From d84c2d711542e99ae6734a175aa1e76b58b3bbe8 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 15 十月 2025 16:58:25 +0800
Subject: [PATCH] 125 战斗 子弹初始位置设置偏移

---
 Main/System/Battle/SkillEffect/BulletCurve/BezierBulletCurve.cs |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/Main/System/Battle/SkillEffect/BulletCurve/BezierBulletCurve.cs b/Main/System/Battle/SkillEffect/BulletCurve/BezierBulletCurve.cs
index d307197..db0849c 100644
--- a/Main/System/Battle/SkillEffect/BulletCurve/BezierBulletCurve.cs
+++ b/Main/System/Battle/SkillEffect/BulletCurve/BezierBulletCurve.cs
@@ -15,7 +15,7 @@
     public override void Reset()
     {
         base.Reset();
-        start = WorldToLocalAnchoredPosition(bulletTrans.position);
+        start = WorldToLocalAnchoredPosition(bulletTrans.position) + bulletOffset;
         end = WorldToLocalAnchoredPosition(target.position);
         duration = Vector2.Distance(start, end) / skillConfig.BulletFlySpeed;
         control = (start + end) / 2 + Vector2.up * 100f;

--
Gitblit v1.8.0