From dbb4ea01211573e782666e45eb859c96859b2cd6 Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期五, 29 八月 2025 15:59:32 +0800 Subject: [PATCH] 125 【战斗】战斗系统 ui上的一点修正 --- Main/System/Battle/BattleObject/BattleObject.cs | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Main/System/Battle/BattleObject/BattleObject.cs b/Main/System/Battle/BattleObject/BattleObject.cs index eb2ad49..6299053 100644 --- a/Main/System/Battle/BattleObject/BattleObject.cs +++ b/Main/System/Battle/BattleObject/BattleObject.cs @@ -90,7 +90,6 @@ renderers = heroGo.GetComponentsInChildren<Renderer>(true); - Debug.LogError("YYL---1"); heroInfoBar = heroGo.GetComponentInChildren<BattleHeroInfoBar>(true); heroInfoBar.SetBattleObject(this); } @@ -99,7 +98,6 @@ public virtual void Run() { motionBase.Run(); - Debug.LogError("YYL---2"); heroInfoBar.Run(); } @@ -142,6 +140,8 @@ teamHero.maxHp = GeneralDefine.GetFactValue(_refreshInfo.Value, _refreshInfo.ValueEx); break; case PlayerDataType.XP: + long toXp = GeneralDefine.GetFactValue(_refreshInfo.Value, _refreshInfo.ValueEx); + heroInfoBar.UpdateHP(teamHero.rage, toXp, 100); teamHero.rage = (int)GeneralDefine.GetFactValue(_refreshInfo.Value, _refreshInfo.ValueEx); break; default: -- Gitblit v1.8.0