From ed9bf64c03bf5fee5e115645de5a975baaa9041d Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 09 一月 2026 11:04:53 +0800
Subject: [PATCH] 125 战斗 修改死亡表现 带动作的子技能同时触发导致的卡死

---
 Main/Core/ResModule/ScriptableObjectLoader.cs |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/Main/Core/ResModule/ScriptableObjectLoader.cs b/Main/Core/ResModule/ScriptableObjectLoader.cs
index bb9ea76..805f15b 100644
--- a/Main/Core/ResModule/ScriptableObjectLoader.cs
+++ b/Main/Core/ResModule/ScriptableObjectLoader.cs
@@ -31,7 +31,7 @@
         }
         else
         {
-            var assetName = StringUtility.Contact(SoNewBieGuide_Suffix, _id.ToString());
+            var assetName = StringUtility.Concat(SoNewBieGuide_Suffix, _id.ToString());
             var assetInfo = new AssetInfo(bundleName, assetName);
             config = AssetBundleUtility.Instance.Sync_LoadAsset(assetInfo) as NewBieGuideScriptableObject;
         }

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