From ed26f235a0f41c5676a9ce3c898d6bef18623fbe Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 30 一月 2026 10:34:37 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts

---
 Main/System/Hero/UIHeroController.cs |   11 +++++++++++
 1 files changed, 11 insertions(+), 0 deletions(-)

diff --git a/Main/System/Hero/UIHeroController.cs b/Main/System/Hero/UIHeroController.cs
index 6119e98..dd7ae75 100644
--- a/Main/System/Hero/UIHeroController.cs
+++ b/Main/System/Hero/UIHeroController.cs
@@ -126,14 +126,25 @@
 			Debug.LogError("鏈厤缃畇pine");
 			return;
 		}
+		skeletonGraphic.initialSkinName = skinConfig.InitialSkinName;
 		skeletonGraphic.Initialize(true);
+		// 鍒濆鍖栧畬鎴愬悗璁剧疆鐨偆
+		if (!string.IsNullOrEmpty(skinConfig.InitialSkinName))
+		{
+			var skeleton = skeletonGraphic.Skeleton;
+			skeleton.SetSkin(skinConfig.InitialSkinName);
+			skeleton.SetSlotsToSetupPose();
+			skeletonGraphic.Update(0);
+		}
 
 		skeletonGraphic.enabled = true;
 		SetMaterialNone();
+
 		spineAnimationState = skeletonGraphic.AnimationState;
 		spineAnimationState.Data.DefaultMix = 0f;
 		if (motionName == "")
 			motionName = GetFistSpineAnim();
+
 		PlayAnimation(motionName, true);
 		spineAnimationState.Complete -= OnAnimationComplete;
 		spineAnimationState.Complete += OnAnimationComplete;

--
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