From ff032a0d727eee13399e29391e1437bea912337c Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 06 十二月 2025 16:42:46 +0800
Subject: [PATCH] 121 【武将】武将系统 - 生效武将版本,同步属性计算,更改新筛选模式
---
Main/System/Main/FightPowerFormula.cs | 23 ++++++-----------------
1 files changed, 6 insertions(+), 17 deletions(-)
diff --git a/Main/System/Main/FightPowerFormula.cs b/Main/System/Main/FightPowerFormula.cs
index 2bef83b..25d17af 100644
--- a/Main/System/Main/FightPowerFormula.cs
+++ b/Main/System/Main/FightPowerFormula.cs
@@ -5,23 +5,18 @@
// 鍙橀噺鍚嶅父閲忓畾涔�
private const string LVVALUE_VALUE = "lvValue";
private const string EQUIPVALUE_VALUE = "equipValue";
- private const string BOOKVALUE_VALUE = "bookValue";
private const string REALMVALUE_VALUE = "realmValue";
private const string GUBAOVALUE_VALUE = "gubaoValue";
private const string HJGVALUE_VALUE = "hjgValue";
private const string HORSEVALUE_VALUE = "horseValue";
private const string BEAUTYVALUE_VALUE = "beautyValue";
private const string LINEUPHALOPER_VALUE = "lineupHaloPer";
- private const string BOOKPER_VALUE = "bookPer";
private const string REALMPER_VALUE = "realmPer";
private const string GUBAOPER_VALUE = "gubaoPer";
private const string HJGPER_VALUE = "hjgPer";
private const string HORSEPER_VALUE = "horsePer";
private const string BEAUTYPER_VALUE = "beautyPer";
- private const string LINEUPINITADDPER_VALUE = "lineupInitAddPer";
- private const string LINEUPLVADDPER_VALUE = "lineupLVAddPer";
- private const string LINEUPBREAKLVADDPER_VALUE = "lineupBreakLVAddPer";
- private const string LINEUPSTARADDPER_VALUE = "lineupStarAddPer";
+ private const string CARDPER_VALUE = "cardPer";
private const string INHERITPER_VALUE = "inheritPer";
private const string FETTERPER_VALUE = "fetterPer";
private const string STARTALENTPER_VALUE = "starTalentPer";
@@ -124,9 +119,9 @@
private const string OFFICIALLV_VALUE = "OfficialLV";
// 鍩虹灞炴�у叕寮�
- // (lvValue+equipValue+bookValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue)*(1+lineupHaloPer+bookPer+realmPer+gubaoPer+hjgPer+horsePer+beautyPer+lineupInitAddPer+lineupLVAddPer+lineupBreakLVAddPer+lineupStarAddPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)+heroSelfValue+heroLVValue
+ // (lvValue+equipValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue)*(1+lineupHaloPer+realmPer+gubaoPer+hjgPer+horsePer+beautyPer+cardPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)+heroSelfValue+heroLVValue
// 鎴樻枟灞炴�у叕寮�
- // (lvValue+equipValue+bookValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue
+ // (lvValue+equipValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue
// 鎴樻枟鍔涘叕寮�
// long(Atk*AtkRatio+MaxHP*MaxHPRatio+Def*DefRatio+(StunRate*StunRateRatio+SuperHitRate*SuperHitRateRatio+ComboRate*ComboRateRatio+MissRate*MissRateRatio+ParryRate*ParryRateRatio+SuckHPPer*SuckHPPerRatio+StunRateDef*StunRateDefRatio+SuperHitRateDef*SuperHitRateDefRatio+ComboRateDef*ComboRateDefRatio+MissRateDef*MissRateDefRatio+ParryRateDef*ParryRateDefRatio+SuckHPPerDef*SuckHPPerDefRatio+FinalDamPer*FinalDamPerRatio+FinalDamPerDef*FinalDamPerDefRatio+PhyDamPer*PhyDamPerRatio+PhyDamPerDef*PhyDamPerDefRatio+MagDamPer*MagDamPerRatio+MagDamPerDef*MagDamPerDefRatio+NormalSkillPer*NormalSkillPerRatio+NormalSkillPerDef*NormalSkillPerDefRatio+AngerSkillPer*AngerSkillPerRatio+AngerSkillPerDef*AngerSkillPerDefRatio+SuperDamPer*SuperDamPerRatio+SuperDamPerDef*SuperDamPerDefRatio+CurePer*CurePerRatio+CurePerDef*CurePerDefRatio+ShieldPer*ShieldPerRatio+ShieldPerDef*ShieldPerDefRatio+DOTPer*DOTPerRatio+DOTPerDef*DOTPerDefRatio+WeiFinalDamPer*WeiFinalDamPerRatio+WeiFinalDamPerDef*WeiFinalDamPerDefRatio+ShuFinalDamPer*ShuFinalDamPerRatio+ShuFinalDamPerDef*ShuFinalDamPerDefRatio+WuFinalDamPer*WuFinalDamPerRatio+WuFinalDamPerDef*WuFinalDamPerDefRatio+QunFinalDamPer*QunFinalDamPerRatio+QunFinalDamPerDef*QunFinalDamPerDefRatio+PVPDamPer*PVPDamPerRatio+PVPDamPerDef*PVPDamPerDefRatio)/100.0-55000)
// 鎶�鑳芥垬鏂楀姏鍏紡
@@ -136,23 +131,18 @@
{
double lvValue = variables[LVVALUE_VALUE];
double equipValue = variables[EQUIPVALUE_VALUE];
- double bookValue = variables[BOOKVALUE_VALUE];
double realmValue = variables[REALMVALUE_VALUE];
double gubaoValue = variables[GUBAOVALUE_VALUE];
double hjgValue = variables[HJGVALUE_VALUE];
double horseValue = variables[HORSEVALUE_VALUE];
double beautyValue = variables[BEAUTYVALUE_VALUE];
double lineupHaloPer = variables[LINEUPHALOPER_VALUE];
- double bookPer = variables[BOOKPER_VALUE];
double realmPer = variables[REALMPER_VALUE];
double gubaoPer = variables[GUBAOPER_VALUE];
double hjgPer = variables[HJGPER_VALUE];
double horsePer = variables[HORSEPER_VALUE];
double beautyPer = variables[BEAUTYPER_VALUE];
- double lineupInitAddPer = variables[LINEUPINITADDPER_VALUE];
- double lineupLVAddPer = variables[LINEUPLVADDPER_VALUE];
- double lineupBreakLVAddPer = variables[LINEUPBREAKLVADDPER_VALUE];
- double lineupStarAddPer = variables[LINEUPSTARADDPER_VALUE];
+ double cardPer = variables[CARDPER_VALUE];
double inheritPer = variables[INHERITPER_VALUE];
double fetterPer = variables[FETTERPER_VALUE];
double starTalentPer = variables[STARTALENTPER_VALUE];
@@ -161,14 +151,13 @@
double heroSelfValue = variables[HEROSELFVALUE_VALUE];
double heroLVValue = variables[HEROLVVALUE_VALUE];
- return (lvValue+equipValue+bookValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue)*(1+lineupHaloPer+bookPer+realmPer+gubaoPer+hjgPer+horsePer+beautyPer+lineupInitAddPer+lineupLVAddPer+lineupBreakLVAddPer+lineupStarAddPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)+heroSelfValue+heroLVValue;
+ return (lvValue+equipValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue)*(1+lineupHaloPer+realmPer+gubaoPer+hjgPer+horsePer+beautyPer+cardPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)+heroSelfValue+heroLVValue;
}
public static double GetFightAttr(Dictionary<string, double> variables)
{
double lvValue = variables[LVVALUE_VALUE];
double equipValue = variables[EQUIPVALUE_VALUE];
- double bookValue = variables[BOOKVALUE_VALUE];
double realmValue = variables[REALMVALUE_VALUE];
double gubaoValue = variables[GUBAOVALUE_VALUE];
double hjgValue = variables[HJGVALUE_VALUE];
@@ -181,7 +170,7 @@
double awakeTalentValue = variables[AWAKETALENTVALUE_VALUE];
double fetterValue = variables[FETTERVALUE_VALUE];
- return (lvValue+equipValue+bookValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue;
+ return (lvValue+equipValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue;
}
public static double GetFightPower(Dictionary<string, double> variables)
--
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