From fc56293ef5b9a4141180e8ef7741a38697aa28b5 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期三, 15 十月 2025 19:29:58 +0800
Subject: [PATCH] 218 子 【付费内容】首充 / 【付费内容】首充-客户端 移除没有用到的using

---
 Main/System/FirstCharge/FirstChargeManager.cs     |    2 --
 Main/System/FirstCharge/FirstChargeWin.cs         |    3 ---
 Main/System/FirstCharge/FirstChargeHeroInfoWin.cs |    3 ---
 Main/System/FirstCharge/FirstChargeDayAward.cs    |    1 -
 4 files changed, 0 insertions(+), 9 deletions(-)

diff --git a/Main/System/FirstCharge/FirstChargeDayAward.cs b/Main/System/FirstCharge/FirstChargeDayAward.cs
index d14dbeb..f2ac4d7 100644
--- a/Main/System/FirstCharge/FirstChargeDayAward.cs
+++ b/Main/System/FirstCharge/FirstChargeDayAward.cs
@@ -1,4 +1,3 @@
-using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
diff --git a/Main/System/FirstCharge/FirstChargeHeroInfoWin.cs b/Main/System/FirstCharge/FirstChargeHeroInfoWin.cs
index 67e5c3f..16054aa 100644
--- a/Main/System/FirstCharge/FirstChargeHeroInfoWin.cs
+++ b/Main/System/FirstCharge/FirstChargeHeroInfoWin.cs
@@ -1,6 +1,3 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
 using UnityEngine;
 
 public class FirstChargeHeroInfoWin : UIBase
diff --git a/Main/System/FirstCharge/FirstChargeManager.cs b/Main/System/FirstCharge/FirstChargeManager.cs
index beba184..629108f 100644
--- a/Main/System/FirstCharge/FirstChargeManager.cs
+++ b/Main/System/FirstCharge/FirstChargeManager.cs
@@ -1,7 +1,5 @@
 using System;
-using System.Collections;
 using System.Collections.Generic;
-using System.Linq;
 using UnityEngine;
 
 public class FirstChargeManager : GameSystemManager<FirstChargeManager>
diff --git a/Main/System/FirstCharge/FirstChargeWin.cs b/Main/System/FirstCharge/FirstChargeWin.cs
index 62fee82..2f45ca0 100644
--- a/Main/System/FirstCharge/FirstChargeWin.cs
+++ b/Main/System/FirstCharge/FirstChargeWin.cs
@@ -1,7 +1,4 @@
-using System;
-using System.Collections;
 using System.Collections.Generic;
-using System.Data;
 using UnityEngine;
 
 public class FirstChargeWin : FunctionsBaseWin

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