From dab1e98a559eae176102b267a5fc923219dc34ed Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 09 九月 2025 15:47:37 +0800
Subject: [PATCH] 7 【武将】武将系统-测试bug记录
---
Main/System/Main/PlayerMainDate.cs | 6 +++---
Main/Core/GameEngine/Player/PlayerDatas.cs | 1 +
Main/System/HeroUI/HeroAwakePrivewWin.cs | 4 ++--
3 files changed, 6 insertions(+), 5 deletions(-)
diff --git a/Main/Core/GameEngine/Player/PlayerDatas.cs b/Main/Core/GameEngine/Player/PlayerDatas.cs
index 6331367..392d1b4 100644
--- a/Main/Core/GameEngine/Player/PlayerDatas.cs
+++ b/Main/Core/GameEngine/Player/PlayerDatas.cs
@@ -204,6 +204,7 @@
baseData.UseHarmerCount = value;
break;
case PlayerDataType.FightPower:
+ PlayerMainDate.Instance.prowNum = baseData.FightPower;
baseData.FightPower = value + valueEx * Constants.ExpPointValue;
PlayerMainDate.Instance.PowerAdd(baseData.FightPower);
break;
diff --git a/Main/System/HeroUI/HeroAwakePrivewWin.cs b/Main/System/HeroUI/HeroAwakePrivewWin.cs
index 7743ae2..6cf1465 100644
--- a/Main/System/HeroUI/HeroAwakePrivewWin.cs
+++ b/Main/System/HeroUI/HeroAwakePrivewWin.cs
@@ -66,7 +66,7 @@
{
for (int k = 0; k < config.AttrIDList.Length; k++)
{
- awakeStr += PlayerPropertyConfig.GetFullDescription(config.AttrIDList[k], config.AttrValueList[k]) +
+ awakeStr += PlayerPropertyConfig.GetFullDescription(config.AttrIDList[k], config.AttrValueList[k], "{0}+" + UIHelper.AppendColor(TextColType.Green, "{1}")) +
(k == config.AttrIDList.Length - 1 ? "" : "\n");
}
}
@@ -80,7 +80,7 @@
{
//缃伆
nameText.text = UIHelper.AppendColor(TextColType.NavyGray, Language.Get("herocard12", i) + Language.Get("L1096"));
- descText.text = UIHelper.AppendColor(TextColType.NavyGray, awakeStr);
+ descText.text = UIHelper.AppendColor(TextColType.NavyGray, UIHelper.RemoveColor(awakeStr));
}
}
}
diff --git a/Main/System/Main/PlayerMainDate.cs b/Main/System/Main/PlayerMainDate.cs
index 83a542b..5164266 100644
--- a/Main/System/Main/PlayerMainDate.cs
+++ b/Main/System/Main/PlayerMainDate.cs
@@ -18,7 +18,7 @@
//--------------------鐢ㄤ簬鎴樻枟鍔涙粴鍔�
- public long prowNum = 0;
+ public long prowNum = 0; //婊氬姩鍓嶆垬鍔涳紝鏈�鍚庝竴娆℃垬鍔�
public long prowNumChange = 0;
public bool isAdd = true;//涓簍rue澧炲姞 涓篺alse鍑忓皯
private bool prowBool = true;
@@ -109,11 +109,11 @@
return;
}
- prowNumChange = hero.CalculatePower() - HeroUIManager.Instance.lastFightPower.Value;
+ prowNum = hero.CalculatePower();
+ prowNumChange = prowNum - HeroUIManager.Instance.lastFightPower.Value;
HeroUIManager.Instance.lastFightPower = new KeyValuePair<string, long>();
isAdd = prowNumChange > 0;
prowNumChange = Math.Abs(prowNumChange);
- prowNum = hero.CalculatePower();
if (UIManager.Instance.IsOpened<PowerAddWin>())
{
AddPowerEvent?.Invoke();
--
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