From ad54ddbd4c12125fd44e9b7b3fd5bbcd92cce677 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 22 七月 2025 20:15:37 +0800 Subject: [PATCH] 122 子 【武将】武将系统 / 【武将】武将系统-客户端 --- Main/ResModule/ResManager.cs | 9 ++------- 1 files changed, 2 insertions(+), 7 deletions(-) diff --git a/Main/ResModule/ResManager.cs b/Main/ResModule/ResManager.cs index b049bde..3d68b85 100644 --- a/Main/ResModule/ResManager.cs +++ b/Main/ResModule/ResManager.cs @@ -1,14 +1,10 @@ 锘縰sing UnityEngine; -using System.Collections; using System.Collections.Generic; -using Cysharp.Threading.Tasks; using System; using UnityEngine.U2D; -using LitJson; using System.IO; -using UnityEngine.Networking; using UnityEngine.Video; -using System.Reflection; +using Spine.Unity; @@ -77,6 +73,7 @@ {typeof(Material), "mat"}, {typeof(VideoClip), "mp4"}, {typeof(SpriteAtlas), "spriteatlasv2"}, + {typeof(SkeletonDataAsset), "asset"}, }; @@ -145,8 +142,6 @@ if (!AssetSource.isUseAssetBundle) { #if UNITY_EDITOR - // TODO YYL 杩樻槸瑕佹壘鍒板瓧绗︿覆闂 - path = System.Text.RegularExpressions.Regex.Replace(path, @"[\p{C}]", ""); asset = UnityEditor.AssetDatabase.LoadAssetAtPath<T>(path); #endif } -- Gitblit v1.8.0