From e3631d3e1590b5d955a21257a00ec661a5877eb1 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 04 十一月 2025 16:31:41 +0800
Subject: [PATCH] 0312 装备拾取调整:单武将攻击先掉落装备,不管中间发生几次攻击,几次技能 几次掉落都不弹装备,待下一个武将(含敌我)开始攻击前处理装备
---
Main/System/SkillUI/SkillWordCell.cs | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/Main/System/SkillUI/SkillWordCell.cs b/Main/System/SkillUI/SkillWordCell.cs
index e2dbb4e..3658500 100644
--- a/Main/System/SkillUI/SkillWordCell.cs
+++ b/Main/System/SkillUI/SkillWordCell.cs
@@ -52,6 +52,7 @@
public void Init(int skillID, UnityAction onclick = null, bool showType = false)
{
+ LoadPrefab(); //瀛樺湪琚嵏杞界殑鍙兘锛岄噸鏂板姞杞�
var config = SkillConfig.Get(skillID);
if (config == null)
{
--
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