From e73f455f6c4d7c39563cf8bc07e68fcc8cf9042e Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 04 十二月 2025 10:30:26 +0800
Subject: [PATCH] 125 战斗 武将表的人物受击和死亡音效暂时不加速

---
 Main/System/Battle/BattleObject/BattleObject.cs |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/Main/System/Battle/BattleObject/BattleObject.cs b/Main/System/Battle/BattleObject/BattleObject.cs
index 27c700b..f0b173b 100644
--- a/Main/System/Battle/BattleObject/BattleObject.cs
+++ b/Main/System/Battle/BattleObject/BattleObject.cs
@@ -359,7 +359,7 @@
             {
                 if (!buffMgr.isControled[BattleConst.HardControlGroup])
                 {
-                    battleField.soundManager.PlayEffectSound(teamHero.heroConfig.HitSFX);
+                    battleField.soundManager.PlayEffectSound(teamHero.heroConfig.HitSFX, false);
                     motionBase.PlayAnimation(MotionName.hit, false);
                 }
             }

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