From f4da988ce76d8ad87f195ad9d98176b3dcb7622b Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期日, 28 九月 2025 11:56:45 +0800
Subject: [PATCH] 125 战斗 特效层级修改处理

---
 Main/System/Battle/BattleObject/BattleObjectFactory.cs |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/Main/System/Battle/BattleObject/BattleObjectFactory.cs b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
index 9a4d010..e738e1c 100644
--- a/Main/System/Battle/BattleObject/BattleObjectFactory.cs
+++ b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
@@ -30,7 +30,7 @@
         battleObject.ObjID = teamHero.ObjID;
 
         GameObject realGO = GameObject.Instantiate(battleGO, goParent.transform);
-        SkeletonGraphic skeletonGraphic = realGO.GetComponentInChildren<SkeletonGraphic>(true);
+        SkeletonAnimation skeletonAnimation = realGO.GetComponentInChildren<SkeletonAnimation>(true);
 
         var skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("Hero/SpineRes/", skinCfg.SpineRes);
         if (skeletonDataAsset == null)
@@ -42,8 +42,8 @@
 
         float finalScaleRate = modelScaleRate * teamHero.modelScale;
 
-        skeletonGraphic.skeletonDataAsset = skeletonDataAsset;
-        skeletonGraphic.Initialize(true);
+        skeletonAnimation.skeletonDataAsset = skeletonDataAsset;
+        skeletonAnimation.Initialize(true);
         realGO.name = battleObject.ObjID.ToString();
         realGO.transform.localScale = new Vector3(finalScaleRate, finalScaleRate, finalScaleRate);
         RectTransform rectTrans = realGO.GetComponent<RectTransform>();

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