From ede92bb7bc68c56abdb04f932e7d2c038a69d372 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 21 十一月 2025 19:29:23 +0800
Subject: [PATCH] 0312 物品框支持装备显示
---
Main/Component/UI/Common/ButtonClickInterval.cs | 37 +++++++++++++++++--------------------
1 files changed, 17 insertions(+), 20 deletions(-)
diff --git a/Main/Component/UI/Common/ButtonClickInterval.cs b/Main/Component/UI/Common/ButtonClickInterval.cs
index f8ca274..4b44d99 100644
--- a/Main/Component/UI/Common/ButtonClickInterval.cs
+++ b/Main/Component/UI/Common/ButtonClickInterval.cs
@@ -3,29 +3,26 @@
using UnityEngine.UI;
using System.Collections;
-namespace vnxbqy.UI
-{
- public class ButtonClickInterval : MonoBehaviour
+public class ButtonClickInterval : MonoBehaviour
+{
+ [SerializeField] float interval = 1f;
+ [SerializeField] Button targetBtn;
+
+ private void Awake()
{
- [SerializeField] float interval = 1f;
- [SerializeField] Button targetBtn;
+ targetBtn.AddListener(OnClick);
+ }
- private void Awake()
- {
- targetBtn.AddListener(OnClick);
- }
+ private void OnClick()
+ {
+ targetBtn.enabled = false;
+ StartCoroutine(DelayClick());
+ }
- private void OnClick()
- {
- targetBtn.enabled = false;
- StartCoroutine(DelayClick());
- }
-
- IEnumerator DelayClick()
- {
- yield return new WaitForSeconds(interval);
- targetBtn.enabled = true;
- }
+ IEnumerator DelayClick()
+ {
+ yield return new WaitForSeconds(interval);
+ targetBtn.enabled = true;
}
}
--
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