From ffd98ca236a8e6d8d8bd68c46ca56519e6f758ae Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期五, 23 一月 2026 18:06:49 +0800
Subject: [PATCH] 432 自动挂机优化-客户端 自动替换高战力装备
---
Main/System/Main/AutoFightModel.cs | 61 ++++++++++++++++++++++++++++++
1 files changed, 60 insertions(+), 1 deletions(-)
diff --git a/Main/System/Main/AutoFightModel.cs b/Main/System/Main/AutoFightModel.cs
index a2d0d14..203ec8a 100644
--- a/Main/System/Main/AutoFightModel.cs
+++ b/Main/System/Main/AutoFightModel.cs
@@ -80,6 +80,57 @@
}
}
+ public bool isAutoChangeBetterEquip
+ {
+ get
+ {
+ return QuickSetting.Instance.GetQuickSettingBool(QuickSettingType.AutoFight_AutoChangeBetterEquip, 0);
+ }
+ set
+ {
+ QuickSetting.Instance.SetQuickSetting(QuickSettingType.AutoFight_AutoChangeBetterEquip, value);
+ }
+ }
+ public int startServerTime; // 寮�濮嬫椂鐨勬湇鍔″櫒鏃堕棿鎴�
+ bool m_HasAutoExchanged = false;
+ public bool hasAutoExchanged // 鏄惁宸茶嚜鍔ㄤ氦鎹㈣繃
+ {
+ get
+ {
+ return m_HasAutoExchanged;
+ }
+ set
+ {
+ if (m_HasAutoExchanged == value)
+ return;
+ m_HasAutoExchanged = value;
+ if (!value)
+ {
+ startServerTime = TimeUtility.AllSeconds;
+ }
+ }
+ }
+
+ bool m_IsAutoExchangeDecomposeOld = false;
+ public bool isAutoExchangeDecomposeOld //鏄惁鏇挎崲鍚庤嚜鍔ㄥ垎瑙e師瑁呭
+ {
+ get
+ {
+ return m_IsAutoExchangeDecomposeOld;
+ }
+ set
+ {
+ if (m_IsAutoExchangeDecomposeOld == value)
+ return;
+ m_IsAutoExchangeDecomposeOld = value;
+ if (value)
+ {
+ hasAutoExchanged = false;
+ }
+ }
+ }
+
+
public event Action<bool> OnAutoChallengeBossEvent;
//鑷姩鎸戞垬棣栭
public bool isAutoChallengeBoss
@@ -143,6 +194,9 @@
}
public event Action ChangeAutoEvent;
+
+
+
public int maxSpeed = 3; //鏈�楂橀�熷害 绱㈠紩
public int maxCost; //鏈�楂樻秷鑰�
public int[] autoCostWithBlessLV; //鑷姩鎴樻枟娑堣�楀�嶆暟鍏宠仈绁濈绛夌骇
@@ -153,6 +207,7 @@
public int maxTryChallengeCD; //鎵撲富绾縝oss鎴樿触鍚庯紝闂撮殧x绉掑悗閲嶈瘯
public int openAutoFinishCond;//鑷姩瀹屾垚浠诲姟闇�绁濈鏍慩绾�
public int autoCloseWinCD;
+ public int autoChangeBetterEquipWaitTimeS;//瑁呭瀵规瘮鐣岄潰鎵撳紑x绉掑悗锛屼负鐜╁鏇挎崲楂樻垬鍔涜澶�
public override void Init()
{
@@ -172,7 +227,7 @@
{
BattleManager.Instance.onBattleFieldCreate -= OnCreateBattleField;
DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= BeforePlayerInit;
- DTC0102_tagCDBPlayer.beforePlayerDataInitializeEventOnRelogin += OnBeforePlayerDataInitializeEventOnRelogin;
+ DTC0102_tagCDBPlayer.beforePlayerDataInitializeEventOnRelogin -= OnBeforePlayerDataInitializeEventOnRelogin;
EventBroadcast.Instance.RemoveListener<string, SkillConfig, TeamHero>(EventName.BATTLE_CAST_SKILL, OnSkillCast);
BlessLVManager.Instance.OnBlessLVUpdateEvent -= UpdateRedpint;
TaskManager.Instance.OnTaskUpdate -= OnTaskUpdate;
@@ -188,6 +243,7 @@
speed2UnlockMissionID = int.Parse(config.Numerical2);
maxCost = autoCostWithBlessLV.Length;
autoCloseWinCD = int.Parse(config.Numerical3);
+ autoChangeBetterEquipWaitTimeS = int.Parse(config.Numerical5);
config = FuncConfigConfig.Get("AutoGuaji1");
openAutoChallengeBossCond = int.Parse(config.Numerical1);
maxTryChallengeCount = int.Parse(config.Numerical2);
@@ -200,11 +256,14 @@
{
fightingHeroSkinID = 0;
heroGuid = "";
+ startServerTime = 0;
+ hasAutoExchanged = false;
}
private void OnBeforePlayerDataInitializeEventOnRelogin()
{
nowChallengeCount = 0;
+ isAutoExchangeDecomposeOld = true;
}
Dictionary<string, int> winWaitCloseDict = new Dictionary<string, int>();
--
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