From e4a1d349f71857dd5a5b371fe71d8d86fc18e821 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 10 十月 2025 16:15:28 +0800
Subject: [PATCH] 125 战斗 清除合并包未删除的Skill包 修复技能放两次的bug

---
 Main/System/Battle/Skill/SkillBase.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/Main/System/Battle/Skill/SkillBase.cs b/Main/System/Battle/Skill/SkillBase.cs
index a10eec9..41cfb7f 100644
--- a/Main/System/Battle/Skill/SkillBase.cs
+++ b/Main/System/Battle/Skill/SkillBase.cs
@@ -464,8 +464,8 @@
 		List<HB422_tagMCTurnFightObjDead> deadPacks = BattleUtility.FindDeadPack(packList);
 		bool isTargetDead = deadPacks.Exists(p => p.ObjID == target.ObjID);
 
-		bool playAnimation = !(isLastHit && isTargetDead);
-		target.Hurt(damageList, totalDamage, hurt, skillConfig, playAnimation);
+		bool notPlayHitAnime = isLastHit && isTargetDead;
+		target.Hurt(damageList, totalDamage, hurt, skillConfig, !notPlayHitAnime);
 
 		//	TODO YYL 杩欓噷鏄鍋氱粺涓�璁$畻鍚庡啀hurt璺焥uckhp杩樻槸鎬庢牱
 		caster.SuckHp(hurt.SuckHP, skillConfig);//	鍚歌

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