99,// 鎵撳紑涓栫晫鍦板浘 +} + + +public enum E_MovingState +{ + Normal, + Fly, + Ride, + +} + + +public enum WindowType +{ + Base = 0, + Normal = 1, + Modal = 2, + Tip = 3, + System = 4, + Loading = 5, + + Flag = 99, +} + + +public enum GestureType +{ + Left, + Right, + Up, + Down +} + + +public enum UnityPlatform +{ + Editor, + Android, + Iphone, + Standalone, +} + + +public enum RoleRenameResult +{ + MoneyErr = 0, //閲戦挶涓嶈冻 + NameRuleErr = 1, //鍚嶅瓧涓嶅悎娉� + NameLengErr = 2, //鍚嶅瓧闀垮害閿欒 + NameRepeatErr = 3, //閲嶅悕 + RenameFailErr = 4, //鏀瑰悕澶辫触 + RenameSuccess = 5, //鎴愬姛 +} + + +/// <summary> +/// <para>鏃犳剰涔� 0</para> +/// <para>鑷繁 1</para> +/// <para>闃熶紞 2</para> +/// <para>鍙嬪ソ 3</para> +/// <para>鍙敾鍑� 4</para> +/// <para>鑷繁鍙婂弸濂� 5</para> +/// <para>鐜╁灏镐綋 6</para> +/// <para>闈炴浜$帺瀹� 7</para> +/// <para>鍙敾鍑绘�墿 8</para> +/// <para>鍙敾鍑荤帺瀹� 9</para> +/// <para>鎵�鏈夊崟浣� 10</para> +/// <para>瀹犵墿瀵逛富浜� 11</para> +/// <para>鍙敜鐗╁涓讳汉 12</para> +/// <para>灏忔�寘鎷簿鑻� 13</para> +/// </summary> +public enum E_SkillCastTarget +{ + None, + Self, + TeamMate, + Friend, + CanAttacked, + SelfAndFriend, + PlayerDeadBody, + UnDeadPlayer, + CanAttackedMonster, + CanAttackedPlayer, + All, + PetToOwner, + SummonToOwner, + Monster, + FriendNpc, + +} + + +/// <summary> +/// 鎶�鑳界被鍨� +/// </summary> +public enum E_SkillType +{ + Special, // 鐗规畩 0 + Attack, // 鏀诲嚮绫� 1 + Recover,// 鎭㈠绫� 2 + ContinuousGain, // 鎸佺画澧炵泭BUFF 3 + SustainedReduction,// 鎸佺画鍑忕泭BUFF 4 + GainBuff,// 澧炵泭BUFF 5 + ReductionBuff,// 鍑忕泭BUFF 6 + Passive,// 琚姩鎶� 7 + Reborn,// 澶嶆椿 8 + ValueAdded,// 澧炲�兼妧鑳斤紙涓嶅彲娓呴櫎锛�9 + Halo,// 鍏夌幆鎶�鑳� 10 + Equip,// 瑁呭鎶�鑳� 11 + Area,// 鍖哄煙鎶�鑳� 12 + Summon,// 鍙敜 13 + ControlBuff,// 鎺у埗鍨婤UFF 14 + MutilHurtBuffAtk,// 澶氭浼ゅbuff鏀诲嚮绫诲瀷锛堢被xp鎶�鑳斤級 15 + PassiveGainBuff,// 琚姩瑙﹀彂澧炵泭绫籦uff 16 + PassiveReductionBuff,// 琚姩瑙﹀彂鍑忕泭绫籦uff 17 + PassiveControlBuff,// 琚姩瑙﹀彂鐨勬帶鍒剁被buff 18 + Property,// 灞炴�х被鎶�鑳� 20锛堝鍧愰獞灞炴�э紝瀹犵墿灞炴�э級 + PassiveBuff,// 琚姩buff 19锛堟殏鏃朵笉鐭ラ亾骞插暐鐨勶級 + PassiveContinuousGain,// 琚姩瑙﹀彂鎸佺画绫诲鐩婄被buff 21 + PassiveSustainedReduction,// 琚姩瑙﹀彂鎸佺画绫诲噺鐩婄被buff 22 + +} + + +public enum E_SkillFuncType +{ + Common,// 0涓洪�氱敤鎶�鑳� + FaBaoActiveSkill,// 1涓烘硶瀹濆姛鑳借幏寰楃殑涓诲姩鎶�鑳� + FaBaoPassiveSkills,// 2涓烘硶瀹濆姛鑳借幏寰楃殑琚姩鎶�鑳� + FaBaoSpSkill,// 3涓烘硶瀹濆姛鑳借幏寰楃殑SP鎶�鑳� + TalentSkills,// 4涓哄ぉ璧嬫妧鑳� + RiderSkill,// 5涓哄潗楠戞妧鑳� + PetSkill,// 6涓哄疇鐗╂妧鑳� + GodWeaponSkill,// 7涓虹鍏垫妧鑳� + NormalAttack,// 8涓烘櫘鏀� + SpLv15Skill,// 9涓簊p15绾ф妧鑳� + Roll,// 10涓虹炕婊� + RealmSkill,// 11涓哄鐣� + MythicalAnimal,// 12涓虹鍏芥妧鑳� + ZhuxianSkill,// 13涓鸿瘺浠欐妧鑳� + +} + + +/// <summary> +/// <para>鏃犲璞� 0</para> +/// <para>鏈夊璞� 1</para> +/// <para>鍦伴潰 2</para> +/// </summary> +public enum E_SkillCastType +{ + None,// 鏃犲璞� 0 + NeedTarget,// 鏈夊璞� 1 + Ground,// 鍦伴潰 2 +} + + +public enum MapTransferType +{ + WorldTransport = 1, + BigMapTransport = 2, + MissionTransport = 3, + +} + + +public enum DropItemType +{ + Pattern0 = 0, + Pattern1 = 1, + Pattern2 = 2, + Pattern3 = 3, + +} + + +public enum DailyQuestType +{ + BountyMission = 1, + IceCrystal = 2, + FairyFeast = 3, + BlastStove = 4, + Kirin = 5, + FairyLand = 6, + GuardSky = 7, + Demon = 8, + Trial = 9, + AncientBattleGround = 10, + EmperorRelic = 11, + WyTaiChi = 12, + FairyLeague = 13, + HeavenBattle = 14, + Prayer = 15, + WorldBoss = 16, + DemonJar = 17, + FairyTask = 18, + RuneTowerSweep = 19, + RuneTower = 21, + TreasureCollectSoul = 22, + BossHome = 24, + PersonalBoss = 25, + ElderGodArea = 26, + FairyGrabBoss = 27, + KillMonster = 28, + DungeonAssist = 29, + GatherSoulDungeon = 30, + CrossServerPk = 31, + AllianceBoss = 32, + RidingPetActivity = 34, + HazyRegion = 35, + SkyTower = 36, + Auction = 37, + JadeDynastyBoss = 38, + CrossServerBoss = 39, + FairyChuanGong = 40, //浠欑洘浼犲姛 + ActivityPlace = 41, //绉樺鎺㈢储 + ArenaPK = 43,//绔炴妧鍦篜K + //鍚庣画IL寮�鍙戞坊鍔犻璁� + default1, + default2, + default3, //46 浠欑洘鎵撳潗 + default4, //47 鍙ょ鎴樺満 + default5, //48 閫氱敤鍓湰 + default6, //49 閫氱敤鍓湰 + default7, //50 閫氱敤鍓湰 + default8, //51 閫氱敤鍓湰 + default9, //52 鑱氶瓊閫氱敤鍓湰 + default10, + default11, + default12, + default13, + default14, + default15, + default16, + default17, + default18, + default19, + default20, +} + + +/// <summary> +/// 鏈嶅姟绔笅鍙戠殑鍓湰鍊掕鏃剁被鍨� +/// </summary> +public enum DungeonCoolDownType +{ + LeaveMap = 0,//閫�鍑哄�掕鏃� + WaitStart = 1,//寮�濮嬪�掕鏃� + FightStart = 2,//鎴樻枟鍊掕鏃� + FlagTake = 3, + NextRound = 4,//涓嬩竴娉㈠�掕鏃� + FBAddTime = 6, + ElderGodAreaDeadTime = 7,//鍙ょ绂佸湴鍊掕鏃� + PickUpTime = 8,//鍓湰鎹¤澶囧�掕鏃� + WaitPlayer = 9, //绛夊緟瀵规墜鍊掕鏃� + PlayerLeave = 10, //瀵规墜鎺夌嚎鍊掕鏃� + +} + + +/// <summary> +/// 瑁呭閮ㄤ綅绱㈠紩 +/// </summary> +public enum RoleEquipType +{ + Weapon = 1, // 涓绘墜 + Weapon2 = 2, // 鍓墜 + Hat = 3, // 甯藉瓙 + Clothes = 4, // 琛f湇 + Belt = 5, // 鑵板甫 + Trousers = 6, // 瑁ゅ瓙 + Shoes = 7, // 闉嬪瓙 + Glove = 8, //鎵嬪 + Neck = 9, //椤归摼 + FairyCan1 = 10, //浠欏櫒 + FairyCan2 = 11, //浠欏櫒 + Jade = 12, //鐜変僵 + + Wing = 13, //缈呰唨 + Guard = 14, //瀹堟姢 + + PeerlessWeapon1 = 16,//缁濅笘姝﹀櫒 + PeerlessWeapon2 = 17,//缁濅笘鍓墜 + + Mount = 19, //褰撳墠鐨勫潗楠� + + FashionWeapon = 20,//鏃惰姝﹀櫒 + FashionClothes = 21, //鏃惰琛f湇 + FashionWeapon2 = 22,//鏃惰鍓墜 + + + retMax, +}; + + + +//tagObjInfoRefresh,鏇存柊鏋氫妇鍊煎繀椤诲悓鏃舵洿鏂版敞閲� +/**涓昏灞炴�у埛鏂扮被鍨�*/ +public enum PlayerDataType +{ + AccountID = 0, //甯愬彿鍚� 璇ヨ鑹叉墍鍦ㄧ殑甯愬彿鐨勭敤鎴峰悕 0, + PlayerID = 1, //瑙掕壊ID,1, + PlayerName = 2, //瑙掕壊鍚�,size , 14 2, + Sex = 3, //鎬у埆 3, + Hair = 4, //鍙戝瀷 1.鏍囧噯鍨嬶紙鐢凤級 2.鍚嶄粫鍨� 3.娴瓙鍨� 4.鏍囧噯鍨嬶紙濂筹級 5.椹鍨� 6.濡╁獨鍨� 4, + HairColor = 5, //澶村彂棰滆壊 5绉� 5, + Face = 6, //鍩烘湰鑴稿瀷 6, + Job = 7, //鑱屼笟 + LV = 8, //绛夌骇 8, + TotalExp = 9, //鎬荤粡楠� 9, + Family = 10, //瀹舵棌 10, + Country = 11, //鍥藉 0.绉﹀浗 1.榄忓浗 2.妤氬浗 闃佃惀 11, + TeamHornor = 12, //缁勯槦鑽h獕 12, + PKValue = 13, //PK鍊� 13, + FamilyHornor = 14, //瀹舵棌璐$尞 14, + FamilyActiveValue = 15, //瀹舵棌娲昏穬搴� 15, + CountryHornor = 16, //鏈懆鍥藉鑽h獕鍊� 16, + Mate = 17, //浼翠荆,17, + Gold = 18, //閲戝瓙 18, + GoldPaper = 19, //閲戠エ 19, + Silver = 20, //閾跺瓙 20, + SilverPaper = 21, //閾剁エ 21, + FightPoint = 22, //鎴樻枟鍊� 22, + HappyPoint = 23, //濞变箰鍊� 23, + MapID = 24, //瑙掕壊鎵�鍦ㄥ湴鍥� 24, + PosX = 25, //瑙掕壊鍧愭爣 25, + PosY = 26, //26, + State = 27, //瑙掕壊鐘舵�� 1.灏佸瓨 2.姝讳骸 3.姝e父 浠ュ悗杩樻湁闄嗙画娣诲姞 27, + MaxHP = 28, //鏈�澶P 28, + HP = 29, //褰撳墠HP 29, + MaxMP = 30, //鏈�澶P 30, + MP = 31, //褰撳墠MP 31, + XP = 32, //褰撳墠XP 32 + HPRestoreSetting = 33, //灏戜簬杩欎釜鍊�%鑷姩鍠濊 33, + MPRestoreSetting = 34, //灏戜簬杩欎釜鍊�%鑷姩鍠濋瓟 34, + ExpRate = 35, //褰撳墠缁忛獙鍊嶇巼 鍗曚綅涓虹櫨鍒嗘瘮 35, + FreePoint = 36, //鏈垎閰嶇偣鏁� 36, + FreeSkillPoint = 37, //鏈垎閰嶆妧鑳界偣鏁� 37, + STR = 38, //鍔涢噺 38, + PNE = 39, //鐏靛姏 39, + PHY = 40, //韬硶 40, + CON = 41, //浣撹川 41, + DEF = 42, //闃插尽 42, + MINATK = 43, //澶栨敾鏈�灏� 43 + MAXATK = 44, //澶栨敾鏈�澶� 44 + MAtkMin = 45, //鍐呭姛鏈�澶� 45 + MAtkMax = 46, //鍐呭姛鏈�灏� 46 + MDef = 47, //鍐呴槻 47 + HIT = 48, //鍛戒腑 48 + + POISIONATK = 49, //姣掓敾 49 + FIREATK = 50, //鐏敾 50 + REALATK = 51, //鐪熷疄浼ゅ 51 + THUNDERATK = 52, //闆锋敾 52 + WINDATK = 53, //椋庢敾 53 + POISIONDEF = 54, //姣掗槻 54 + FIREDEF = 55, //鐏槻 55 + REALDEF = 56, //鐪熷疄鎶垫姉 56 + THUNDERDEF = 57, //闆烽槻 57 + WINDDEF = 58, //椋庨槻 58 + + Miss = 59, //闂伩 59, + SuperHit = 60, //鏆村嚮浼ゅ 60, + Buff = 61, //鏈�澶�12涓狟UFF 濡傛灉瓒呰繃12涓寜鍏堣繘鍏堝嚭鐨勯『搴忚鐩� 61, + Skill = 62, //璇ョ帺瀹舵墍瀛︿細鐨勫叏閮ㄦ妧鑳� 鐩墠鏈�澶�22涓� 鏃ュ悗鍙兘鍐嶅鍔� 62, + Mark = 63, //绉板彿璇ョ帺瀹舵墍鎷ユ湁鐨勫叏閮ㄧО鍙凤紝涓婇檺鏈畾 63, + SettingH = 64, //蹇嵎鏍忥紙妯級 64, + SettingV = 65, //蹇嵎鏍忥紙绔栵級 65, + FightPK = 66, //琛¢噺PK鑳藉姏鐨勪竴椤瑰睘鎬� 鐢辨敾闃茶绠楄�屽緱 66, + ActiveValue = 67, //鍑绘潃鏁屽浗闃佃惀鐜╁鍜孨PC鐨勭粺璁″�� 67, + PlayerType = 68, //瑙掕壊鐨勪簲琛屽睘鎬э紝缁勯槦鐢� 1. 閲� 2. 鏈� 3. 姘� 4. 鍦� 5. 鐏� 68, + NameColor = 69, //瑙掕壊鍚嶅瓧棰滆壊 69, + AtkInterval = 70, //鏀诲嚮閫熷害 70, + Speed = 71, //閫熷害 71, + SuperHitRate = 72, //鏆村嚮鐜� 72, + PickupDist = 73, //鎷惧彇璺濈 73, + CountryLastWeekHornor = 74, //涓婂懆鍥藉鑽h獕鍊� 74, + LastWeekOnlineTime = 75, //涓婂懆鍦ㄧ嚎鏃堕棿 75, + LastWeekFamilyActiveValue = 76, //涓婂懆娲昏穬搴� 76, + FBID = 77, //鐜╁鐨勫壇鏈琁D 77, + FamilyLV = 78, //瀹舵棌绛夌骇 78, + RealMapID = 79, //鏁版嵁鍦板浘ID 79, + GMLevel = 80, //gm绛夌骇鏀瑰彉 80, + TeamID = 81, //gm绛夌骇鏀瑰彉 81, + TeamLV = 82, //gm绛夌骇鏀瑰彉 82, + FightPower = 83, //鎴樻枟鍔� 83, + RebornMapID = 84, //閲嶇敓鍦板浘ID 84, + RebornPosX = 85, //閲嶇敓鐐箈 85, + RebornPosY = 86, //閲嶇敓鐐箉 86, + Coin = 87, //褰撳墠鐐瑰埜鏁扮洰 87, + BillboardLV = 88, //鎺掕姒滅瓑绾� 88, + Tick = 89, //褰撳墠Tick 89, + CurrentPlayerType = 90, //褰撳墠浜旇 90, + FriendFavor = 91, //濂藉弸浜烘皵鍊煎埛鏂� 91 + BackpackLV = 92, //鑳屽寘绛夌骇 92 + ReincarnationLV = 93, //杞敓绛夌骇 93 + BaseSTR = 94, //瑁镐綋鍔涢噺 94, + BasePNE = 95, //瑁镐綋绮剧 95, + BasePHY = 96, //瑁镐綋鏁忔嵎 96, + BaseCON = 97, //瑁镐綋浣撹川 97, + // BaseINT , //瑁镐綋鏅哄姏 + // BaseLUCK , //瑁镐綋骞歌繍 + ReceivedSalary = 98, //鐜╁鏈棰嗗彇鐨勫伐璧� 98 + WarehouseLV = 99, //浠撳簱绛夌骇 99 + EquipShowSwitch = 100, //瑁呭鏄鹃殣寮�鍏� 100 + LuckValue = 101, //骞歌繍鍊� 101 + ExAttr1 = 102, //鎵╁睍灞炴��1 102榄斾粏浼ゅ24 + ExAttr2 = 103, //鎵╁睍灞炴��2 103缁勯槦鏄惁闇�瑕佸鏍� + ExAttr3 = 104, //鎵╁睍灞炴��3 104鍏冪礌鏀诲嚮26 + ExAttr4 = 105, //鎵╁睍灞炴��4 105鍏冪礌闃插尽27 + ExAttr5 = 106, //鎵╁睍灞炴��5 106 + Faction = 107, //闃佃惀 107 + InfamyValue = 108, //鎭跺悕鍊� 108 + RealmLevel = 109, //瀹橀樁 109 + IsFindByLabel = 110, //鏄惁鍏佽鏍囩妫�绱� 110 + IsCloseFriendLabel = 111, //鏄惁鍏抽棴濂藉弸绛惧悕 111 + ChangeCoinPointTotal = 112, //鍏戞崲鐨勭偣鏁版�昏 112 + VIPLv = 113, //VIP绛夌骇 113 + ExAttr6 = 114, //鎵╁睍灞炴��6 114娴佽浼ゅ31 + ExAttr7 = 115, //鎵╁睍灞炴��7 娉曞疂sp锛岄潪浜夸綅 + ExAttr8 = 116, //鎵╁睍灞炴��8 娉曞疂sp锛屼嚎浣� + ExAttr9 = 117, //鎵╁睍灞炴��9 117鎺у埗鎶垫姉34 + ExAttr10 = 118, //鎵╁睍灞炴��10 118杈撳嚭浼ゅ35 + ModelMark = 119, //鍙樺舰妯″瀷Mark 119 + PrizeCoin = 120, //濂栧姳鐐瑰埜鏁� 120 + ExAttr11 = 121, //鎵╁睍灞炴��11 121 鐜伴噾浠e竵锛堜唬閲戝埜锛� + ExAttr12 = 122, //鎵╁睍灞炴��12 閫�鍑轰粰鐩熸椂闂� + ExAttr13 = 123, //鎵╁睍灞炴��13 鏈嶅姟鍣ㄧ粍ID + ExAttr14 = 124, //鎵╁睍灞炴��14 124 + + SkillAtkRate = 125, ///鎴樻枟灞炴��--鎶�鑳芥敾鍑讳激瀹� 125 + LuckyHitRate = 126, ///鎴樻枟灞炴��--浼氬績涓�鍑绘満鐜囦竾鍒嗙巼 126 + LuckyHitVal = 127, ///鎴樻枟灞炴��--浼氬績涓�鍑婚澶栦激瀹� 127 + GreatHitRate = 128, ///鎴樻枟灞炴��--鍗撹秺涓�鍑绘満鐜囦竾鍒嗙巼 128 + GreatHitVal = 129, ///鎴樻枟灞炴��--鍗撹秺涓�鍑婚澶栦激瀹� 129 + KillBackHP = 130, ///鎴樻枟灞炴��--鏉�鎬洖琛� 130 + KillBackMP = 131, ///鎴樻枟灞炴��--鏉�鎬洖榄� 131 + DamageReduceRate = 132, ///娌℃湁浣跨敤 + DamageBackRate = 133, ///鎴樻枟灞炴��--鍙嶄激涓囧垎姣� 133 + GoldFoundRate = 134, ///鎴樻枟灞炴��--閲戦挶瀵昏幏鍔犳垚涓囧垎姣� 134 + IgnoreDefRate = 135, ///鎴樻枟灞炴��--鏃犺闃插尽鏈虹巼涓囧垎鐜� 135 + BattleValEx1 = 136, ///鎴樻枟灞炴��--鎵╁睍1 鏀婚�� 136 + BattleValEx2 = 137, //鎴樻枟灞炴��--鎵╁睍2 鏀诲嚮鍥炶 137 + BattleValEx3 = 138, //鎴樻枟灞炴��--鎵╁睍3 138 澧炰激 + BattleValEx4 = 139, //鎴樻枟灞炴��--鎵╁睍4 139 + BattleValEx5 = 140, //鎴樻枟灞炴��--鎵╁睍5 140 + HPRestorePer = 141, //鐢熷懡鍥炲 141 + LVEx = 142, //鐜╁绛夌骇鍓湰锛岀敤浜庤浆鐢� 142 + LV2 = 143, //澶у笀绛夌骇 143 + ExpPoint = 144, //鎵╁睍缁忛獙鐐规暟 144 + OperateInfo = 145, //鐜╁杩愯惀鍟嗛檮鍔犱俊鎭紝濡俀Q榛勯捇绛�145 + SuperHitReduce = 146, //鏆村嚮鎶楁�� 146 + LuckyHitRateReduce = 147, //浼氬績涓�鍑绘姉鎬� 147 + SkillAtkRateReduce = 148, ///鎶�鑳藉噺浼� + DamagePVP = 149, //PVP澧炲姞浼ゅ 149 瀵瑰簲191 PVP澧炲姞鍑忓皯 + SpeedValue = 150, //绉诲姩閫熷害 150 + DamagePVE = 151, ///鏆傛椂娌$敤 151 + PetDamPer = 152, //鐏靛吔澧炲姞浼ゅ 152 + IgnoreDefRateReduce = 153, //鏃犺闃插尽鎶楁�� 153 + DamChanceDef = 154, //鎶靛尽 154 + BleedDamage = 155, //娴佽浼ゅ 155 + FaintRate = 156, //鍑绘檿 156 + FaintDefRate = 157, //鎺у埗鎶垫姉 157 + FinalHurt = 158, //杈撳嚭浼ゅ158 + FinalHurtReduce = 159, //鍑忓皯鎵垮彈浼ゅ 159 + DamagePerPVP = 160, //PVP澧炲姞浼ゅ 160 + DamagePerPVPReduce = 161, //PVP鍑忓皯浼ゅ 161 + ComboDamRate = 162, //杩炲嚮鍑犵巼162 + ComboDamPer = 163, //杩炲嚮浼ゅ163 + MaxProDef = 164, //鏈�澶ч槻鎶ゅ�� 164 + FamilyContribution = 167, //浠欑洘璐$尞搴� 167 + FamilyStoreScore = 168, //鑾峰彇浠欑洘浠撳簱绉垎 + RuneSplinters = 169, //绗﹀嵃绮惧崕 169 + Rune = 170, //绗﹀嵃纰庣墖 170 + RealmPoint = 171, //澧冪晫淇偧鐐� 171 + MagicEssence = 172,//榄旂簿 172 + UnionLiven = 173, //浠欑洘娲昏穬浠� + FBHelpPoint = 174, //鍓湰鍔╂垬绉垎 174 + PlayerPKState = 175, //鎴樻枟鐘舵�� + IsAttackBossState = 176, //鏄惁鍦ㄦ墦Boss 1 鍦� 0 涓嶅湪 + BasicsMinimum = 177,//鍩虹鏈�灏忔敾鍑� + BasicsMaxAttack = 178,//鍩虹鏈�澶ф敾鍑� + BasicsLife = 179,//鍩虹鐢熷懡 + BasicsDefense = 180,//鍩虹闃插尽 + BasicsScoreAHit = 181,//鍩虹鍛戒腑 + BasicsDodge = 182,//鍩虹闂伩 + OnlyFinalHurt = 183,// 棰濆浼ゅ闄勫姞 + CDBPlayerRefresh_ForbidenTalk = 184,//绂佽█ + CDBPlayerRefresh_FuncDef = 185, // 鍔熻兘灞傞槻寰� 185 + CDBPlayerRefresh_TreasureScore = 186, //瀵诲疂鍟嗗簵绉垎 + CDBPlayerRefresh_Danjing = 187, // 涓圭簿 187 + CDBPlayerRefresh_NPCHurtAddPer,//瀵规�墿浼ゅ鍔犳垚 188 + FunalHurtPer = 189,// 鏈�缁堜激瀹冲姞鎴� + CDBPlayerRefresh_TalentPoint = 190, + CDBPlayerRefresh_GodWeaponLV_1 = 192, + CDBPlayerRefresh_GodWeaponLV_2 = 193, + CDBPlayerRefresh_GodWeaponLV_3 = 194, + CDBPlayerRefresh_GodWeaponLV_4 = 195, + CDBPlayerRefresh_SoulDust = 196,//鑱氶瓊-榄傚皹 + CDBPlayerRefresh_SoulSplinters = 197,//鑱氶瓊-纰庣墖 + CDBPlayerRefresh_SoulCore = 198,//鑱氶瓊-鏍稿績鐜� + CDBPlayerRefresh_Honor = 199, //# 鑽h獕鍊� + CDBPlayerRefresh_ZhuxianRate = 200, + CDBPlayerRefresh_Mater = 201, //# 鐏垫牴灞炴��-閲� + CDBPlayerRefresh_Wood = 202,//# 鐏垫牴灞炴��-鏈� + CDBPlayerRefresh_Water = 203,//# 鐏垫牴灞炴��-姘� + CDBPlayerRefresh_Fire = 204,//# 鐏垫牴灞炴��-鐏� + CDBPlayerRefresh_Earth = 205,//# 鐏垫牴灞炴��-鍦� + CDBPlayerRefresh_NormalHurt = 206,////灞炴�ф櫘閫氭敾鍑诲浼わ細鏅�氭敾鍑婚檮鍔犵殑鍥哄畾鍊间激瀹� + CDBPlayerRefresh_NormalHurtPer = 207,////灞炴�ф櫘閫氭敾鍑诲浼わ細鏅�氭敾鍑婚檮鍔犵殑鍥哄畾鍊间激瀹� + CDBPlayerRefresh_FabaoHurt = 208,// //灞炴�ф硶瀹濇妧鑳藉浼わ細娉曞疂鎶�鑳芥敾鍑婚檮鍔犵殑鍥哄畾鍊间激瀹� + CDBPlayerRefresh_FabaoHurtPer = 209,// //灞炴�ф硶瀹濇妧鑳藉姞鎴愶細娉曞疂鎶�鑳芥敾鍑婚檮鍔犵殑浼ゅ鐧惧垎姣� + CDBPlayerRefresh_SuperHitRateReduce = 210,//鏆村嚮鎶楁�� + CDBPlayerRefresh_LuckyHitReduce = 211,//浼氬績涓�鍑讳激瀹冲浐瀹氬�煎噺鍏� + CDBPlayerRefresh_FinalHurtReducePer = 212,//鏈�缁堜激瀹崇櫨鍒嗘瘮鍑忓皯 + CDBPlayerRefresh_YinjiTime = 213,//鍗拌鎸佺画鏃堕棿锛屽崟浣嶆绉� + CDBPlayerRefresh_YinjiCount = 214,//鍗拌鎸佺画鏃堕棿锛屽崟浣嶆绉� + + CDBPlayerRefresh_SkillAddPerA = 215,//瀹氭捣绁為拡鎶�鑳戒激瀹崇櫨鍒嗘瘮 + CDBPlayerRefresh_SkillAddPerB = 216, //鐨撴湀鏋妧鑳戒激瀹崇櫨鍒嗘瘮 + CDBPlayerRefresh_SkillAddPerC = 217, //楝肩墮鍒冩妧鑳戒激瀹崇櫨鍒嗘瘮 + CDBPlayerRefresh_SkillAddPerD = 218, //纾愰緳鍗版妧鑳戒激瀹崇櫨鍒嗘瘮 + CDBPlayerRefresh_SkillAddPerE = 219, //鏉忛粍鏃楁妧鑳戒激瀹崇櫨鍒嗘瘮 + CDBPlayerRefresh_SkillAddPerF = 220,//鍡滃ぉ鏂ф妧鑳戒激瀹崇櫨鍒嗘瘮 + CDBPlayerRefresh_SkillAddPerG = 221, //灏勬棩绁炲紦鎶�鑳戒激瀹崇櫨鍒嗘瘮 + CDBPlayerRefresh_SkillReducePerA = 222, //瀹氭捣绁為拡鎶�鑳藉噺浼ょ櫨鍒嗘瘮 + CDBPlayerRefresh_SkillReducePerB = 223, //鐨撴湀鏋妧鑳藉噺浼ょ櫨鍒嗘瘮 + CDBPlayerRefresh_SkillReducePerC = 224, //楝肩墮鍒冩妧鑳藉噺浼ょ櫨鍒嗘瘮 + CDBPlayerRefresh_SkillReducePerD = 225, //纾愰緳鍗版妧鑳藉噺浼ょ櫨鍒嗘瘮 + CDBPlayerRefresh_SkillReducePerE = 226, //鏉忛粍鏃楁妧鑳藉噺浼ょ櫨鍒嗘瘮 + CDBPlayerRefresh_SkillReducePerF = 227, //鍡滃ぉ鏂ф妧鑳藉噺浼ょ櫨鍒嗘瘮 + CDBPlayerRefresh_SkillReducePerG = 228, //灏勬棩绁炲紦鎶�鑳藉噺浼ょ櫨鍒嗘瘮 + + //鍚庣画IL寮�鍙戞坊鍔犻璁� + default1, // 229 + default2, //230 + default3, // 鍔熻兘鐗规潈浠� 231 + default4, // 鐜繚鍊� 232 + default5, // 233浠欑帀璐熸暟 + default6, // 234鐏电煶璐熸暟 + default7, + default8, + default9, // 237 鍦板浘澧冪晫闅惧害 + default10, // 238 绂诲紑浠欑洘鏃堕棿鎴筹紙鍖呭惈涓诲姩閫�鍑烘垨琚涪 + default11, // 239 浠h〃榄呭姏绛夌骇 + default12, + default13, // 241 鍙ょ璐у竵 + default14, // 242 鍔熷痉鐐� + default15, + default16, + default17, // 245 鏈虹紭鐐� + default18, + default19, // 247 鎴愬氨绉垎 + default20, // 248 涓囩晫绉垎 + default21, + default22, + default23, + default24, + default25, + default26, + default27, + default28, + default29, + default30, + default31, + default32, + default33, + default34, // 262 鍑瘉绉垎 + default35, // 263 鑱氶瓊绮惧崕 + default36, // 264 Boss鏈�缁堜激瀹冲姞鎴� + default37, // 265 楠戝疇绉垎 + default38, // 266 鍙ゅ疂鍏绘垚璐у竵 + default39, // 267 澶╅亾甯� + default40, + default41, // 269 杩囨湡鍨嬩唬閲戝埜 + default42, // 270 浠欑紭绉垎 + default43, // 271 骞诲闃佺Н鍒� + default44, + default45, + default46, + default47, + default48, + default49, + default50, +}; + + +/** 鑳屽寘绫诲瀷鐮佸畾涔� */ +public enum PackType +{ + Deleted = 0, // 宸插垹闄ょ墿鍝侊紝寮冪敤 + Equip = 1, // 瑁呭 + Item = 2, // 鐗╁搧 + Warehouse = 5, // 浠撳簱 + Horse = 12, // 鍧愰獞鑳屽寘 + AnyWhere = 13, // 涓囪兘鑳屽寘 + InterimPack = 28,//涓存椂浜ゆ崲鑳屽寘 + Treasure = 30, // 瀵诲疂鑳屽寘 + PetPack = 31, //瀹犵墿鑳屽寘 + DogzItem = 32, //绁炲吔鐗╁搧鑳屽寘 + DogzEquip = 33, //绁炲吔瑁呭鑳屽寘锛堢鍏界┛鎴达級 + + //鍚庣画IL寮�鍙戞坊鍔犻璁� + default1, //34 鍨冨溇鍥炴敹 + default2, + default3, + default4, + default5, + default6, + default7, + default8, + default9, + default10, + + GatherSoul = 254,//鑱氶瓊 + RunePack = 255,//绗﹀嵃鑳屽寘 +} + + +public enum ItemType +{ + Copper = 1,// 閾滈挶 + Drugs = 7,// 鑽搧 + Buff = 9, //Buff绫诲瀷 + Gemstone = 25,// 瀹濈煶 + ComposeSuitStone = 35, //濂楄鐭崇鐗� + WingsMat = 39, //鍚堟垚缈呰唨鏉愭枡锛岀窘缈肩簿鐐兼潗鏂� + DropCopper = 43, // 鎺夎惤閾滈挶 + VipTools = 80, //vip閬撳叿 + Box = 81, //瀹濈 + Equip_Weapon = 101, // 涓绘墜 + Equip_Weapon2 = 102, // 鍓墜 + Equip_Hat = 103, // 甯藉瓙 + Equip_Clothes = 104, // 琛f湇 + Equip_Belt = 105, // 鑵板甫 + Equip_Trousers = 106, // 瑁ゅ瓙 + Equip_Shoes = 107, // 闉嬪瓙 + Equip_Glove = 108, //鎵嬪 + Equip_Neck = 109, //椤归摼 + Equip_FairyCan1 = 110, //浠欏櫒 + Equip_FairyCan2 = 111, //浠欏櫒 + Equip_Jade = 112, //鐜変僵 + Equip_Wing = 113, // 缈呰唨 + Guard_1 = 114, // 鐏靛畧 1 + Guard_2 = 115, //鐏靛畧 2 + +} + + +public enum MakeType +{ + OneKeySell = 3, // 涓�閿嚭鍞洖搴� + EquipStarUpgrade = 8, // 瑁呭鍗囨槦 + ItemCompound = 13, // 鐗╁搧鍚堟垚 + DrugRefine = 18, // 鐐间腹 + DrugRecycle = 20, //涓硅嵂鍥炴敹 + DogzEquipPlus = 21,// 绁炲吔瑁呭寮哄寲 + RuneCompound = 22,//绗﹀嵃鍚堟垚 + GatherSoulCompound = 23,//鑱氶瓊鍚堟垚 + GatherSoulDecompose = 24,//鑱氶瓊鍒嗚В + +} + + +/// <summary> +/// 绉板彿绫诲瀷 +/// </summary> +public enum TitleType +{ + None = -1, + Get = 0,//宸茶幏寰� + Activity = 1, //娲诲姩绉板彿 + Vip = 2, //VIP绉板彿 + Achivement = 3, //鎴愬氨绉板彿 + UserDefined = 4, //鑷畾涔� + +} + + +//鍔熻兘寮�鍚檺鍒剁被鍨� +public enum FuncOpenEnum +{ + Strength = 1,//瑁呭寮哄寲 + Gem = 2,//瀹濈煶闀跺祵 + Wing = 3,//缈呰唨 + Pet = 6,//鐏靛疇 + Treasure = 7,//娉曞疂 + Mounts = 8,//鍧愰獞 + Rune = 9,//绗﹀嵃 + Realm = 12, //澧冪晫 + Fairy = 15,// 浠欑洘 + FairyTask = 16, + GodWeapon = 20, //绁炲叺 + SelfBoss = 22,//涓汉Boss + Title = 24, //绉板彿 + Talent = 149,//澶╄祴鎶�鑳� + Suit = 36,//濂楄杩涘寲 + ExpPray = 60,//缁忛獙绁堟効 + CoinPray = 61,//閾滈挶绁堟効 + WorldLv = 71,//涓栫晫绛夌骇 + Rank = 72,//鎺掕姒� + Friend = 73,//濂藉弸 + TouchSky = 74,//鐧诲ぉ + Compose = 75,//鍚堟垚 + HuntTreasure = 76,//鎵撳疂 + Market = 77,//甯傚満 + DayDaily = 78,//鏃ュ父 + Store = 79,//鍟嗗煄 + RuneTower = 80,//绗﹀嵃濉� + SignIn = 81,//绛惧埌 + Potential = 82,//娼滃姏鍔犳垚 + IceCrystal = 83,//鍐版櫠鐭胯剦 + FairyFest = 84,//浠欑洘瀹翠細 + Kylin = 85,//楹掗簾涔嬪簻 + FairyLand = 86,//浠欑晫绉樺 + BlastFurnace = 87,//鐐间腹 + Munekado = 88,//瀹楅棬璇曠偧 + GuardSky = 89,//瀹堝崼浜虹殗 + WingRefine = 90,//缈呰唨绮剧偧 + EquipRefine = 91,//瑁呭绮剧偧 + ElderGods = 92,//鍙ょ绂佸湴 + EquipCompose = 93,//瑁呭鍚堟垚 + Guard = 94,//瀹堟姢 + SkillTreasure = 95,//鎶�鑳芥硶瀹� + WingCompose = 97,//缈呰唨鍚堟垚 + Demon = 98,//娣蜂贡濡栧煙 + HappyFindTreasure = 99,//娆箰瀵诲疂 + FightPromote = 100,//鎴樺姏鎻愬崌 + AncientBattleGround = 101,//涓婂彜鎴樺満 + Chat = 102,//鑱婂ぉ + FairyLeague = 111,//浠欑洘鑱旇禌 + Recharge = 113,//鍏呭�� + OpenServerRedEnvelope = 122,//寮�鏈嶇孩鍖� + EquipDecompose = 123, //瑁呭鍒嗚В + TreasureFindHost = 124, //娉曞疂璁や富 + Dogz = 138, //绁炲吔 + ReikiRoot = 145,//鐏垫牴 + CrossServer = 157, //璺ㄦ湇澶╂璧� + CrossServerBoss = 162, + HazyRegion = 173,//缂ョ紙浠欏煙 + DayOnline = 189, //姣忔棩鍦ㄧ嚎 + + //鍚庣画IL寮�鍙戞坊鍔犻璁� + default1, + default2, + default3, + default4, + default5, + default6,//绔炴妧鍦� + default7, + default8, + default9, + +} + + +//灞炴�х被鍨� +public enum PropertyType +{ + LV = 1,//绛夌骇 + POWER = 2, //鍔涢噺 + AGILITY = 3, //鏁忔嵎(韬硶) + PHYSIQUE = 4,//浣撹川 + MENTALITY = 5,//鏅哄姏(鐏靛姏) + HP = 6, //鐢熷懡 + ATK = 7, //鏀诲嚮 + DEF = 8, //闃插尽 + HIT = 9, //鍛戒腑 + MISS = 10, //闂伩 + ATKSPEED = 11,//鏀诲嚮閫熷害 + CritChance = 12,//鏆村嚮鍑犵巼 + CritHurt = 13,//鏆村嚮浼ゅ + CritResis = 14,//鏆村嚮鍑忎激 + HeartHit = 15,//浼氬績涓�鍑� + HeartHurt = 16,//浼氬績浼ゅ + HeartResis = 17,//浼氬績鎶楁�� + SkillHurt = 18,//鎶�鑳藉姞鎴� + PVPAddHurt = 19,//PVP澧炲姞浼ゅ + PVPReduceHurt = 20,//PVP鍑忓皯浼ゅ + LifeReply = 21,//鐢熷懡鍥炲 + HurtReflect = 22,//浼ゅ鍙嶅皠 + MoveSpeed = 23,//绉诲姩閫熷害 + PetHurt = 24,//鐏靛吔浼ゅ + PetAddHurt = 25,//鐏靛吔澧炲姞浼ゅ + RealHurt = 26,//鐪熷疄浼ゅ + RealResis = 27,//鐪熷疄鎶垫姉 + DefyDef = 28,//鏃犺闃插尽 + DefyDefResis = 29,//鏃犺闃插尽鎶楁�� + DefChance = 30,//闃插尽鍑犵巼 + BloodHurt = 31,//娴佽浼ゅ + AktReplyBlood = 32,//鏀诲嚮鍥炶 + Stun = 33,//鍑绘檿 + CtrlResis = 34,//鎺у埗鎶垫姉 + AddFinalHurt = 35,//闄勫姞浼ゅ + ReduceFinalHurt = 36,//闄勫姞浼ゅ鍑忓皯 + PVPAddHurtPer = 37,//PVP鐧惧垎姣斿鍔犱激瀹� + PVPReduceHurtPer = 38,//PVP鐧惧垎姣斾激瀹冲噺灏� + DleHitChance = 39,//杩炲嚮鍑犵巼 + DleHurt = 40,//杩炲嚮浼ゅ + BasicAtkPercent = 41, //鍩虹鏀诲嚮鐧惧垎姣� + BasicHpPercent = 42, //鍩虹鐢熷懡鐧惧垎姣� + BasicDefPercent = 43, //鍩虹闃插尽鐧惧垎姣� + HitPercent = 44, //鍛戒腑鐧惧垎姣� + DodgePercent = 45,//闂伩鐧惧垎姣� + KillMonsExpPercent = 46,//鏉�鎬粡楠岀櫨鍒嗘瘮 + HorcruxBasicAttrPercent = 48, //榄傚櫒鍩虹灞炴�� + ReduceSkillHurtPercent = 49, //鎶�鑳藉噺浼� + HpPercent = 50,//鐢熷懡鐧惧垎姣� + AtkPercent = 51, //鏀诲嚮鐧惧垎姣� + EveryLvAddAtk = 52, //姣�1绾�+%s鏀诲嚮 + EveryLvAddHp = 53, //姣�1绾�+%s鐢熷懡 + AddEquipDropPrecent = 54, //澧炲姞瑁呭鎺夎惤鐜� + AddCoinsPrecent = 55,//澧炲姞閲戝竵 + AddRealHurtPer = 61,//鐧惧垎姣斿鍔犵湡瀹炰激瀹� + ReduceRealHurtPer = 62,//鐧惧垎姣斿噺灏戠湡瀹炰激瀹� + ArmorMaxHPPer = 63,//鍩虹瑁呭鐢熷懡 + WeaponAtkPer = 65,//鍩虹瑁呭鏀诲嚮 + ArmorDefPer = 66, //闃插叿闃插尽鐧惧垎姣� + MinAtk = 67, //鏈�灏忔敾鍑� + MaxAtk = 68, //鏈�澶ф敾鍑� + DefencePercent = 69,//闃插尽鐧惧垎姣� + CritHurtPercent = 70,//鏆村嚮浼ゅ + MoveSpeedPercent = 71, //绉诲姩閫熷害鐧惧垎姣� + MaxProDef = 72, //闃叉姢鍊� + ProDefHPPer = 73,//闃叉姢鍊肩櫨鍒嗘瘮 + ProDefAbsorb = 74, //鎶ょ浘鍚告敹浼ゅ鐧惧垎姣� + BaseHitPer = 75, //鍩虹鍛戒腑鐧惧垎姣� + BaseMissPer = 76, //鍩虹闂伩鐧惧垎姣� + PetMinAtk = 77, //鐏靛疇鏈�灏忔敾鍑� + PetMaxAtk = 78, //鐏靛疇鏈�澶ф敾鍑� + OnlyFinalHurt = 79, //棰濆杈撳嚭浼ゅ + PVPAtkBackHP = 80, //PVP鏀诲嚮鍥炶 + ChanceExpRate = 81, //缁忛獙鏆村嚮 + HorseAtkPer = 82, //鍧愰獞鏀诲嚮 + StoneBasePer = 83, //瀹濈煶鍩虹灞炴�� + RealmBasePer = 84, //澧冪晫鍩虹灞炴�� + PetSkillAtkRate = 85, //瀹犵墿鎶�鑳戒激瀹� + WingHPPer = 86, //缈呰唨鐢熷懡 + SuiteBasePer = 87, //濂楄鍩虹灞炴�� + PlusBaseAtkPer = 88, //寮哄寲鏀诲嚮 + NpcHurtAddPer = 89,//鐧惧垎姣擯VE鎶�鑳藉姞鎴� + JobAHurtAddPer = 90,//瀵归緳榄備激瀹冲鍔犵櫨鍒嗘瘮 + JobBHurtAddPer = 91,//瀵圭伒鐟朵激瀹冲鍔犵櫨鍒嗘瘮 + JobCHurtAddPer = 92,//瀵瑰紦绠墜浼ゅ澧炲姞鐧惧垎姣� + JobAAtkReducePer = 93,//鎵垮彈榫欓瓊浼ゅ鍑忓皯鐧惧垎姣� + JobBAtkReducePer = 94,//鎵垮彈鐏电懚浼ゅ鍑忓皯鐧惧垎姣� + JobCAtkReducePer = 95, //鎵垮彈寮撶鎵嬩激瀹冲噺灏戠櫨鍒嗘瘮 + ZXCloakAttrPer = 96, //璇涗粰路鎶灞炴�х櫨鍒嗘瘮 + ZXMaskAttrPer = 97, //璇涗粰路闈㈢僵灞炴�х櫨鍒嗘瘮 + ZXGloveAttrPer = 98,//璇涗粰路鎵嬪灞炴�х櫨鍒嗘瘮 + ZXRuyiAttrPer = 99,//璇涗粰路濡傛剰灞炴�х櫨鍒嗘瘮 + ZXPendantAttrPer = 100, //璇涗粰路鍚婂潬灞炴�х櫨鍒嗘瘮 + ZXRingAttrPer = 101, //璇涗粰路鎴掓寚灞炴�х櫨鍒嗘瘮 + SkillAddPerA = 102,//瀹氭捣绁為拡鎶�鑳戒激瀹崇櫨鍒嗘瘮 + SkillAddPerB = 103, //鐨撴湀鏋妧鑳戒激瀹崇櫨鍒嗘瘮 + SkillAddPerC = 104, //楝肩墮鍒冩妧鑳戒激瀹崇櫨鍒嗘瘮 + SkillAddPerD = 105, //纾愰緳鍗版妧鑳戒激瀹崇櫨鍒嗘瘮 + SkillAddPerE = 106, //鏉忛粍鏃楁妧鑳戒激瀹崇櫨鍒嗘瘮 + SkillAddPerF = 107,//鍡滃ぉ鏂ф妧鑳戒激瀹崇櫨鍒嗘瘮 + SkillAddPerG = 108, //灏勬棩绁炲紦鎶�鑳戒激瀹崇櫨鍒嗘瘮 + SkillReducePerA = 109, //瀹氭捣绁為拡鎶�鑳藉噺浼ょ櫨鍒嗘瘮 + SkillReducePerB = 110, //鐨撴湀鏋妧鑳藉噺浼ょ櫨鍒嗘瘮 + SkillReducePerC = 111, //楝肩墮鍒冩妧鑳藉噺浼ょ櫨鍒嗘瘮 + SkillReducePerD = 112, //纾愰緳鍗版妧鑳藉噺浼ょ櫨鍒嗘瘮 + SkillReducePerE = 113, //鏉忛粍鏃楁妧鑳藉噺浼ょ櫨鍒嗘瘮 + SkillReducePerF = 114, //鍡滃ぉ鏂ф妧鑳藉噺浼ょ櫨鍒嗘瘮 + SkillReducePerG = 115, //灏勬棩绁炲紦鎶�鑳藉噺浼ょ櫨鍒嗘瘮 + Luck = 120,//姘旇繍 + LuckPer = 133,//姘旇繍鐧惧垎姣� + + AddNormalHurt = 134,//鍥哄畾鍊煎鍔犳櫘閫氭敾鍑讳激瀹� + AddNormalHurtPer = 135,//鐧惧垎姣斿鍔犳櫘閫氭敾鍑讳激瀹� + AddSkillHurt = 136,//鍥哄畾鍊煎鍔犳妧鑳戒激瀹� + AddSkillHurtPer = 137,//鐧惧垎姣斿鍔犳妧鑳戒激瀹� + + ReduceCrit = 138,//鍑忓皯鏆村嚮鐜� + ReduceHeartHurtPer = 139,//浼氬績鍑忎激 + AddHeartHurtPer = 140,//鐧惧垎姣斿鍔犱細蹇冧竴鍑讳激瀹� + AddPVEHurt = 141,//鍥哄畾鍊煎鍔爌ve浼ゅ + AddFinalHurtPer = 142,//鐧惧垎姣斿鍔犳渶缁堜激瀹� + ReduceFinalHurtPer = 143,//鐧惧垎姣斿噺灏戞渶缁堜激瀹� + + ReduceSkillCDPer = 149, //鍑忓皯鎵�鏈夋妧鑳紺D鐧惧垎姣� + + //鍚庣画IL寮�鍙戞坊鍔犻璁� + default1, + default2, + default3, + default4, + default5, + default6, + default7, + default8, + default9, + default10, + default11, + default12, //161 浠欑洘浜嬪姟閫熷害鍔犳垚 + default13, //浠欑洘BOSS浼ゅ鍔犳垚 + default14, //浠欑洘鑱旇禌鐢熷懡鍔犳垚 + default15, //浠欑洘鑱旇禌鏀诲嚮鍔犳垚 + default16, //浠欑洘鎵撳潗缁忛獙鍔犳垚 + default17, + + Mater = 201,//閲� + Wood = 202,//鏈� + Water = 203,//姘� + Fire = 204,//鐏� + Earth = 205,//鍦� + +} + + +public enum TextColType +{ + None = 0, + White = 1, + Blue = 2, + Purple = 3, + Orange = 4, + Red = 5, + Pink = 6, + /// <summary> + /// 娣辫鑹� 401c06 (64, 28, 6, 255) + /// </summary> + NavyBrown, + Green = 9,//缁胯壊 + Black = 10, + /// <summary> + /// 娣辩豢鑹� 109d06 (16, 157, 6, 255) + /// </summary> + DarkGreen = 12, + NavyYellow = 13, + LightGreen = 14, + /// <summary> + /// fff4cd + /// </summary> + LightYellow = 15, + /// <summary> + /// (204, 204, 204, 255) + /// </summary> + Gray = 16, + +} + + +public enum E_ModelResType +{ + Weapon = 1, //姝﹀櫒 1 + Wing, //缈呰唨 2 + Horse, //鍧愰獞 3 + Suit, //濂楄 4 + Pet,// 瀹犵墿5 + Secondary,// 鍓墜 6 + Hand,// 鎵嬭噦 7 + Spirit,//鐏靛櫒 8 + +} + + +public enum TreasureCategory +{ + Human = 1, + Demon = 2, + Fairy = 3, + King = 4, + Zerg = 5, + +} + + +public enum TreasureState +{ + Collected, + Collecting, + Locked, +} + + +public enum FunctionUnlockType +{ + NoneType = 0, + Treasure = 1, + Normal = 2, + TreasureSkill = 3, + Skill = 4, + TreasureFunc = 5, + TreasureChapter = 6, + +} + + +public enum RedPointState +{ + None = 0, + Simple = 1, + Quantity = 2, + Full = 3, + GetReward = 4, +} + + +public enum TeamInviteType +{ + Friend, + Fairy, + NearBy, + +} + + +public enum TeammatePrepareState +{ + UnPrepared = 0,//鏈噯澶� + Prepared = 1,//宸插噯澶� + Rejected = 2,//鎷掔粷 +} + + +public enum VipPrivilegeType +{ + TreasureAtk = 1, + GemHole = 2, + VipBuff = 3, + TradeTax = 4, + PrivateClerk = 5, + FreeTransfer = 6, + AutoFairyMisstion = 7, + Gather = 8, + Undead = 9, + KillMonsterExpUp = 10, + Minion = 11, + KillMonsterSp = 12, + GoldWish = 13, + ExpWish = 14, + SelfBoss = 15, //涓汉boss鍩虹娆℃暟 + BossHome = 16, + PetDungeon = 17, + BaptizeDungeon = 18, + ForbiddenArea = 19, + Fane = 20, + Chasm = 21, + DarkDorr = 22, + FairyDaimondGift = 23, + MarketPutawayPwd = 24, + DemonJar = 25, + BossHomeAwardLimit = 27, + DemonJarDouble = 28, + BindJadeWheel = 30, + PrayForDrug = 31, + DemonJarAuto = 32, + AssistXianYuanCoinsAdd = 33,//鍔╂垬浠欑紭甯佷笂闄愬姞鎴� + AssistXianYuanCoinsRatioAdd = 34,//鍔╂垬浠欑紭甯佽幏寰楀�嶇巼鍔犳垚锛堜竾鍒嗘瘮锛� + JadeDynastyBoss = 35, + BatchAlchemyFairy = 36,//鎵归噺鐐煎埗浠欎腹 + BossHomeBuyTimes = 37,//boss涔嬪璐拱娆℃暟 + SelfBossBuyTims = 38, //涓汉boss璐拱娆℃暟 + +} + + +public enum E_AttackMode +{ + Peace, + All, + Country, + Group, + Team, + Family, + GoodEval, + Contest, + +} + + +public enum E_ItemColor +{ + White = 1, + Blue, + Purple, + Orange, + Red, + Pink, + +} + + +public enum FindPreciousType +{ + WorldBoss = 0, + BossHome = 1, + PersonalBoss = 2, + ElderGodArea = 3, + DemonJar = 4, + CrossServerBoss = 6, + JadeDynastyBoss = 7, + + None = 99, +} + + +public enum GotServerRewardType +{ + Def_RewardType_Activity = 0, + Def_RewardType_FamilyActivity = 1, + Def_RewardType_ChampionFamilyDailyReward = 2, + Def_RewardType_XMZZWinCnt = 3, + Def_RewardType_FairyDayAward = 4, + Def_RewardType_XBXZ = 6, // 浠欏疂瀵讳富濂栧姳6 + Def_RewardType_DayRealmPoint = 7,//鏃ュ父淇鐐� + Def_RewardType_GoldGiftFirst = 8,//棣栧啿绀煎寘 + Def_RewardType_TreasureSoul = 9,//娉曞疂榄傚鍔� + Def_RewardType_ConsumeRebate = 11,//娑堣垂杩斿埄濂栧姳 + Def_RewardType_BossReborn = 12,//boss澶嶆椿濂栧姳 + Def_RewardType_FCRecharge = 13,// 浠欑晫鐩涘吀鍏呭�煎ぇ绀�13W + Def_RewardType_FCParty = 14,// 浠欑晫鐩涘吀鍏ㄦ皯鏉ュ棬14 + Def_RewardType_WishingWell = 16,// 璁告効姹犲鍔�16 + Def_RewardType_OpenFunc = 17,//鍔熻兘棰勫憡濂栧姳 + Def_RewardType_TotalRecharge = 18,//绱鍏呭�煎鍔� + Def_RewardType_IceLodeStar = 19, //鍐版櫠鐭胯剦鏄熺骇濂栧姳19 + Def_RewardType_WeekPartyAct = 20, //棰嗗彇鍛ㄧ媯娆㈡椿鍔ㄥ鍔�20 + Def_RewardType_WeekPartyPoint = 21,// 棰嗗彇鍛ㄧ媯娆㈢Н鍒嗗鍔�21 + Def_RewardType_ActLoginAwardAct = 22,// 棰嗗彇鐧诲綍濂栧姳娲诲姩濂栧姳22 + Def_RewardType_NewFairyCRecharge = 23, // 鏂颁粰鐣岀洓鍏稿厖鍊煎ぇ绀�23 + Def_RewardType_NewFairyCParty = 24, // 鏂颁粰鐣岀洓鍏稿叏姘戞潵鍡�24 + Def_RewardType_FeastWeekPartyAct = 25, //棰嗗彇鑺傛棩宸$ぜ娲诲姩濂栧姳25 + Def_RewardType_FeastWeekPartyPoint = 26, //棰嗗彇鑺傛棩宸$ぜ绉垎濂栧姳26 + Def_RewardType_FairyAdventuresAward = 27,//缂ョ紙濂囬亣 + Def_RewardType_HistoryChargeAward = 28,//绱鍏呭�� + Def_RewardType_DayPackageFree = 29,//姣忔棩鍏嶈垂绀煎寘 + Def_RewardType_ActivityPlace = 30,//娲昏穬鏀剧疆濂栧姳 + + Def_RewardType_HolidayLogin = 37,//鑺傛棩鐧诲綍濂栧姳 + Def_RewardType_HolidayTravel = 38,//鑺傛棩娓稿巻濂栧姳 + +} + + +public enum MapType +{ + OpenCountry = 0,//閲庡鍦板浘 + SingleFB = 1, //鍗曚汉鍓湰 + MultipleFB = 2, //缁勯槦鍓湰 + FamilyFB = 3, //瀹舵棌鍓湰 + FamilyWarFB = 4, //瀹舵棌鎴樺壇鏈� + CountryExam = 5, //鍥藉绛旈 + CountryFB = 6, //鍥藉鍓湰 + AllByCountry = 7, //闃佃惀鍓湰 + All = 8, //鎵�鏈� + VSRoom = 9, //pk鎴块棿 + CrossAll = 11, //璺ㄦ湇鎵�鏈� + +} + + +public enum GuideType +{ + NewBie = 1, + Functional = 2, +} + + +public enum GuideTriggerType +{ + None = 998,//鏃犻檺鍒� + FunctionOpen = 1,//鍔熻兘寮�鏀� + ManualFunctionOpen = 51,//鎵嬪姩鍔熻兘寮�鏀� + Level = 2, //绛夌骇婊¤冻鏉′欢 + Treasure = 3,//娉曞疂 + EquipQuality = 4,//瑁呭鍝佽川 + Item = 5,//鎸囧畾鐗╁搧 + TreasureDungeon = 6,//娉曞疂鍓湰 + Map = 11,//鍦板浘 + RuneInlay = 12,//绗﹀嵃闀跺祵 + RealmSitDown = 13,//澧冪晫鎵撳潗 + ItemCompound = 14,//鐗╁搧鍚堟垚 + HangUpResult = 15,//鎸傛満缁撶畻 + TreasureCollectSoul = 16,//娉曞疂闆嗛瓊 + TreasureAwaken = 17,//娉曞疂瑙夐啋 + Pray = 18,//绁堟効 + VIPExperience = 19,//vip浣撻獙 + FairyLandBuyTimes = 20,//浠欑晫绉樺璐拱娆℃暟 + TeamAutoAccept = 21,//鑷姩鎺ュ彈缁勯槦閭�璇� + TrialExchange = 22,//瀹楅棬璇曠偧鍏戞崲鏉愭枡 + + + + QuestCanAccept = 100,//浠诲姟鍙帴 + MainLineQuestCanDo = 101,//浠诲姟杩涜涓� + MainLineQuestCanAward = 102,//浠诲姟鍙濂� + MainLineQuestLimit = 106,//浠诲姟琚檺鍒� + MainLineQuestContinue = 110,//浠诲姟鍙户缁� + + BranchQuestCando = 201,//鏀嚎浠诲姟鍙仛 + BranchQuestCanAward = 202,//鏀嚎浠诲姟鍙濂� + BranchQuestLimit = 206,//鏀嚎浠诲姟琚檺鍒� + BranchQuestContinue = 210,//鏀嚎浠诲姟鍙户缁� +} + + +public enum FuncPowerType +{ + Role = 0,//瑙掕壊 + Equip = 1,//瑁呭 + Plus = 2,//寮哄寲 + Stone = 3,//瀹濈煶 + Reiki = 4,//鐏垫牴 + Wing = 5,//缈呰唨 + Wash = 6,//娲楃偧 + Pet = 7,//鐏靛疇 + Horse = 8,//鍧愰獞 + Realm = 9,//澧冪晫 + GodWeapon = 10,//绁炲叺 + Title = 11,//绉板彿 + Rune = 12,//绗﹀嵃 + Star = 13,//鍗囨槦 + Human = 14,//浜烘棌娉曞疂 + Alchemy = 15,//鍏崷鐐� + Demon = 16,//榄旀棌娉曞疂 + Fairy = 17,//浠欐棌娉曞疂 + PetSoul = 18,//鐏靛疇榄傜煶 + HorseSoul = 19,//鍧愰獞榄傜煶 + Dogz = 21,//绁炲吔 + GatherSoul = 22,//鑱氶瓊 + King = 23,//鐜嬭�呮硶瀹� + FashionDress = 24,//鏃惰 + JadeDynastyEquip = 25, //璇涗粰瑁呭 + + +} + + +public enum E_AtkType +{ + Special, //0 鐗规畩锛堝皢璧拌繘鍏蜂綋鐨勬妧鑳絀D杩涜澶勭悊锛屾牴鎹晥鏋淚D + Single,//1 鍗曚綋鐩爣鎶�鑳芥敾鍑� + Multiple,//2 缇や綋鐩爣鎶�鑳芥敾鍑� + Transmit,//3 缇や綋鐩爣鎶�鑳芥敾鍑�(閾惧紡) 鏁堟灉1濉激瀹筹紝鏁堟灉2濉�掑锛屾晥鏋�3濉烦鍑犳 + ClearHatred,//4 娓呬粐鎭� 娓呴櫎鐩爣鍦ㄩ噴鏀捐�呬粐鎭ㄥ垪琛ㄥ唴鐨勪粐鎭ㄧ櫨鍒嗘瘮 NPC浣跨敤 + SingleHatred,//5 鍗曚綋浠囨仺鎶�鑳� + MultipleBuff,//6 缇や綋BUFF + Summon,//7 鍙敜锛堝彫鍞ゅ吔鐨勬敾鍑诲姏鍙朜PC琛ㄧ殑鏁板�硷級 + SingleRecoverAtkPer,//8 鍗曚綋鎭㈠鑷韩鏀诲嚮鐧惧垎姣旇閲忥紙浠呴拡瀵圭灛鍙戞妧鑳� + FastMove,//9 鎷︽埅銆佹殫褰辨銆佹潃鎴洓瀹存ā鏉� 闈炵帺瀹朵笉鍙敤 鎶�鑳戒細閫犳垚浼ゅ骞朵笖姝ゆRUSH鏆村嚮鐜囦細鎻愰珮鐨勶紝闇�瑕佸~鏁堟灉AB鍊硷紝鍏朵腑锛氭晥鏋�1 A鍊间激瀹崇櫨鍒嗘瘮锛孊鍊间激瀹冲浐瀹氬�� 鏁堟灉2 A鍊兼毚鍑伙紝B鍊兼毚鍑荤櫨鍒嗘瘮 + FlashMove,//10 娉曞笀闂幇 + //11 NPC缁欏彫鍞ゅ吔鍔燘UFF + //12 鏈夎搴︾殑缇ゆ敾:鍗婂緞瀛楁涓虹被鍨嬶細1 鐩寸嚎锛�2 5鏍兼暎灏勬敾鍑� 3 6鏍兼暎灏� + //13 娓呯┖NPC鑷繁鐨勬渶澶т粐鎭ㄨ�� + //15 NPC涓撶敤锛屾壘鍒板綋鍓嶄粐鎭ㄥ垪琛ㄤ腑鏈�澶т粐鎭ㄨ�咃紝濡傛灉鍦ㄨ閲庝腑鍒欑灛绉昏繃鍘� + //16 鍙敜鍏戒笓鐢紝鍙敜NPC锛堝彫鍞ゅ吔鐨勬敾鍑诲姏鍙栨敾鍑诲彇鐜╁鐨勬敾鍑诲姏锛� + //17 鎸夎閲忔坊鍔犱粐鎭紙鑲夊疇锛� + //18 鍗曚綋鎭㈠鑷韩姘旇涓婇檺鐧惧垎姣旇閲忥紙閽堝鐬彂鎶�鑳斤級鏁堟灉1a鍊煎~鐧惧垎姣旓紝b鍊煎~鍥哄畾鍊� + //19 缇や綋鏀诲嚮鎶�鑳斤紝浼ゅ涓鸿寖鍥村唴鎵�鏈変汉鍒嗘媴 + //20 瀵圭洰鏍囬�犳垚鐩爣琛�閲忎笂闄愮櫨鍒嗘瘮鐨勪激瀹� + //25 + //NPC涓撶敤 鍙敜鍏芥妧鑳芥ā鏉� + //鏁堟灉1 A鍊� 鍙敜鍏絅PCID + // B鍊� 鍗曟鍙敜鏁伴噺 + // C鍊� 鎬诲彫鍞ゆ暟閲� + //21 缇や綋鐧惧垎姣旀墸琛�妯℃澘 + //28 鍙栨秷鐨勯�変腑鐩爣妯℃澘 + //30 寮撶鎵嬪Э鎬佹ā鏉� + //32 澧炲姞鍚歌鏁堟灉(闈炲惛琛�鎶�鑳�,浣滅敤浜庡惛琛�鏁堟灉涓囧垎姣�),A鍊煎~涓囧垎鐜囩郴鏁� + //33 鎵撳嚭鏈�鍚庝竴鍑讳激瀹崇殑X%闄勫姞Y鍊� + default11, + default12, + default13, + default14, + default15, + default16, + default17, + default18, + default19, + default20, + default21, + default22, + default23, + default24, + default25, + default26, + default27, + default28, + default29, + default30, + default31, + default32, + RushAttack = 34,//34 鍐查攱+浼ゅ锛岀劧鍚庢晥鏋滃崐寰勯厤0鏃�=鍗曟敾浼ゅ锛岄厤>0鏃�=缇ゆ敾鏍煎瓙鏁帮紝閰�5灏辩瓑浜庤缇ゆ敾5*5 + //35 钃勫姏妯℃澘锛屾惌閰嶆晥鏋滃�� 鏁堟灉ID 1206 A鍊间负鑳介噺娆℃暟 + default35, + +} + + +public enum GameObjType +{ + /** 鏈畾涔� */ + gotNone = 0, + /** 鐜╁ */ + gotPlayer, + /** NPC */ + gotNPC, + /** 鐗╁搧 */ + gotItem, + /** 椋炶鐗╀欢 */ + gotFlyObj, + + /** 姝ゆ灇涓剧殑鍊肩被鍨嬬殑鍊间笂闄� */ + gotMax +} + + +/** 浼ゅ绫诲瀷 */ +public enum HurtAttackType +{ + /** 鏅�氫激瀹� */ + Normal = 1, + /** 鎭㈠ */ + Recovery = 2, + /** 鍙嶅脊浼ゅ */ + BounceHurt = 3, + /** 鐣欒 */ + Bleed = 4, + /** 鎶靛尽 */ + Parry = 5, + /** 杩炲嚮 */ + DoubleHit = 6, + /** 鏆村嚮 */ + SuperHit = 7, + /** 浼氬績涓�鍑� */ + LuckyHit = 8, + /** 闂伩 */ + Miss = 9, + /** 鍏嶇柅 */ + Immune = 10, + /** 鍘嬪埗 */ + Suppress = 11, + /**鏂╂潃**/ + ZhanSha = 12, + /** 璇涗粰涓�鍑� */ + ZhuXianAtk = 13, + /** 缁堟瀬鏂╂潃 */ + FinalKill = 14, + /*鑷村懡涓�鍑�*/ + DeadlyHit = 15, + ThumpHit = 16,// 閲嶅嚮 + Yinji = 17,// 鍗拌 + Burning = 18,// 鐏肩儳 + + +} + + +public enum DungeonTargetType +{ + NPC = 1, + Exp = 2, + Score = 3, + Money = 4, + Wave = 5, + NpcTotal = 6, + Stage = 7, + NPCDialogue = 8, //npc瀵硅瘽 + VictorySumCnt = 9, //锛堜粰榄旇儨鍒╂�诲満鏁帮級 + StageVictoryCnt = 10, //锛堥樁娈佃儨鍒╁満鏁帮級 + Collect = 11, + AttackCount = 12, + + +} + + +public enum AchievementType +{ + Level = 1, + FightPower = 2, + MainLine = 3, + KillMonster = 4, + DailyQuest = 5, + FairyQuest = 6, + JobRank = 7, + MagicWeaponLevel = 8, + MountCount = 9, + MountLevel = 10, + PetCount = 11, + PetLevel = 12, + CollectGold = 13, + CollectBindDiamond = 14, + CollectDiamond = 15, + AccumulativeSignIn = 16, + ContinuousSignIn = 17, + PackbackGrid = 18, + FriendCount = 19, + WorldChat = 20, + SaleItem = 21, + BuyItem = 22, + Dead = 23, + ClearRedName = 24, + KillPlayer = 25, + StrengthenCount = 26, + EquipStrengthenLevel = 27, + WorldBoss = 28, + CircleQuest = 29, + TreasureDungeon = 30, + JoinGuild = 31, + JoinTeam = 32, + CollectTreasure = 33, + BeKilledCount = 34, + PrayCount = 35, + KillNPC = 36, + FindWorldMap = 37, + PutonEquipPlace = 38, + PutonEquipQuality = 39, + MissionTranfer = 40, + PropertyAdd = 41, + RuneTower = 42, + Mount = 43, + GetRune = 44, + RuneLevel = 45, + FairyArea = 46, + ComposeItem = 47, + InlayGem = 48, + Kylin = 49, + Realm = 50, + RefiningDan = 51, + ActivevalueAward = 52, + TreasureLevel = 53, + AncientBattleGroundKillCnt = 55, + AncientBattleGroundMultiKill = 56, + UnLockPet = 57, + PetRank = 58, + PetRanks = 59, + LifeGemInlay = 60, + AttackGemInlay = 61, + FairylandExp = 62, + NuwaGradeS = 63, + AnyMountLevel = 64, + DvsFWinningStreak = 65, + +} + + +/// <summary> +/// 鐗╁搧浣跨敤鑰愪箙搴﹂檺鍒剁被鍨� +/// </summary> +public enum ItemTimeType +{ + EquipedTime = 3, //鏃堕棿锛堣澶囩殑鏃跺��-1锛屾鍚庢瘡鍒嗛挓-1锛� + RealityTime = 9, //鐜板疄鏃堕棿鎵h�愪箙 + + + +} + + +public enum TitleBtnState +{ + Normal, + Click, + Locked, +} + + +public enum LegendAttrType +{ + Normal = 0, //涓�鑸� + Pursuit = 1, //杩芥眰 + Fixed = 2, //鍥哄畾 +} + + +public enum ServerState +{ + Maintain = 0, + Normal = 1, + Busy = 2, + Hot = 3, + Predicted = 4, +} + + +public enum ItemUseDataKey +{ + mapLoaction = 15, // 鐗╁搧璁板綍鍦板浘鍧愭爣[mapid, posx, posy] + legendAttrID = 17, //鐗╁搧浼犲灞炴�D鍒楄〃 + itemCount = 18, // 鐗╁搧涓暟锛屾敮鎸�20浜匡紝鐩墠浠呯壒娈婅浆鍖栫墿鍝佷細鐢ㄥ埌 + legendAttrValue = 19, //鐗╁搧浼犲灞炴�у�煎垪琛� + outOfPrintAttrID = 21, //鐗╁搧缁濈増灞炴�D鍒楄〃 + outOfPrintAttrValue = 23, //鐗╁搧缁濈増灞炴�у�煎垪琛� + + itemColor = 16, //鐗╁搧棰滆壊锛屽鏋滆鍊兼病鏈夊氨鍙栫墿鍝� + cancelUseLimit = 20, //鐗╁搧鍙栨秷浣跨敤闄愬埗 + source = 24, // 鐗╁搧鏉ユ簮 1-瀵诲疂锛�2-鍟嗗簵璐拱锛�3-鍟嗗簵鍏戞崲锛�4-鍑绘潃铏氭嫙鎺夎惤 + wingMaterialItemID = 27, //缈呰唨绮剧偧鏉愭枡ID鍒楄〃 + wingMaterialItemCount = 29, //缈呰唨绮剧偧鏉愭枡涓暟鍒楄〃 + + suiteLV = 30, //濂楄绛夌骇 + dogzEquipPlus = 31, // 绁炲吔瑁呭寮哄寲淇℃伅鍒楄〃 [寮哄寲绛夌骇, 寮哄寲鐔熺粌搴 + hasOpenCnt = 32, // 鐗╁搧绱Н寮�鍚鏁� + itemDecompound = 33, //鍚堟垚鐗╁搧鎷嗚В杩旇繕鐗╁搧鍒楄〃 [瑁呭ID,鏉愭枡1ID,涓暟,鏄惁缁戝畾,鏉愭枡2ID,涓暟,鏄惁缁戝畾,...] + createItemLoginDay = 34, //鍒涘缓鐗╁搧鏃剁殑鐧诲綍澶╂暟 + lastOpenItemLoginDay = 36, //涓婁竴娆″紑鍚墿鍝佹椂鐨勭櫥褰曞ぉ鏁� + equipSkills = 37, //瑁呭鎶�鑳斤紝娌℃湁璁板綍鍒欒鍙栬〃 + runeLV = 38, // 绗﹀嵃绛夌骇 + birthChartLV = 40, // 鍛芥牸绛夌骇 + wingProgressValue = 42, //缇界考绮剧偧鍊� + createTime = 44, // 鏃舵晥鐗╁搧鐨勫垱寤烘椂闂� + totalTime = 48, // 鏃舵晥鐗╁搧鐨勫墿浣欐椂闂� + auctionItemCreateTime = 50,//鎷嶅搧鍒涘缓鏃堕棿 + + // 绁炶灞炴�� + shenAttrID = 51, //鐗╁搧绁炲搧灞炴�D鍒楄〃 + xianAttrID = 53, //鐗╁搧浠欏搧灞炴�D鍒楄〃 + jiAttrID = 55, //鐗╁搧鏋佸搧灞炴�D鍒楄〃 + + shenAttrValue = 61, //鐗╁搧绁炲搧灞炴�у�煎垪琛� + xianAttrValue = 63, //鐗╁搧浠欏搧灞炴�у�煎垪琛� + jiAttrValue = 65, //鐗╁搧鏋佸搧灞炴�у�煎垪琛� + + //鍚庣画IL寮�鍙戞坊鍔犻璁� + default1, + default2, + default3, + default4, + default5, + default6, + default7, + default8, + default9, + default10, + + + #region 200~300 瀹犵墿鏁版嵁鐢� + pet_NPCID = 200, //npcID + pet_Skill = 201, //鎶�鑳藉垪琛� + pet_ClassLV = 202, // 闃剁骇 + pet_State = 204, // 褰撳墠鐘舵��, 瀵瑰簲 Def_PetStateList + pet_QualityLV = 206, // 鍝佽川 + + default81, + default82, + default83, + default84, + default85, + default86, + default87, + default88, + default89, + default90, + default91, + default92, + default93, + default94, + default95, + default96, + default97, + default98, + default99, + default100, + #endregion +} + + +public enum ItemOperateType +{ + makeUse, //浣跨敤 + putOn, //绌夸笂 + dismantle, //鎷嗚В鍚堟垚瑁呭 + split, //鎷嗗垎 + putAway,//涓婃灦 + compose,//鍚堟垚 + sell, //鍑哄敭 + putOff, //鑴变笅 + putIn, //鏀惧叆 + putOut, //鍙栧嚭 + exchange,//鍏戞崲 + buy,//璐拱 + putItemout,//鐗╁搧涓嬫灦 + renewal,//缁垂 + refine, //绮剧偧 + LevelUp,//鍗囩骇 + Resolve,//鍒嗚В + Wear,//浣╂埓 + Replace,//鏇挎崲 + + gotoPuton,//鍓嶅線绌夸笂 + strength, //寮哄寲 + inlay, //闀跺祵 + train,//娲楃偧 + star,//鍗囨槦 + lsExchange, //鐏电煶鍏戞崲 + + //鍚庣画IL寮�鍙戞坊鍔犻璁� + default1, //鍗囬樁 + default2, + default3, + +} + + +public enum ItemWinType +{ + itemWin, //鏅�氱墿鍝佸脊妗� + boxWin, //瀹濈寮规 + equipWin, //瑁呭寮规 + wingsWin, //缈呰唨寮规 + guardWin,//瀹堟姢寮规 + buyItemWin, //璐拱鐗╁搧寮规 + buyBoxWin, //璐拱瀹濈寮规 + petMatWin, //瑙i攣瀹犵墿鍜屽潗楠戦亾鍏峰脊妗� + buyPetMatWin, //璐拱瑙i攣瀹犵墿鍜屽潗楠戦亾鍏峰脊妗� + gatherSoul,//鑱氶瓊 + kingTreasure, //鐜嬭�呮硶瀹� + +} + + +public enum ItemTipChildType +{ + Normal, //鏅�氱殑瑁呭寮规 + Buy, //璐拱寮规 + UnionWarehouseDonation, //鎹愮尞瑁呭 + UnionWarehouseExchange, //鍏戞崲瑁呭 + GetEquipPath, //瑁呭鑾峰彇閫斿緞 + GetWingsPath,//缈呰唨鑾峰彇閫斿緞 + + +} + + +public enum InstalledAsset +{ + NullAsset = 0, + HalfAsset = 1, + FullAsset = 2, + IngoreDownLoad = 3, +} + + +public enum VersionAuthority +{ + InterTest = 0, + Release = 1, +} + + +public enum FootAudioType +{ + Walk = 1, + Ride = 2, + Fly = 3, + + +} + + +public enum AttackFailType +{ + SkillFail_Other, // 鍏朵粬 + SkillFail_CD, // 鎶�鑳紺D + SkillFail_AtkInterval, // 鏀诲嚮闂撮殧 + + +} + + +public enum DungeonFightStage +{ + None, + Prepare, + Normal, + PickUp, + ExitPrepare, + ElderGodAreaNearDead, + + +} + + +public enum RankType +{ + FightPower = 0, + Job1FightPower = 1, + Job2FightPower = 2, + Job3FightPower = 3, + Level = 4, + Mount = 5, + Pet = 6, + RuneTower = 7, + OfflineExp = 8, + Realm = 9, + OpenServerStrengthen = 11, + OpenServerMount = 12, + OpenServerGem = 13, + OpenServerLv = 14, + OpenServerRealm = 15, + OpenServerFightPower = 16, + Def_BT_FCCostGold = 17, //娑堣垂鎺掕姒�(浠欑晫鐩涘吀) + OpenServerRune = 18, + Assist = 19,//鍔╂垬姒� + OpenServerGodWeapon = 20, + OpenServerRecharge = 21, + OpenServerPet = 22, + Def_BT_NewFCCostGold = 23, //娑堣垂鎺掕姒�(鏂颁粰鐣岀洓鍏�) 23 + OpenServerReikiPoint = 24,//鐏垫牴鐐� + OpenServerStartLevel = 25, + OpenServereEquipTrain = 26, //瑁呭娲楃粌 + + default1, + default2, + default3, + default4, +} + + +public enum PetOrMount +{ + None, + Pet, + Mount, +} + +//OpenServerActivityCenter.ActivityType.AT_Activity2鐨勬椿鍔� 鍘嗗彶鍘熷洜涓嶈鐢�100 +public enum NewDayActivityID +{ + BossTrial = 200, //boss鍑瘉 + LoginAct = 201, //鐧诲綍娲诲姩 + MissionAct = 202, //浠诲姟娲诲姩 + RechargeGiftAct = 203, //鍏呭�肩ぜ鍖咃紙鍏呭�兼鏁板鍔憋級 + CrossBossTrial = 204, //璺ㄦ湇boss鍑瘉 蹇呴』鍜孊ossTrial 涓�璧� + FamilyRechargeConnAct = 205, //浠欑洘鍗忓姪 + CustomizedGiftWin = 206, //鑷�夌ぜ鍖� + SecretPlaceXB = 207, //绉樺瀵诲疂 + SecretPlaceXBCross = 208, //绉樺瀵诲疂 璺ㄦ湇 + RechargeGiftAct31 = 209, //鑷�夊厖鍊� + 鍟嗗簵绀煎寘 + PetHorseAct = 210, //瀹犵墿鍧愰獞娲诲姩 + PetHorseActCross = 211, //瀹犵墿鍧愰獞娲诲姩 璺ㄦ湇 + TreasurePavilionAct = 212, //鍙ゅ疂娲诲姩 + TreasurePavilionActCross = 213, //鍙ゅ疂娲诲姩 璺ㄦ湇 + FairyAffinityLoginAct = 214, //浠欑紭鐧婚檰娲诲姩 + FairyAffinityMissionAct = 215, //浠欑紭浠诲姟娲诲姩 + FairyAffinityRechargeGiftAct = 216, //浠欑紭绀煎寘娲诲姩 + CycleHallAct = 217, //杞洖娈挎椿鍔� + YunShiXBAct = 218, //杩愬娍瀵诲疂娲诲姩 + YunShiMissionAct = 219, //杩愬娍浠诲姟娲诲姩 + YunShiRechargeGiftAct = 220, //杩愬娍绀煎寘娲诲姩 + LianQiActCross = 221, //浠欏尃澶т細娲诲姩 璺ㄦ湇 + LianQiRechargeGiftActCross = 222, //浠欏尃澶т細绀煎寘娲诲姩 璺ㄦ湇 +} + +//浠欑帀璐拱鐨勪簩娆$‘璁ゆ绫诲瀷 +public enum BuyStoreItemCheckType +{ + All = 0, //榛樿鍏ㄥ眬, 闈炵壒娈婂彲浠ョ粺涓�鐢ㄨ繖涓� + ActGift = 1, //娲诲姩绀煎寘 + MJXB = 2, //绉樺瀵诲疂 + GatherSoulXB = 3, //鑱氶瓊瀵诲疂 + TreasurePavilion = 4, //鍙ゅ疂瀵诲疂 + BestXB = 5, //鏋佸搧瀵诲疂 + RuneXB = 6, //绗︽枃瀵诲疂 +} + +//鏌ヨ鍏朵粬鐜╁鏁版嵁 鐢ㄩ�旂被鍨� +public enum ViewPlayerType +{ + viewPlayerEquip = 0, //鏌ョ湅鐜╁鍩烘湰淇℃伅锛堣澶囩敱璇锋眰澶у鐣岄樁鍐冲畾锛夛紝骞舵墦寮�鐣岄潰 + viewPlayerFightPower = 1, //鏌ョ湅鐜╁鎴樺姏璇︽儏锛屽苟鎵撳紑鐣岄潰 + viewPlayerData = 2, //鏌ョ湅鐜╁鍩烘湰淇℃伅锛屽叕鐢� + viewPlayerDataZZ = 3, //鍔╂垬鍦烘櫙浣跨敤 + viewPlayerDataArena = 4, //鏈湇绔炴妧鍦哄満鏅娇鐢� + viewPlayerDataFairyKing = 5, //浠欑洘鑱旇禌鐜嬭�匲I浣跨敤 + + //鏌ヨ璺ㄦ湇鏁版嵁浠�100寮�濮� + viewCrossPlayerEquip = 100, //鏌ョ湅鐜╁鍩烘湰淇℃伅锛堣澶囩敱璇锋眰澶у鐣岄樁鍐冲畾锛夛紝骞舵墦寮�鐣岄潰 + viewCrossPlayerFightPower = 101, //鏌ョ湅鐜╁鎴樺姏璇︽儏锛屽苟鎵撳紑鐣岄潰 + viewCrossPlayerData = 102, //鏌ョ湅鐜╁鍩烘湰淇℃伅锛屽叕鐢� + viewCrossPlayerDataBlessedLand = 103, //绂忓湴椹辫刀 } \ No newline at end of file -- Gitblit v1.8.0