From 87d5c46997d61523aed87fdb7ed0b07e9dded223 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 30 九月 2025 21:45:08 +0800
Subject: [PATCH] 0312 优化淘金派遣

---
 Main/System/SkillUI/SkillBaseCell.cs |   21 +++++++++++++++++++--
 1 files changed, 19 insertions(+), 2 deletions(-)

diff --git a/Main/System/SkillUI/SkillBaseCell.cs b/Main/System/SkillUI/SkillBaseCell.cs
index 7101b77..934ef53 100644
--- a/Main/System/SkillUI/SkillBaseCell.cs
+++ b/Main/System/SkillUI/SkillBaseCell.cs
@@ -45,6 +45,20 @@
         }
     }
 
+    Image m_WordBG;
+    Image wordBG
+    {
+        get
+        {
+            if (m_WordBG == null)
+            {
+                m_WordBG = this.transform.GetComponent<Image>("Container_SkillCell/Image");
+            }
+            return m_WordBG;
+        }
+    }
+
+
     void Awake()
     {
         LoadPrefab();
@@ -52,6 +66,7 @@
 
     public void Init(int skillID, UnityAction onclick = null, bool showType = false)
     {
+        LoadPrefab();   //瀛樺湪琚嵏杞界殑鍙兘锛岄噸鏂板姞杞�
         var config = SkillConfig.Get(skillID);
         if (config == null)
         {
@@ -75,10 +90,12 @@
         if (showType)
         {
             skillType.text = Language.Get(config.FuncType == 1 ? "HeroSkillType_1" : "HeroSkillType_2");
+            wordBG.SetActive(true);
         }
         else
-        { 
+        {
             skillType.text = string.Empty;
+            wordBG.SetActive(false);
         }
     }
 
@@ -121,7 +138,7 @@
             
         }
         scale = width / rect.sizeDelta.x;
-        cellContainer.transform.localScale = new Vector3(scale, scale, scale);
+        cellContainer.transform.localScale = cellContainer.transform.localScale * scale;
     }
 }
 

--
Gitblit v1.8.0