From eb27e5fd31f73b998a4bbd85511a31e40b8c61b7 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 21 十一月 2025 17:03:47 +0800
Subject: [PATCH] 0312 关闭游戏内日志
---
Main/Main.cs | 134 ++++++++++++++++++++++++++++++++++----------
1 files changed, 104 insertions(+), 30 deletions(-)
diff --git a/Main/Main.cs b/Main/Main.cs
index 5cdc543..ac56272 100644
--- a/Main/Main.cs
+++ b/Main/Main.cs
@@ -4,7 +4,6 @@
using UnityEngine;
using Cysharp.Threading;
using Cysharp.Threading.Tasks;
-using System.Threading.Tasks;
/// <summary>
/// Main绫伙紝浣滀负鐑洿鏂扮▼搴忛泦鐨勫叆鍙g偣
@@ -16,28 +15,15 @@
/// <summary>
/// 鍒濆鍖栧嚱鏁帮紝鐢盠aunch绫昏皟鐢�
/// </summary>
- public static async UniTask Init()
+ public static void Init()
{
Debug.Log("Main.Init() 琚皟鐢�");
- await InitSystems();
-
- Debug.Log("鍏抽棴鍔犺浇鐣岄潰");
- LaunchLoadingWin.Instance.CloseWindow();
-
+ var launchWin = UIManager.Instance.GetUI<LaunchWin>();
+ if (launchWin != null)
+ {
+ launchWin.FadeOut();
+ }
SwitchToLoginScene();
- }
-
- /// <summary>
- /// 鍒濆鍖栨父鎴忕郴缁�
- /// </summary>
- private static async UniTask InitSystems()
- {
- // 杩欓噷鍙互鍒濆鍖栧ぇ鍨嬬郴缁� 璐┛鏁翠釜娓告垙鐨勭郴缁�
- await ResManager.Instance.Init();
- UIManager.Instance.Init();
- StageManager.Instance.Init();
- LoginManager.Instance.Init();
-
}
private static void SwitchToLoginScene()
@@ -46,7 +32,71 @@
// UIManager.Instance.OpenWindow<LoginWin>();
Debug.Log("鍒囨崲鍒扮櫥褰曞満鏅�");
ConfigManager.Instance.Init();
+ GeneralDefine.Init();
+#if UNITY_EDITOR
+ SysNotifyMgr.Instance.BeforePlayerDataInitializeEvent();
+#endif
StageManager.Instance.ToLoginScene();
+
+ }
+
+ public static async UniTask InitManagers()
+ {
+ ReleaseMgrs();
+
+ // 鍒濆鍖栨父鎴忕郴缁�
+ managers.Add(BattleManager.Instance);
+ managers.Add(VirtualPackManager.Instance);
+ managers.Add(OtherPlayerDetailManager.Instance);
+ managers.Add(RechargeManager.Instance);
+ managers.Add(StoreModel.Instance);
+ managers.Add(GuildManager.Instance);
+ managers.Add(TeamManager.Instance);
+ managers.Add(TaskManager.Instance);
+ managers.Add(MailManager.Instance);
+ managers.Add(PackManager.Instance);
+ managers.Add(HappyXBModel.Instance);
+ managers.Add(HeroManager.Instance);
+ managers.Add(GMCmdManager.Instance);
+ managers.Add(GuildEmblemModel.Instance);
+ managers.Add(EquipModel.Instance);
+ managers.Add(DungeonManager.Instance);
+ managers.Add(CustomizedRechargeModel.Instance);
+ managers.Add(CustomizedGiftModel.Instance);
+ managers.Add(ChatManager.Instance);
+ managers.Add(ChatBubbleManager.Instance);
+ managers.Add(OfficialRankManager.Instance);
+ managers.Add(RankModel.Instance);
+ managers.Add(PlayerMainDate.Instance);
+ managers.Add(HeroUIManager.Instance);
+ managers.Add(InvestModel.Instance);
+ managers.Add(BlessLVManager.Instance);
+ managers.Add(AutoFightModel.Instance);
+ managers.Add(MainLevelManager.Instance);
+ managers.Add(BattleSettlementManager.Instance);
+ managers.Add(GoldRushManager.Instance);
+ managers.Add(FirstChargeManager.Instance);
+ managers.Add(NewBieCenter.Instance);
+ managers.Add(AdsManager.Instance);
+ managers.Add(BoneFieldManager.Instance);
+ managers.Add(ArenaManager.Instance);
+ managers.Add(DayMissionManager.Instance);
+ managers.Add(BattlePassManager.Instance);
+ managers.Add(TianziBillboradManager.Instance);
+ managers.Add(ExpSecretCollectionManager.Instance);
+ managers.Add(SignManager.Instance);
+ managers.Add(RenameManager.Instance);
+ managers.Add(AchievementManager.Instance);
+ managers.Add(HorseManager.Instance);
+ managers.Add(PhantasmPavilionManager.Instance);
+ managers.Add(AttributeManager.Instance);
+
+ foreach (var manager in managers)
+ {
+ manager.Init();
+ }
+
+ await UniTask.Yield();
}
public static void OnEnterGameScene()
@@ -54,22 +104,40 @@
// 鍒濆鍖栨父鎴忓満鏅�
Debug.Log("鍒濆鍖栨父鎴忓満鏅�");
- // 鍒濆鍖栨父鎴忕郴缁�
- managers.Add(BattleManager.Instance);
-
- foreach (var manager in managers)
- {
- manager.Init();
- }
-
foreach (var manager in managers)
{
manager.RequestNessaryData();
}
+ UIManager.Instance.CloseWindow<LaunchBackGroundWin>();
+ UIManager.Instance.CloseWindow<LoginWin>();
}
public static void OnSwitchToLoginScene()
+ {
+ // 鍓嶉潰鏈夐噸鏂癐nitManagers浜� 杩欓噷灏变笉鍦ㄥ仛娓呴櫎
+ // ReleaseMgrs();
+ ClearGameData();
+ //閿�姣佹墍鏈夋垬鍦�
+ BattleManager.Instance.DestroyAllBattleField();
+
+ //娓告垙鍐呮棩蹇楀叧闂�
+#if !UNITY_EDITOR
+ if (File.Exists(Directory.GetParent(Application.persistentDataPath) + "/Debug") ||
+ LocalSave.GetString("#@#BrancH") != string.Empty)
+ {
+ Debug.unityLogger.logEnabled = true;
+ }
+ else
+ {
+ Debug.unityLogger.logEnabled = false;
+ }
+
+#endif
+
+ }
+
+ private static void ReleaseMgrs()
{
foreach (var manager in managers)
{
@@ -78,14 +146,20 @@
managers.Clear();
}
-
+
/// <summary>
/// 鎵撳紑鐧诲綍鐣岄潰
/// </summary>
private static void OpenLoginUI()
{
+ }
-
+ //杩欓噷娓呯悊鏃舵満涓�瀹氭槸閲嶆柊鐧诲綍/鍒囨崲璐﹀彿锛岃�屼笉鏄煭鏆傜殑鏂嚎閲嶈繛
+ static void ClearGameData()
+ {
+ DTC0403_tagPlayerLoginLoadOK.finishedLogin = false;
+ DTC0102_tagCDBPlayer.isAfterPlayerDataInitialize = false;
+ ConfirmCancel.toggleCheckDict.Clear();
}
}
\ No newline at end of file
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