From eb2fcb2536a8cce0b971f827c9232a138262b219 Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期三, 17 九月 2025 17:34:57 +0800 Subject: [PATCH] 125 【战斗】战斗系统 boss战&战斗开始 倍速 跳过 暂停 --- Main/System/Team/TeamHero.cs | 13 +------------ 1 files changed, 1 insertions(+), 12 deletions(-) diff --git a/Main/System/Team/TeamHero.cs b/Main/System/Team/TeamHero.cs index 2c11b2a..5949d96 100644 --- a/Main/System/Team/TeamHero.cs +++ b/Main/System/Team/TeamHero.cs @@ -22,11 +22,10 @@ public int positionNum; //娉ㄦ剰鏈嶅姟绔殑1鍙蜂綅鏄�1锛屽鎴风鍦ㄤ娇鐢ㄦ椂鏄�0锛岄�氫俊鍜岀瓥鍒掓矡閫氱敤1 - // 鎴樺満鏁版嵁 public int ObjID = 0;// 鎴樻枟鍗曚綅鍞竴ID - public int NPCID = 0;// 鎴樻枟NPCID锛屼笉鍚岀殑瀹炰緥ID瀵瑰簲鐨凬PCID鍙兘涓�鏍� + public int NPCID = 0;// 鎴樻枟NPCID锛屼笉鍚岀殑瀹炰緥ID瀵瑰簲鐨凬PCID鍙兘涓�鏍� (鐩墠鍙敤鏉ュ尯鍒帺瀹惰窡NPC) // 鏈嶅姟鍣ㄦ潵鐨勬瀯閫� @@ -57,16 +56,6 @@ modelScale = 1f; name = heroConfig.Name; - } - else if (fightObj.NPCID > 0) - { - //璧癗PC鐨勯�昏緫 - NPCConfig npcConfig = NPCConfig.Get((int)fightObj.NPCID); - Country = (HeroCountry)npcConfig.Country; - SkinID = npcConfig.SkinID; - modelScale = npcConfig.ModelScale; - name = npcConfig.NPCName; - } else { -- Gitblit v1.8.0