From d84c2d711542e99ae6734a175aa1e76b58b3bbe8 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 15 十月 2025 16:58:25 +0800
Subject: [PATCH] 125 战斗 子弹初始位置设置偏移
---
Main/System/Battle/SkillEffect/BulletCurve/BezierBulletCurve.cs | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/Main/System/Battle/SkillEffect/BulletCurve/BezierBulletCurve.cs b/Main/System/Battle/SkillEffect/BulletCurve/BezierBulletCurve.cs
index d307197..db0849c 100644
--- a/Main/System/Battle/SkillEffect/BulletCurve/BezierBulletCurve.cs
+++ b/Main/System/Battle/SkillEffect/BulletCurve/BezierBulletCurve.cs
@@ -15,7 +15,7 @@
public override void Reset()
{
base.Reset();
- start = WorldToLocalAnchoredPosition(bulletTrans.position);
+ start = WorldToLocalAnchoredPosition(bulletTrans.position) + bulletOffset;
end = WorldToLocalAnchoredPosition(target.position);
duration = Vector2.Distance(start, end) / skillConfig.BulletFlySpeed;
control = (start + end) / 2 + Vector2.up * 100f;
--
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