From 87d5c46997d61523aed87fdb7ed0b07e9dded223 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 30 九月 2025 21:45:08 +0800 Subject: [PATCH] 0312 优化淘金派遣 --- Main/System/SkillUI/SkillBaseCell.cs | 21 +++++++++++++++++++-- 1 files changed, 19 insertions(+), 2 deletions(-) diff --git a/Main/System/SkillUI/SkillBaseCell.cs b/Main/System/SkillUI/SkillBaseCell.cs index 7101b77..934ef53 100644 --- a/Main/System/SkillUI/SkillBaseCell.cs +++ b/Main/System/SkillUI/SkillBaseCell.cs @@ -45,6 +45,20 @@ } } + Image m_WordBG; + Image wordBG + { + get + { + if (m_WordBG == null) + { + m_WordBG = this.transform.GetComponent<Image>("Container_SkillCell/Image"); + } + return m_WordBG; + } + } + + void Awake() { LoadPrefab(); @@ -52,6 +66,7 @@ public void Init(int skillID, UnityAction onclick = null, bool showType = false) { + LoadPrefab(); //瀛樺湪琚嵏杞界殑鍙兘锛岄噸鏂板姞杞� var config = SkillConfig.Get(skillID); if (config == null) { @@ -75,10 +90,12 @@ if (showType) { skillType.text = Language.Get(config.FuncType == 1 ? "HeroSkillType_1" : "HeroSkillType_2"); + wordBG.SetActive(true); } else - { + { skillType.text = string.Empty; + wordBG.SetActive(false); } } @@ -121,7 +138,7 @@ } scale = width / rect.sizeDelta.x; - cellContainer.transform.localScale = new Vector3(scale, scale, scale); + cellContainer.transform.localScale = cellContainer.transform.localScale * scale; } } -- Gitblit v1.8.0