From ed98029a88cd89702980ac7c40b711afddc5aeb2 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 20 十一月 2025 14:44:59 +0800
Subject: [PATCH] Merge branch 'master' of http://mobile.secondworld.net.cn:10010/r/Project_SG_scripts

---
 Main/System/Battle/BattleField/BattleRootNode.cs |   70 +++++++++++++++++++++++++++++++----
 1 files changed, 62 insertions(+), 8 deletions(-)

diff --git a/Main/System/Battle/BattleField/BattleRootNode.cs b/Main/System/Battle/BattleField/BattleRootNode.cs
index 4f17cd1..96c2ec1 100644
--- a/Main/System/Battle/BattleField/BattleRootNode.cs
+++ b/Main/System/Battle/BattleField/BattleRootNode.cs
@@ -5,25 +5,79 @@
 public class BattleRootNode : MonoBehaviour
 {
 	public RectTransform redTeamNode;
-	public List<GameObject> redTeamNodeList = new List<GameObject>();
+	public List<GameObject> redTeamNodeList
+	{
+		get
+		{
+			return _redTeamNodeList;
+		}
+	}
+
+	private List<GameObject> _redTeamNodeList = new List<GameObject>();
 
 	public RectTransform blueTeamNode;
-	public List<GameObject> blueTeamNodeList = new List<GameObject>();
+	public List<GameObject> blueTeamNodeList
+	{
+		get
+		{
+			return _blueTeamNodeList;
+		}
+	}
+
+	private List<GameObject> _blueTeamNodeList = new List<GameObject>();
 
 	public RawImage imgBackground;
+	public RectTransform bgPos1;
+	public RectTransform bgPos2;
+	public RectTransform battleNode;
+	public RectTransform battleNodePos1;
+	public RectTransform battleNodePos2;
+
+	public RendererAdjuster skillMaskAdjuster;
+
+	public RendererAdjuster battleStartAdjuster;
+
+	public RendererAdjuster backgroundAdjuster;
 
 	void Awake()
 	{
-		if (redTeamNodeList.Count != TeamConst.MaxTeamSlotCount)
+		for (int i = 1; i <= TeamConst.MaxTeamSlotCount; i++)
 		{
-			Debug.LogError("redTeamNodeList count is not equal to MaxTeamSlotCount: " + redTeamNodeList.Count);
-		}
+			Transform redTrans = redTeamNode.Find("Pos" + i);
+			_redTeamNodeList.Add(redTrans.gameObject);
 
-		if (blueTeamNodeList.Count != TeamConst.MaxTeamSlotCount)
-		{
-			Debug.LogError("blueTeamNodeList count is not equal to MaxTeamSlotCount: " + blueTeamNodeList.Count);
+			Transform blueTrans = blueTeamNode.Find("Pos" + i);
+			_blueTeamNodeList.Add(blueTrans.gameObject);
 		}
 		DontDestroyOnLoad(gameObject);
+
+
+
+		// SetSortingOrder();
 	}
 
+	public void SetBackground(Texture texture)
+	{
+		if (imgBackground != null)
+		{
+			imgBackground.texture = texture;
+			imgBackground.raycastTarget = false;
+			// imgBackground.SetNativeSize();
+		}
+	}
+
+	public void SetSortingOrder()
+	{
+		skillMaskAdjuster.SetSortingOrder(BattleConst.BlockerSortingOrder);
+		battleStartAdjuster.SetSortingOrder(BattleConst.BattleWinSortingOrder + 1);//鏈�楂樺眰
+		backgroundAdjuster.SetSortingOrder(BattleConst.BattleBackgroundOrder);//鏈�浣庡眰
+	}
+
+	public Transform skillBackNode;
+
+	public Transform skillFrontNode;
+
+	public GameObject skillMaskNode;
+
+	public GameObject battleStartNode;
 }
\ No newline at end of file

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