From f4da988ce76d8ad87f195ad9d98176b3dcb7622b Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期日, 28 九月 2025 11:56:45 +0800 Subject: [PATCH] 125 战斗 特效层级修改处理 --- Main/System/Battle/BattleObject/BattleObjectFactory.cs | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Main/System/Battle/BattleObject/BattleObjectFactory.cs b/Main/System/Battle/BattleObject/BattleObjectFactory.cs index 9a4d010..e738e1c 100644 --- a/Main/System/Battle/BattleObject/BattleObjectFactory.cs +++ b/Main/System/Battle/BattleObject/BattleObjectFactory.cs @@ -30,7 +30,7 @@ battleObject.ObjID = teamHero.ObjID; GameObject realGO = GameObject.Instantiate(battleGO, goParent.transform); - SkeletonGraphic skeletonGraphic = realGO.GetComponentInChildren<SkeletonGraphic>(true); + SkeletonAnimation skeletonAnimation = realGO.GetComponentInChildren<SkeletonAnimation>(true); var skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("Hero/SpineRes/", skinCfg.SpineRes); if (skeletonDataAsset == null) @@ -42,8 +42,8 @@ float finalScaleRate = modelScaleRate * teamHero.modelScale; - skeletonGraphic.skeletonDataAsset = skeletonDataAsset; - skeletonGraphic.Initialize(true); + skeletonAnimation.skeletonDataAsset = skeletonDataAsset; + skeletonAnimation.Initialize(true); realGO.name = battleObject.ObjID.ToString(); realGO.transform.localScale = new Vector3(finalScaleRate, finalScaleRate, finalScaleRate); RectTransform rectTrans = realGO.GetComponent<RectTransform>(); -- Gitblit v1.8.0