From eb2fcb2536a8cce0b971f827c9232a138262b219 Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期三, 17 九月 2025 17:34:57 +0800 Subject: [PATCH] 125 【战斗】战斗系统 boss战&战斗开始 倍速 跳过 暂停 --- Main/System/Main/HomeWin.cs | 19 +++++++++++++++---- 1 files changed, 15 insertions(+), 4 deletions(-) diff --git a/Main/System/Main/HomeWin.cs b/Main/System/Main/HomeWin.cs index 4b6d0cd..6572837 100644 --- a/Main/System/Main/HomeWin.cs +++ b/Main/System/Main/HomeWin.cs @@ -59,10 +59,7 @@ protected override void InitComponent() { taskButton.AddListener(OnClickTaskButton); - bossBtn.AddListener(() => - { - UIManager.Instance.OpenWindow<MainBossEnterWin>(); - }); + bossBtn.AddListener(OnClickEnterBoss); changeHeroPosBtn.AddListener(() => { @@ -146,6 +143,20 @@ UIManager.Instance.CloseWindow<BattleWin>(); } + private void OnClickEnterBoss() + { + BattleField battleField = BattleManager.Instance.GetBattleFieldByMapID(2); //BOSS鎴樻枟 + + if (null != battleField) + { + FullScreenBattleWin fsBattleWin = UIManager.Instance.OpenWindow<FullScreenBattleWin>(); + fsBattleWin.SetBattleField(battleField); + return; + } + + UIManager.Instance.OpenWindow<MainBossEnterWin>(); + } + void PlayerDataRefresh(PlayerDataType type) { switch (type) -- Gitblit v1.8.0