From eb27e5fd31f73b998a4bbd85511a31e40b8c61b7 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 21 十一月 2025 17:03:47 +0800
Subject: [PATCH] 0312 关闭游戏内日志

---
 Main/Config/Configs/FuncConfigConfig.cs |   97 ++++++++++++++++++++++++++----------------------
 1 files changed, 53 insertions(+), 44 deletions(-)

diff --git a/Main/Config/Configs/FuncConfigConfig.cs b/Main/Config/Configs/FuncConfigConfig.cs
index 11141e3..64a2442 100644
--- a/Main/Config/Configs/FuncConfigConfig.cs
+++ b/Main/Config/Configs/FuncConfigConfig.cs
@@ -1,44 +1,53 @@
-锘�//--------------------------------------------------------
-//    [Author]:           YYL
-//    [  Date ]:           2025骞�5鏈�19鏃�
-//--------------------------------------------------------
-
-using System.Collections.Generic;
-using System.IO;
-using System.Threading;
-using System;
-using UnityEngine;
-using LitJson;
-
-public partial class FuncConfigConfig : ConfigBase<string, FuncConfigConfig>
-{
-
-    public string KEY;
-	public string Numerical1;
-	public string Numerical2;
-	public string Numerical3;
-	public string Numerical4;
-	public string Numerical5;
-
-    public override string LoadKey(string _key)
-    {
-        string key = GetKey(_key);
-        return key;
-    }
-
-    public override void LoadConfig(string input)
-    {
-        string[] tables = input.Split('\t');
-        KEY = tables[0];
-
-			Numerical1 = tables[1];
-
-			Numerical2 = tables[2];
-
-			Numerical3 = tables[3];
-
-			Numerical4 = tables[4];
-
-			Numerical5 = tables[5];
-    }
-}
+锘�//--------------------------------------------------------
+//    [Author]:           YYL
+//    [  Date ]:           2025骞�8鏈�5鏃�
+//--------------------------------------------------------
+
+using System.Collections.Generic;
+using System;
+using UnityEngine;
+using LitJson;
+
+public partial class FuncConfigConfig : ConfigBase<string, FuncConfigConfig>
+{
+    static FuncConfigConfig()
+    {
+        // 璁块棶杩囬潤鎬佹瀯閫犲嚱鏁�
+        visit = true; 
+    }
+
+    public string KEY;
+	public string Numerical1;
+	public string Numerical2;
+	public string Numerical3;
+	public string Numerical4;
+	public string Numerical5;
+
+    public override string LoadKey(string _key)
+    {
+        string key = GetKey(_key);
+        return key;
+    }
+
+    public override void LoadConfig(string input)
+    {
+        try {
+        string[] tables = input.Split('\t');
+        KEY = tables[0];
+
+			Numerical1 = tables[1];
+
+			Numerical2 = tables[2];
+
+			Numerical3 = tables[3];
+
+			Numerical4 = tables[4];
+
+			Numerical5 = tables[5];
+        }
+        catch (Exception exception)
+        {
+            Debug.LogError(exception);
+        }
+    }
+}

--
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