From e3631d3e1590b5d955a21257a00ec661a5877eb1 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 04 十一月 2025 16:31:41 +0800
Subject: [PATCH] 0312 装备拾取调整:单武将攻击先掉落装备,不管中间发生几次攻击,几次技能 几次掉落都不弹装备,待下一个武将(含敌我)开始攻击前处理装备
---
Main/System/Equip/EquipExchangeCell.cs | 15 +++++++++++++++
1 files changed, 15 insertions(+), 0 deletions(-)
diff --git a/Main/System/Equip/EquipExchangeCell.cs b/Main/System/Equip/EquipExchangeCell.cs
index c0703d1..28fdc6e 100644
--- a/Main/System/Equip/EquipExchangeCell.cs
+++ b/Main/System/Equip/EquipExchangeCell.cs
@@ -172,6 +172,21 @@
uieffect.transform.localScale = new Vector3(0.98f, bgRect.rect.height / uieffect.GetComponent<RectTransform>().rect.height, 1);
uieffect.Play();
}
+
+ //浜屾澶勭悊鏀惧ぇ鏁堟灉
+ await UniTask.Delay(100);
+ if (effectID == 0)
+ {
+ uieffect.Stop();
+ }
+ else
+ {
+ uieffect.Stop();
+ uieffect.effectId = effectID;
+ //璁$畻楂樺害缂╂斁姣斾緥 鐗规晥鏄剧ず渚濊禆rect鐨勬帓鐗�
+ uieffect.transform.localScale = new Vector3(0.98f, bgRect.rect.height / uieffect.GetComponent<RectTransform>().rect.height, 1);
+ uieffect.Play();
+ }
}
--
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