From ed9bf64c03bf5fee5e115645de5a975baaa9041d Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 09 一月 2026 11:04:53 +0800
Subject: [PATCH] 125 战斗 修改死亡表现 带动作的子技能同时触发导致的卡死
---
Main/Core/ResModule/ScriptableObjectLoader.cs | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/Main/Core/ResModule/ScriptableObjectLoader.cs b/Main/Core/ResModule/ScriptableObjectLoader.cs
index bb9ea76..805f15b 100644
--- a/Main/Core/ResModule/ScriptableObjectLoader.cs
+++ b/Main/Core/ResModule/ScriptableObjectLoader.cs
@@ -31,7 +31,7 @@
}
else
{
- var assetName = StringUtility.Contact(SoNewBieGuide_Suffix, _id.ToString());
+ var assetName = StringUtility.Concat(SoNewBieGuide_Suffix, _id.ToString());
var assetInfo = new AssetInfo(bundleName, assetName);
config = AssetBundleUtility.Instance.Sync_LoadAsset(assetInfo) as NewBieGuideScriptableObject;
}
--
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