From ffd736fac6f2880561165dcc758e058a5a860c53 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期二, 30 十二月 2025 22:27:28 +0800
Subject: [PATCH] 76 聊天系统-客户端 没有聊天记录时隐藏首页的最后一条消息展示

---
 Main/System/Battle/Buff/BattleObjectBuffMgr.cs |  257 +++++++++++++++++++++++++++++++++-----------------
 1 files changed, 169 insertions(+), 88 deletions(-)

diff --git a/Main/System/Battle/Buff/BattleObjectBuffMgr.cs b/Main/System/Battle/Buff/BattleObjectBuffMgr.cs
index a6339e4..4fb482a 100644
--- a/Main/System/Battle/Buff/BattleObjectBuffMgr.cs
+++ b/Main/System/Battle/Buff/BattleObjectBuffMgr.cs
@@ -5,7 +5,6 @@
 using Spine.Unity;
 using UnityEngine;
 
-
 public class BattleObjectBuffMgr
 {
 
@@ -19,8 +18,6 @@
 
     private BattleObject battleObject;
 
-    private static Dictionary<string, List<int>> buffGroupStateDict = null;
-
     public Dictionary<int, bool> isControled = new Dictionary<int, bool>()
     {
         { BattleConst.HardControlGroup, false },
@@ -33,13 +30,18 @@
     public void Init(BattleObject _battleObject)
     {
         battleObject = _battleObject;
-        InitBuffGroupStateDict();
     }
+
+#if UNITY_EDITOR
+    public List<HB428_tagSCBuffRefresh> GetBuffDataList()
+    {
+        return buffDataDict.Values.ToList();
+    }
+#endif
 
     public void Release()
     {
         onBuffChanged = null;
-        buffGroupStateDict = null;
         RemoveAllBuff();
 
     }
@@ -92,25 +94,26 @@
     }
 
     //  鍒犻櫎buff
-    public void RemoveBuff(HB429_tagSCBuffDel vNetData)
+    public void RemoveBuff(HB429_tagSCBuffDel vNetData, bool insert = false)
     {
-        HB428_tagSCBuffRefresh buffData = null;
-
-        bool isRemove = false;
-
-        if (buffDataDict.TryGetValue(vNetData.BuffID, out buffData))
-        {
-            isRemove = true;
-            buffDataDict.Remove(vNetData.BuffID);
-        }
-
-        if (!isRemove)
-        {
-            return;
-        }
-
+        var tempvNetData = vNetData;
         BuffUnmountAction buffRemoveAction = new BuffUnmountAction(battleObject.battleField, new List<HB429_tagSCBuffDel>() { vNetData }, () =>
         {
+            HB428_tagSCBuffRefresh buffData = null;
+
+            bool isRemove = false;
+
+            if (buffDataDict.TryGetValue(tempvNetData.BuffID, out buffData))
+            {
+                isRemove = true;
+                buffDataDict.Remove(tempvNetData.BuffID);
+            }
+
+            if (!isRemove)
+            {
+                return;
+            }
+
             bool isRemoveEffect = false;
 
             int remainCnt = -1;
@@ -141,9 +144,9 @@
                     }
                 }
 
-                if (buffGroupStateDict[BattleConst.HardControlGroup.ToString()].Contains(skillConfig.BuffState))
+                if (FuncConfigConfig.buffGroupStateDict[BattleConst.HardControlGroup.ToString()].Contains(skillConfig.BuffState))
                 {
-                    BattleDebug.LogError("[BattleObjectBuffMgr]绉婚櫎瀵硅薄 " + battleObject.ObjID + " 鐨刡uff id " + vNetData.BuffID + " BuffState is " + skillConfig.BuffState + " 鏄惁鍒犻櫎浜嗗瓧鍏稿唴鐨勫唴瀹� " + isRemove.ToString() + " 鏄惁鍒犻櫎浜嗙壒鏁� " + isRemoveEffect.ToString() + " pack uid 鏄� " + vNetData.packUID);
+                    BattleDebug.LogError("[BattleObjectBuffMgr]绉婚櫎瀵硅薄 " + battleObject.ObjID + " 鐨刡uff id " + tempvNetData.BuffID + " BuffState is " + skillConfig.BuffState + " 鏄惁鍒犻櫎浜嗗瓧鍏稿唴鐨勫唴瀹� " + isRemove.ToString() + " 鏄惁鍒犻櫎浜嗙壒鏁� " + isRemoveEffect.ToString() + " pack uid 鏄� " + vNetData.packUID);
                 }
             }
 
@@ -151,13 +154,19 @@
             OnBuffChanged();
         });
 
-        battleObject.battleField.recordPlayer.PlayRecord(buffRemoveAction);
+        if (insert)
+            battleObject.battleField.recordPlayer.ImmediatelyPlay(buffRemoveAction);
+        else
+            battleObject.battleField.recordPlayer.PlayRecord(buffRemoveAction);
         
     }
 
     //  鍒锋柊buff
     public void RefreshBuff(HB428_tagSCBuffRefresh vNetData, bool insert = false)
     {
+        if (vNetData == null)
+            return;
+
         if (battleObject.IsDead())
         {
             Debug.LogError("缁欐浜″璞″埛鏂癰uff 妫�鏌ユ湇鍔″櫒浠g爜");
@@ -165,83 +174,130 @@
             return;
         }
 
-        SkillConfig skillConfig = SkillConfig.Get((int)vNetData.SkillID);
-
-        if (null == skillConfig)
-        {
-            Debug.LogError("buff瀵瑰簲鐨勬妧鑳戒笉瀛樺湪锛宻killId : " + vNetData.SkillID);
-            return;
-        }
-
-        // bool isNew = false;
-        if (buffDataDict.ContainsKey(vNetData.BuffID))
-        {
-            buffDataDict[vNetData.BuffID] = vNetData;
-        }
-        else
-        {
-            // isNew = true;
-            buffDataDict.Add(vNetData.BuffID, vNetData);
-        }
-
+        // IsAdd != 0 琛ㄧず鏄坊鍔�/瑕嗙洊锛岄渶瑕佹挱鏀惧姩鐢�
         if (vNetData.IsAdd != 0)
         {
-            BuffMountAction buffMountAction = new BuffMountAction(battleObject.battleField, new List<HB428_tagSCBuffRefresh>() { vNetData }, () =>
-            {
-                if (battleObject.IsDead())
+            var tempvNetData = vNetData;
+            BuffMountAction buffMountAction = new BuffMountAction(
+                battleObject.battleField,
+                new List<HB428_tagSCBuffRefresh> { vNetData },
+                () =>
                 {
-                    return;
-                }
-                if (null != skillConfig && skillConfig.BuffEffect > 0)
-                {
-                    //  宸茬粡瀛樺湪鐩稿悓鐨刡uff鐗规晥
-                    if (buffEffectDict.TryGetValue(skillConfig.BuffEffect, out KeyValuePair<BattleEffectPlayer, HashSet<uint>> pair))
-                    {
-                        pair.Value.Add(vNetData.BuffID);
-                    }
-                    else
-                    {
-                        BattleEffectPlayer effect = battleObject.battleField.battleEffectMgr.PlayEffect(battleObject, skillConfig.BuffEffect, battleObject.heroRectTrans, battleObject.Camp);
+                    ApplyBuffAddition(tempvNetData);
+                    OnBuffChanged();
+                });
 
-                        BoneFollower boneFollower = effect.AddMissingComponent<BoneFollower>();
-
-                        effect.BindBone(battleObject.motionBase.skeletonAnim, effect.effectConfig.nodeName);
-
-                        HashSet<uint> buffIdSet = new HashSet<uint>();
-                        buffIdSet.Add(vNetData.BuffID);
-                        buffEffectDict.Add(skillConfig.BuffEffect, new KeyValuePair<BattleEffectPlayer, HashSet<uint>>(effect, buffIdSet));
-                    }
-                }
-
-                if (buffGroupStateDict[BattleConst.HardControlGroup.ToString()].Contains(skillConfig.BuffState))
-                {
-                    BattleDebug.LogError("[BattleObjectBuffMgr]娣诲姞瀵硅薄 " + battleObject.ObjID + " 鐨刡uff id " + vNetData.BuffID + " pack uid 鏄� " + vNetData.packUID + " BuffState is " + skillConfig.BuffState);
-                }
-
-                OnBuffChanged();
-            });
             if (insert)
-            {
                 battleObject.battleField.recordPlayer.ImmediatelyPlay(buffMountAction);
-            }
             else
-            {
                 battleObject.battleField.recordPlayer.PlayRecord(buffMountAction);
-            }
         }
         else
         {
-            //  宸茬粡瀛樺湪鐨刡uff 鍒锋柊
-            OnBuffChanged();
+            // IsAdd == 0 鍙槸鏁版嵁鍒锋柊锛岀洿鎺ユ洿鏂版暟鎹笉鎾斁鍔ㄧ敾
+            if (buffDataDict.ContainsKey(vNetData.BuffID))
+            {
+                buffDataDict[vNetData.BuffID] = vNetData;
+                OnBuffChanged();
+            }
         }
     }
 
-    private void InitBuffGroupStateDict()
+    public void RefreshBuff(List<HB428_tagSCBuffRefresh> vNetDataList, bool insert = false)
     {
-        if (null == buffGroupStateDict)
+        if (vNetDataList == null || vNetDataList.Count == 0)
+            return;
+
+        if (battleObject.IsDead())
         {
-            FuncConfigConfig buffGroupStateConfig = FuncConfigConfig.Get("BuffStateGroup");
-            buffGroupStateDict = JsonMapper.ToObject<Dictionary<string, List<int>>>(buffGroupStateConfig.Numerical1);
+            Debug.LogError("缁欐浜″璞″埛鏂癰uff(鎵归噺) 妫�鏌ユ湇鍔″櫒浠g爜");
+            RemoveAllBuff();
+            return;
+        }
+
+        var buffList = vNetDataList.Where(buff => buff != null && buff.IsAdd != 0).ToList();
+        var refreshList = vNetDataList.Where(buff => buff != null && buff.IsAdd == 0).ToList();
+
+        // 澶勭悊闇�瑕佹挱鏀惧姩鐢荤殑buff (IsAdd != 0)
+        if (buffList.Count > 0)
+        {
+            BuffMountAction buffMountAction = new BuffMountAction(
+                battleObject.battleField,
+                buffList,
+                () =>
+                {
+                    foreach (var temp in buffList)
+                        ApplyBuffAddition(temp);
+                    OnBuffChanged();
+                });
+
+            if (insert)
+                battleObject.battleField.recordPlayer.ImmediatelyPlay(buffMountAction);
+            else
+                battleObject.battleField.recordPlayer.PlayRecord(buffMountAction);
+        }
+
+        // 澶勭悊鍙埛鏂版暟鎹殑buff (IsAdd == 0)
+        if (refreshList.Count > 0)
+        {
+            bool hasChanged = false;
+            foreach (var buff in refreshList)
+            {
+                if (buffDataDict.ContainsKey(buff.BuffID))
+                {
+                    buffDataDict[buff.BuffID] = buff;
+                    hasChanged = true;
+                }
+            }
+            if (hasChanged)
+            {
+                OnBuffChanged();
+            }
+        }
+    }
+
+    private void ApplyBuffAddition(HB428_tagSCBuffRefresh buffRefresh)
+    {
+        SkillConfig skillConfig = SkillConfig.Get((int)buffRefresh.SkillID);
+        if (skillConfig == null)
+        {
+            Debug.LogError($"buff瀵瑰簲鐨勬妧鑳戒笉瀛樺湪,skillId : {buffRefresh.SkillID}");
+            return;
+        }
+
+        if (buffDataDict.ContainsKey(buffRefresh.BuffID))
+            buffDataDict[buffRefresh.BuffID] = buffRefresh;
+        else
+            buffDataDict.Add(buffRefresh.BuffID, buffRefresh);
+
+        if (battleObject.IsDead())
+            return;
+
+        if (skillConfig.BuffEffect > 0)
+        {
+            if (buffEffectDict.TryGetValue(skillConfig.BuffEffect, out var pair))
+            {
+                pair.Value.Add(buffRefresh.BuffID);
+            }
+            else
+            {
+                BattleEffectPlayer effect = battleObject.battleField.battleEffectMgr
+                    .PlayEffect(battleObject, skillConfig.BuffEffect, battleObject.heroRectTrans, battleObject.Camp, battleObject.teamHero.modelScale);
+
+                effect.BindBone(battleObject.motionBase.skeletonAnim, effect.effectConfig.nodeName);
+
+                var buffIdSet = new HashSet<uint> { buffRefresh.BuffID };
+                buffEffectDict.Add(
+                    skillConfig.BuffEffect,
+                    new KeyValuePair<BattleEffectPlayer, HashSet<uint>>(effect, buffIdSet));
+            }
+        }
+
+        if (FuncConfigConfig.buffGroupStateDict[BattleConst.HardControlGroup.ToString()]
+            .Contains(skillConfig.BuffState))
+        {
+            BattleDebug.LogError(
+                $"[BattleObjectBuffMgr]娣诲姞瀵硅薄 {battleObject.ObjID} 鐨刡uff id {buffRefresh.BuffID} pack uid 鏄� {buffRefresh.packUID} BuffState is {skillConfig.BuffState}");
         }
     }
 
@@ -301,13 +357,13 @@
             {
                 int buffState = skillConfig.BuffState;
                 
-                if (buffGroupStateDict != null && buffGroupStateDict.TryGetValue(groupType.ToString(), out List<int> buffGroupState))
+                if (FuncConfigConfig.buffGroupStateDict.TryGetValue(groupType.ToString(), out List<int> buffGroupState))
                 {
                     if (buffGroupState.Contains(buffState))
                     {
                         // if (groupType == 1)
                         // {
-                        //     // Debug.LogError("瀵硅薄 " + battleObject.ObjID + " 鍙楀埌浜� " + skillConfig.SkillID + " 鐨勬帶鍒舵晥鏋滐紝BuffState:" + buffState + " buffGroup :" + groupType + " buff id is " + hB428_TagSCBuffRefresh.BuffID + "  ralate skill id is " + hB428_TagSCBuffRefresh.RelatedSkillID + " pack uid is " + hB428_TagSCBuffRefresh.packUID);
+                        //     // Debug.LogError("瀵硅薄 " + battleObject.ObjID + " 鍙楀埌浜� " + skillConfig.SkillID + " 鐨勬帶鍒舵晥鏋�,BuffState:" + buffState + " buffGroup :" + groupType + " buff id is " + hB428_TagSCBuffRefresh.BuffID + "  ralate skill id is " + hB428_TagSCBuffRefresh.RelatedSkillID + " pack uid is " + hB428_TagSCBuffRefresh.packUID);
                         // }
                         return true;
                     }
@@ -317,12 +373,37 @@
 
         return false;
     }
-    
+
     public List<HB428_tagSCBuffRefresh> GetBuffList()
     {
         return buffDataDict.Values.ToList();
     }
 
+    public long GetShieldValue()
+    {
+        // 鎵夸激鐩惧垽鏂紝褰撻噴鏀炬柟寮忎负1003鏃跺彲浠ヨ涓烘壙浼ょ浘
+        // 鍓嶇鐩墠搴旇鏄壙浼ょ浘浼氱敤鍒�
+        // Value1     褰撳墠鍓╀綑鐩惧�兼眰浣欎嚎閮ㄥ垎
+        // Value2     褰撳墠鍓╀綑鐩惧�兼暣闄や嚎閮ㄥ垎
+        return GetBuffValue(BattleConst.ShieldBuffAttackType);
+    }
+    
+    public long GetBuffValue(int buffAtkType)
+    {
+
+        long values = 0;
+        foreach (var kv in buffDataDict)
+        {
+            HB428_tagSCBuffRefresh hB428_TagSCBuffRefresh = kv.Value;
+            SkillConfig skillConfig = SkillConfig.Get((int)hB428_TagSCBuffRefresh.SkillID);
+            if (null != skillConfig && skillConfig.AtkType == buffAtkType)
+            {
+                values += GeneralDefine.GetFactValue(hB428_TagSCBuffRefresh.Value1, hB428_TagSCBuffRefresh.Value2);
+            }
+        }
+        return values;
+    }
+
     public void InsertBuff(HB428_tagSCBuffRefresh vNetData)
     {
         RefreshBuff(vNetData, true);

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