From fdfe40ac7aebbd5d681cd9408f89e4566081a85a Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 16 九月 2025 16:00:09 +0800 Subject: [PATCH] 0312 增加断线提示 --- Main/Core/NetworkPackage/DataToCtl/ConnectedState.cs | 22 +++++++++++----------- 1 files changed, 11 insertions(+), 11 deletions(-) diff --git a/Main/Core/NetworkPackage/DataToCtl/ConnectedState.cs b/Main/Core/NetworkPackage/DataToCtl/ConnectedState.cs index 8f95f05..599e1ce 100644 --- a/Main/Core/NetworkPackage/DataToCtl/ConnectedState.cs +++ b/Main/Core/NetworkPackage/DataToCtl/ConnectedState.cs @@ -73,16 +73,16 @@ private void DetectConnected(int _seconds) { - connectedDetecting = true; - - var sendInfo1 = new C0104_tagCOnlineReturn(); - sendInfo1.Type = 0; - GameNetSystem.Instance.SendInfo(sendInfo1);// 鍦ㄧ嚎鍥炲簲 - - if (clock != null) - { - Clock.Stop(clock); - } + connectedDetecting = true; + + var sendInfo1 = new C0104_tagCOnlineReturn(); + sendInfo1.Type = 0; + GameNetSystem.Instance.SendInfo(sendInfo1);// 鍦ㄧ嚎鍥炲簲 + + if (clock != null) + { + Clock.Stop(clock); + } clock = Clock.AlarmAt(DateTime.Now + new TimeSpan(_seconds * TimeSpan.TicksPerSecond), OnDetectEnd); } @@ -105,7 +105,7 @@ { case NetworkReachability.NotReachable: GameNetSystem.Instance.Disconnect(); - // WindowCenter.Instance.Open<DisconnectHintWin>(); + UIManager.Instance.OpenWindow<DisconnectHintWin>(); break; case NetworkReachability.ReachableViaCarrierDataNetwork: case NetworkReachability.ReachableViaLocalAreaNetwork: -- Gitblit v1.8.0