From f728da2a51d563bd02cd97df4d153917ac76a8a6 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期六, 11 十月 2025 14:19:47 +0800
Subject: [PATCH] 218 子 【付费内容】首充 / 【付费内容】首充-客户端 修改红点初始化时机
---
Main/System/Battle/BattleObject/BattleObjectFactory.cs | 55 +++++++++++++++++++++++++++++++++++++++++++++++--------
1 files changed, 47 insertions(+), 8 deletions(-)
diff --git a/Main/System/Battle/BattleObject/BattleObjectFactory.cs b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
index a42b300..e738e1c 100644
--- a/Main/System/Battle/BattleObject/BattleObjectFactory.cs
+++ b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
@@ -2,22 +2,61 @@
using System.Collections.Generic;
using System;
using UnityEngine;
+using Spine.Unity;
public class BattleObjectFactory
{
- public static BattleObject CreateBattleObject(TeamHero teamHero)
- {
- BattleObject battleObject = null;
- // switch (teamCard.cardInfo.cardConfig.)
- // {
+ // 鏈剰鏄鍦ㄨ繖閲屽仛姹犵殑鍐呭鐨� 浣嗘槸鎯充簡涓�涓� 鍒╃敤鏁堢巼鏈夌偣宸� 鏈�澶氬仛涓�涓嬬孩鑹叉柟鐨勭紦瀛� 钃濊壊鏂圭殑鍗虫椂鐢� 鍗虫椂鍒犻櫎 鎴栬�呯紦瀛樹笂涓�娆℃垬鏂楃殑灏辫
+ // private static int AutoIncrementID = 100000;
- // }
+ private static float modelScaleRate => float.Parse(FuncConfigConfig.Get("BattleModelScale").Numerical1);
+
+ // 杩欓噷鎶ラ敊浜嗘鏌ヤ竴涓�
+ public static BattleObject CreateBattleObject(BattleField _battleField, List<GameObject> posNodeList, TeamHero teamHero, BattleCamp _Camp)
+ {
+ HeroSkinConfig skinCfg = teamHero.skinConfig;
+ if (skinCfg == null)
+ {
+ Debug.LogError(teamHero.heroId + "BattleObjectFactory.CreateBattleObject: skinCfg is null for " + teamHero.SkinID);
+ return null;
+ }
+
+ GameObject battleGO = ResManager.Instance.LoadAsset<GameObject>("Hero/SpineRes", "Hero_001"/*skinCfg.SpineRes*/);
+
+
+
+ GameObject goParent = posNodeList[teamHero.positionNum];
+ BattleObject battleObject = new BattleObject(_battleField);
+ battleObject.ObjID = teamHero.ObjID;
+
+ GameObject realGO = GameObject.Instantiate(battleGO, goParent.transform);
+ SkeletonAnimation skeletonAnimation = realGO.GetComponentInChildren<SkeletonAnimation>(true);
+
+ var skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("Hero/SpineRes/", skinCfg.SpineRes);
+ if (skeletonDataAsset == null)
+ {
+ Debug.LogError("BattleObjectFactory.CreateBattleObject: skeletonDataAsset is null for " + skinCfg.SpineRes);
+ return null;
+ }
+
+
+ float finalScaleRate = modelScaleRate * teamHero.modelScale;
+
+ skeletonAnimation.skeletonDataAsset = skeletonDataAsset;
+ skeletonAnimation.Initialize(true);
+ realGO.name = battleObject.ObjID.ToString();
+ realGO.transform.localScale = new Vector3(finalScaleRate, finalScaleRate, finalScaleRate);
+ RectTransform rectTrans = realGO.GetComponent<RectTransform>();
+ rectTrans.anchoredPosition = Vector2.zero;
+ battleObject.Init(realGO, teamHero, _Camp);
+
return battleObject;
}
- public static void DestroyBattleObject(BattleObject battleObj)
+ public static void DestroyBattleObject(int key, BattleObject battleObj)
{
-
+ battleObj.Destroy();
+ battleObj = null;
}
}
\ No newline at end of file
--
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