From ed98029a88cd89702980ac7c40b711afddc5aeb2 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 20 十一月 2025 14:44:59 +0800
Subject: [PATCH] Merge branch 'master' of http://mobile.secondworld.net.cn:10010/r/Project_SG_scripts

---
 Main/System/Battle/SkillEffect/NormalSkillEffect.cs |   16 ++++++++++------
 1 files changed, 10 insertions(+), 6 deletions(-)

diff --git a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
index 0fa8e87..ae1fa16 100644
--- a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
+++ b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
@@ -11,8 +11,8 @@
     // protected BattleObject caster;
     // protected List<BattleObject> targets; // 鐩爣鍒楄〃
 
-    public NormalSkillEffect(SkillConfig _skillConfig, BattleObject _caster, HB427_tagSCUseSkill _tagUseSkillAttack)
-        : base(_skillConfig, _caster, _tagUseSkillAttack)
+    public NormalSkillEffect(SkillBase _skillBase, SkillConfig _skillConfig, BattleObject _caster, HB427_tagSCUseSkill _tagUseSkillAttack)
+        : base(_skillBase, _skillConfig, _caster, _tagUseSkillAttack)
     {
 
     }
@@ -21,7 +21,7 @@
     public override void OnMiddleFrameEnd(int times, int hitIndex)
     {
 
-        int mainTargetIndex = BattleUtility.GetMainTargetPositionNum(caster, tagUseSkillAttack.HurtList.ToList(), skillConfig);
+        int mainTargetIndex = BattleUtility.GetMainTargetPositionNum(skillBase, caster, tagUseSkillAttack.HurtList.ToList(), skillConfig);
 
         BattleCamp battleCamp = skillConfig.TagFriendly == 1 ? caster.Camp : caster.GetEnemyCamp();
 
@@ -29,12 +29,12 @@
 
         if (skillConfig.ExplosionEffectId > 0)
         {
-            caster.battleField.battleEffectMgr.PlayEffect(0, skillConfig.ExplosionEffectId, targetTransform, caster.Camp);
+            caster.battleField.battleEffectMgr.PlayEffect(caster, skillConfig.ExplosionEffectId, targetTransform, caster.Camp);
         }
 
         if (skillConfig.ExplosionEffect2 > 0)
         {
-            caster.battleField.battleEffectMgr.PlayEffect(0, skillConfig.ExplosionEffect2, targetTransform, caster.Camp);
+            caster.battleField.battleEffectMgr.PlayEffect(caster, skillConfig.ExplosionEffect2, targetTransform, caster.Camp);
         }
 
         for (int i = 0; i < tagUseSkillAttack.HurtList.Length; i++)
@@ -49,7 +49,11 @@
 
             if (skillConfig.ExplosionEffect3 > 0)
             {
-                caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffect3, target.heroGo.transform, caster.Camp);
+                caster.battleField.battleEffectMgr.PlayEffect(target, skillConfig.ExplosionEffect3, target.heroGo.transform, caster.Camp);
+            }
+            if (skillConfig.ExplosionEffect4 > 0)
+            {
+                caster.battleField.battleEffectMgr.PlayEffect(target, skillConfig.ExplosionEffect4, target.heroGo.transform, caster.Camp);
             }
         }
 

--
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