From ad54ddbd4c12125fd44e9b7b3fd5bbcd92cce677 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 22 七月 2025 20:15:37 +0800
Subject: [PATCH] 122 子 【武将】武将系统 / 【武将】武将系统-客户端

---
 Main/ResModule/ResManager.cs |    9 ++-------
 1 files changed, 2 insertions(+), 7 deletions(-)

diff --git a/Main/ResModule/ResManager.cs b/Main/ResModule/ResManager.cs
index b049bde..3d68b85 100644
--- a/Main/ResModule/ResManager.cs
+++ b/Main/ResModule/ResManager.cs
@@ -1,14 +1,10 @@
 锘縰sing UnityEngine;
-using System.Collections;
 using System.Collections.Generic;
-using Cysharp.Threading.Tasks;
 using System;
 using UnityEngine.U2D;
-using LitJson;
 using System.IO;
-using UnityEngine.Networking;
 using UnityEngine.Video;
-using System.Reflection;
+using Spine.Unity;
 
 
 
@@ -77,6 +73,7 @@
         {typeof(Material), "mat"},
         {typeof(VideoClip), "mp4"},
         {typeof(SpriteAtlas), "spriteatlasv2"},
+        {typeof(SkeletonDataAsset), "asset"},
     };
 
 
@@ -145,8 +142,6 @@
         if (!AssetSource.isUseAssetBundle)
         {
 #if UNITY_EDITOR
-            //  TODO YYL 杩樻槸瑕佹壘鍒板瓧绗︿覆闂
-            path = System.Text.RegularExpressions.Regex.Replace(path, @"[\p{C}]", "");
             asset = UnityEditor.AssetDatabase.LoadAssetAtPath<T>(path);
 #endif
         }

--
Gitblit v1.8.0