From d767a5a0efbac267507be14b5b09bd64015fe560 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 07 八月 2025 15:01:28 +0800
Subject: [PATCH] 125 【战斗】战斗系统 技能表 部分战斗内容

---
 Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs |    6 ++++--
 1 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs b/Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs
index cfa8274..d336c38 100644
--- a/Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs
+++ b/Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs
@@ -5,9 +5,9 @@
 public class CustomHB426CombinePack : GameNetPackBasic
 {
 
-    protected HB426_tagSCTurnFightTag startTag;
+    public HB426_tagSCTurnFightTag startTag;
 
-    protected HB426_tagSCTurnFightTag endTag;
+    public HB426_tagSCTurnFightTag endTag;
 
     public int fromIndex;
 
@@ -139,10 +139,12 @@
             return;
         }
 
+        //  鎶�鑳藉寘
         if (startTag.Tag.StartsWith("Skill_"))
         {
             H0604_tagUseSkillAttack skill = packList[0] as H0604_tagUseSkillAttack;
             BattleObject caster = battleField.battleObjMgr.GetBattleObject((int)skill.ObjID);
+            //  娉ㄦ剰澶勭悊packList
             SkillRecordAction skillRecordAction = new SkillRecordAction(battleField, caster, skill, packList);
             battleField.PlayRecord(skillRecordAction);
         }

--
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