From ff032a0d727eee13399e29391e1437bea912337c Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 06 十二月 2025 16:42:46 +0800
Subject: [PATCH] 121 【武将】武将系统 - 生效武将版本,同步属性计算,更改新筛选模式

---
 Main/System/HeroUI/HeroDeleteWin.cs |   16 ++++++++--------
 1 files changed, 8 insertions(+), 8 deletions(-)

diff --git a/Main/System/HeroUI/HeroDeleteWin.cs b/Main/System/HeroUI/HeroDeleteWin.cs
index 0fd6a4f..bb811f3 100644
--- a/Main/System/HeroUI/HeroDeleteWin.cs
+++ b/Main/System/HeroUI/HeroDeleteWin.cs
@@ -12,7 +12,8 @@
 {
     [SerializeField] Button storeBtn;
     [SerializeField] ScrollerController scroller;
-    [SerializeField] HeroSelectBehaviour heroSelectBehaviour;
+    [SerializeField] Transform heroSelectBehaviour;
+    HeroSelectBehaviour fiterManager;  //姝﹀皢绛涢��
     [SerializeField] GameObject noHeroObj;
     [SerializeField] Button quickSelectBtn;
     [SerializeField] Button deleteBtn;
@@ -26,6 +27,7 @@
         });
         quickSelectBtn.AddListener(QuickSelect);
         deleteBtn.AddListener(DeleteHero);
+        fiterManager = HeroSelectBehaviour.Create(heroSelectBehaviour);
     }
 
     protected override void OnPreOpen()
@@ -35,17 +37,15 @@
         PackManager.Instance.RefreshItemLockEvent += RefreshItemLockEvent;
         ItemLogicUtility.Instance.OnGetItemShowEvent += OnGetItemShowEvent;
 
-        HeroUIManager.Instance.selectHeroDeleteListJob = 0;
-        HeroUIManager.Instance.selectHeroDeleteListCountry = 0;
 
         HeroUIManager.Instance.SortHeroDeleteList();
-        heroSelectBehaviour.Display(0, HeroUIManager.Instance.selectHeroDeleteListJob, HeroUIManager.Instance.selectHeroDeleteListCountry, SelectJobCountry);
+        fiterManager.Display(0, SelectJobCountry);
         RefreshEmptyTip();
 
         //澶栭儴閫変腑
         HeroUIManager.Instance.SelectDeleteHero(HeroManager.Instance.GetHero(HeroUIManager.Instance.jumpDeleteHeroGuid));
 
-        CreateScroller();
+        // CreateScroller();
     }
 
     protected override void OnPreClose()
@@ -78,10 +78,10 @@
         _cell.Display(cell.index);
     }
 
-    void SelectJobCountry(int job, int country)
+    /// 鍥炶皟鍙傛暟锛� 鑱屼笟锛屽浗瀹讹紝浼ゅ绫诲瀷锛�6澶ф垬鏂楀睘鎬э紝鐗规畩灞炴��
+    void SelectJobCountry(List<int> selects)
     {
-        HeroUIManager.Instance.selectHeroDeleteListJob = job;
-        HeroUIManager.Instance.selectHeroDeleteListCountry = country;
+        HeroUIManager.Instance.selectHeroDeleteList = selects;
         HeroUIManager.Instance.SortHeroDeleteList();
         CreateScroller();
         RefreshEmptyTip();

--
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