From ed98029a88cd89702980ac7c40b711afddc5aeb2 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 20 十一月 2025 14:44:59 +0800
Subject: [PATCH] Merge branch 'master' of http://mobile.secondworld.net.cn:10010/r/Project_SG_scripts

---
 Main/Component/UI/Decorate/Graph/CustomImage.cs |  112 +++++++++++++++++++++++++++----------------------------
 1 files changed, 55 insertions(+), 57 deletions(-)

diff --git a/Main/Component/UI/Decorate/Graph/CustomImage.cs b/Main/Component/UI/Decorate/Graph/CustomImage.cs
index 48e835c..4c45040 100644
--- a/Main/Component/UI/Decorate/Graph/CustomImage.cs
+++ b/Main/Component/UI/Decorate/Graph/CustomImage.cs
@@ -1,5 +1,5 @@
 锘�//--------------------------------------------------------
-//    [Author]:           绗簩涓栫晫
+//    [Author]:           鐜╀釜娓告垙
 //    [  Date ]:           Thursday, August 10, 2017
 //--------------------------------------------------------
 using UnityEngine;
@@ -8,74 +8,72 @@
 using UnityEngine.Sprites;
 using System;
 
-namespace vnxbqy.UI {
 
-    [DisallowMultipleComponent]
-    [RequireComponent(typeof(Image))]
-    public class CustomImage:BaseMeshEffect {
+[DisallowMultipleComponent]
+[RequireComponent(typeof(Image))]
+public class CustomImage:BaseMeshEffect {
 
-        [SerializeField]
-        Vector2[] m_Points;
-        public Vector2[] points {
-            get {
-                return this.m_Points;
-            }
-            set {
-                this.m_Points = value;
-                SetVerticesDirty();
-            }
+    [SerializeField]
+    Vector2[] m_Points;
+    public Vector2[] points {
+        get {
+            return this.m_Points;
+        }
+        set {
+            this.m_Points = value;
+            SetVerticesDirty();
+        }
+    }
+
+    private Image m_Image;
+    public Image image {
+        get {
+            return this.m_Image ?? (this.m_Image = this.AddMissingComponent<Image>());
+        }
+    }
+
+    public void SetVerticesDirty() {
+        this.graphic.SetVerticesDirty();
+    }
+
+    public override void ModifyMesh(VertexHelper vh) {
+        vh.Clear();
+
+        if(this.image == null) {
+            throw new NullReferenceException();
         }
 
-        private Image m_Image;
-        public Image image {
-            get {
-                return this.m_Image ?? (this.m_Image = this.AddMissingComponent<Image>());
-            }
+        if(this.points == null || this.points.Length < 3) {
+            return;
         }
 
-        public void SetVerticesDirty() {
-            this.graphic.SetVerticesDirty();
+        var width = this.image.rectTransform.rect.width;
+        var height = this.image.rectTransform.rect.height;
+
+        var uv = this.image.overrideSprite != null ? DataUtility.GetOuterUV(this.image.overrideSprite) : Vector4.zero;
+        var uvcenterX = (uv.x + uv.z) * 0.5f;
+        var uvcenterY = (uv.y + uv.w) * 0.5f;
+        var uvscaleX = (uv.z - uv.x) / width;
+        var uvscaleY = (uv.w - uv.y) / height;
+
+        for(var i = 0;i < this.points.Length;i++) {
+            var point = this.points[i];
+
+            var position = new Vector2(point.x,point.y);
+            var uv0 = new Vector2(position.x * uvscaleX + uvcenterX,position.y * uvscaleY + uvcenterY);
+            var vertex = UIUtility.PackageUIVertex(position,uv0,this.image.color);
+            vh.AddVert(vertex);
         }
 
-        public override void ModifyMesh(VertexHelper vh) {
-            vh.Clear();
-
-            if(this.image == null) {
-                throw new NullReferenceException();
-            }
-
-            if(this.points == null || this.points.Length < 3) {
-                return;
-            }
-
-            var width = this.image.rectTransform.rect.width;
-            var height = this.image.rectTransform.rect.height;
-
-            var uv = this.image.overrideSprite != null ? DataUtility.GetOuterUV(this.image.overrideSprite) : Vector4.zero;
-            var uvcenterX = (uv.x + uv.z) * 0.5f;
-            var uvcenterY = (uv.y + uv.w) * 0.5f;
-            var uvscaleX = (uv.z - uv.x) / width;
-            var uvscaleY = (uv.w - uv.y) / height;
-
-            for(var i = 0;i < this.points.Length;i++) {
-                var point = this.points[i];
-
-                var position = new Vector2(point.x,point.y);
-                var uv0 = new Vector2(position.x * uvscaleX + uvcenterX,position.y * uvscaleY + uvcenterY);
-                var vertex = UIUtility.PackageUIVertex(position,uv0,this.image.color);
-                vh.AddVert(vertex);
-            }
-
-            var vertexCount = this.points.Length;
-            var index = 0;
-            for(;index < vertexCount - 2;index++) {
-                vh.AddTriangle(index,index + 1,index + 2);
-            }
+        var vertexCount = this.points.Length;
+        var index = 0;
+        for(;index < vertexCount - 2;index++) {
+            vh.AddTriangle(index,index + 1,index + 2);
         }
-
     }
 
 }
 
 
 
+

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