From 34179ffa10e510ba71522cb2bd1fd978b7fcbbe1 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期四, 16 七月 2026 11:26:37 +0800
Subject: [PATCH] Revert "634 H5适配 获得英雄展示动态立绘的时机放到OnOpen"
---
Main/System/GuildAtkDefBat/GuildAtkDefBatManager.cs | 67 +++++++++++++++++++++++----------
1 files changed, 46 insertions(+), 21 deletions(-)
diff --git a/Main/System/GuildAtkDefBat/GuildAtkDefBatManager.cs b/Main/System/GuildAtkDefBat/GuildAtkDefBatManager.cs
index b4e66c0..2ff812e 100644
--- a/Main/System/GuildAtkDefBat/GuildAtkDefBatManager.cs
+++ b/Main/System/GuildAtkDefBat/GuildAtkDefBatManager.cs
@@ -49,6 +49,7 @@
public override void Init()
{
DTC0102_tagCDBPlayer.beforePlayerDataInitializeEventOnRelogin += OnBeforePlayerDataInitializeEventOnRelogin;
+ DTC0102_tagCDBPlayer.beforePlayerDataInitializeEventOnReconnect += OnBeforePlayerDataInitializeEventOnReconnect;
GuildManager.Instance.EnterOrQuitGuildEvent += OnEnterOrQuitGuildEvent;
StoreModel.Instance.RefreshBuyShopLimitEvent += OnRefreshShopLimit;
ParseConfig();
@@ -57,8 +58,20 @@
public override void Release()
{
DTC0102_tagCDBPlayer.beforePlayerDataInitializeEventOnRelogin -= OnBeforePlayerDataInitializeEventOnRelogin;
+ DTC0102_tagCDBPlayer.beforePlayerDataInitializeEventOnReconnect -= OnBeforePlayerDataInitializeEventOnReconnect;
GuildManager.Instance.EnterOrQuitGuildEvent -= OnEnterOrQuitGuildEvent;
StoreModel.Instance.RefreshBuyShopLimitEvent -= OnRefreshShopLimit;
+ }
+
+ private void OnBeforePlayerDataInitializeEventOnReconnect()
+ {
+ atkDefBatLogs.Clear();
+ }
+
+ private void OnBeforePlayerDataInitializeEventOnRelogin()
+ {
+ hasClosedMainGuildAtkDefBatTip = false;
+ ResetBattleData();
}
private void OnRefreshShopLimit()
@@ -66,17 +79,15 @@
UpdateRedpoint();
}
- private void OnBeforePlayerDataInitializeEventOnRelogin()
- {
- ResetBattleData();
- }
-
private void OnEnterOrQuitGuildEvent(bool isEnter)
{
- ResetBattleData();
- CurrentChallengeTargetPlayerID = 0;
- OnUpdateAtkDefBatInfoEvent?.Invoke();
- UpdateRedpoint();
+ if (!isEnter)
+ {
+ ResetBattleData();
+ CurrentChallengeTargetPlayerID = 0;
+ OnUpdateAtkDefBatInfoEvent?.Invoke();
+ UpdateRedpoint();
+ }
}
void ParseConfig()
@@ -219,7 +230,6 @@
targetInfo.ServerID = sourceData.ServerID;
targetInfo.EmblemID = sourceData.EmblemID;
targetInfo.EmblemWord = UIHelper.ServerStringTrim(sourceData.EmblemWord);
- targetInfo.IsDismiss = sourceData.IsDismiss;
targetInfo.TotalStar = sourceData.TotalStar;
targetInfo.OverState = sourceData.OverState;
targetInfo.BatMemCount = sourceData.BatMemCount;
@@ -387,6 +397,22 @@
return MyFamilyMembers.ContainsKey(PlayerDatas.Instance.PlayerId);
}
+ private bool hasClosedMainGuildAtkDefBatTip;
+
+ public bool ShouldShowMainGuildAtkDefBatTip()
+ {
+ if (hasClosedMainGuildAtkDefBatTip)
+ return false;
+ if (!IsOpen())
+ return false;
+ return BatState == 3 && HasFamilyJoinEligibility() && HasMyJoinEligibility();
+ }
+
+ public void ClearMainGuildAtkDefBatTip()
+ {
+ hasClosedMainGuildAtkDefBatTip = true;
+ }
+
/// <summary>
/// 鑾峰彇鏀婚槻鎴樼殑褰撳墠鏄剧ず鐘舵�佹爣璇�
/// </summary>
@@ -403,8 +429,8 @@
if (BatState == 1 && MyFamilyInfo != null)
{
int overState = MyFamilyInfo.OverState;
- if (overState == 1 || overState == 3) return 4;
- if (overState == 2 || overState == 4) return 5;
+ if (overState == 1) return 4;
+ if (overState == 2) return 5;
}
return 1;
@@ -425,7 +451,7 @@
/// <summary>
/// 鑾峰彇宸辨柟鍏細鎺掑簭鍚庣殑鍙傛垬鎴愬憳鍒楄〃
- /// 鎺掑簭瑙勫垯锛歋tar闄嶅簭 鈫� BatCnt鍗囧簭 鈫� PlayerID鍗囧簭
+ /// 杩囨护鏈垬鏂楁垚鍛橈紝鎺掑簭瑙勫垯锛歋tar闄嶅簭 鈫� BatCnt鍗囧簭 鈫� PlayerID鍗囧簭
/// </summary>
public List<HA525_tagSCFamilyAtkDefBatInfo.tagSCFamilyAtkDefBatMem> GetSortedFamilyMembers()
{
@@ -433,7 +459,7 @@
if (members == null || members.Count <= 0)
return new List<HA525_tagSCFamilyAtkDefBatInfo.tagSCFamilyAtkDefBatMem>();
- var list = members.Values.ToList();
+ var list = members.Values.Where(member => member.BatCnt > 0).ToList();
list.Sort((a, b) =>
{
if (b.Star != a.Star)
@@ -863,8 +889,7 @@
/// <summary>
/// 鑾峰彇鎴戠殑鍓╀綑寮�鍚鏁�
/// 浠呭湪浼戞垬鏈�(BatState==1)鍙紑鍚�
- /// 瀵规墜鍏細鏈В鏁�: 鏈夊弬涓庢垬鏂�(BatCnt>0)鐨勭帺瀹跺彲寮�鍚�1娆�
- /// 瀵规墜鍏細宸茶В鏁�: 鎵�鏈夊弬璧涙垚鍛樺潎鍙紑鍚�1娆�
+ /// 鍙傛垬涓斿凡鎴樻枟鎴愬憳鍙紑鍚�1娆�
/// 姣忎汉鏈�澶�1娆�
/// </summary>
public int GetMyOpenRemainCount()
@@ -880,15 +905,15 @@
if (!MyFamilyMembers.TryGetValue(myPlayerId, out var myMem))
return 0;
+ // 鏈弬涓庢垬鏂椾笉鑳藉紑鍚�
+ if (myMem.BatCnt <= 0)
+ return 0;
+
// 宸插紑鍚繃鍒欎笉鑳藉啀娆″紑鍚�
if (myMem.GridNum > 0)
return 0;
- // 瀵规墜鍏細宸茶В鏁�: 鎵�鏈夊弬璧涙垚鍛樺潎鍙紑鍚�
- if (EnemyFamilyInfo != null && EnemyFamilyInfo.IsDismiss == 1)
- return 1;
-
- // 瀵规墜鍏細鏈В鏁�: 鍙傛垬鎴愬憳鍧囧彲寮�鍚�1娆★紙宸插紑鍚殑琚� GridNum 杩囨护锛�
+ // 鍙傛垬涓斿凡鎴樻枟鎴愬憳鍙紑鍚�1娆★紙宸插紑鍚殑琚� GridNum 杩囨护锛�
return 1;
}
--
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