From ffd98ca236a8e6d8d8bd68c46ca56519e6f758ae Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期五, 23 一月 2026 18:06:49 +0800
Subject: [PATCH] 432 自动挂机优化-客户端 自动替换高战力装备
---
Main/System/Setting/QuickSetting.cs | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/Main/System/Setting/QuickSetting.cs b/Main/System/Setting/QuickSetting.cs
index cfee59f..9823211 100644
--- a/Main/System/Setting/QuickSetting.cs
+++ b/Main/System/Setting/QuickSetting.cs
@@ -24,6 +24,7 @@
quickSettingDic.Add(QuickSettingType.AutoFight_ChallengeBoss, new QuickSettingRange(QuickSettingType.AutoFight_ChallengeBoss, 18, 1));
quickSettingDic.Add(QuickSettingType.AutoFight_TryChallengeCount, new QuickSettingRange(QuickSettingType.AutoFight_TryChallengeCount, 19, 1));
quickSettingDic.Add(QuickSettingType.AutoFight_AutoFinishTask, new QuickSettingRange(QuickSettingType.AutoFight_AutoFinishTask, 20, 1));
+ quickSettingDic.Add(QuickSettingType.AutoFight_AutoChangeBetterEquip, new QuickSettingRange(QuickSettingType.AutoFight_AutoChangeBetterEquip, 21, 1));
setting = new string(UCharacter, 100);
DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= BeforePlayerDataInitializeEvent;
@@ -156,6 +157,7 @@
if (PlayerDatas.Instance.baseData.LV == 1 && !AutoFightModel.Instance.isStopFightByBetterEquip)
{
AutoFightModel.Instance.isStopFightByBetterEquip = true;
+ AutoFightModel.Instance.isAutoChangeBetterEquip = false;
AutoFightModel.Instance.SaveAutoFightSetting();
}
}
@@ -175,6 +177,7 @@
AutoFight_ChallengeBoss, //鑷姩鎸戞垬棣栭
AutoFight_TryChallengeCount, //鑷姩鎸戞垬棣栭锛屾垬璐娆″仠姝�
AutoFight_AutoFinishTask, //鑷姩瀹屾垚浠诲姟
+ AutoFight_AutoChangeBetterEquip, //鑷姩鏇挎崲楂樻垬鍔涜澶�
}
public class QuickSettingRange
--
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