From ed26f235a0f41c5676a9ce3c898d6bef18623fbe Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 30 一月 2026 10:34:37 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts
---
Main/Component/UI/Effect/EffectPlayer.cs | 16 +++++++++++++---
1 files changed, 13 insertions(+), 3 deletions(-)
diff --git a/Main/Component/UI/Effect/EffectPlayer.cs b/Main/Component/UI/Effect/EffectPlayer.cs
index 661b4e5..e12dbe3 100644
--- a/Main/Component/UI/Effect/EffectPlayer.cs
+++ b/Main/Component/UI/Effect/EffectPlayer.cs
@@ -35,7 +35,7 @@
public EffectConfig effectConfig;
- public float speedRate = 1f;
+ public float speedRate = 1f; //鍒濆鍖栫殑鏃跺�欑敤 淇敼浣跨敤SetSpeed
[Header("鏄惁寰幆鎾斁spine鐗规晥")]
public bool isPlaySpineLoop = false;
@@ -249,7 +249,17 @@
// return;
// }
-
+ //瓒婂ぇ瓒婂揩
+ public void SetSpeed(float speed)
+ {
+ speedRate = speed;
+ if (spineAnimationState == null)
+ {
+ Debug.LogError("spineAnimationState is null 鍙互鍏堣皟鐢╬lay");
+ return;
+ }
+ spineAnimationState.TimeScale = speed;
+ }
protected void PlaySpineEffect(bool closePMA = false)
{
@@ -268,7 +278,6 @@
spineComp.MeshGenerator.settings.pmaVertexColors = !closePMA;
spineComp.raycastTarget = false;
spineComp.Initialize(true);
- spineComp.timeScale = speedRate;
// 妫�鏌ュ姩鐢绘槸鍚︽湁鐩稿姞妯″紡
// bool hasAdditiveBlend = CheckForAdditiveBlend(spineComp.Skeleton);
// if (hasAdditiveBlend)
@@ -282,6 +291,7 @@
spineComp.material = ResManager.Instance.LoadAsset<Material>("Materials", "SkeletonGraphicDefault-Straight");
spineAnimationState = spineComp.AnimationState;
+ spineAnimationState.TimeScale = speedRate;
spineAnimationState.Data.DefaultMix = 0f;
spineAnimationState.Complete -= OnSpineAnimationComplete;
spineAnimationState.Complete += OnSpineAnimationComplete;
--
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