From eb27e5fd31f73b998a4bbd85511a31e40b8c61b7 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 21 十一月 2025 17:03:47 +0800
Subject: [PATCH] 0312 关闭游戏内日志

---
 Main/System/Main/MainWin.cs |  247 +++++++++++++++++++++++++++++++++++++++++--------
 1 files changed, 206 insertions(+), 41 deletions(-)

diff --git a/Main/System/Main/MainWin.cs b/Main/System/Main/MainWin.cs
index f7efbb8..e6a335c 100644
--- a/Main/System/Main/MainWin.cs
+++ b/Main/System/Main/MainWin.cs
@@ -1,3 +1,4 @@
+using System;
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
@@ -22,21 +23,27 @@
     [SerializeField] Image restImg; //浼戞伅鐘舵��
     [SerializeField] GameObject fightGo; //鎴樻枟鐘舵��
     [SerializeField] Image fightHeroImg; //鎴樻枟鏄剧ず鑻遍泟
+    [SerializeField] ScaleTween fightHeroScale; //鎴樻枟鏄剧ず鑻遍泟缂╂斁
     [SerializeField] UIEffectPlayer fightEffect;
+    [SerializeField] UIEffectPlayer openCloseAnim;
     [SerializeField] FillTween cdTween;
+    [SerializeField] Text hammerText;
+    [SerializeField] Text multiFightText;
 
+    bool isForcePlayFightUIAnim = true; //寮哄埗鎾斁鎴樻枟閿ゅ瓙妗嗗姩鐢�
 
-    public Text hammerText;
-
+    public static event Action TabChangeEvent;
     protected override void InitComponent()
     {
         base.InitComponent();
-
-        avatarCell.button.AddListener(() => { });
-
+        avatarCell.redpoint.redpointId = MainRedDot.PhantasmPavilionRepoint;
+        avatarCell.button.SetListener(() =>
+        {
+            UIManager.Instance.OpenWindow<PlayerProfileWin>();
+        });
     }
 
-    public override void Refresh()
+    void Display()
     {
         UpdateCurrency();
         UpdatePlayerInfo();
@@ -47,45 +54,79 @@
     {
         PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefresh;
         AutoFightModel.Instance.OnFightEvent += OnSkillCast;
+        RenameManager.Instance.OnUpdateRenameResultEvent += OnUpdateRenameResultEvent;
+        UIManager.Instance.OnCloseWindow += OnCloseWindow;
         base.OnPreOpen();
 
         // 鍒锋柊UI
-        Refresh();
+        Display();
     }
 
     protected override void OnPreClose()
     {
         PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefresh;
         AutoFightModel.Instance.OnFightEvent -= OnSkillCast;
+        RenameManager.Instance.OnUpdateRenameResultEvent -= OnUpdateRenameResultEvent;
+        UIManager.Instance.OnCloseWindow -= OnCloseWindow;
         base.OnPreClose();
+        isForcePlayFightUIAnim = true;
     }
 
-
-    protected override void SelectBottomTab(int index)
+    private void OnUpdateRenameResultEvent()
     {
-        if (index == 3)
-        {
-            //鎸戞垬鐗规畩鏄剧ず閫昏緫
-            return;
-        }
-
-        topBar.SetActive(index == 0 || index == 2);
-        // 濡傛灉鐐瑰嚮褰撳墠宸查�変腑鐨勬爣绛撅紝涓嶅仛澶勭悊
-        if (functionOrder == index && currentSubUI != null)
-        {
-            return;
-        }
-
-        // 鏇存柊褰撳墠閫変腑鐨勬爣绛剧储寮�
-        functionOrder = index;
-
-        // 鍏抽棴褰撳墠鎵撳紑鐨勫瓙鐣岄潰
-        CloseCurrentSubUI();
-
-        // 鏍规嵁閫変腑鐨勬爣绛炬墦寮�瀵瑰簲鐨勭晫闈�
-        OpenSubUIByTabIndex();
+        Display();
     }
 
+    void DisplayTopBar()
+    {
+        topBar.SetActive(functionOrder == 0 || functionOrder == 2);
+    }
+
+    void OnCloseWindow(UIBase _ui)
+    {
+        if (_ui.name == "AutoFightWin")
+        {
+            multiFightText.text = Language.Get("MultiFight", AutoFightModel.Instance.fightCost);
+        }
+    }
+
+    //鎴樻枟鎸夐挳鍔ㄧ敾
+    void ClickAnimation(int index)
+    {
+        //寮哄埗鎾斁
+        if (isForcePlayFightUIAnim)
+        {
+            openCloseAnim.onComplete = () =>
+            {
+                openCloseAnim.SetEnabled(true);
+            };
+            openCloseAnim.PlayByArrIndex(index == 0 ? 1 : 0);
+
+            isForcePlayFightUIAnim = false;
+            return;
+        }
+
+        //鍒囨崲鏄剧ず
+        if (functionOrder != 0 && index == 0)
+        {
+            //鍒囧洖鎴樻枟鍦烘櫙
+            openCloseAnim.onComplete = () =>
+            {
+                openCloseAnim.SetEnabled(true);
+            };
+            openCloseAnim.PlayByArrIndex(1);
+
+        }
+        else if (functionOrder <= 0 && index != 0)
+        {
+            //鍒囧嚭鎴樻枟鍦烘櫙
+            openCloseAnim.onComplete = () =>
+            {
+                openCloseAnim.SetEnabled(true);
+            };
+            openCloseAnim.PlayByArrIndex(0);
+        }
+    }
 
 
     /// <summary>
@@ -123,7 +164,9 @@
             case PlayerDataType.default26:
                 hammerText.text = UIHelper.GetMoneyCnt(41).ToString();
                 break;
-
+            case PlayerDataType.ExAttr3:
+                officialRankText.InitUI(PlayerDatas.Instance.baseData.realmLevel, PlayerDatas.Instance.baseData.TitleID);
+                break;
         }
 
     }
@@ -136,6 +179,8 @@
     {
         hammerText.text = UIHelper.GetMoneyCnt(41).ToString();
     }
+
+
 
     /// <summary>
     /// 搴曢儴鏍囩鎸夐挳鐐瑰嚮
@@ -150,9 +195,47 @@
                 AutoFightModel.Instance.StartFight();
             }
         }
+        else if (index == 4 && !PlayerDatas.Instance.fairyData.HasFairy)
+        {
+            //鏈姞鍏ュ叕浼氫笉鍒囨崲鏍囩锛屾墦寮�鐢宠鐣岄潰
+            UIManager.Instance.OpenWindow<GuildJoinWin>();
+            return;
+        }
+
+
         SelectBottomTab(index);
     }
 
+    protected override void SelectBottomTab(int index)
+    {
+        if (index == 3)
+        {
+            //鎸戞垬鐗规畩鏄剧ず閫昏緫
+            UIManager.Instance.OpenWindow<ChallengeTabWin>();
+            return;
+        }
+
+        // 濡傛灉鐐瑰嚮褰撳墠宸查�変腑鐨勬爣绛撅紝涓嶅仛澶勭悊
+        if (functionOrder == index && currentSubUI != null)
+        {
+            return;
+        }
+
+
+        ClickAnimation(index);
+        // 鏇存柊褰撳墠閫変腑鐨勬爣绛剧储寮�
+        functionOrder = index;
+        TabChangeEvent?.Invoke();
+
+        DisplayTopBar();
+
+        // 鍏抽棴褰撳墠鎵撳紑鐨勫瓙鐣岄潰
+        CloseCurrentSubUI();
+
+        // 鏍规嵁閫変腑鐨勬爣绛炬墦寮�瀵瑰簲鐨勭晫闈�
+        OpenSubUIByTabIndex();
+
+    }
 
     /// <summary>
     /// 鏍规嵁鏍囩绱㈠紩鎵撳紑瀵瑰簲鐨勫瓙鐣岄潰
@@ -178,18 +261,15 @@
                     battleWin.SetBattleField(BattleManager.Instance.storyBattleField);
                 }
                 currentSubUI = UIManager.Instance.OpenWindow<HomeWin>();
-                Debug.Log("鎵撳紑涓诲煄鐣岄潰");
                 break;
             case 1:
                 currentSubUI = UIManager.Instance.OpenWindow<AffairBaseWin>();
-                Debug.Log("鎵撳紑鍐呮斂鐣岄潰");
                 break;
             case 2:
                 currentSubUI = UIManager.Instance.OpenWindow<HeroBaseWin>(0);
-                Debug.Log("鎵撳紑姝﹀皢鐣岄潰");
                 break;
             // case 3:
-            //     // currentSubUI = UIManager.Instance.OpenUI<QuestUI>();
+            //     鎸戞垬鐣岄潰涓嶈烦杞�
             //     Debug.Log("鎵撳紑鎸戞垬鐣岄潰");
             //     break;
             case 4:
@@ -223,7 +303,9 @@
         {
             //涓诲煄鐣岄潰
             fightOtherWinBG.SetActive(false);
+            fightOtherWinWarnImg.SetActive(false);
             fightBG.SetActive(true);
+            multiFightText.text = Language.Get("MultiFight", AutoFightModel.Instance.fightCost);
 
 
             if (BattleManager.Instance.storyBattleField != null &&
@@ -244,6 +326,7 @@
         {
             //闈炰富鍩庣晫闈�
             fightOtherWinBG.SetActive(true);
+            multiFightText.text = "";
             fightBG.SetActive(false);
             if (BattleManager.Instance.storyBattleField != null &&
             BattleManager.Instance.storyBattleField.GetBattleMode() == BattleMode.Stop)
@@ -258,31 +341,48 @@
     }
 
 
+
     void RefreshFightIng(bool isfighting = false)
     {
         if (isfighting)
         {
             fightEffect.Play();
             cdTween.SetStartState();
-            cdTween.Play(()=>
-            { 
-                AutoFightModel.Instance.fightingHeroSkinID = TeamManager.Instance.GetTeam(TeamType.Story).GetNextServerHero(AutoFightModel.Instance.heroGuid).SkinID;
-                fightHeroImg.SetSprite(HeroSkinConfig.Get(AutoFightModel.Instance.fightingHeroSkinID).SquareIcon);
+            cdTween.Play(() =>
+            {
+                var tmpHero = TeamManager.Instance.GetTeam(TeamType.Story).GetNextServerHero(AutoFightModel.Instance.heroGuid);
+                if (tmpHero != null)
+                {
+                    AutoFightModel.Instance.fightingHeroSkinID = tmpHero.SkinID;
+                    fightHeroImg.SetOrgSprite(HeroSkinConfig.Get(AutoFightModel.Instance.fightingHeroSkinID).SquareIcon, "HeroHead");
+                }
             });
+            fightHeroScale.SetStartState();
+            fightHeroScale.Play();
         }
         else
         {
             fightEffect.Stop();
             cdTween.Stop();
             cdTween.SetEndState();
+            fightHeroScale.Stop();
         }
 
         if (AutoFightModel.Instance.fightingHeroSkinID == 0)
         {
-            AutoFightModel.Instance.fightingHeroSkinID = TeamManager.Instance.GetTeam(TeamType.Story).GetNextServerHero(AutoFightModel.Instance.heroGuid).SkinID;
+            var tmpHero = TeamManager.Instance.GetTeam(TeamType.Story).GetNextServerHero(AutoFightModel.Instance.heroGuid);
+            if (tmpHero != null)
+            {
+                AutoFightModel.Instance.fightingHeroSkinID = tmpHero.SkinID;
+            }
+            else
+            {
+                Debug.LogError("娌℃湁鎵惧埌涓嬩竴涓敾鍑绘灏�");
+                return;
+            }
         }
 
-        fightHeroImg.SetSprite(HeroSkinConfig.Get(AutoFightModel.Instance.fightingHeroSkinID).SquareIcon);
+        fightHeroImg.SetOrgSprite(HeroSkinConfig.Get(AutoFightModel.Instance.fightingHeroSkinID).SquareIcon, "HeroHead");
     }
 
     void OnSkillCast(bool isfighting)
@@ -300,4 +400,69 @@
             RefreshFightBtn();
         }
     }
+
+    #region 澶栭儴璋冪敤
+    //澶栭儴璋冪敤鐐瑰嚮鍔熻兘
+    public void ClickFunc(int functionOrder)
+    {
+        tabButtons[functionOrder].SelectBtn();
+        tabButtons[functionOrder].onClick.Invoke();
+    }
+
+
+    //鎭㈠鍔熻兘鎸夐挳鐘舵��
+    public void RestoreFuncBtn()
+    {
+        if (functionOrder == -1)
+        {
+            if (lastWinOrder == -1)
+            {
+                functionOrder = 0;
+            }
+            else
+            {
+                functionOrder = lastWinOrder;
+            }
+        }
+
+
+        tabButtons[functionOrder].SelectBtn();
+    }
+
+    // 澶栭儴鍏抽棴瀛愮晫闈�
+    int lastWinOrder = -1;
+    public void CloseSubUI()
+    {
+        if (currentSubUI != null)
+        {
+            lastWinOrder = functionOrder;
+            currentSubUI.CloseWindow();
+            currentSubUI = null;
+            functionOrder = -1;
+            isForcePlayFightUIAnim = true;
+            DisplayTopBar();
+        }
+    }
+
+    // 澶栭儴鎭㈠瀛愮晫闈�
+    public void RestoreSubUI()
+    {
+        if (functionOrder != -1)
+        {
+            if (currentSubUI != null && currentSubUI.IsActive())
+            {
+                // RestoreFuncBtn 閫犳垚
+                return;
+            }
+        }
+        if (lastWinOrder == -1)
+        {
+            lastWinOrder = 0;
+        }
+
+        OnTabButtonClicked(lastWinOrder);
+    }
+
+
+    #endregion
 }
\ No newline at end of file

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