From ede92bb7bc68c56abdb04f932e7d2c038a69d372 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 21 十一月 2025 19:29:23 +0800
Subject: [PATCH] 0312 物品框支持装备显示

---
 Main/Component/UI/Common/ButtonClickInterval.cs |   37 +++++++++++++++++--------------------
 1 files changed, 17 insertions(+), 20 deletions(-)

diff --git a/Main/Component/UI/Common/ButtonClickInterval.cs b/Main/Component/UI/Common/ButtonClickInterval.cs
index f8ca274..4b44d99 100644
--- a/Main/Component/UI/Common/ButtonClickInterval.cs
+++ b/Main/Component/UI/Common/ButtonClickInterval.cs
@@ -3,29 +3,26 @@
 using UnityEngine.UI;
 using System.Collections;
 
-namespace vnxbqy.UI
-{
     
-    public class ButtonClickInterval : MonoBehaviour
+public class ButtonClickInterval : MonoBehaviour
+{
+    [SerializeField] float interval = 1f;
+    [SerializeField] Button targetBtn;
+
+    private void Awake()
     {
-        [SerializeField] float interval = 1f;
-        [SerializeField] Button targetBtn;
+        targetBtn.AddListener(OnClick);
+    }
 
-        private void Awake()
-        {
-            targetBtn.AddListener(OnClick);
-        }
+    private void OnClick()
+    {
+        targetBtn.enabled = false;
+        StartCoroutine(DelayClick());
+    }
 
-        private void OnClick()
-        {
-            targetBtn.enabled = false;
-            StartCoroutine(DelayClick());
-        }
-
-        IEnumerator DelayClick()
-        {
-            yield return new WaitForSeconds(interval);
-            targetBtn.enabled = true;
-        }
+    IEnumerator DelayClick()
+    {
+        yield return new WaitForSeconds(interval);
+        targetBtn.enabled = true;
     }
 }

--
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