From ea4e25ceca21484cbb422b4ce49ec6bc1220441f Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 08 五月 2026 16:43:22 +0800
Subject: [PATCH] android1

---
 Main/Core/NetworkPackage/GameNetSystem.cs |    9 ++++++---
 1 files changed, 6 insertions(+), 3 deletions(-)

diff --git a/Main/Core/NetworkPackage/GameNetSystem.cs b/Main/Core/NetworkPackage/GameNetSystem.cs
index 94d9e5e..e3033f9 100644
--- a/Main/Core/NetworkPackage/GameNetSystem.cs
+++ b/Main/Core/NetworkPackage/GameNetSystem.cs
@@ -2,6 +2,7 @@
 using System;
 using System.Collections;
 using System.Collections.Generic;
+using Cysharp.Threading.Tasks;
 
 
 public class GameNetSystem : Singleton<GameNetSystem>
@@ -117,6 +118,8 @@
             Debug.Log(ex);
         }
 
+        Debug.unityLogger.logEnabled = true;
+
         mainSocket = new ClientSocket(ServerType.Main);
         //  websocket鐨勬柇寮�閾炬帴闇�瑕佸鐞嗕竴涓�
         mainSocket.OnDisconnected = () =>
@@ -165,7 +168,7 @@
                 SendInfo(sendQueue.Dequeue());
             }
         }
-        Debug.LogError($"閲嶇偣鎻愰啋锛�0403鐧诲綍鍚� 鍙戦�佺紦瀛樺寘鏁伴噺 {cnt} 涓�");
+        Debug.Log($"閲嶇偣鎻愰啋锛�0403鐧诲綍鍚� 鍙戦�佺紦瀛樺寘鏁伴噺 {cnt} 涓�");
     }
 
     public void SendInfo(GameNetPackBasic protocol)
@@ -184,7 +187,7 @@
         {
             if (protocol is not C0123_tagCClientPackVersion && protocol is not C0101_tagCPlayerLogin)
             {
-                Debug.LogError("閲嶇偣鎻愰啋锛氱櫥褰曞畬鎴愬墠鐨勫皝鍖呭厛鍔犲叆闃熷垪 绛�0403鍥炲寘鍚庡啀涓�璧峰彂閫佹湇鍔$ " + protocol.ToString());
+                Debug.Log("閲嶇偣鎻愰啋锛氱櫥褰曞畬鎴愬墠鐨勫皝鍖呭厛鍔犲叆闃熷垪 绛�0403鍥炲寘鍚庡啀涓�璧峰彂閫佹湇鍔$ " + protocol.ToString());
                 sendQueue.Enqueue(protocol);
                 return;
             }
@@ -299,7 +302,7 @@
 
             LoginManager.Instance.busy = false;
 
-            StageManager.Instance.ReturnToLoginScene();
+            StageManager.Instance.ReturnToLoginScene().Forget();
             NetLinkWin.Hide();
         }
     }

--
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