From e3631d3e1590b5d955a21257a00ec661a5877eb1 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 04 十一月 2025 16:31:41 +0800
Subject: [PATCH] 0312 装备拾取调整:单武将攻击先掉落装备,不管中间发生几次攻击,几次技能 几次掉落都不弹装备,待下一个武将(含敌我)开始攻击前处理装备

---
 Main/Core/GameEngine/Launch/InitSettingTask.cs |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/Main/Core/GameEngine/Launch/InitSettingTask.cs b/Main/Core/GameEngine/Launch/InitSettingTask.cs
index 911b1e2..8f0d469 100644
--- a/Main/Core/GameEngine/Launch/InitSettingTask.cs
+++ b/Main/Core/GameEngine/Launch/InitSettingTask.cs
@@ -14,7 +14,7 @@
     {
         ShaderUtility.InitGlobalParams();
         SoundPlayer.CreateSoundPlayer();
-        SoundPlayer.Instance.PlayLoginMusic();
+        //SoundPlayer.Instance.PlayLoginMusic();
 
         SystemSetting.Instance.SetSoundVolume(SystemSetting.Instance.GetSoundVolume());
         SystemSetting.Instance.SetSoundEffect(SystemSetting.Instance.GetSoundEffect());

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