From ed98029a88cd89702980ac7c40b711afddc5aeb2 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 20 十一月 2025 14:44:59 +0800
Subject: [PATCH] Merge branch 'master' of http://mobile.secondworld.net.cn:10010/r/Project_SG_scripts

---
 Main/Config/Configs/FunctionTeamSetConfig.cs |  109 +++++++++++++++++++++++++++++-------------------------
 1 files changed, 59 insertions(+), 50 deletions(-)

diff --git a/Main/Config/Configs/FunctionTeamSetConfig.cs b/Main/Config/Configs/FunctionTeamSetConfig.cs
index cf89479..798a446 100644
--- a/Main/Config/Configs/FunctionTeamSetConfig.cs
+++ b/Main/Config/Configs/FunctionTeamSetConfig.cs
@@ -1,50 +1,59 @@
-锘�//--------------------------------------------------------
-//    [Author]:           YYL
-//    [  Date ]:           2025骞�5鏈�19鏃�
-//--------------------------------------------------------
-
-using System.Collections.Generic;
-using System.IO;
-using System.Threading;
-using System;
-using UnityEngine;
-using LitJson;
-
-public partial class FunctionTeamSetConfig : ConfigBase<int, FunctionTeamSetConfig>
-{
-
-    public int FuncMapID;
-	public int NeedName;
-	public int MemberMax;
-	public int ApplyMax;
-	public int ReqApplyMax;
-	public int SortType;
-	public int SortReverse;
-	public int OPLimitInAct;
-
-    public override int LoadKey(string _key)
-    {
-        int key = GetKey(_key);
-        return key;
-    }
-
-    public override void LoadConfig(string input)
-    {
-        string[] tables = input.Split('\t');
-        int.TryParse(tables[0],out FuncMapID); 
-
-			int.TryParse(tables[1],out NeedName); 
-
-			int.TryParse(tables[2],out MemberMax); 
-
-			int.TryParse(tables[3],out ApplyMax); 
-
-			int.TryParse(tables[4],out ReqApplyMax); 
-
-			int.TryParse(tables[5],out SortType); 
-
-			int.TryParse(tables[6],out SortReverse); 
-
-			int.TryParse(tables[7],out OPLimitInAct); 
-    }
-}
+锘�//--------------------------------------------------------
+//    [Author]:           YYL
+//    [  Date ]:           2025骞�8鏈�5鏃�
+//--------------------------------------------------------
+
+using System.Collections.Generic;
+using System;
+using UnityEngine;
+using LitJson;
+
+public partial class FunctionTeamSetConfig : ConfigBase<int, FunctionTeamSetConfig>
+{
+    static FunctionTeamSetConfig()
+    {
+        // 璁块棶杩囬潤鎬佹瀯閫犲嚱鏁�
+        visit = true; 
+    }
+
+    public int FuncMapID;
+	public int NeedName;
+	public int MemberMax;
+	public int ApplyMax;
+	public int ReqApplyMax;
+	public int SortType;
+	public int SortReverse;
+	public int OPLimitInAct;
+
+    public override int LoadKey(string _key)
+    {
+        int key = GetKey(_key);
+        return key;
+    }
+
+    public override void LoadConfig(string input)
+    {
+        try {
+        string[] tables = input.Split('\t');
+        int.TryParse(tables[0],out FuncMapID); 
+
+			int.TryParse(tables[1],out NeedName); 
+
+			int.TryParse(tables[2],out MemberMax); 
+
+			int.TryParse(tables[3],out ApplyMax); 
+
+			int.TryParse(tables[4],out ReqApplyMax); 
+
+			int.TryParse(tables[5],out SortType); 
+
+			int.TryParse(tables[6],out SortReverse); 
+
+			int.TryParse(tables[7],out OPLimitInAct); 
+        }
+        catch (Exception exception)
+        {
+            Debug.LogError(exception);
+        }
+    }
+}

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