From ee81928228fcf1f5e3496cb1be1ddb9c0d6dc0f5 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 15 九月 2025 19:41:22 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts
---
Main/System/ClientVersion/VersionConfig.cs | 2
Main/System/KnapSack/PackManager.cs | 3
Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs | 10 +
Main/Manager/StageManager.cs | 9 +
Main/SDK/ynmbxxjUtil.cs | 11 +
Main/SDK/ynmbxxjUtil.cs.meta | 11 +
Main/System/Invest/InvestModel.cs | 4
Main/ResModule/ResManager.cs | 12 +
Main/System/ClientVersion/RequestSecretWin.cs | 2
Main/ResModule/AssetBundle/AssetBundleUtility.cs | 4
Main/Core/GameEngine/Launch/LaunchInHot.cs | 24 +-
Main/SDK/SDKUtils.cs | 374 ++++++++++++++++++++++------------------------
Main/Utility/ShaderUtility.cs | 2
13 files changed, 253 insertions(+), 215 deletions(-)
diff --git a/Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs b/Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
index 5c2404b..a7fbbe2 100644
--- a/Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
+++ b/Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
@@ -52,6 +52,16 @@
public override void End()
{
+ AssetBundleUtility.Instance.InitBuiltInAsset();
+
+ LaunchInHot.Instance.InitSystemMgr();
+
+ // 杩欓噷杩樻病寮�濮嬪姞杞介厤缃� 浣嗘槸鎻愬墠鍔犺浇浜嗕緵LaunchWin浣跨敤
+ PriorLanguageConfig.LazyInit();
+ InitialFunctionConfig.LazyInit();
+
+ UIManager.Instance.OpenWindow<LaunchWin>();
+
// ConfigInitiator.SyncInit();
UIManager.Instance.CloseWindow<DownLoadWin>();
UIManager.Instance.CloseWindow<VersionUpdateWin>();
diff --git a/Main/Core/GameEngine/Launch/LaunchInHot.cs b/Main/Core/GameEngine/Launch/LaunchInHot.cs
index a530419..2256d12 100644
--- a/Main/Core/GameEngine/Launch/LaunchInHot.cs
+++ b/Main/Core/GameEngine/Launch/LaunchInHot.cs
@@ -26,19 +26,18 @@
Application.backgroundLoadingPriority = ThreadPriority.High;
Screen.sleepTimeout = SleepTimeout.NeverSleep;
- if (AssetSource.isUseAssetBundle)
+ SDKUtils.Instance.Init(); //鍘焥dk鎺ュ彛
+ if (!AssetSource.isUseAssetBundle)
{
- AssetBundleUtility.Instance.InitBuiltInAsset();
+ InitSystemMgr();
+
+ // 杩欓噷杩樻病寮�濮嬪姞杞介厤缃� 浣嗘槸鎻愬墠鍔犺浇浜嗕緵LaunchWin浣跨敤
+ PriorLanguageConfig.LazyInit();
+ InitialFunctionConfig.LazyInit();
+
+ UIManager.Instance.OpenWindow<LaunchWin>();
}
- InitSystemMgr();
- SDKUtils.Instance.Init(); //鍘焥dk鎺ュ彛
-
- // 杩欓噷杩樻病寮�濮嬪姞杞介厤缃� 浣嗘槸鎻愬墠鍔犺浇浜嗕緵LaunchWin浣跨敤
- PriorLanguageConfig.LazyInit();
- InitialFunctionConfig.LazyInit();
-
- UIManager.Instance.OpenWindow<LaunchWin>();
var builtInAssetCopyTask = new BuiltInAssetCopyTask();
var requestPermissionStart = new RequestPermissionStart();
@@ -54,6 +53,7 @@
var launchFadeOutTask = new LaunchFadeOutTask();
tasks.Enqueue(builtInAssetCopyTask);
+ tasks.Enqueue(assetBundleInitTask);
tasks.Enqueue(requestPermissionStart);
tasks.Enqueue(initSettingTask);
@@ -86,7 +86,7 @@
tasks.Enqueue(checkAssetValidTask);
tasks.Enqueue(downLoadAssetTask);
- tasks.Enqueue(assetBundleInitTask);
+
tasks.Enqueue(configInitTask);
tasks.Enqueue(launchFadeOutTask);
@@ -94,7 +94,7 @@
}
- protected void InitSystemMgr()
+ public void InitSystemMgr()
{
ResManager.Instance.Init();
UIManager.Instance.Init();
diff --git a/Main/Manager/StageManager.cs b/Main/Manager/StageManager.cs
index 0af24c4..95949e7 100644
--- a/Main/Manager/StageManager.cs
+++ b/Main/Manager/StageManager.cs
@@ -36,6 +36,11 @@
{
UIManager.Instance.DestroyAllUI();
+ if (AssetSource.isUseAssetBundle)
+ {
+ AssetBundleUtility.Instance.Sync_LoadAll("maps/Login");
+ }
+
AsyncOperation asyncOperation = SceneManager.LoadSceneAsync("Login");
await OnLoading(asyncOperation, ConfigManager.Instance.GetLoadingProgress, Main.InitManagers);
@@ -76,6 +81,10 @@
BeforeLoadingGameScene?.Invoke();
// ResManager.Instance.PrewarmResources();
+ if (AssetSource.isUseAssetBundle)
+ {
+ AssetBundleUtility.Instance.Sync_LoadAll("maps/Game");
+ }
AsyncOperation asyncOperation = SceneManager.LoadSceneAsync("Game");
diff --git a/Main/ResModule/AssetBundle/AssetBundleUtility.cs b/Main/ResModule/AssetBundle/AssetBundleUtility.cs
index 5a1461a..9b754d1 100644
--- a/Main/ResModule/AssetBundle/AssetBundleUtility.cs
+++ b/Main/ResModule/AssetBundle/AssetBundleUtility.cs
@@ -100,9 +100,9 @@
public async UniTask Initialize()
{
await Co_LoadMainfestFile("audio");
- await Co_LoadMainfestFile("video");
+ // await Co_LoadMainfestFile("video");
await Co_LoadMainfestFile("mobeffectshader");
- await Co_LoadMainfestFile("config");
+ // await Co_LoadMainfestFile("config");
await Co_LoadMainfestFile("maps");
await Co_LoadMainfestFile("ui");
diff --git a/Main/ResModule/ResManager.cs b/Main/ResModule/ResManager.cs
index 9cb5efa..ddedebe 100644
--- a/Main/ResModule/ResManager.cs
+++ b/Main/ResModule/ResManager.cs
@@ -148,6 +148,14 @@
}
else
{
+ if (directory == "UI" || directory == "UIComp" || directory.StartsWith("Sprite") || directory == "Battle/Prefabs")
+ {
+ directory = "UI/" + directory;
+ }
+ else if (name == "Hero_001")
+ {
+ directory = "UI/Hero/SpineRes";
+ }
var assetInfo = new AssetInfo(directory.ToLower(), name.ToLower());
asset = AssetBundleUtility.Instance.Sync_LoadAsset(assetInfo, typeof(T)) as T;
}
@@ -171,7 +179,7 @@
else
#endif
{
- path = AssetVersionUtility.GetAssetFilePath($"Config/{name}.txt");
+ path = AssetVersionUtility.GetAssetFilePath($"config/{name}.txt");
}
return File.ReadAllLines(path);
@@ -179,7 +187,7 @@
private Sprite LoadSprite(string atlasName, string spriteName)
{
-#if !UNITY_EDITOR
+#if UNITY_EDITOR
SpriteAtlas atlas = LoadAsset<SpriteAtlas>("Sprite", atlasName.Replace("Sprite/", ""));
return atlas.GetSprite(spriteName);
#else
diff --git a/Main/SDK/SDKUtils.cs b/Main/SDK/SDKUtils.cs
index 15fda5b..e95ced0 100644
--- a/Main/SDK/SDKUtils.cs
+++ b/Main/SDK/SDKUtils.cs
@@ -5,7 +5,7 @@
using System.Collections.Generic;
using System.IO;
using System;
-using UnityEngine.Android;
+
public class SDKUtils : SingletonMonobehaviour<SDKUtils>
{
@@ -128,6 +128,7 @@
public void Init()
{
+ ynmbxxjUtil.Instance.Init();
Device = new DeviceInfo();
string uid = LocalSave.GetString("Device_uniqueID");
//Debug.Log(Math.Abs(System.Environment.TickCount));
@@ -406,211 +407,200 @@
public void HandleMsgWithSDK(string jsonString)
{
-// Debug.Log("鏀跺埌SDK鍙戞潵鐨勪俊鎭�: " + jsonString);
-// var _json = JsonMapper.ToObject(jsonString);
-// var _code = (int)_json["code"];
-// switch (_code)
-// {
-// case CodeA2U.DeviceInfo:
+ Debug.Log("鏀跺埌SDK鍙戞潵鐨勪俊鎭�: " + jsonString);
+ var _json = JsonMapper.ToObject(jsonString);
+ var _code = (int)_json["code"];
+ switch (_code)
+ {
+ case CodeA2U.DeviceInfo:
-// //Device.uniqueID = _json["unique_id"].ToString();
-// Device.androidID = _json["android_id"].ToString();// ios骞冲彴涓嬩负idfa
-// Device.userAgent = _json["userAgent"].ToString();
-// #if UNITY_ANDROID
-// Device.macAddress = _json["mac"].ToString();
-// if (_json["imei"] != null)
-// {
-// Device.imei = _json["imei"].ToString();
-// }
-// else
-// {
-// Device.imei = Device.uniqueID;
-// }
-// Device.totalMemory = (int)_json["memoryTotal"];
-// #endif
-// if (OnDeviceInfoChanged != null)
-// {
-// OnDeviceInfoChanged(Device);
-// }
+ //Device.uniqueID = _json["unique_id"].ToString();
+ Device.androidID = _json["android_id"].ToString();// ios骞冲彴涓嬩负idfa
+ Device.userAgent = _json["userAgent"].ToString();
+#if UNITY_ANDROID
+ Device.macAddress = _json["mac"].ToString();
+ if (_json["imei"] != null)
+ {
+ Device.imei = _json["imei"].ToString();
+ }
+ else
+ {
+ Device.imei = Device.uniqueID;
+ }
+ Device.totalMemory = (int)_json["memoryTotal"];
+#endif
+ if (OnDeviceInfoChanged != null)
+ {
+ OnDeviceInfoChanged(Device);
+ }
-// break;
-// case CodeA2U.AssetCopyFinished:
-// AssetCopyFinished = true;
-// break;
-// case CodeA2U.BatteryLevel:
+ break;
+ case CodeA2U.AssetCopyFinished:
+ AssetCopyFinished = true;
+ break;
+ case CodeA2U.BatteryLevel:
-// BatteryLevel = (int)_json["level"];
-// if (OnBatteryLevelChanged != null)
-// {
-// OnBatteryLevelChanged(BatteryLevel);
-// }
+ BatteryLevel = (int)_json["level"];
+ if (OnBatteryLevelChanged != null)
+ {
+ OnBatteryLevelChanged(BatteryLevel);
+ }
-// break;
-// case CodeA2U.BatteryCharging:
+ break;
+ case CodeA2U.BatteryCharging:
-// ChargingType = (E_ChargingType)((int)_json["status"]);
-// if (OnChargingTypeChanged != null)
-// {
-// OnChargingTypeChanged(ChargingType);
-// }
+ ChargingType = (E_ChargingType)((int)_json["status"]);
+ if (OnChargingTypeChanged != null)
+ {
+ OnChargingTypeChanged(ChargingType);
+ }
-// break;
-// case CodeA2U.SdkInitComplete:
-// InitFinished = true;
-// var _dict = _json as IDictionary;
-// if (_dict != null && _dict.Contains("channelPlatform"))
-// {
-// var _channelPlatform = _json["channelPlatform"].ToString();
-// if (!string.IsNullOrEmpty(_channelPlatform))
-// {
-// if (_channelPlatform.Equals("hygame"))
-// {
-// ChannelPlatform = E_ChannelPlatform.Hy;
-// }
-// else if (_channelPlatform.Equals("quick"))
-// {
-// ChannelPlatform = E_ChannelPlatform.Quick;
-// }
-// else if (_channelPlatform.Equals("hyyn"))
-// {
-// ChannelPlatform = E_ChannelPlatform.newyn;
-// }
-// else if (_channelPlatform.Equals("hygtgame"))
-// {
-// ChannelPlatform = E_ChannelPlatform.hygt;
-// }
-// else if (_channelPlatform.Equals("hyenglish"))
-// {
-// ChannelPlatform = E_ChannelPlatform.en;
-// }
-// }
-// }
+ break;
+ case CodeA2U.SdkInitComplete:
+ InitFinished = true;
+ var _dict = _json as IDictionary;
+ if (_dict != null && _dict.Contains("channelPlatform"))
+ {
+ var _channelPlatform = _json["channelPlatform"].ToString();
+ if (!string.IsNullOrEmpty(_channelPlatform))
+ {
+ if (_channelPlatform.Equals("hygame"))
+ {
+ ChannelPlatform = E_ChannelPlatform.Hy;
+ }
+ else if (_channelPlatform.Equals("quick"))
+ {
+ ChannelPlatform = E_ChannelPlatform.Quick;
+ }
+
+ }
+ }
-// //Sdk 鍙兘浼氫慨鏀规笭閬撲俊鎭紝鎵�浠ラ渶瑕侀噸鏂拌幏鍙�
-// if (_dict.Contains("yj_appid"))
-// {
-// Yj_AppID = _json["yj_appid"].ToString();
-// }
+ //Sdk 鍙兘浼氫慨鏀规笭閬撲俊鎭紝鎵�浠ラ渶瑕侀噸鏂拌幏鍙�
+ if (_dict.Contains("yj_appid"))
+ {
+ Yj_AppID = _json["yj_appid"].ToString();
+ }
-// if (_dict.Contains("yj_spid"))
-// {
-// Yj_SpID = _json["yj_spid"].ToString();
-// }
+ if (_dict.Contains("yj_spid"))
+ {
+ Yj_SpID = _json["yj_spid"].ToString();
+ }
-// if (_dict.Contains("banhao"))
-// {
-// Yj_BanHao = _json["banhao"].ToString();
-// }
+ if (_dict.Contains("banhao"))
+ {
+ Yj_BanHao = _json["banhao"].ToString();
+ }
-// break;
-// case CodeA2U.PushClientID:
-// RegistrationID = _json["clientID"].ToString();
-// break;
-// case CodeA2U.ExternalStorage:
-// DeviceRootPath = _json["path"].ToString();
-// break;
-// case CodeA2U.PermissionCallBack:
-// {
-// var state = (int)_json["state"];
-// var permission = (string)_json["permission"];
-// onPermissionCallBack?.Invoke(permission, state);
-// onPermissionCallBack = null;
-// break;
-// }
-// case CodeA2U.FreePlatformInitOk:
+ break;
+ case CodeA2U.PushClientID:
+ RegistrationID = _json["clientID"].ToString();
+ break;
+ case CodeA2U.ExternalStorage:
+ DeviceRootPath = _json["path"].ToString();
+ break;
+ case CodeA2U.PermissionCallBack:
+ {
+ var state = (int)_json["state"];
+ var permission = (string)_json["permission"];
+ onPermissionCallBack?.Invoke(permission, state);
+ onPermissionCallBack = null;
+ break;
+ }
+ case CodeA2U.FreePlatformInitOk:
-// if (onFreePlatformInitOk != null)
-// {
-// onFreePlatformInitOk();
-// }
+ if (onFreePlatformInitOk != null)
+ {
+ onFreePlatformInitOk();
+ }
-// break;
-// case CodeA2U.FreePlatformInitFail:
-// if (onFreePlatformInitFail != null)
-// {
-// onFreePlatformInitFail();
-// }
-// break;
-// case CodeA2U.FreePlatformRegisterOk:
-// // HandleFreePlatformRegisteOk(_json);
-// OperationLogCollect.Instance.RecordEvent(5);
-// var values = new JsonData();
-// if (_json.Keys.Contains("reg_type"))
-// values["af_registration_method"] = _json["reg_type"];
-// break;
-// case CodeA2U.FreePlatformLoginOk:
-// HandleFreePlatformLoginOk(_json["info"]);
-// OperationLogCollect.Instance.RecordEvent(6);
-// break;
-// case CodeA2U.FreePlatformLoginFail:
-// if (onFreePlatformLoginFail != null)
-// {
-// onFreePlatformLoginFail();
-// }
-// break;
-// case CodeA2U.FreePlatformLogoutOk:
-// if (onFreePlatformLogoutOk != null)
-// {
-// onFreePlatformLogoutOk();
-// }
-// FreePlatformInfo = null;
-// break;
-// case CodeA2U.FreePlatformSwitchAccountOk:
-// BuildFreePlatformInfo(_json["info"]);
-// if (onFreePlatformLogoutOk != null)
-// {
-// onFreePlatformLogoutOk();
-// }
-// FreePlatformInfo = null;
-// break;
-// case CodeA2U.FreePlatformLogoutFail:
-// if (onFreePlatformLogoutFail != null)
-// {
-// onFreePlatformLogoutFail();
-// }
-// break;
-// case CodeA2U.FreePlatformPayOk:
-// if (onFreePlatformPayOk != null)
-// {
-// onFreePlatformPayOk();
-// }
-// //SnxxzGame.Instance.StartCoroutine(DelayQueryRecharge());
-// break;
-// case CodeA2U.FreePlatformPayFail:
-// if (onFreePlatformPayFail != null)
-// {
-// onFreePlatformPayFail();
-// }
-// break;
-// case CodeA2U.FreePlatformPayCancel:
-// if (onFreePlatformPayCancel != null)
-// {
-// onFreePlatformPayCancel();
-// }
-// break;
-// case CodeA2U.ShareCallBack:
-// {
-// var state = int.Parse(_json["state"].ToString());
-// if (state == CallBackState.Success)
-// LocalSave.SetInt("ShareToFBDay" + PlayerDatas.Instance.baseData.PlayerID, TimeUtility.ServerNow.DayOfYear);
+ break;
+ case CodeA2U.FreePlatformInitFail:
+ if (onFreePlatformInitFail != null)
+ {
+ onFreePlatformInitFail();
+ }
+ break;
+ case CodeA2U.FreePlatformRegisterOk:
+ // HandleFreePlatformRegisteOk(_json);
+ // OperationLogCollect.Instance.RecordEvent(5);
+ var values = new JsonData();
+ if (_json.Keys.Contains("reg_type"))
+ values["af_registration_method"] = _json["reg_type"];
+ break;
+ case CodeA2U.FreePlatformLoginOk:
+ HandleFreePlatformLoginOk(_json["info"]);
+ // OperationLogCollect.Instance.RecordEvent(6);
+ break;
+ case CodeA2U.FreePlatformLoginFail:
+ if (onFreePlatformLoginFail != null)
+ {
+ onFreePlatformLoginFail();
+ }
+ break;
+ case CodeA2U.FreePlatformLogoutOk:
+ if (onFreePlatformLogoutOk != null)
+ {
+ onFreePlatformLogoutOk();
+ }
+ FreePlatformInfo = null;
+ break;
+ case CodeA2U.FreePlatformSwitchAccountOk:
+ BuildFreePlatformInfo(_json["info"]);
+ if (onFreePlatformLogoutOk != null)
+ {
+ onFreePlatformLogoutOk();
+ }
+ FreePlatformInfo = null;
+ break;
+ case CodeA2U.FreePlatformLogoutFail:
+ if (onFreePlatformLogoutFail != null)
+ {
+ onFreePlatformLogoutFail();
+ }
+ break;
+ case CodeA2U.FreePlatformPayOk:
+ if (onFreePlatformPayOk != null)
+ {
+ onFreePlatformPayOk();
+ }
+ //SnxxzGame.Instance.StartCoroutine(DelayQueryRecharge());
+ break;
+ case CodeA2U.FreePlatformPayFail:
+ if (onFreePlatformPayFail != null)
+ {
+ onFreePlatformPayFail();
+ }
+ break;
+ case CodeA2U.FreePlatformPayCancel:
+ if (onFreePlatformPayCancel != null)
+ {
+ onFreePlatformPayCancel();
+ }
+ break;
+ case CodeA2U.ShareCallBack:
+ {
+ var state = int.Parse(_json["state"].ToString());
+ if (state == CallBackState.Success)
+ LocalSave.SetInt("ShareToFBDay" + PlayerDatas.Instance.baseData.PlayerID, TimeUtility.ServerNow.DayOfYear);
-// onShareFBResult?.Invoke();
-// break;
-// }
-// case CodeA2U.ExitGame:
-// if (ChannelPlatform == E_ChannelPlatform.Free)
-// {
-// WindowCenter.Instance.Open<ExitGameWin>();
-// }
-// else
-// {
-// //榛樿閮芥槸閫�鍑烘父鎴�
-// Application.Quit();
-// }
-// break;
-// }
-// onSdkMsg?.Invoke(_code, _json);
+ onShareFBResult?.Invoke();
+ break;
+ }
+ case CodeA2U.ExitGame:
+ if (ChannelPlatform == E_ChannelPlatform.Free)
+ {
+ // WindowCenter.Instance.Open<ExitGameWin>();
+ }
+ else
+ {
+ //榛樿閮芥槸閫�鍑烘父鎴�
+ Application.Quit();
+ }
+ break;
+ }
+ onSdkMsg?.Invoke(_code, _json);
}
#endregion
diff --git a/Main/SDK/ynmbxxjUtil.cs b/Main/SDK/ynmbxxjUtil.cs
new file mode 100644
index 0000000..9c31875
--- /dev/null
+++ b/Main/SDK/ynmbxxjUtil.cs
@@ -0,0 +1,11 @@
+锘�
+public class ynmbxxjUtil : SingletonMonobehaviour<ynmbxxjUtil>
+{
+ public void HandleMsgWithSDK(string jsonString)
+ {
+ SDKUtils.Instance.HandleMsgWithSDK(jsonString);
+ }
+
+ public void Init()
+ { }
+}
diff --git a/Main/SDK/ynmbxxjUtil.cs.meta b/Main/SDK/ynmbxxjUtil.cs.meta
new file mode 100644
index 0000000..6660680
--- /dev/null
+++ b/Main/SDK/ynmbxxjUtil.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: d69a5f50b06dc814ea13cb20acd59e3a
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/ClientVersion/RequestSecretWin.cs b/Main/System/ClientVersion/RequestSecretWin.cs
index 48e3a0a..9cead52 100644
--- a/Main/System/ClientVersion/RequestSecretWin.cs
+++ b/Main/System/ClientVersion/RequestSecretWin.cs
@@ -16,7 +16,6 @@
protected override void InitComponent()
{
- Debug.LogError("InitComponent");
base.InitComponent();
// 鍒濆鍖栫粍浠跺紩鐢�
m_Confirm.SetListener(Confirm);
@@ -60,7 +59,6 @@
private void Confirm()
{
- Debug.LogError("Confirm");
//鍚屾剰闅愮 骞剁敵璇锋潈闄�
SDKUtils.Instance.IsAgreeSecret = true;
LocalSave.SetBool("secretToggleStart5", true);
diff --git a/Main/System/ClientVersion/VersionConfig.cs b/Main/System/ClientVersion/VersionConfig.cs
index e7d86be..2053938 100644
--- a/Main/System/ClientVersion/VersionConfig.cs
+++ b/Main/System/ClientVersion/VersionConfig.cs
@@ -87,7 +87,7 @@
}
}
- [SerializeField] InstalledAsset m_AssetAccess = InstalledAsset.IngoreDownLoad;
+ [SerializeField] InstalledAsset m_AssetAccess = InstalledAsset.NullAsset;
public InstalledAsset assetAccess { get { return m_AssetAccess; } set { m_AssetAccess = value; } }
[SerializeField] bool m_PartAssetPackage = false;
diff --git a/Main/System/Invest/InvestModel.cs b/Main/System/Invest/InvestModel.cs
index e078acb..03d1596 100644
--- a/Main/System/Invest/InvestModel.cs
+++ b/Main/System/Invest/InvestModel.cs
@@ -6,7 +6,7 @@
public class InvestModel : GameSystemManager<InvestModel>
{
- public ILOpenServerActivityProxy activity;
+ // public ILOpenServerActivityProxy activity;
public const int FuncID = 119;
@@ -250,7 +250,7 @@
{
if (id == FuncID)
{
- activity.StateUpdate(id);
+ // activity.StateUpdate(id);
UpdateRedpoint();
}
diff --git a/Main/System/KnapSack/PackManager.cs b/Main/System/KnapSack/PackManager.cs
index d60e762..3de93fb 100644
--- a/Main/System/KnapSack/PackManager.cs
+++ b/Main/System/KnapSack/PackManager.cs
@@ -543,7 +543,8 @@
else
#endif
{
- path = AssetVersionUtility.GetAssetFilePath($"Config/{name}.ini");
+ //浠庢湇鍔$鎷疯礉鏄痠ni锛屾墦鍖呯敤txt缁熶竴澶勭悊
+ path = AssetVersionUtility.GetAssetFilePath($"Config/{name}.txt");
}
return File.ReadAllLines(path);
diff --git a/Main/Utility/ShaderUtility.cs b/Main/Utility/ShaderUtility.cs
index d1175ed..f19e29a 100644
--- a/Main/Utility/ShaderUtility.cs
+++ b/Main/Utility/ShaderUtility.cs
@@ -19,7 +19,7 @@
{
if (AssetSource.isUseAssetBundle)
{
- AssetBundleUtility.Instance.Sync_LoadAllAssets("Shader");
+ AssetBundleUtility.Instance.Sync_LoadAllAssets("Graphic/Shader");
Shader.WarmupAllShaders();
}
}
--
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